Avatar of Ryonara
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  • Old Guild Username: Malakaus
  • Joined: 10 yrs ago
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    1. Ryonara 10 yrs ago
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7 yrs ago
Current Just because you "fight a good fight" doesn't mean you didn't do horrible things.
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7 yrs ago
Not feeling too great everyone. Sorry if you're waiting on me.
8 yrs ago
I'm sorry for anyone who was waiting for me. Some real life stuff happened, but for now things seem calm. I'll try to post in my RP's ASAP.

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The kobold seem unaffected by her taunt, but Parum remained staunch regardless. Her allies were doing a good job cutting down the enemy but when she saw Orchid take a nasty stab with a knife, her first thought was to heal him. She played a short note on her viol that would infuse him with positive energy and mend his wound, while Parum continued to spout insults at the kobold fighting Orchid. "Hey, why don't you pick on someone your own size?" The irony wasn't lost on Parum but she said it anyways as she moved behind the northern pillar, hoping to draw the kobold away from the others and give them an opportunity to attack it.

It's really short, but there's Parum's turn.
"Crap." Parum thought as she took cover behind a rock. Some creatures came, winged kobolds. She's heard about them before but she's never seen them until now. They don't seem to have noticed her yet, but it definitely knew the party was here. They needed to get the jump on them first and do as much damage as possible, so Parum taunted it from behind the rock as she drew her rapier. "Wux vorq hefoc vi wiik!" She says as she moves so the rock was between her and the kobolds in the event they try and go after her.

19 for my initiative.
I don't really have anything to add for IC, so here's my stealth check: 15.
Nodding to Kyra, Parum felt that perhaps burning two spells before they even get inside of the cave was a bit much. Besides, silent image was a concentration spell, and there were other more important things that Parum might need her focus on. "Alright, just the feather fall then." The group moved around the outskirt of the camp to get above the cliffs. There were far less people in the camp now, which meant less people watching. What Parum wished there was also less of was sheet height between the cliff and the cave; she thought it might've been a sixty, maybe one-hundred foot drop. And while she couldn't be too certain of it's exact measurements, she was positive that this cliff they were about to jump off of was much higher. Too late to turn back now. Parum gulped. "Got to time it right. Get ready everyone. One... Two... Three!"

And then they jumped. They fell quickly, but not so quickly that Parum couldn't time her spell just right; once they were about fifty feet or so off the ground, she activated her spell and allowed all five of them to land on the ground safely. Their sudden arrival surely shocked the guards on watch though; they scrambled to get their weapons. Kyra went into the gave and sent an arrow into one of the sentries. Parum followed up by following after Kyra and targeting the same guard that she attacked. "It's too late for you, just die quietly." She mocked at the wounded guard, her words cutting deep into his thoughts.


Yukari Yozakura


It's been some time since Yukari was discharged from the hospital. These past few days have been a total blur. Likely due to the sedatives. She received some surgery on her leg so she could walk again, but she would need to use crutches for a while. She had a chunk of her flesh missing from her leg now, and her rubbery body didn't make it any easier for the doctors to try and salvage her leg. Even now she could feel an odd imbalance with her movement. It didn't hurt, but because she was so used to a specific tempo in her movement, the missing weight threw off her balance by a lot. Still... Yukari couldn't give up. That was her first real fight against a villain. And while it wasn't great, she liked to think she had what it takes to do more. She just needed time to rest, and focus on other things for now. "Yes... Rest and focus...."

Neither things Yukari has been able to do at all. Try as she might, she's been having nightmares about that day. What she thought would have been a fun and exciting battle against criminals turned into such a disaster. Her opponent wasn't even fighting her; he was just playing around. Who knows what could have happened if Donny wasn't there to also take a beating. Despite being blind Yukari could see it all in her mind; the brutality, the cruelty, how vicious he was in tearing her apart. It was something she didn't think about when she signed up to be a hero; that darker part of reality where things don't have a happy ending. Where heroes loose, badly, and are humiliated for it. It made Yukari terrified of what would happen if she tries to fight again and finds herself against an opponent she can't beat. Ever since she came to Komei she has won nothing and lost everything. No, it went ever further than that. Ever since she left the circus all she's found was a little bit of hope and a lot more disappointment. She trained alongside Jett and his Uncle, and yet Yukari has failed to measure up at all. People can talk a lot of sentimental things about how a hero is about their heart and determination, but no one wants a hero who can't win. And Yukari... Has never won.

Dwelling on these thoughts Yukari didn't realize how close to the stairs she was and fell down. She tried to catch herself but the moment she hit the first staircase she had a vision of that man slamming her against the pavement and her body froze up. Before she could snap out of it she hit the stairs a second time, and a third, until eventually she was on the lower floor in a small heap. She wasn't hurt thanks to her quirk but what hurt her wasn't physical. She started to breath rapidly and shake her head violently. "No, no no no no..." She gripped her head and squeezed as hard as she could as if she could some how crush these nightmares out from her head. But even as she tried all she did was cause a bit of a scene as she struggled to her feet. When she tried to take a step she faulted thanks to her wound, and her crutches were still on the stair case.

"... Pathetic. And I'm suppose to be a hero..."
That is higher than I had thought. But if the guards are inside of the cave, than that would remove the need to set up illusionary guards to replace them. I think the quickest and safest route is for the ground to go above the cave entrance, make sure the coast is clear, before jumping off and Parum using her Feather Fall spell to ensure a safe landing.
@Hekazu

Huh, that might be good then, we could rappel down just outside of the entrance and drop down onto the guards when they get out. As for a distraction, I'll have to figure something out.
@Hekazu

If there shouldn't be any problems in doing so, Parum recommends that the group tries to get close to the entrance without going through the camp. Since the entrance is a cave, there should be a mountain or cliff it's attached to, so the party should move around the camp, onto the mountains, and try to get above the entrance.

I'm hoping they could get somewhere around 60 feet or so before they try and attack. Additionally, Parum would try to make sure the group won't be easily seen by someone who might be watching the entrance itself, hence the silent image. I suppose one way she could save on spell slots is if someone can tether a 50 foot rope near the drop off point, and then after dealing with the guards we could just rappel down the rope and drop the rest of the 10 feet. I know we have rope, whether or not we'll have anything to secure the rope to will be a problem.
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