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✦ Narrator ✦ — "The careful eye sees what the reckless never live long enough to notice."



Location: North Ryke - Dungeon, Floor 1
Time: Early Morning


The party’s attention turns toward the right-hand corridor.

Before anyone commits fully, several members take a moment to study the passage more closely.

Percival kneels briefly, his gloved fingers brushing lightly across the disturbed stone. The dust tells a quiet story. Something large passes through this corridor regularly, but the drag marks are inconsistent. Not a single creature, but several. Clawed feet, scraping bone, and something heavy that occasionally drags behind them.

Xian-Fu steps forward next, her nose lifting slightly as she draws in the scent of the air. Beneath the stale odor of ancient stone and dungeon dust, something else lingers.

Rot.

Not fresh, but unmistakable.

Talos crouches near the entrance of the passage as well, running his large fingers across the floor. The grooves in the stone are shallow but repeated, worn slowly over time. Whatever travels through this corridor does so often enough to carve its presence into the rock itself. Like an ogre dragging an axe across the floor.

Silence follows.

The corridor ahead stretches roughly eighty feet before widening into a modest stone chamber.

At the far end of that chamber stands a heavy stone door.

Unlike the rest of the dungeon’s construction, this one appears intentionally sealed. Thick slabs of fitted stone form the frame, while the door itself is carved with faded geometric patterns. The runes lining the nearby walls glow faintly brighter here, their pale light casting long shadows across the chamber floor.

And something else waits there.

Four figures stand between the party and the door.

At first glance they resemble the remains of long-dead warriors and mages. Rusted armor clings loosely to massive skeletons, each one about half the size of Talos. The party sees empty sockets staring forward from beneath broken helmets. Fragments of old weapons remain clutched in bony fingers: a chipped axe, a notched spear, a worn staff, and a bent sword.

They do not move. They do not breathe. Still, they are there.

The moment the party’s footsteps echo a little too loudly down the corridor, one of the skeletons tilts its skull slightly.

Bone scrapes against bone.

A hollow rattle echoes through the chamber.

Slowly… deliberately… the four undead sentinels begin to move, lifting their weapons with jerking, unnatural motions.

As the four sentinels roar, piles of bone in the far corners seem to come to life. About 20 human sized skeletons.

Slowly… deliberately… the four sentinels raise their weapons, ancient joints creaking as they step forward to block the approach to the door.

A deep, rasping roar escapes their hollow frames.

And the sound awakens something else.

In the far corners of the chamber, what first appeared to be scattered debris begins to shift.

Piles of bones tremble. Skulls roll across the floor.

Then they rise.

One after another, skeletons bring themselves upright from the heaps, assembling into humanoid forms. Rusted scraps of armor hang loosely from some of them, while others carry little more than cracked femurs and corroded blades.

Thirty-two of the human-sized skeletons stagger to their feet, their empty sockets turning toward the intruders.


✦ @Proto ✦


✦ Alexander Orion ✦ — "Everything I do, I do for the Gods."


Location: North Ryke - Dungeon Entrance, Floor 1 | Time: Early Morning


When the corridor opened into the first great junction, he slowed and studied each of the three paths without speaking. The left narrowed too quickly. The center was broad and convenient, almost inviting. Too inviting. The right bore the clearest signs of use, scratches through dust, disturbed stone, the subtle evidence of traffic repeated often enough to leave a mark. It didn't seem human though, atleast not to him.

That alone made it the most honest path. Surely something was down this path, whether it was treasure or a fight.

As the others gave their thoughts, Aster listened. Silas preferred the right. Percival and Xian-Fu seemed of much the same mind. Talos as well. Astra's reasoning for the center was sensible from a formation standpoint, but the broad descending ramp ahead looked a little too easy for Aster's liking. Dungeons were rarely this kind without a reason.

Silas stepped nearer then, offering his hand. Aster looked at it briefly before taking it in a firm, polite shake.

"Aster is fine. Good to meet you, Silas."

At the mention of Taotie, his gaze shifted to the staff in his hand. He was quiet for a moment, listening.

"She says she'll tolerate a few questions, provided you don't make a habit of treating her like a museum piece."

There was the faintest trace of amusement in his expression.

"So long as she's willing, I have no objection."

He let his attention return to the junction ahead, passing the staff to Silas.

"I'm ok with the right path. Perfect balance of walkability and potential."

His voice remained even and calm.

"If something is regularly using the right passage, then at least we know there's something there to find. Better to clear what's active on this floor before we start descending."

He glanced briefly toward Astra as he spoke, calm and matter-of-fact rather than challenging.

"Your formation still works if we go that way. If the corridor tightens, we'll shorten the line and adjust, worst case we come back. You clearly have the mind of a soldier."

With that said, Aster stepped into place near Silas and Percival, as previously discussed, keeping himself where he could cover him while still maintaining a clear view past the front line. His posture remained relaxed, though the way his eyes tracked the shadows ahead made it clear he was already working.

"Whenever we're ready."



✦ @Proto ✦


✦ Narrator ✦ — "And so, the brave...and perhaps the foolish...take their first steps into the dark."



Location: North Ryke - Dungeon Entrance, Floor 1
Time: Early Morning


The highly-graded adventurers parties are allowed in first. Then, as the ranks decrease, your party is finally allowed to step forward.

The moment the party crosses the threshold, the air around them seems to change. Sunlight fades quickly behind you, swallowed by the massive stone corridor that descends gently into the earth. The entrance hall is enormous, large enough for Talos to walk upright without even brushing the ceiling. Whoever built this dungeon clearly expected large creatures.

The walls are ancient, but still stable, worn smooth with age. The stone blocks are enormous, fitted together with almost impossible precision. Faint lines of glowing blue runes pulse softly along the walls every few meters, illuminating the passage with a steady, cool light. Enough to se.

The sounds of the outside world vanish almost immediately. No wind. No birds.

Only the echo of footsteps across stone and the distant, hollow breathing of the dungeon itself.

Ahead stretches the first corridor. The passage slopes downward slightly before opening into a massive junction roughly fifty feet ahead.

Three routes present themselves.

To the left, a tunnel curves away into darkness, its walls narrowing slightly as it winds out of sight.

To the right, the stone floor bears faint signs of disturbance; scratches, drag marks, and scattered debris that suggest something regularly moves through that passage.

Straight ahead, another path spirals deeper into the dungeon along a broad descending ramp.

Other adventuring parties have already spread out, claiming paths and testing their luck. Which path will you choose?



✦ @Proto ✦


✦ Alexander Orion ✦ — "Everything I do, I do for the Gods."


Location: North Ryke - Dungeon Entrance | Time: Early Morning




"My apologies," he answered Taotie quietly in thought, his gaze remaining forward as the group finished assembling at dungeon entrance.

"But if something happens to me and Talos down there, it's better that people know you exist."

He stepped forward to follow the others into the darkened entrance.

"Objects of value have a habit of being discarded when their owners fall."

A faint smile tugged at the corner of his mouth.

"I would rather not see any of us buried."

With that, Aster fell into step with the party, quietly observing the group when Astra suddenly turned toward him. For a brief moment, he was unsure what had drawn her attention so abruptly, until she spoke to him directly.

He blinked once, surprised at being addressed so quickly, but offered a polite nod in response.

"My name is Asterim Orion, pleased to meet you." he answered.

His voice was calm and even. His gaze drifted briefly to the others as Astra assigned him a place within the formation. Supporting the casters and adding ranged pressure seemed like the sensible choice for sure.

"You can call me Aster for short."

He smiled softly. His attention shifted for a moment as she abruptly turned away and began marching into the dungeon without waiting for confirmation from anyone else.

"Well, looks like we're on the move."




✦ @Proto ✦



✦ Alexander Orion ✦ — "Everything I do, I do for the Gods."


Location: North Ryke - Dungeon Entrance | Time: Early Morning


Aster stood quietly among the gathered adventurers, his expression calm as he listened to the others speak. The morning air was cool, the dungeon entrance looming ahead like an open mouth in the earth, and already the group was beginning to sort itself out.

He watched the woman called Astra with mild curiosity. She carried herself with a sort of unquestioning certainty that was difficult to miss. Bold. Practical. Fearless. She assessed the others quickly, assigning positions and possibilities with the ease of someone who was used to battle. Aster did not mind it. Someone had to start the conversation, and her reasoning was sound enough.

His gaze shifted from one party member to the next. Silas could teleport. Elaria could conjure fire, though her memory seemed unreliable. Lord Percival carried himself with the strange ease of a man who treated danger like a pastime, while Xian-Fu looked far more grounded and immediately useful. Then there was Talos and Taotie, a friendly giant whose size alone made him difficult to ignore and a magical staff with a quirky personality. An unusual group, but not a hopeless one.

When Astra asked whether anyone had a better plan, Aster was quiet for a moment before finally speaking, his voice even and unhurried.

"No major objections."

He glanced toward Talos, then the dungeon entrance.

"If the halls narrow too much, we may need to adjust as we move. But that can wait until we see the interior for ourselves."

He folded one arm across his chest, the other resting loosely at his side.

"As for me... I'm an archer. So long as I have some room, I can handle my share. And Taotie here can cast magic on her own. If you want to speak to her, you have to hold her."

He lifted the staff, displaying it to those who had yet to see, and then he fell quiet again. As for the plan, there was no point in him saying more than necessary. Plans made in open air often changed the moment stone walls closed around a group and the dark began pressing in.

For now, Aster simply looked toward the dungeon’s entrance and waited for the others to discuss further.



✦ @Proto ✦
Character Name: Asterim Orion
Rp'er Name: Proto
Post Frequency: Daily
Current RP: None
Goals: To follow God’s instructions and move the world out of its stasis.
Equipped Titles: Intermediate, Variant, Prime, Human, Wanted by bounty hunters from The East Empire
Acquired Titles: Intermediate, Variant, Prime, Human, Wanted by bounty hunters from The East Empire
Class: None
Perks: Cashback
Languages: Common, Sylvan
Height: 6’1”
Weight: 185lbs
Features:
Backstory: Born on an Earth within the dimension known as Kosmos, where the Olympian gods expanded their dominion across the world, Aster Orion traces his lineage to a demigod descended from Artemis, goddess of the moon, and Orion, the great hunter immortalized among the stars.

Raised in devotion to the gods, Aster lived as a disciplined servant rather than a hero, answering divine whims as a loyal soldier of the pantheon. His faith was not born of glory, but of duty.

One night, Artemis appeared to him in a dream and spoke of a coming need beyond Kosmos…of a God in another realm who would require steady hands and unwavering will. When Aster was summoned to this new world, he received the same arrival address as other chosen, yet unlike many, he did not question his purpose.

As a true servant of the divine, Aster commits himself fully to the central mission: breaking the world free from its perpetual stasis.

Word of a self-proclaimed demigod descendant has begun to spread, drawing the attention of the bounty hunters, who see him and his “gifts” as valuable loot.

Stats:
Points at Start: 105
Points Earned: 28 (Cashback), 7
Points Spent: 133
Points Not Spent: 0

Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - F
Speed - D
Character Grade – F
Narrator Grade - F

Skills:
Appraisal F (Isekai)
Magic E (14)
Magic Augmenter: Range F (7)
Magic Augmenter: AoE F (7)
Item [Armor: Will of Orion (Flight E, Regeneration E, Energized E] (70)

Abilities:

Spirit Shot E – Magic E, Magic Augmenter Range F, Energized E
Description: User shoots an arrow of mana up to 30 feet at a target.
Cooldown: 0 Posts

Scattered Shot E – Magic E, Magic Augmenter Range F, Magic Augmenter AoE, Energized E
Description: User Aims at an area 30 feet away and spreads shots in a 15 foot radius.
Cooldown: 0 Posts

Equipment:

Oath of Artemis (Catalyst) E (14) – The Oath of Artemis is a ring on Aster’s finger, bound to his soul, inherited from his mother’s lineage. It allows him to transform his mana into a weapon, primarily a bow, but as he unlocks its power it will have additional uses.

Item [Light Armor: Will of Orion (Flight, Regeneration, Energized)] – It allows him to fly up 10 MPH / 90ft (16.09 KPH / 27.43 M) per round, Regenerate fully in 5 posts, and applies cooldown to his abilities.

✦ Narrator ✦ — "Our story begins south of the border between Ryke and The Republic..."

Location: North Ryke - Dungeon Entrance | Time: Early Morning
After several days of negotiations, contracts, and carefully reviewed fine print, the state of Ryke has finally granted its approval. The Adventurer’s Guild has been authorized to deploy its members into the newly uncovered dungeon.

Today marks the dungeon’s official opening.

Enthusiasm hangs in the air, fueled by the promise of wealth and adventure. Explorers of all rank and renown have gathered at the site.

The Guild’s strategy is simple. Divide and conquer.

By decree, 15% of all recovered value will be claimed by the state of Ryke. An additional 10% will be collected by the Adventurer’s Guild. The remaining share will be divided among the explorers.

To reduce congestion and casualties, dungeon access is restricted by rank:
• Lower-ranked adventurers are assigned to explore the first four floors in groups of five at minimum.
• Mid-tier adventurers are authorized to operate within floors 4 through 20.
• High-tier adventurers are permitted to descend deeper into uncharted territory, alone or in organized groups.

All participants are required to wear a Guild-issued mana tracking device while inside the dungeon. The device records every confirmed monster kill. Each creature is assigned a point value based on threat. Accumulated points will determine each groups final reward.

This system exists to streamline compensation, to thin the dungeon’s monster population, and prevent anything from escaping.
As you stand among the lower-ranked adventurers, a guard steps forward to address your group.

“Alright,” he says, folding his arms. “I’m sure you’ve heard this a thousand times, but you’re going to hear it again.”

He explains the rules plainly. While each floor has been loosely explored, many side passages, sealed rooms, and hidden spaces remain untouched. These are places that often contain their own hazards, puzzles, or traps. That is where you will be sent.

“You’ll want to share your strengths and weaknesses with each other,” he adds. “Figure out how you’re making decisions before something goes wrong. Down there isn’t the place to argue.”

With that, he gestures toward the dungeon entrance.

“You’re cleared for the first four floors. Don’t go past them.”
✦ @Proto ✦
(Isekai Hell)


✦ Alexander Orion ✦ — "Everything I do, I do for the Gods"


Alignment: Lawful Neutral | Location: The Road to Bom Bom Farm | Time: Early Morning



It had only been a few days since he and his new companions had taken on a pack of direwolves for the Guild, but Aster found it impossible to sit still. Back home, creatures like that would have been little more than training exercises at best. Here, though, the fight had left his muscles aching, and his wounds took longer to heal, even with the effects of the Will of Orion. The truth was undeniable: in this world he was weaker, slower, and more fragile.

If he intended to fulfill God’s mandate, strength alone wouldn’t be enough. A tree needs roots. Influence. And that influence was built on two things, coin and reputation.

The Guild offered both. If this world demanded he climb from the bottom, then so be it.

He had last left the staff, Toatie, with the giant, Talos, but informed them both of his plans in case they had none of their own.


He arrives at the village, clad in an unbedazzled version of Orion's armor.

He looks over the family, assessing each with a smile, his youthful exuberance shining through perfectly white teeth and dull emerald eyes.

"Good morning to you both," he says politely, pulling out a green apple from the pouch on his side and wiping it clean before holding it out to the little girl.

"It's a beautiful day to travel. Skies seem pretty clear. Would you like an apple?"


✦ @Proto ✦

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