STATUS:
When the world gets you down, and you think no one cares, try to picture something soft and cuddly.And then imagine it being run over by a forklift truck.
8 yrs ago
Current
When the world gets you down, and you think no one cares, try to picture something soft and cuddly.And then imagine it being run over by a forklift truck.
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11 yrs ago
#We're off to see the Wizard. The Wonderful Wizard of OZ... Sing along now!
11 yrs ago
And remember, Respect is everything!
11 yrs ago
"There's no point in being grown-up if you can't be childish sometimes." - Fourth Doctor, 'Robot, Part Four
2
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11 yrs ago
I think I just pushed the wrong button on my iPad and nuked France. Hope no-one noticed.
2
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Bio
A player of games and a liver of lives, sometimes with onions and gravy.
I finished Scott's bio, specializations will come tomorrow. For Scott in particular it will be slightly challenging to create specializations and augmentations seeing as he's supposed to be above average in all areas while being the best at no particular one.
If you're still having problems with his abilities, why not give him a Mimicry system? This would allow him to scan and copy the functions of any other suit in close proximity, but would not be as effective as the original version. That way he could switch between different roles on the fly, rather than having a piece of equipment which does everything.
His 'jack-of-all-trades' training would come into play then as he would be able to make use of any of the different suit upgrades without too much additional experience being required.
By the by, have we broken through the depressurization area of the airlock, or only the first door?
The outer hatch of the Lone Star's maintenance airlock has been wrenched off, but the inner hatch is still intact and now on lockdown having sensed the hull breach.
Most of the party is floating about in the umbilical between the shuttle and the Lone Star, which has air supplied from the shuttle's reserves and so you can all still breath. What the environment is like on the other side of the Lone Star airlock is unknown at this time, although the fact that there was air still in the airlock itself should be a clue.
Right now the outer airlock door on the shuttle is open and the inner one closed, but since the umbilical is stable it's just a matter of waiting for one to close before the other instantly opens if any of you need to pass through it.
When Marga sees the damage, she's going to put on her goggles. Readings for chemical traces of various things will appear. Now, what do you want them to explain and then not explain/leave unanswered?
As with anything like that, just write that she uses her goggles and then I'll make a post to tell you what readings she gets.
If Tracker's lost interest playing a psyker, would you mind if I jumped in as your bibliophiliatic support?
In case anyone was wondering, when Quintus was seconded to the Deathwatch he would've been under the auspices of the Ordo Xenos and since Marian works for the Ordo Hereticus it's highly unlikely either would've heard of the other up until now.
As a side note, I was actually one of the players involved in the tournament which told the story of the 9th Black Crusade back in the day, although my Dark Angel successor chapter wasn't directly involved in the breaking of the Corillia siege.
Name: Quintus Veranius
Appearance: Like most of his Battle-Brothers Quintus always wears his Power Armour into combat, but unlike the others his colour scheme is the deep blue of a Librarian, along with having the honorary electroplated silver left shoulder plate of the Deathwatch. When not in combat Quintus can usually be found wearing long flowing robes and his customary psychic hood.
Age: 497
Rank: Epistolary
Personality: While good-mannered and positive in intent Quintus suffers as much as all his brother with the melancholia synonymous with their geneseed. For him these dark times can often feel amplified by the emotions of the others in his Chapter, forcing him to seek solitude or respite in the company of the serfs and other members of the Chapter not implanted with the seed.
Bio: Born aboard the Mater Lachrymarum, the child of Chapter serfs in the service of the Librarium, Quintus grew up surrounded by the legends of the Chapter. Early in life it became clear there was something different about the boy, who often spoke of people long since dead as if they still wandered the halls of the fortress. With the assistance of the lexicani Quintus learnt to block these intrusions and when the time came for him to be recruited into the Chapter his place amongst the librarians was already waiting for him.
His friendly and positive attitude served Quintus well during his training, and although his marksmanship and combat skills were not the best he was still one of the first of his age to be promoted to scout, mainly due to his ability to inspire those around him and help maintain high spirits in whichever squad he joined. While his service during this time lacked any clear distinction his powers of influence quickly grew, allowing him to reinforce his Battle-Brothers' spirits in even the most dire of circumstances.
The high point of his service came on Bellis Corona, where Quintus's mental powers were instrumental in breaking the psychic grip of a genestealer cult which had overrun an Imperial colony long enough for his forces to be evacuated. With the settlement lost the planet was declare exterminatus by the Inquisition and destroyed by orbital bombardment.
Having impressed the Inquisitor with his determination and fortitude Quintus was inducted into the Deathwatch, under secondment from his Chapter for the duration of his service. For over two hundred years he served at the Inquisitor's pleasure before returning to the Lamenters, his memory having been mind locked to prevent corruption from the sights he had seen. The only reminder he has of his actions are the equipment granted to him by the Deathwatch; a master-crafted Force Axe and a Defender Bolt Pistol, both of which he carries to this day, and the fragment of a Navigator's Warp Eye, crafted into his helmet.
Gear:Mark VII Aquila Power Armour adorned with purity seals and relics, Master-crafted Force Axe (Deathwatch issue), Guardian Bolt Pistol (Deathwatch issue) armed with Antiphasic Shells, modified helmet fitted with a Psychic Hood and Navigator's Eye, frag and krak grenades, Emperor's Tarot deck. Navigator's Eye: The left eyepiece of Quintus's helmet has been replaced with a lens made from the Warp Eye of a Navigator. While not as powerful as a true Warp Eye, the lens has the ability to detect local fluctuations in the Immaterium, allowing Quintus to locate areas where these powers gather, either as a side effect to recent rites or rituals or as a build up to a breach.
Psyker: As one of the Warp-touched, Quintus has psychic powers which he uses to support his colleagues in battle, as well as offering counsel through the use of divination and scrying. Psychic Power - Astrotelepathy: As with all librarians Quintus's main advantage to the Imperium is his ability to send psychic messages and communications across the vastness of the Void. It is, however, a task that is undertaken sparingly, as like much of the rest of the Imperium’s forces the Lamenters make extensive use of Astropaths, reserving gifted Battle-Brothers such as Quintus for more vital tasks. Psychic Power - Inspire: Quintus can bolster his Battle-Brothers by sending out waves of reassurance and calm, allowing them to resist the Dark Powers in their times of need. Psychic Power - Compel: By focusing his willpower Quintus may force others to briefly act against their will. While this power cannot be used to make his target perform an action which would direct harm themselves, he can make them act in a way which places them into indirect danger, such as stepping out from behind cover or pulling the pin from a grenade. Psychic Power - Short-Range Telepathy: Quintus can send his thoughts into the minds of those around him for a short distance, making a generalised broadcast to every mind within a short range indiscriminately, either to aid in communication with his Brothers when other means are insufficient or to affect his enemies with distractions and diversions in critical moments. Psychic Power - Vortex of Doom: In a moment of pure desperation, Quintus unleashes the full force of his psychic talents. With an utter disregard for reality, he rips open a flickering vortex in the fabric of space-time. The vortex is 2 metres in diameter and may be placed anywhere within range of the psyker. Once created, however, Quintus has no more control over it. Having an open rift to the Warp is dangerous to the souls of anyone present and the first time any creature comes within 10 metres of it the rift's powers will be unleashed, damaging friend and foe alike until it has run its devastating course.
@SimplyJohn I really like your character's abilities. I just want to make it very clear that one would not be selected for this program if they showed tenancy to not follow orders. Charging in ahead before plans are made (presumably due to impatience) is grounds for demotion and/or dismissal in most armed forces in real-life. Saffron would not and will not get away with disorderly conduct of any kind.
No problem. Saffron's an experienced military officer and understands her place in the chain of command. Having said that, in situations where she's under her own recognisance she's more likely to choose a straightforward approach rather than a stealthy one.
For example, when told to defend an area she'll use offense as the best defense to take out her targets before they can undermine her position. This could mean she'll get pulled out of position and into an ambush, or that she'll get outflanked by overwhelming odds, but that's the risk of using such a high-profile tactic and I'd leave it upto you as GM to decide whether she'd get herself into hot water or not.
A player of games and a liver of lives, sometimes with onions and gravy.
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<div style="white-space:pre-wrap;">A player of games and a liver of lives, sometimes with onions and gravy.<br><br><div class="bb-center"><img src="http://i2.wp.com/wondermark.com/wp-content/uploads/2006/02/garfield6.gif" /></div></div>