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    1. Sophrus 11 yrs ago

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<Snipped quote by Sophrus>

Lol good luck with that. Looking forward to it


i have plans, ideas. not nice things to do. and... im waiting for a few other rebellions to start up so that Im not the focus of the empire.
@Sophrus

True. But I imagine, if I have a Fleet - I can be more mobile and interactive with other players. If I am mostly on a planet - then I am stuck...well alone. And with the threat of some Imperial ship just turning the planet into glass from orbit.


Well i will have a planet but i dont plan on allowing the humans to be a threat to it for very long once the real rebellion starts. I will build a home defense fleet and raiding fleets until i can field a true invasion fleet to purge the vile humans.
Remade sheet- all planet posts have not actually happened.

@NecroKnight

planet i'm sure. unless you ally yourself with another faction to provide fuel and ammo.
its not actually done yet but its close. ill be moving it today.
@Sophrus Yeah, but antimatter is also a power source, basis of advanced warp technologies and cna be used to created buffed shields.

Neutronium just kinda, yknow, explodes.


Kamikaze drones it is, 10 drones with 2-3 grains of neutronium each mag lock themselves around a capital ship and cut it to ribbons. total cost 10 drones and 20-30 grains of boom sand.

and ill sub the blasters with idk, chain guns or something.
@Sophrus I was just thinking in my head: "How does an energy shield and an antimatter particle blaster relate to each other in a technological advancement way". In the end I have no answer, but if I had to decide between energy shields being more advanced or antimatter explosives, then I would say antimatter. Which is funny because I tried to set the tech level to a very basic space tech, so no shields and tachyon beam weapons.

Now, antimatter would be hard to get in any way. Antimatter, in its core, is not only nothing, but in fact the opposite of existing matter, even thought it is still a visible and experiancable object. I don't think more needs to be said why it would be hard to make. Anyways, I rarely use antimatter, and EVE has plenty of shields, so lets abandon this concept.


ok, ah, i never said anything about shields, even though shields do exist in eve i was leaving them out.. but if its a no on the antimatter that's fine. regular nukes or the neutronium thing are viable options, although the neutronium seems to be at least as powerful as antimatter if not more so, due to firing sand sized nukes rather than converting the mass of the enemy ship into pure explosive power. kinda the same danger level IMO
Am thinkin, antimatter is a crazy powerful explosive that needs to come from somewhere. The issue is not necesaarely the weapon, but the fact that these guys can mass produce such a valuable material without effort.


And I never said how difficult the material was to get. Although given our level of technology antimatter probably would not be all that difficult to mass produce.

That said, it could be difficult and my ships only have a few antimatter shots each. Or it's not that difficult and they have a few more... it's an "oh shit" weapon not standard issue for all ships.
@6slyboy6
this is a weapon in EVE online, this is their description:

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

As for its actual damage and such I was just going to work on the assumption that it was essentially a very short range nuke that arrived at its target almost instantly. But not so powerful that a frigate with a few antimatter shells would take down a capital ship, although several frigates and some lucky shots could cripple a capital.
Still WIP but im much closer.

and curious what yall think about so far. @6slyboy6

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