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    1. Sophrus 11 yrs ago

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sounds like a plan!
ill probably do something silly like a wanted poster for the boss.

the big question, do we meet up at the boss room or just before the boss and try (and fail) to fight him together or do we meet up on the train after dying horribly.
we can do the second one if you like.
Ordam Saya


"We will fight them on the streets until the last shot is fired, and when there's no more ammunition, we'll crush their skulls with the stones that pave our city."
-Prince Liam Greymane


Name
Ordam Saya


Age
40? His damaged flesh and numerous open sores make his age nearly impossible to determine.


Appearance
Ordam has an air of authority around him, nothing like that of a king or lord but something akin to a night watchman or city guard.
He wears many bandages wrapped around his apendages and face concealing the horrible sores and in a desperate effort keeping them from being infected. He wears a simple iron breast plate, dented and rusted from years of disrepair. Emblazoned on the breast plate is a simple sigil that looks like a badge. Belted to his hip is a massive greatsword, or what was once a massive great sword as it had been broken half way up the blade. Ordam wields the broken sword like a heavy long sword making slow arcing swings that will decimate enemies if they hit. His only other possesion is a long barreled rifle slung to his back, it seems old and rusted but the important parts have been maintained religiously so it still fires true.


Personality
Ordam's most prominent and obvious trait is his indomitable fortitude, even when a cause seems hopeless or impossible he presevers. Not through any function of pride or heroic gradure, he simply continues because he must or else he is sure he would wind up lost and confused as those wandering the ruins. He is also a protector, throwing himself into battle to hold the line against any foe belying his training as a soldier or guard of a city or castle, This also shows itself as he will often bark orders as if he is fighting with other soldiers and become adgitated if his orders are not followed even to the point of yelling like a drill sargeant. However he also will be very tender and caring while he tends to a wound. As if he had tried to save and comfort the wounded many times, and lost dear friends in the process.


Past
Much of his past has been forgotten, he is sure that he was part of the city watch although what city he was guarding lost to him.
He is well trained in combat and remembers well training others in how to fight as one, defending walls from siege towers and how to hold the gate once the rams had broken through. Why and what from he was protecting the city is now a mystery to him, But he still has vivid dreams from the battles. His mighty greatsword digging into armor and flesh, the impact of recoil from his rifle into his shoulder, The howling cocophany of battle around him as friend and foe are cut down in battle. These dream often wake him with a start, horrors from his shattered memory haunting him.


Strengths
Brawler: Ordam wades into battle, shrugging off blades and magic to cleave his way through the enemy. He does not try to dodge often or well but his thick armor and inheret toughness allowes him to ignore most lesser attacks, before he dies the death of a thousand cuts.

Marksman: He is a good shot with his rifle, while no professional sniper he is more than able to pick off a few of the enemy before he engages in melee


Weaknesses
Slow: He is slow and has difficulty avoiding all but the slowest attacks and also has difficulty striking agile foes with his heavy sword.

Unbeliever: he is highly skeptical of magic, especially divine magic, while he is aware of its uses and potency he is dubious to its safety verses its usefulness.


Items/Equipment
Broken Greatsword: A mighty weapon when it was in its prime but the blade has been broken off nealry half way up the blade leaving it as little more than an unneccesarily heavy broad sword with a long handle.


Long barreled rifle: The rifle looks battered and rusted, but the important components are well maintained and clean so it can still deliver a killing blow at quite a distance. However loading the weapon is somewhat time consuming as it must be loaded by the muzzle.
Sorry for the delay, I'm kinda swamped with school projects.

I have an idea that I just need some time to get down.


"Like a moth drawn to a flame.
Your wings will burn in anguish.
Time after time.
For that is your fate.
The fate of the Forgotten.
But you must persevere.
For the Old Gods must be brought low.
This is your task.
It may seem impossible,
You are not alone in this.
Seek the your ally.
And end the Age of Gods"


Alright here is the OOC of our Dark Souls stuff, sorry for the delay. feel free to start on your character and place your Boss in the character tab i suppose, we can keep them there.

And sorry for the Delay @Utrax
I liked it! Gonna get bloody on my end ;)
Lol

Im not entirely sure how a souls thing would work but im more than happy to try and wonk out an idea.
Probably Illuminati, they sound like the most fun.
So i am wanting to try my hand at some 1x1 games and see how they go. I am really flexible with story ideas and such, although i have a particular soft spot for dark themes such as horror/dread. I am a casual to advanced writer and I will expect approximately the same effort. As a 1x1 i would like to explore adult themes, but I've learned I'm not partial to romance for the most part.

Ive noticed fandom sections in the 1x1s so i guess ill put one here
However! I do not want to rehash canon stuff, i want to play a character in the universe not be one of the canon characters

WH40K
WH Fantasy
Battlestar Galactica
Stellaris
The Secret World
Dark Souls 1/2/3
Ghosts and Magic (book series)
Dresden Files
+ plenty more but ill stop here

Settings:
Modern Fantasy (cars, elves, guns, magic)
Post-Apocalyptic (most any form is fine with me)
Sci-fi
Fantasy

Well, thats all i have for now. I hope something looks interesing, If so let me know!
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