Avatar of Songster Gecko
  • Last Seen: 1 yr ago
  • Joined: 8 yrs ago
  • Posts: 166 (0.06 / day)
  • VMs: 2
  • Username history
    1. Songster Gecko 2 yrs ago
    2. ███████████████ 8 yrs ago

Status

Recent Statuses

2 yrs ago
Current a birthday simply marks one more year towards my sell-by date, assuming i haven't crossed it yet
1 like
2 yrs ago
the act of trying is already a huge first step! *REDACTED* that little *REDACTED* 's *REDACTED* up!
1 like
2 yrs ago
twin-tail cat girls, my friends. short or long, twin-tails are the way
1 like
2 yrs ago
preach it, brother; enlightened are the ones who acknowledged their likings for catgirls
1 like
2 yrs ago
the truth is, everyone has a thing for cat girls. the question or not is whether if one is self-aware. once awareness has been reached, the possibilities of anthro-girls are limitless. such is the way
2 likes

Bio

Most Recent Posts

@TheRedWatcherI'd say that Vaakjarki's skin tone being natural rather than painted is enough of a difference, and the similarities could just be something akin to convergent evolution. Using what's best to adapt to the situation at hand, and all.

Though if it's a big issue, I guess I could edit the appearance a little.
EDIT: Sent to storage
MmmMmmmMMm I like my lore 乇 乂 ㄒ 尺 卂 ㄒ 卄 丨 匚 匚

Looks good to me. I might rework my character or add another that's a sympathiser of the Twilight Choir.
If I may interject, I've got no issues RP-ing with a character who communicates through signs. The manner in which how other characters deal with them would also make for some interesting ad-hoc development, I feel.
<Snipped quote by DegenerateThree>

For the musket, no. At most it would be a non-functional display piece; the notOttomans currently are the only ones in the geopolitical region with easy access to gunpowder and gunpowder weapons. Its their ace in their sleeve so they have an incredibly tight control on it, think ancient China and silk worms.

I might try my hand at making something shitty, at least as a quick fix. Mostly because I do have some ideas on what it looks like and because geography also plays a hand in why none of Adanion's neighbors are invading during all of this.


Alright, got it.

That'll be helpful, actually, if I have an idea as to how you intend for the place to look.
No worries! It's just there if you need it, like if you want to throw some red herrings around or need a way to explain how they transported the firesand. In any case, just to be clear, do I have the okay to make a musket-armed character?

Speaking of getting more CS-es in, seeing as how I'll be making the map, I'll likely put mine up later down the line; seeing as how we're likely getting more people than before, I don't want to make a blank map that could run out of space. I personally prefer to design big and scale it down as required.

So! My plan is that I'll wait for a handful of CS' to be in. I'll make the map and slap the SK somewhere along the coast. I'll design the map according to the landforms and geographic descriptions in the CS'. That way, folks will have greater freedom in deciding how they want their polities to look.
@DegenerateThree Yes, firesand is gunpowder but its widespread adoption is heavily limited because people don't know how to make it yet since the notOttomans are purposely blocking it. That's also actually one of the clues towards what happened because firesand is hella rare in Adanion meaning only someone with a lot of money and a lot of influence would have been able to acquire it.


Ah, I see! I wasn't planning on making the SK fully gun-armed; maybe just one particular clan whose thing is that they trade far and wide and can get their hands on all sorts (legally or illegally), and even then it's kept secret (it's one of their trump cards, after all) and available to the best of the best and highest echelons of society.

Could even work it into the plot, if you like. A clan with that sort of connections would likely have suspicions fall upon them whether they like it or not.
Also, am I right in guessing 'firesand' is some form of gunpowder or can be used as such? The temptation to make Normans but with guns is running high...
<Snipped quote by DegenerateThree>

Fair enough, SK is probably the only ones who have the best shot of actually being neutral because they could hypothetically move while everyone else can't. There's a chance they still might end up being forced to take a side, but if they stay neutral I could see them becoming a sort of safe haven for refugees and other nobles who are either fleeing one side, fleeing assassins or fleeing because an army just burned down their castle and they really don't want to have to try and build another one right now. Could be interesting to see the cultural and economic impact.


Oh, I won't make things easy for them, that's for sure! I'm going to play with the angle that you have some of the sub-clans who are just plain ambivalent, those who are actively eager to get moving again, and then those who have gotten a little too comfy with a sedentary lifestyle. That way, they're 'neutral', but might also prove to be a hotbead of intrigue where you have both sides trying to influence the SK as a whole to pick one side. That, or to just convince them to stay fully out of the conflict. Their decentralised and rather simple political apparatus would also make them pretty vulnerable to these actions.

Now that I think about it, if I bring over the Sjamyyk-Kuunkoe from the original idea, I might make them neutral at best, since they're the sort to not care too much about who rules, so long as they're left alone. Even if everything goes to shit, they're capable of packing up and returning to the sea. Not easily, but it's an option for them at the very least.
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