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7 days ago
Current If you want a good adaptation of Tolkien's work, just go listen to Nightfall in Middle-Earth.
4 likes
3 mos ago
Isn't that just a Fate RP?
2 likes
5 mos ago
Yeah see apparently "isekai" includes "time travel" and "unable to log out of a VR game". Don't ask me why, I didn't come up with these weird definitions even if I will abuse them to make fun of them.
1 like
5 mos ago
If people can claim that A Connecticut Yankee In The Court of King Arthur is "the original isekai" then I can claim that Army of Darkness is the BEST isekai.
6 mos ago
That's pretty much most slasher movies really.
1 like

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Alodia

It was a little overwhelming, really, riding alongside so many people for the first time. Sure, she'd talked to a lot of people since she started leaving the forest, and she'd seen a bunch of them around the castle a few times already, but this was her first time actually out on assignment with them. Admittedly she was riding at the back, supposedly because she was inexperienced in actual combat and due to her not being as physically capable as the actual knights (although with how trigger happy she was that was probably partially just an excuse), but still... Not only that but she'd never rode a horse for this long either! Honestly, she was starting to get a little bit twitchy by this point.

"Then again I guess Granny always said life's all about new experiences!"

Like bandits. Bandits! Back home in the forest you rarely ever saw actual bandits, and when you did they were usually being victimized by wolves or boars or trolls or the angry trees with vine tentacles. Thinking about it, she should probably go back to her cottage at some point in the near future. The trees were probably getting hungry again, and that was never a good thing.

Although really, when she stopped to think about it she wasn't entirely sure what was going on with the bandits. Fanilly (she looked so young and cute! Was she really the leader of these knights?) had mentioned something about one of them being a king or something, and something about a rebellion. Honestly, trying to remember everything the captain had said made her head hurt. Politics and current affairs were definitely not her area of expertise, after all.

Speaking of Fanilly, she seemed to be about to give the order to dismount. At least that was something she could understand. After all, if she forced her horse to cross rough terrain and ended up getting it hurt, the horse spirit would probably be disappointed in her at best.

Now, if only she could remember how to actually dismount this thing.

"Ah, um... Wah!" She slipped, she tumbled, she somehow managed to still land on her feet. Definitely all due to natural acrobatic skill, definitely not because she'd cast a minor air spell to correct her fall. Nope, definitely not that at all.

  • Name: Alodia Farohildis
  • Age: 50, which comes as a surprise to most due to her magically slowed aging and her general demeanour.
  • Gender: Female
  • Race: Human
  • Appearance: Stands at about 146cm/4'9"
  • Personality: A good natured witch who tries her best to help others. Alodia is generally cheerful, although she finds it difficult to talk with others due to the vast majority of the social activity in her life being with a single old lady in the middle of the forest. Not to say that's she particularly shy, she just has trouble filtering her thoughts whenever she talks and often says more than she really should or something she really shouldn't have. There's rarely any actual malice behind what she says, it's just she doesn't really think properly before she says it. Despite witches still being the subject of taboos and prejudice, Alodia is proud to declare herself one and is quick to try and share Granny's words of wisdom... Even if she sometimes mangles what Granny actually said. Even though she's generally a good person, Alodia has a tendency to get a little overenthusiastic when it comes to destructive spells, and may need to be lectured on the concept of "collateral damage" at some point in the future.
  • Brief Backstory: Alodia was an unwanted child.

    The full identities of her parents have been lost to time, but what is known about them is that they were minor nobles from the north of Thaln. The birth of a child should have been a time for celebration, but any joy to be had in her birth was immediately deflated as soon as her parents looked at their baby girl. Even a brief glance was enough for anyone to realize that she did not look at all like her father; those who had been serving her family for the past year would instead notice that her appearance was far more like that of a foreign diplomat who had been staying with them, one whose departure for his homeland was soon followed by her mother discovering she was pregnant. In order to prevent a scandal from breaking out, everyone present at the birth was ordered on pain of death to claim that she had been a stillbirth and that she would instead be raised in secrecy, never to leave the mansion's walls until something to do with her was figured out. For eight years, this state of affairs was kept in place, until the day of her eighth birthday arrived; her father, who had been incredibly distant from her since the moment of her birth, came to her chambers and asked her if she'd like to see the outside world. For a sheltered girl who had been denied her parents' affections, this was all she had ever dreamed of and without even thinking about it answered in the affirmative.

    Her father had decided that the best way to deal with her was to simply dispose of her, leaving her lost in the middle of a forest full of wolves and worse so he could at least claim that he wasn't the one that killed a child. Once he had led her there, he asked her to wait for him like a good daughter, before proceeding to head home with no intention of ever returning to her. It didn't take long for her to realize what was going on, but by that point she was still hopelessly lost and unable to find her father, and the only thing she could do was just sit and wait for the beasts of the forest to devour her.

    At least, that's what both she and her father had assumed would happen. Whilst he had heard rumours of a witch living in the forest in addition to the ravenous beasts, like everyone who knew of her he had heard she was a horribly grotesque and wickedly evil hag who loved nothing better than eating the flesh of children. Thankfully for the young girl, such tales were little more than the results of superstition and prejudice, for the woman who approached her was a kindly, grandmotherly woman who was disgusted to learn that someone had left a child in her forest to die. Without even a second thought, the witch took the young girl back to her home, and although it took a while for her to realize that the old woman wasn't going to eat her she eventually came to see her as her true family. "Granny", as she came to call her, renamed the girl "Alodia", for she felt her birthname had been tainted by the actions of her father, and due to the young girl's curiosity she soon began teaching her the secrets of witchcraft. Time passed and Alodia grew into a young woman, whilst Granny's age began to catch up to her. Whilst she could have used her magic to extend her already considerable lifespan even more, she had started to regret living so long, wishing to peacefully return to the earth rather than be corrupted by agelessness like some of her fellow witches had become. Despite her initial reluctance, Alodia eventually realized that it was Granny's right to choose her own fate, and that whilst her physical body would be gone her spirit would always be with her.

    It still took her a while to get over it, though.

    With Granny having left the mortal coil, Alodia decided that she wanted to at least make sure her name was remembered for the good witch she actually was, and thus began visiting the villages and towns around the forest. From this, she found out that her former family had long since fallen into ruin and obscurity... Not that she really cared what had happened to them, mind you. Soon she became known as the Witch of the Deep Forest, growing in popularity amongst the commoners for providing cheap medicines and taking on various oddjobs and monster slaying requests. However, many years living alone with Granny had led her to not realize when to stop talking about something. One thing Granny had passed down to her in addition to the teachings of witchcraft was her religious beliefs, an animistic system that claimed that the world was governed by elementals and spirits, and that even the so-called "gods" were nothing more than simply exceptionally powerful spirits; that mighty though they may be, they were no more divine than any other being in the world. What got her into trouble was that this included the goddesses Reon and Mayon, and her talking too much about this ended with her being arrested for heresy.

    Thankfully, the judge was somewhat lenient, and knew about Alodia's acts of charity amongst the community. However, this did not change the fact that she was not only a witch but her words (however clearly misguided they may have been) were still heresy. After much contemplation, it was decided that she would atone for her sin by providing magical aid to the Iron Rose Knights, since not only would it allow her to continue positively contributing to society but would also help teach her the truth about the goddesses. Thus, she is currently attached to the knights for the time being, even if some of the more religiously devout or superstitious knights aren't too keen on having a heretical witch hanging around the order.
  • Equipment: Alodia possesses two magical artifacts inherited from Granny. The first of these, the Staff of Sureban, is a staff of blessed wood topped by the skull of a powerful demon; not only does Alodia use this as a catalyst for casting spells but it also amplifies her magical power. The second is an ancient tome of magic, The Malveillant Grimoire, which contains many powerful spells within its pages. However, not only are many of these spells too powerful for Alodia to properly control, but some of them are of the darkest magicks and cause horrifying and unspeakable things to happen to not only the target but also the caster themselves if they are not properly prepared. Due to Alodia's nature, she is very reluctant to even look at the pages detailing these spells.
  • Skills: Alodia has studied witchcraft for several decades now, and whilst there's always something new to learn she's rather adept at it by this point. She is extremely skilled in the arts of medicine and potion making, and is able to easily identify plants and fungi that can be used in making various different concoctions. As for combat skills, Alodia shows great skill at magic utilizing the four elements of earth, fire, wind and water, and is able to weave any of them into powerful spells. However, she shows a notable (and somewhat alarming) preference for fire magic, or more specifically explosion magic; the way she sees it, if she has to use offensive magic, she'd rather make sure the target isn't getting back up again than hold back and risk letting them get away.
Oh right I guess I should actually say here that I'm going to try and get something done for this.
  • Name: Akimitsu Chihiro
  • Age: 22
  • Race: Human
  • Appearance: Somewhat tall for a woman of Tenkai.
  • Personality: Chihiro may initially come off as somewhat reserved, as well as rather serious-minded and somewhat stoic, but those who get to know her find out she's a rather polite, friendly and compassionate young woman. She tries her best to play the part of the ideal samurai, which in her mind is a noble and honourable defender of justice and smiter of evil, someone who tries their hardest to protect the smiles of others no matter what. She has a very strong sense of honour and justice, and will faithfully serve her lord unless she deems them to be corrupt and wicked. Any impressions of Chihiro's supposed stoicism are shattered when she is in battle, where her true nature shines through and she begins making proclamations about her being the sword the smites evil and other such hotblooded nonsense. This side of her even shows when faced with any kind of competition, and try as she might to hide it she's actually got a rather competitive streak to her. In modern parlance you could say she's kind of a dork, really, albeit a well-meaning one. Whilst she has many admirers (both male and female), Chihiro is actually somewhat oblivious to matters of romance and sexuality.
  • History: When Akimitsu Toshiaki was struck down in battle, his family faced a crisis. Whilst the eldest son would usually inherit his father's title and land, Akimitsu Kazuyuki had always been sickly and frail since birth, and many doubted his ability to properly fufil the duties of a samurai. His younger sister Chihiro had recieved training in matters both courtly and martial as a stopgap, but the fact remained that whilst Kazuyuki's condition had stabilized he showed no signs of getting any better. Thus, whilst there was still some opposition from the more strictly traditionalist members of the family, the only solution they could come to was for Chihiro to take on her father's duties until either she or Kazuyuki were able to produce a more fitting heir. Despite how much more grueling her training became because of this decision, Chihiro soldiered on and strived to become the epitome of what a samurai should be, for to do otherwise would not only put her brother at risk of being forced to take up the duties despite his weak state but it would also bring dishonour to her father's memory. In the ten years since her Toshiaki's passing, Chihiro has become a famed samurai in her own right, her prowess on the battlefield and dedication to the cause of justice and honour winning her many admirers and even convincing some (but not all) of her initial doubters that the decision to make her a samurai was indeed the correct one.
  • Abilities/Skills: Chihiro is an exceptionally skilled swordswoman, and wields the ancestral katana Zanmataisei. Not only is the blade masterfully crafted (and rumoured to have been forged by the kami themselves), but it is unbreakable as long as the wielder upholds the cause of justice and harbours a special enmity towards evil; when used against evil spirits and youkai, and some especially wicked humans, it inflicts wounds that take much longer to heal than they usually would. As part of her training in the martial arts, Chihiro is able to manipulate her ki and usually channels it through Zanmataisei; amongst the techniques she is capable of are coating the blade in ki to increase its cutting power and firing off a blast of energy with a slash.
  • Other:
  • Name: Akimitsu Chihiro
  • Age: 22
  • Race: Human
  • Appearance: Somewhat tall for a woman of Tenkai.
  • Personality: Chihiro may initially come off as somewhat reserved, as well as rather serious-minded and somewhat stoic, but those who get to know her find out she's a rather polite, friendly and compassionate young woman. She tries her best to play the part of the ideal samurai, which in her mind is a noble and honourable defender of justice and smiter of evil, someone who tries their hardest to protect the smiles of others no matter what. She has a very strong sense of honour and justice, and will faithfully serve her lord unless she deems them to be corrupt and wicked. Any impressions of Chihiro's supposed stoicism are shattered when she is in battle, where her true nature shines through and she begins making proclamations about her being the sword the smites evil and other such hotblooded nonsense. This side of her even shows when faced with any kind of competition, and try as she might to hide it she's actually got a rather competitive streak to her. In modern parlance you could say she's kind of a dork, really, albeit a well-meaning one. Whilst she has many admirers (both male and female), Chihiro is actually somewhat oblivious to matters of romance and sexuality.
  • History: When Akimitsu Toshiaki was struck down in battle, his family faced a crisis. Whilst the eldest son would usually inherit his father's title and land, Akimitsu Kazuyuki had always been sickly and frail since birth, and many doubted his ability to properly fufil the duties of a samurai. His younger sister Chihiro had recieved training in matters both courtly and martial as a stopgap, but the fact remained that whilst Kazuyuki's condition had stabilized he showed no signs of getting any better. Thus, whilst there was still some opposition from the more strictly traditionalist members of the family, the only solution they could come to was for Chihiro to take on her father's duties until either she or Kazuyuki were able to produce a more fitting heir. Despite how much more grueling her training became because of this decision, Chihiro soldiered on and strived to become the epitome of what a samurai should be, for to do otherwise would not only put her brother at risk of being forced to take up the duties despite his weak state but it would also bring dishonour to her father's memory. In the ten years since her Toshiaki's passing, Chihiro has become a famed samurai in her own right, her prowess on the battlefield and dedication to the cause of justice and honour winning her many admirers and even convincing some (but not all) of her initial doubters that the decision to make her a samurai was indeed the correct one.
  • Abilities/Skills: Chihiro is an exceptionally skilled swordswoman, and wields the ancestral katana Zanmataisei. Not only is the blade masterfully crafted (and rumoured to have been forged by the kami themselves), but it is unbreakable as long as the wielder upholds the cause of justice and harbours a special enmity towards evil; when used against evil spirits and youkai, and some especially wicked humans, it inflicts wounds that take much longer to heal than they usually would. As part of her training in the martial arts, Chihiro is able to manipulate her ki and usually channels it through Zanmataisei; amongst the techniques she is capable of are coating the blade in ki to increase its cutting power and firing off a blast of energy with a slash.
  • Other:
Interested so I guess I'll try and get something figured out.
I have vague ideas that I will probably screw up with but we'll see how things go I guess!
Naoko Hifumi


"Hey. Been a while, huh?"

"Sorry, I've been out of town for... Ages, really."

"Yeah, I know, you probably think it was good for me to get out there and see the rest of Japan, maybe get a bit of perspective or something. You always said that's what you wanted to do when you graduated, didn't you?"

Naoko Hifumi let out a hollow laugh, hanging her head as she sighed.

"I wish you could've been there with me, Rena. You'd have loved it."

It never got easier. Even after three years, whenever she thought about it... It was like there was a gaping hole in her chest, like something vital had been carved right out of her. And there was nothing else she could be thinking about as she kneeled in front of the Katsuragi family grave. Still, she'd learned to keep at least some composure after all this time, even if it took a full year for her to not break into tears whenever she came here.

"Heh..." She knew Rena couldn't hear her. All there was here, all that was left of her, was a slab of stone and an urn full of ashes. She was gone, and that would never change no matter how hard she wished it would. But no matter how much she wished she could see her again, she knew Rena would've wanted her to keep going, to keep on walking and keep on fighting no matter how painful it was. So that was what she would do, and that was why she was back in Tokyo. Even if she couldn't find the closure she was looking for, even if she couldn't finally find out the truth of what happened that night, she still had to keep fighting even if it was just to ensure no-one else had to go through this.

Bowing respectfully to the slab of stone, Naoko left the cemetery, the pain in her chest only slightly numbed.



By the time Naoko got back from the cemetery, it was already dark. Convenient, really, as true to their name Shades mostly came out at night. It had been a while since she'd patrolled Shinjuku but it wasn't like much would've changed over the past year, so after grabbing a can of coffee she began following her old route.

"Wonder if anyone took care of this whilst I was away..."

She took a sip as she strolled the streets, idly checking her phone for any Shade sightings as she did.

"...Fox?" That sounded vaguely familiar. If it was who she thought it was, she wouldn't have much trouble with a minor Shade, but it was the first lead she'd actually gotten tonight so she may as well follow it. Ducking into a nearby alley, she prepared to change.

"Where there are demons, I slay them."
"Where there are saints, I slay them."
"Mine is the way of the sword."

It was... Silly, really. When she first became a magical girl, her nerdy older brother somehow found out and insisted she use this phrase he knew from... Something-or-other she didn't really know... Whenever she transformed, and somehow it had stuck. If Naoko really cared about appearances, she would probably have worried that she sounded like a big old dork saying this edgy incantation as a black, almost militaristic uniform appeared on her in a flash of light. And like another flash of light, she headed straight towards where the Shade report had came from...

...And as soon as it was in her sights, with a wave of her arm the Shade suddenly resembled a giant pincushion, albeit one where all the pins were katanas.

"I'm here," she stated flatly, before noticing the fox-tailed magical girl who'd sent the call. "Yukimura, as I assumed. Been a while."

@RolePlayerRoxas
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