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    1. snake153 7 yrs ago

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@Dynamo Frokane Yeah, I started on the mech first, and then I saw that everyone was making light mechs. I guess we'll just have lots of light mechs

@vietmyke I'd say it would probably depend on what the barrier is absorbing as it would be silly to for a stray flak pellet to do as much damage as a high velocity bullet. I left strength of the barrier vague because I didn't know how to balance it against the other weapons. Probably one solid hit (taking the entirety of a flak round, sniper round, charged-up melee strike) would take down the barrier.



Elysia Bermine | 23 | Species: Human
"In the land of the blind, the one-eyed sniper is the reaper."


Alias:

Ojancana


Appearance:


Young and slight, Elysia carries herself with an air of wariness. She makes no effort to hide the tattoos on her left arm, a remnant of her involvement with the Crimson Riders; however, she has no desire to speak of those times. Perhaps her most distinctive feature is her eyepatch, an antique rarely seen in a world filled with cyberware. Clothes-wise, she tends to wear muted browns and greys, though she’ll rarely be without her armored jacket, or at least, an armored vest.


Background:

Elysia was born in Chicago to Fay and Jaeger Bermine before the city was widely known as “Bug City”. In 2058, the blockade on the Containment Zone was finally lifted, giving the world a glimpse at the lawlessness and terror that would eventually consume Chicago. Her mother was one of the early casualties as the gang lords of inner Chicago sought to gain influence. Fearing for their safety, her father joined the Humanis State. As he was a skilled mechanic, they were accepted without hassle.

The loss of Fay affected Jaeger greatly and he became withdrawn, turning to his work for solace. As formal schooling all but disappeared in the wake of the chaos, Elysia grew up wild, left mostly to fend for herself. She learned to fire a pistol at a young age for self-defense and spent most days on the street. As such, it wasn’t particularly surprising that she joined the Crimson Riders, a gang associated with the Human Brigade.

Though she was initially patronized due to her young age, she slowly earned respect for her aptitude with a pistol and her calm demeanor in tough situations. After a vicious clash with the Nko-Ga, Elysia was “promoted” and given a sniper rifle, expected to replace their former sniper, one of the many who had fallen in the battle.

Life was relatively peaceful for the next several years.Though border skirmishes were common, things never escalated beyond that. The major powers in the area had established an unspoken, uneasy truce, though no one expected it to hold. Nonetheless, Elysia grew complacent. One day, she was ambushed by a rival gang and left for dead.

As her life faded away from her, she saw a vision of the Rat and felt her wounds healing. Though she was still heavily wounded she grabbed her few possessions and left Chicago, for she was well-aware of the Human Brigade’s anti-magic stance. Since then, Elysia has spent the last four years drifting from city to city, offering her skills as a shadowrunner.


Skills:

Despite her late awakening, Elysia has a knack for magic and her abilities have improved rapidly. Her main strength lies in enchanting, through the expensive reagents and the time consuming process have prevented extensive practice. Still, given time, she is able to create simple potions and enchantments. In terms of spells, she specializes in detection and health.

Though her education is lacking, she has a practical wisdom and a sixth sense for danger, which, along with her skill with both sniper rifle and pistol, have kept her alive on the streets through the years.

Finally, Elysia has a basic understanding of mechanics. Growing up, her home was basically her father's workshop and she naturally learned some skills from watching her father. A dedicated rigger would call her designs crude and hackish, but in a pinch, it is better than nothing.


Equipment:


Ares Desert Strike
Ruger Super Warhawk
Armor Jacket
Enchanting Focus (necklace)
Alchemy Kit
Credstick
Fake SIN for “Leyla Seger”


General Nonsense:

If asked about her eyepatch, Elysia will claims that she keeps it as a reminder of her past negligence. While partially true, the main reason she has not gotten cybereye replacements is that she is inherently uncomfortable with the idea of installing cyberware - not that she'd admit this.
I'm interested in joining this if it is still open.

Elysia Bermine | 23 | Species: Human
A telling quote


Alias:

Misfortune


Appearance:

Young, slight, and arguably pretty, though few would dare say so to Elysia, as her very stance indicates that associating with her would be asking for trouble. She makes no effort to hide the tattoos on her left arm, a remnant of her involvement with the Crimson Riders; however, she has no desire to speak of those times. Perhaps her most distinctive feature is her eyepatch, an antique rarely seen in a world filled with cyberware. Clothes-wise, she tends to wear muted browns and greys, though she’ll rarely be without her armored jacket, or at least, an armored vest.


Background:

Elysia was born in Chicago to Fay and Jaeger Bermine before the city was widely known as “Bug City”. In 2058, the blockade on the Containment Zone was finally lifted, giving the world a glimpse at the lawlessness and terror that would eventually consume Chicago. Her mother was one of the early casualties as the gang lords of inner Chicago sought to gain influence. Fearing for their safety, her father joined the Humanis State. As he was a skilled mechanic, they were accepted without hassle.

The loss of Fay affected Jaeger greatly and he became withdrawn, turning to his work for solace. As formal schooling all but disappeared in the wake of the chaos, Elysia grew up wild, left mostly to fend for herself. She learned to fire a pistol at a young age for self-defense and spent most days on the street. As such, it wasn’t particularly surprising that she joined the Crimson Riders, a gang associated with the Human Brigade.

Though she was initially patronized due to her young age, she slowly earned respect for her aptitude with a pistol and her calm demeanor in tough situations. After a vicious clash with the Nko-Ga, Elysia was “promoted” and given a sniper rifle, expected to replace their former sniper, one of the many who had fallen in the battle.

Life was relatively peaceful for the next several years.Though border skirmishes were common, things never escalated beyond that. The major powers in the area had established an unspoken, uneasy truce, though no one expected it to hold. Nonetheless, Elysia grew complacent. One day, she was ambushed by a rival gang and left for dead.

As her life faded away from her, she saw a vision of the Wise Warrior and felt her wounds healing. Though she was still heavily wounded she grabbed her few possessions and left Chicago, for she was well-aware of the Human Brigade’s anti-magic stance. Since then, Elysia has spent the last four years drifting from city to city, offering her skills as a shadowrunner.


Skills:

Despite her late awakening, Elysia has a knack for magic and her abilities have improved rapidly. Her main strength lies in enchanting, through the expensive reagents and the time consuming process have prevented extensive practice. Still, given time, she is able to create simple potions and enchantments. In terms of spells, she specializes in detection and health.

Though her education is lacking, she has a practical wisdom and a sixth sense for danger, which, along with her skill with both sniper rifle and pistol, have kept her alive on the streets through the years.

Finally, Elysia has a basic understanding of mechanics. Growing up, her home was basically her father's workshop and she naturally learned some skills from watching her father. A dedicated rigger would call her designs crude and hackish, but in a pinch, it is better than nothing.


Equipment:

Ares Desert Strike
Ruger Super Warhawk
Armor Jacket
Enchanting Focus (necklace)
Alchemy Kit
Credstick
Fake SIN for “Leyla Seger”


General Nonsense:

If asked about her eyepatch, Elysia will claims that she keeps it as a reminder of her past negligence. While partially true, the main reason she has not gotten cybereye replacements is that she is inherently uncomfortable with the idea of installing cyberware - not that she'd admit this.
@Mokley Microscope looks like a really interesting system. I'd be interested in doing something along those lines.
I'm currently writing up my background.
Will building an alchemist/sniper character be fine?
Name: snake153. I guess if you really wanted to shorten it to snake you could?
Timezone: CDT (UTC -5:00)
Chat: I think a having a discord would be good, but I'm fine with just using the OOC.
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