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    1. Sophrus 11 yrs ago

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@ChronoBovino

sorry, we have been discussing zombie theory haha.
@IrishAngelQueen

I think Costal still has final say, but I don't forsee any issues.
@Aqutanama

That's all for on-the-move supplies. So I vote we have the discussion IC, when we all get inside and calm down.
@Aqutanama

I meant for us to barricade a place up for ourselves as a base of operations. And a few MREs won't be enough we meet to be think I about having months worth of food, for six people. Which is. Well... A lot of MREs
Oh, and the final goal would be ultra low population density. Such as Midwest farmland. (Which would be great for many reasons)
Good stuff, I'll start probably tomorrow night.
@Aqutanama

(On my phone so bear with me)

From the GM's 1st post it said that the infection was heading north. So, yes it has crossed the border. Now I will concede that I didn't think about boats. However travel by plane is unlikely but plausible due to short incubation period of the infection.

That said. Organs and such could spread the infection as well. But the GM didn't post anything about boats, planes, or organs while I agree that it is probable that all these methods are happening. So I was working strictly off the info the GM provided.

And, I (my character) would assume the worst case scenario, which is, we are behind the infection and any direction we try and travel could and probably would have us encounter the infected.

Also. Barricading in and try to survive is suicide. Either we draw a horde that is unfightable. Or we run out of supplies. It would only be safe to salvage supplies for the next 10-20 hours, after that there are too few targets to distract Z and every trip after that would draw more and more Z to us until we could not leave and either died of starvation or the barricades where destroyed. Or, if we did manage to hold the gates long enough, we would drain all the supplies around us. Being on the road and only stopping for a few days at most, we could salvage as we go and have a Much much large area to live off of.

As for traveling I would assume there is a horde over the next hill always. But if we scout and get our hands on a vehicle it would be safe enough (probably).
also, we are hundreds of miles from the US mexico border. at a brisk walking pace (2-3 Mph) it would take at minimum two weeks to get to Savannah from the border, probably more like three. by then the military would have done everything in their power and given up. giving evacuation orders and retreating to defensable positions.

thats what i'm thinking.
@Sophruswhy would your plan to be get out of the city?

First off the town will probably be under some kind of quarantine for about five hours at most.

A. the infected will overwhelm the military forces and open the boundaries.

B. the military forces will be called back so they can napalm the city. In hope/fear to stop the virus<---never works.

C. The infected hear that damn car alarm and kill us all.

D. A series of A, B and C. The infected will overrun military forces just as they get their retreat orders. Thus the infected have already broken city limits and then we all get roasted.

Again these are just things my character is thinking about while he sits there with a gun in his face. My character would know of these things because of his paranoia and he could probably bounce it off the military person when he arrives.


not bad, but.

A. this is a relevantly small town military forces would focus on larger cities or the border. from the RP story, the Z are moving north from mexico, getting to Georgia would mean we are well beyond military intervention. either they have failed already or have retreated to defend the major cities (such as Denver, NY, LA etc.)

B. see above and if the city is being Napalmed it is a perfect reason to get out.

C. yes they will hear the alarm and that is a good reason to exit the civic center and leave through the other side of the building.

D. a zombie infection will mostly stay within the city limits until the zombies have reached a critical mass. which with our GM given infection rate would be quick-ish, but would probably take a day at least to consume the town and move on. we are at approximately 4-5 hours. it will take another 20 hrs or so before the city is totally gone. which is another 10 hours of chaos that we can use for our advantage and leave the city with relative ease.
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