We have our own characters. There might be a few canon running about.How cool would it be for Natsu or Gajeel to pop up as a friendly challenge. Sorta like Red showing up for Gold at the end of the game. Smh. That would be awesome.
We have our own characters. There might be a few canon running about.How cool would it be for Natsu or Gajeel to pop up as a friendly challenge. Sorta like Red showing up for Gold at the end of the game. Smh. That would be awesome.
Also I think I can actually do both ideas you have. We could be focused in one area, but its also possible to be called to far off cities to help catch these at large conduits, on occasion. I'm thinking for an age limit 16 at the youngest. I may choose to forbid certain powers that the group considers op. I'll allow people to create the occasional minor antagonist/conduit on the run. With the DUP present we can either do before the fall of Augustine or after. I do think after would work, following the Delsin's evil storyline so she's dead and he is at large with Fetch and Eugene. The DUP has been given more funding than ever under its new command of "currently unnamed conduit" also because the actions of delsin feeding into the fear of the general public. Its possible we could run into them or they may pop up later. But as for now it would minimal appearances, generally news casts, DUP officers talking about Seattle and etc.Nice. Well you have me as a RP'er.
Honsestly her art has always bugged me a bit for a reason I can't understand, because the active part of my brain thinks it looks great (or at least ten million times better than I can do.) I think it's a subconscious thing.Lol, I think its own its way to big things if she keep putting in work.
A little more into it now. Would this follow the canon story closely? and if so how close and where and when will it occur in relation to the source material. As for the group itself how will they function exactly? You said special forces unit in the first post so there are two ways i interpret that. The first is your standard mission per mission group wherein they go to a "hot" zone and capture conduits at large, retrieve them, and then move onto another mission. The other being is that they live in a central region, say Portland, and act as a form of DUP police form/conduit special unit tasked with both protecting the city from conduit, criminals, and general anarchy and chaos. Personally i'd prefer the latter seeing as there is a more stable environment to play with. I think it would also allow the characters, depending on which side they'll fight on, to change the flow of power more if they had a consistent playground to work with.I agree with this. Like all of it. That would be awesome.