That emptiness after finishing a long TV show you were really into sucks so much. What do you mean there's no more?
16
likes
4 mos ago
I play video games to experience the impossible, like how in Fallout games you can feel "Well Rested" after a full night's sleep.
7
likes
4 mos ago
I love that every FF is someone's favorite, and probably someone else's least favorite.
8 mos ago
Been in an unshakable bad mood lately. Apologies to anyone I happen to interact with in the near future.
2
likes
8 mos ago
Frakkin’ toasters.
2
likes
Bio
Welcome!
My Active Roleplays
No Mercy Wrestling Legends - The continuation of a long running wrestling career roleplay with @Shu. Fiona Chevalier tries to battle her way to the top of professional women's wrestling, making very few friends and a whole lot of enemies along the way.
Black Flags of the Abecean - An Elder Scrolls pirate roleplay GMed by @Shu. Brinlaith, a troubled Nord healer, attempts to survive the pirate-infested waters of the Abecean Sea alongside a group of strangers.
Name: Huntress of the Arcane Type: Passive Rank: ★ Range: Self Description: Stella can sense the presence of magical beings or items within a 30 meter radius, but not their exact location (so something invisible or disguised could still hide from her).
Description: Stella is 5'3" (160 cm), with light skin, dark shoulder length hair, and brown eyes. She has a slim and svelte figure, with lightly toned muscles.
19 | Female | College Student
Personality:
Stella is driven by an insatiable curiosity and hunger for knowledge, finding interest in many things others might think are boring or pointless. Where her fellow heroes are concerned, she loves to hear their stories, the details of how they acquired their powers, their motivations to do what they do. She is not quick to judgement, even where the villainous are concerned, and tries to see the best in people. Violence is not a first choice of hers, but when it needs to be employed, Stella tries to be swift and decisive.
She has the heart, empathy, and kindness she needs to be a good hero in Paragon City, as well as a determination and fearlessness that will help her overcome villains, and the barriers her own family have put in front of her. As she's still a teenager, she is prone to impatience, sometimes feeling like she's ready for greater things, or being held back, which can sometimes make her reckless or impetuous, but her heart is almost always in the right place.
Outside of hero work Stella is very easy to get along with, always ready to lend a hand or an ear. She's not wildly outgoing, and due to the frequent training of her teenage years she missed out on a lot that other kids got to do, making her maybe a little bit naive, but she's also a quick learner, and adapts pretty well to whatever environment she finds herself in.
Background:
Stella Noemi Kennedy is the only child of one James Kennedy, a former assistant to the Ambassador to Japan, and Hanako Mori, whom he met while working in Tokyo. As James described it, they had a whirlwind romance that led to Hanako wishing to leave Japan behind and see the world with him, a decision that was unlikely to go over well with her wealthy family. Less than a year after leaving Japan behind, Stella was born.
Her childhood was more or less idyllic, growing up with means just outside of Washington D.C., her father continuing his political career while her mother largely stayed home to raise her. When she turned seven, however, tragedy struck the family, as Hanako was killed in a car accident, leaving Stella with only vague memories of her as she grew older. James grew withdrawn for a time, his career plateauing, and he struggled to raise Stella alone.
When she was thirteen, Stella began to grow more and more curious about her mother and her past, and the entire half of her extended family she never got to meet. This coincided with James beginning to move on, and entering into new relationships. Digging though her mother's old things, Stella found a locked suitcase and pilfered it for her own. She'd taught herself to pick locks, and managed to pry it open, finding a mysterious treasure trove of her mother's history, from the time before she ever met James.
In the suitcase was a strange bodysuit, a mask, a pair of ornate bladed fans, and a journal full of entries all written in a bizarre script that wasn't Japanese or any other written language that Stella could identify. The last message was in English, however:
Follow your heart and stay true to yourself. Nothing can stand in your way. I believe in you.
Her mother had been some kind of superhero? Stella had more questions than ever. Did she know her daughter would find this eventually? Why did she leave her old life behind? To answer these, Stella knew she had to seek out her mother's family. But she didn't know where to start, and her father knew frustratingly little about Hanako's past. Stella kept what she'd learned to herself, feeling bitter towards her father at that time for leaving the memory of her mother behind.
It was only a matter of time until Stella tried to follow in what she believed were her mother's footsteps. At fifteen, she donned the suit, finding it fit her strangely well, masked her face, and took up her mother's weapons, setting out into the night to fight crime. It went about as well as one would expect, nearly getting herself killed when she tried to break up a gas station robbery. She would've been shot if not for the timely intervention of another masked man.
Mori Kenta, he was called, and Stella picked up on the name immediately. He'd been watching her, or watching over her, though he refused to say for how long. He was her mother's brother, and thus he immediately became Uncle Kenta to Stella. Grumpy and aloof, he'd apparently been given the "honor" of bringing Stella into the fold of the Mori clan.
They belonged to an ancient bloodline of mystical warriors dedicated to protecting the world from yokai, demons, and those that sought to summon them and other magical evils. Stella asked countless questions, but only learned that through meditation and many secret techniques, anyone of the Mori bloodline could activate powerful abilities to cut down any yokai, and shield themselves from all manner of magical tricks. Had Stella not discovered the truth, she would've been "allowed" to live a normal life, but now that she'd taken up her mother's blades, she needed to be taught to use them.
That proved difficult. Had Stella been born in Tokyo with the other Mori she would've been taught from early childhood. Instead she was a fifteen year old who didn't even know the very basics of their ways, and finding "inner harmony" was extremely challenging for a girl in such a tumultuous period of her life. Kenta proved a tough master, uncompromising in Stella's physical and mental training, and like a brick wall whenever she asked questions she wasn't allowed to know the answers to yet, about the clan or her mother. One of the few things he did tell her was that her mother had been known as "Butterfly" among the clan. Stella decided to take the name up for herself.
Four years later, Stella finds herself headed for Paragon City alone, having learned the basics of her clan's ways from Uncle Kenta. Apparently the leader of the Mori clan, known to her only as "the Daimyo," found her progress insufficient. Kenta warned that Stella would be treated as an outsider by her people, not worthy of their knowledge, until she can prove herself on her own. How exactly she must "prove" herself remains a mystery to her, but in the meantime Stella intends to do all the good she can in Paragon City. She gained acceptance to Paragon City University to study history, which is all that her father believes she's there to do. She hopes to learn about her family history, or the history of the demonic forces they fight, when she isn't on the street battling villains.
After taking and passing the Hero Exam, Stella is ready to find her destiny, and unravel the secrets of her family's past.
Civilian Skills:
Research and memory recall
Lockpicking
Gymnastics
Flute
----- Hero Info -----
Butterfly
Magic | Infiltrator | Level 1 | MAGI
Superpowers:
Wind Manipulation: Through her fans and her own inner focus, Stella is able to shape the air around her for offensive and defensive purposes, to complement her own martial training.
Magical Resistance: Meditative techniques passed down through generations of her ancestors allow Stella some resistance against any attacks or effects of a magical or otherworldly nature. She only has access to the most basic secrets of her clan, however, and needs to prove herself worthy before the more powerful techniques will be made available to her.
Weakness: She has barely any advantages over a Natural hero, so fists, knives, bullets, and mundane forces can all hurt her as much as any other person, and she needs to rely on stealth, speed, and teamwork if possible in combat. It's only against magical beings and powers that she is unnaturally resistant.
Supplementary Powers:
Inner Harmony: By beginning the process of achieving inner harmony, Stella has just begun to unlock the hidden power of her bloodline. At the moment, all this means is she's slightly stronger, faster, and quicker to heal than a normal human of her size and build should be.
Name: Wind Slash Type: Active Rank: ★ Range: Ranged Description: A vertical slice of her fans hardens the air into a sword-length blade, which is launched forward at high speed. Very dangerous at close ranges, but dissipates harmlessly after it travels about 15 meters. --- Name: Wings of a Butterfly Type: Active Rank: ★ Range: Melee Description: Stella uses her fans to launch herself into the air about 10 meters high, potentially in a direction of her choosing. The launch creates a small burst of air around her strong enough to knock back or knock down a normal person standing within a few steps. She travels in a graceful arc, with a smooth landing. Useful for an escape when Stella's surrounded or hurt, or to quickly jump to places normally out of reach. --- Name: Huntress of the Arcane Type: Passive Rank: ★ Range: Self Description: Stella can sense the presence of magical beings or items within a 30 meter radius, but not their exact location (so something invisible or disguised could still hide from her).
@Xaltwind Thank you! And yeah I meant the inner harmony thing as almost like a placeholder, it'll be the thing that gives her more supplementary powers as she gets experience, but to start with it doesn't really have any super notable effects.
Okay! Found some time and it all went quicker than I thought. Pretty happy with this, for a first draft anyway, let me know if I messed anything up or need to change something.
Stella Kennedy
Description: Stella is 5'3" (160 cm), with light skin, dark shoulder length hair, and brown eyes. She has a slim and svelte figure, with lightly toned muscles.
19 | Female | College Student
Personality:
Stella is driven by an insatiable curiosity and hunger for knowledge, finding interest in many things others might think are boring or pointless. Where her fellow heroes are concerned, she loves to hear their stories, the details of how they acquired their powers, their motivations to do what they do. She is not quick to judgement, even where the villainous are concerned, and tries to see the best in people. Violence is not a first choice of hers, but when it needs to be employed, Stella tries to be swift and decisive.
She has the heart, empathy, and kindness she needs to be a good hero in Paragon City, as well as a determination and fearlessness that will help her overcome villains, and the barriers her own family have put in front of her. As she's still a teenager, she is prone to impatience, sometimes feeling like she's ready for greater things, or being held back, which can sometimes make her reckless or impetuous, but her heart is almost always in the right place.
Outside of hero work Stella is very easy to get along with, always ready to lend a hand or an ear. She's not wildly outgoing, and due to the frequent training of her teenage years she missed out on a lot that other kids got to do, making her maybe a little bit naive, but she's also a quick learner, and adapts pretty well to whatever environment she finds herself in.
Background:
Stella Noemi Kennedy is the only child of one James Kennedy, a former assistant to the Ambassador to Japan, and Hanako Mori, whom he met while working in Tokyo. As James described it, they had a whirlwind romance that led to Hanako wishing to leave Japan behind and see the world with him, a decision that was unlikely to go over well with her wealthy family. Less than a year after leaving Japan behind, Stella was born.
Her childhood was more or less idyllic, growing up with means just outside of Washington D.C., her father continuing his political career while her mother largely stayed home to raise her. When she turned seven, however, tragedy struck the family, as Hanako was killed in a car accident, leaving Stella with only vague memories of her as she grew older. James grew withdrawn for a time, his career plateauing, and he struggled to raise Stella alone.
When she was thirteen, Stella began to grow more and more curious about her mother and her past, and the entire half of her extended family she never got to meet. This coincided with James beginning to move on, and entering into new relationships. Digging though her mother's old things, Stella found a locked suitcase and pilfered it for her own. She'd taught herself to pick locks, and managed to pry it open, finding a mysterious treasure trove of her mother's history, from the time before she ever met James.
In the suitcase was a strange bodysuit, a mask, a pair of ornate bladed fans, and a journal full of entries all written in a bizarre script that wasn't Japanese or any other written language that Stella could identify. The last message was in English, however:
Follow your heart and stay true to yourself. Nothing can stand in your way. I believe in you.
Her mother had been some kind of superhero? Stella had more questions than ever. Did she know her daughter would find this eventually? Why did she leave her old life behind? To answer these, Stella knew she had to seek out her mother's family. But she didn't know where to start, and her father knew frustratingly little about Hanako's past. Stella kept what she'd learned to herself, feeling bitter towards her father at that time for leaving the memory of her mother behind.
It was only a matter of time until Stella tried to follow in what she believed were her mother's footsteps. At fifteen, she donned the suit, finding it fit her strangely well, masked her face, and took up her mother's weapons, setting out into the night to fight crime. It went about as well as one would expect, nearly getting herself killed when she tried to break up a gas station robbery. She would've been shot if not for the timely intervention of another masked man.
Mori Kenta, he was called, and Stella picked up on the name immediately. He'd been watching her, or watching over her, though he refused to say for how long. He was her mother's brother, and thus he immediately became Uncle Kenta to Stella. Grumpy and aloof, he'd apparently been given the "honor" of bringing Stella into the fold of the Mori clan.
They belonged to an ancient bloodline of mystical warriors dedicated to protecting the world from yokai, demons, and those that sought to summon them and other magical evils. Stella asked countless questions, but only learned that through meditation and many secret techniques, anyone of the Mori bloodline could activate powerful abilities to cut down any yokai, and shield themselves from all manner of magical tricks. Had Stella not discovered the truth, she would've been "allowed" to live a normal life, but now that she'd taken up her mother's blades, she needed to be taught to use them.
That proved difficult. Had Stella been born in Tokyo with the other Mori she would've been taught from early childhood. Instead she was a fifteen year old who didn't even know the very basics of their ways, and finding "inner harmony" was extremely challenging for a girl in such a tumultuous period of her life. Kenta proved a tough master, uncompromising in Stella's physical and mental training, and like a brick wall whenever she asked questions she wasn't allowed to know the answers to yet, about the clan or her mother. One of the few things he did tell her was that her mother had been known as "Butterfly" among the clan. Stella decided to take the name up for herself.
Four years later, Stella finds herself headed for Paragon City alone, having learned the basics of her clan's ways from Uncle Kenta. Apparently the leader of the Mori clan, known to her only as "the Daimyo," found her progress insufficient. Kenta warned that Stella would be treated as an outsider by her people, not worthy of their knowledge, until she can prove herself on her own. How exactly she must "prove" herself remains a mystery to her, but in the meantime Stella intends to do all the good she can in Paragon City. She gained acceptance to Paragon City University to study history, which is all that her father believes she's there to do. She hopes to learn about her family history, or the history of the demonic forces they fight, when she isn't on the street battling villains.
After taking and passing the Hero Exam, Stella is ready to find her destiny, and unravel the secrets of her family's past.
Civilian Skills:
Research and memory recall
Lockpicking
Gymnastics
Flute
----- Hero Info -----
Butterfly
Magic | Infiltrator | Level 1 | MAGI
Superpowers:
Wind Manipulation: Through her fans and her own inner focus, Stella is able to shape the air around her for offensive and defensive purposes, to complement her own martial training.
Magical Resistance: Meditative techniques passed down through generations of her ancestors allow Stella some resistance against any attacks or effects of a magical or otherworldly nature. She only has access to the most basic secrets of her clan, however, and needs to prove herself worthy before the more powerful techniques will be made available to her.
Weakness: She has barely any advantages over a Natural hero, so fists, knives, bullets, and mundane forces can all hurt her as much as any other person, and she needs to rely on stealth, speed, and teamwork if possible in combat. It's only against magical beings and powers that she is unnaturally resistant.
Supplementary Powers:
Inner Harmony: By beginning the process of achieving inner harmony, Stella has just begun to unlock the hidden power of her bloodline. At the moment, all this means is she's slightly stronger, faster, and quicker to heal than a normal human of her size and build should be.
Name: Wind Slash Type: Active Rank: ★ Range: Ranged Description: A vertical slice of her fans hardens the air into a sword-length blade, which is launched forward at high speed. Very dangerous at close ranges, but dissipates harmlessly after it travels about 15 meters. --- Name: Wings of a Butterfly Type: Active Rank: ★ Range: Melee Description: Stella uses her fans to launch herself into the air about 10 meters high, potentially in a direction of her choosing. The launch creates a small burst of air around her strong enough to knock back or knock down a normal person standing within a few steps. She travels in a graceful arc, with a smooth landing. Useful for an escape when Stella's surrounded or hurt, or to quickly jump to places normally out of reach.
After enthusiastic celebrations in the ring, Fiona and Kendra found themselves headed backstage, greeted with congratulations from some of the staff and talent. It was a relief to be on the other side of all that; the promo was delivered, the introduction made, the ambush avoided, and the match won, everything turning out well, if not exactly going according to plan. Though Fiona was almost certain she and Kendra hadn't been let in on the real plan by Gordon.
Fiona hadn't recognized the woman in the cheetah print outfit at all, but Kendra knew who she was. She was one of the women she'd defeated in a triple threat dark match the previous week, before Fiona's debut. Now it was starting to make sense. Clearly that woman had wanted another crack at Kendra, and Fiona by association, and someone had arranged for her to be underneath the ring with a kendo stick, which Fiona had since handed off to NMW staff. All in all, Fiona felt like they'd escaped the whole thing pretty well. Thanks to Kendra's quick reactions, neither of them were nursing any nasty welts on their backs.
"Mr. McKinney!" she shouted, catching sight of him patrolling backstage just as he was before they'd gone out. It hadn't gotten any cooler yet as the night went on, but that didn't stop him from scurrying around and dealing with every wrestler he came across. "Hope you got what you wanted out of all that. The crowd seemed to enjoy it at least."
Her tone wasn't too negative, but she stood with her arms crossed, clearly not happy about being set up, even if it ultimately benefited her and Kendra.
Fiona was suddenly livid, desperately trying to point out to the ref that Kendra's opponent was attempting to cheat with her pin technique, but in the noise of the arena and the chaos of the moment, the referee saw and heard nothing, laser focused on Kendra's shoulders being down and going for the count. It was lucky Kendra was able to kick out in time; forcing her way out of a pin like that would've been nearly impossible if she'd taken even a few more hits in the match.
"Her feet were on the ropes!" she shouted at the referee, furious, but there was nothing to be done about it now. Two weeks, two dirty tactics missed by the referees in Fiona's and Kendra's matches. This was becoming a problem.
Fiona still had the kendo stick in her hands, but she wasn't about to try to make a difference with it mid-match. Somehow she was sure if she tried anything, she'd get caught and end up losing the match for Kendra. She had to trust her to turn it back around herself.
Fiona echoed the "aw" from the audience, thinking right alongside them that Kendra might've been about to wrap up a very short and dominant match. She was firing on all cylinders right now, countering the counters, nailing every meaningful move she threw at this woman, whoever she was.
"Keep the pressure on!" Fiona encouraged from the sidelines. "She's got no answer!" All the body language in the ring was indicating this was a stomp in the making. From the moment her ambush had been botched, Kendra's opponent had lacked confidence, lacked speed, and lacked strength. Even when she did get some counters in, Kendra wasn't getting flustered, and reacted beautifully. The crowd was enjoying it, and so was Fiona. If Kendra kept this up, it'd be the perfect way for Defiant Dream to mark their arrival to NMW.
[center][h2][color=lavender][i]Welcome![/i][/color][/h2][/center][hr][hr][h3][color=lavender][i]My Active Roleplays[/i][/color][/h3]
[u][url=https://www.roleplayerguild.com/topics/195567-no-mercy-wrestling-legends/ic][b][i][color=#B5CCE4]No Mercy Wrestling Legends[/color][/i][/b][/url][/u] - The continuation of a long running wrestling career roleplay with [@Shu]. Fiona Chevalier tries to battle her way to the top of professional women's wrestling, making very few friends and a whole lot of enemies along the way.
[u][url=https://www.roleplayerguild.com/topics/197532-black-flags-of-the-abecean/ic][b][i][color=gold]Black Flags of the Abecean[/color][/i][/b][/url][/u] - An Elder Scrolls pirate roleplay GMed by [@Shu]. Brinlaith, a troubled Nord healer, attempts to survive the pirate-infested waters of the Abecean Sea alongside a group of strangers.
[hr][hr][h3][i][url=https://www.roleplayerguild.com/topics/193270-all-aboard-fantasy-1x1-lf-gm-role/ooc][color=lavender][u]My 1x1 Thread (Currently Closed)[/u][/color][/url][/i][/h3]
<div style="white-space:pre-wrap;"><div class="bb-center"><div class="bb-h2"><font color="lavender"><span class="bb-i">Welcome!</span></font></div></div><hr class="bb-hr"><hr class="bb-hr"><div class="bb-h3"><font color="lavender"><span class="bb-i">My Active Roleplays</span></font></div><br><span class="bb-u"><a href="https://www.roleplayerguild.com/topics/195567-no-mercy-wrestling-legends/ic"><span class="bb-b"><span class="bb-i"><font color="#b5cce4">No Mercy Wrestling Legends</font></span></span></a></span> - The continuation of a long running wrestling career roleplay with <a class="bb-mention" href="/users/shu">@Shu</a>. Fiona Chevalier tries to battle her way to the top of professional women's wrestling, making very few friends and a whole lot of enemies along the way.<br><br><span class="bb-u"><a href="https://www.roleplayerguild.com/topics/197532-black-flags-of-the-abecean/ic"><span class="bb-b"><span class="bb-i"><font color="gold">Black Flags of the Abecean</font></span></span></a></span> - An Elder Scrolls pirate roleplay GMed by <a class="bb-mention" href="/users/shu">@Shu</a>. Brinlaith, a troubled Nord healer, attempts to survive the pirate-infested waters of the Abecean Sea alongside a group of strangers.<br><br><hr class="bb-hr"><hr class="bb-hr"><div class="bb-h3"><span class="bb-i"><a href="https://www.roleplayerguild.com/topics/193270-all-aboard-fantasy-1x1-lf-gm-role/ooc"><font color="lavender"><span class="bb-u">My 1x1 Thread (Currently Closed)</span></font></a></span></div></div>