"HEY! MISTRESS IS NOT DONE WITH YOU YET, MONKEY!" Lithrielle would exclaim as Liaena suddenly ran off, her purple cheeks gaining a distinct blood red hue!
However, as she looked over at Serphia, Lithrielle would immediately frown as she noticed Serphia wasn't really paying the situation any real attention. Opening her mouth a bit, Lithrielle would tilt her head as she eyed her mistress to see if she was all well.
"Uhhh... mistress Serphia?"
"Mmmmhhm... let her go." Serphia simply said as she waved her hand towards Lithrielle, motioning for her to calm down.
"We will let the midget go and try to deal with the giantess problem in the yard herself." She continued, turning to give Lithrielle a smile. "If she just so happens to get trampled, eaten or otherwise obliterated by her massively overpowering foe, we will simply deal with the problem ourselves! And if they destroy each other, that's just a win-win for us!"
"B-but... " Lithrielle stammered, looking worried. "What if the giant Draenei wins?"
"Go find Naliyah and go see if she doesn't have something in her stash that we cannot use against the Draenei."
"Naliyah?! You can't be serious, mistress!"
"Ohhh, I know we can rely on her." Serphia smirked as she formed a slight grin with her purple lips looking down at Lithrielle. "Tell her that I know where her Rithrynn is."
Lithrielle remained silent for a moment, yet her worried expression soon faded into that of a smile as she looked back up at her mistress!
"Ohhh, that's brilliant! I'll go find her right away, mistress!"
*
Malizia had already bent over and was in the process of moving over towards the tiny sentinel and Silje, both of whom had nowhere to run now as Mei had already ran past them and shut the door behind them, leaving them outside and alone before the gigantic ebony draenei that was rapidly closing in on them!
That was, until her head suddenly snapped around at the sound of another beautiful creature... !
"Could it be? ... "
“I don’t suppose…you could step away from the screaming human? It would be very nice of you”
Stopping right in her tracks, Malizia would turn around and spot Kathlin! She did look a little bit different, in her heavy protection gear, but even through the heavy guide, her person was unmistakable! Malizia's eyes would widen into star-filled orbs as she smiled with glee!
"Little mushie-wushie!" She exclaimed, and in one sudden show of (giant) acrobatics, the giantess had swung around, launched herself across the yard, knocking and tearing up a good number of the trees and bushes in the process, before slamming down on her butt in front of Kathlin and swooping her up in one hand, holding the tiny human up in front of her!
"I sooo missed you!" Malizia exclaimed as she looked down at the little human in her hand, her face bright with joy! "I was so worried some of those mean elves might have hurt you!"
As Malizia said that, the giant draenei would throw a dirty look down towards the sentinel holding Silje, all the while the Sentinel was slowly trying to inch towards the door to frantically knock on it in hopes that Mei would open!
Turning back to Kathlin with a huge grin, the Draenei would notice the tiny device in the human's hands, before raising a finger and motioning towards it.
"D'aaaaawwwwhhh! Did you bring that gift for me?" Malizia would exclaim with a sound of exasperation. "You are soooo wonderful, I could just eat you up, cutiepie!"
I did a small reinvention of the character sheet to emphasize the frail psyker trait :D
Name: Agathocles Malefant. Gender: Male Age: 78 Class: Sanctioned Psyker
Psyker Power Telekinesis and Biomancy.
Appearance: Standing at 5.7ft, Agathocles has the appearance of that of a frail, decrepit old man clad in some simple robes. His skin is ancient and dried, almost stretching across his joints and cheeks as worn leather, his fingers long and thin to the point of being almost skeletal, which combined with the clear, snow white of his skin and hair gives the old man an almost ghostly, ethereal look. But while his body can look weak, his purple eyes located in his sunken sockets betray an indomitable, iron will that burns inside his being.
Equipment:
1x Powersword.
1x Simple robes.
Manipulator: Early in his life, Agathocles discovered that he had a knack for understanding the feelings and motives of others. This ability naturally lended itself to then manipulation of the people around him, a thing Agathocles has become quite proficient at over time, with some of his most notable feats of manipulation involving the infiltration of a chaos cult, usurping the leadership himself from within, and then enacting a mass ritualistic suicide, effectively rendering the cult lame and easily destroyed through a phony act of worship. All the while, Agathocles Imperial contact was both angry and confused at Agathocles for seemingly doing nothing, while the cult fell apart on its own.
Indomitable Will: Throughout his long life, Agathocles has displayed a strong will in all things he has set his mind to, almost bordering on stubborn insanity. This has served him well as he explored the treacherous secrets of the warp as an aspiring psyker, and became readily apparent on a particularly ill-fated trip through space aboard a cruiser he was accompanying when it was beset upon daemons. In a situation that would have warped and broken the minds of lesser people, Agathocles seemed to welcome the challenge, thriving on the chaos, as he thrust himself into the fray and played a pivotal role in fending off the brief but severe daemonic incursion.
@Rithy So here are the issues with your character that need to be corrected.
First on appearance, psykers are typically fairly drained of their physical traits due to the severe strains their bodies go through when becoming sanctioned. It typically makes them a little more feeble. Another thing I see a bit of an issue with is that your character is this very powerfully built character, but very feminine? I’d need to see an example of this to really understand I guess, but mainly psykers typically aren’t very buff because of the strain their bodies went through. The appearance is more of a flavor thing I did. I did plan to make her sort of like a "battle mage" kind of character, so I figured it'd make sense if she a bit more physical than your run-of-the-mill psyker. In RPG terms, imagine someone who spent a lot of points in stamina! :D I might draw a picture to illustrate!
Powers: Psychic powers are sampling from several disciplines. Canon dictates that while it is possible for Psykers to use multiple schools, it is extremely hard. Divination and Telekinesis are two separate disciplines, Smite and Storm of Lightning come from Biomancy. Thus, Adrianne has skills from three separate psychic disciplines when mastering one is considered a grand achievement. That is true. Granted, if she is with the Inquisition, she usually has some notable talent that puts her above the rest. Or at least so I think! I could limit it just to Telekinesis with a few tidbits from biomancy, if you think the original was too much.
Equipment:
Main weapon: Weapon misnamed. The weapon described here is a Glaive, not an oversized Saber with an extended handle. Not that big of a deal
Pistol: You’re a psyker? Not sure why you need this, plus it would be more like a autopistol which are honestly not all that great. But I'll accept it if you want to keep it. There are times when even a Psyker could need to rely on more mundane tools! Though if you'd allow it, I would upgrade it to a Plasma Pistol. I was just unsure what equipment would be Ok to start with.
Ceremonial Dagger: I’m not against it, but I’m curious as to why? How many action scenes haven't you seen when the hero is being beaten by the enemy in a wrestling match, only for the hero to pull out a dagger and shank its determinator foe?! ^^
Refractor field: This is pretty rare tech. Not a whole lot of people use it. White Scars Souldrinkers use them, as well as Imperial Guard officers and enginseers. Since I'm planning on giving her a background involving the guard and seeing as she's now involved with the Inquisition, I imagined it wouldn't be too far fetched for her to have obtained one! Besides, who in their right mind would want to risk a stray bullet disrupting the psyker when she was channeling raw, terrifying arcane energies?!
Servo Skulls: I’m fine with you having one, but I’d prefer you only have one. There goes my plan of a servo skull swarm...
Events:
Savior: Events given are unclear. Personal Augury allows one to see the fate of a willing target, but it was never specified to have been used. Preternatural Awareness gives impressions of future events, but is also not described being used. Overall, very foggy and could use more detail.
Guide: I'll buy that. Glimpse allows for a look into the future to see what might happen. Coupled with Far Sight could make for a pretty effective "Guess and check" system.
Hates Surprises: Why is this here? Feels more like a quirk than a meaningful event.
Fireteam: Prescience is an effective ability, but I don't believe it is that effective.
Warpstorm: This event seems to catapult her straight into "Rogue" territory. The line "What had been a cautious girl that had stepped onto the planet would instead emerge a seemingly reckless with little to no restraint on her powers!" Tells me that she'd probably be suspected of falling to chaos pretty quickly and killed on precaution.
I wrote a lot of these events a while ago. If you want them to better reflect the character's direct abilities, I could adjust them!
As for the whole reckless thing, she plays risky, and has reaped great rewards for it. It's much of the reason why she became so powerful! She is playing with fire, and chaos hasn't claimed her... at least not yet! Her theme is basically that she is living on the edge, though hasn't gone over it yet :D
I changed its technical description from Handgun to Handcannon. I imagine it's the second best alternative to trying to fit a bolter pistol down your pocket! :D
Psyker Power Divination & Telekinesis are her main fields of psychic talent, but she also possesses two other abilities such as Smite and Storm of Lightning, as well as a rudimentary form of mental communication. Does not possess any noteworthy healing abilities, and she is just as likely to send someone to the warp as she is to heal a minor scratch.
Appearance: 6.6ft tall, pale skin and snow white hair. Sturdy and heavy frame, but still retains her feminine figure despite adhering to a strict physical training regime.
The base of her outfit consist of a simple yet elastic skin tight jumpsuit in dark brown color that is capable of withstanding the vacuum of space as well as provide a decent protection against the elements, though offers little protection versus physical threats. Overlayed on top is a series of armaplas plates that form a chestguard, cuisses, knee-high boots, shoulderpads and gloves stretching back and up to her elbows where they form into a sharp point. They offer good locational protection, especially from the front, but leave her jumpsuit exposed in other places, particularly from her lower back and down to the back of her knees where her boots cover both sides of her ankles. The plates are polished to a light gray color, and almost look like silver. The surface is covered with a series of intricate design and artwork in typical imperial fashion, featuring numerous flutes and ridges across the plates, as well as a couple skull imprints. Above her armor she wears a satin blue silk cloak that hangs down from the back of her left shoulder, as well as a silk loincloth hanging from the front of her belt of similar color. Thrown sideways around her torso is a series of books and scrolls attached by chain.
Running up along the spine of her chestguard is a refractor field generator built into the plate itself, taking form of a small generator emitting a series of horizontal, blue lights up along the back of the chestplate, and shaped much like a human skeletal spine. When activated, a faint, blue and almost invisible barrier appears around her figure.
Her helmet is made out of the same material as that of her armor, and it takes the form of a gothic plated helmet, with a narrow but wide blue glass visor and a longer neck guard extending out behind her helmet. Two plastic tubes are attached to a rebreather device at the bottom mouth piece of her helmet, that stretch out on each side of her neck and down into a small, highly pressurized air tank built into the back of her chestguard.
Her boots are magnetic, and her entire suit when worn enables her to survive in space, and also provides immunity to most chemical and biological attacks. She carries enough oxygen to last for almost an hour.
Equipment:
Main Weapon: Her primary weapon is a two handed power-weapon in the form of an oversized saber with a sleek blade and an extended handle which doubles as a psyker staff, and adorned with sigils, trinkets, technological gadgets and inscriptions. She often uses her weapon in conjunction with her telekinetic powers to amplify its destructive potential.
"Scylla" [Custom-Built Hand Cannon], .50 caliber, 7 round clip size x 3 carried.
Ceremonial Dagger. In essence, just a normal albeit flashy dagger with an adorned handle. Typically only carried for show, but is sharp enough to slice through unprotected skin with ease, and small enough to be concealed without much problem.
Refractor Field. Description under Appearance.
2x Servo-Skulls: Familiars. Mostly used to store events, data, recordings and scrolls and provide reconnaissance.
Savior – Saved an influential nobleman by foreseeing his assassination, tossing him out of the way of the sniper’s bullet with her telekinetic powers and into a big wedding cake instead.
Guide – Saved a band of arbiters from the underworld of a hive world during an uprising by using her powers of divination to avoid the roaming mobs and gangs and reached safety without incident. Not a single shot was fired during their escape.
Hates Surprises – Accidentally electrocuted and sent three of the arbiters she had saved above to the infirmary when they tried to surprise her with a party later. Being so used to foresee danger before it happens, she is prone to freaking out over minor surprises that eludes her farsight.
Fireteam – During an Ork incursion, she helped a fireteam of six guardsmen hold off a much larger band of orks after their sergeant was injured through using her powers of divination to guide their fire, turning what had been originally green recruits into seemingly crack shots. Any Ork that left its cover was immediately put down from long range, and when they mounted a frenzied charge together, they didn’t make it more than halfway across the field to the trenches before they were wiped out by precision fire.
Warpstorm over Mordran V - Adrianne was assigned to aid the planetary imperial garrison with culling a lesser greenskin uprising, assisting local Imperial Guard and Sisters of Battle forces with the purging when a warpstorm suddenly appeared over the otherwise peaceful colony world of Mordran V. Trapped on the planet, Adrianne found herself fighting for survival alongside her imperial guard as Chaos Ships appeared in orbit, and unleashed a ferocious invasion of the planet! Though the warpstorm only lasted for two weeks, by the time it had lifted, Mordran V had been transformed from a lush, promising garden world into a lifeless, daemon-infested hellscape, with most of its original population killed except for a few imperial strongholds that managed to weather the storm. Her experience from Mordran V would change Adrianne for ever. What had been a cautious girl that had stepped onto the planet would instead emerge a seemingly reckless with little to no restraint on her powers!
Time With the Inquisitor: W.I.P.
adding it here for formality :D
I'm also going to give a callout to Team Psyker, while I'm at it! People blessed with extraordinary powers beyond that of common "normies" ought to stick together! ^^