The Briar Pilgrim, Equal Of Crowns
Rose from the River
The Devoted
Rose from the River
The Devoted
UPKEEP
5 XP -> Mirror Ball -> 2 XP
GUILTY
1 String on CHEN
1 String on YUE
1 String on Cyanis
Daring +2
Grace 0
Heart +1
Wit -1
Spirit +1
MOVES
- Devotion: Mark a Condition when you act contrary to your Devotion. When you Defy Disaster, you may bring a subject of your Devotion with you.
- Last Stand: when you face a superior foe on behalf of your Devotion, you may roll +Conditions to Fight or Defy Disaster about to fall on someone else.
- What’s Best For Them: when Smitten with someone, you may count them as a subject of your Devotion. When you take action to help them be romantic with someone else, mark XP.
- Fanatical Self-Sacrifice: you may mark a Condition to stop someone else from doing so. When you do, mark XP, and that Condition can only be cleared through the Bad Idea Action; mark it appropriately. Your Conditions only inflict -1 on the roll.
- Gallant Rescue: when you Defy Disaster aimed at someone else, you can either gain a String on them (once per scene/person) or ask one of the following:
[How do you feel about my Devotion?]
[What secret pain lies in your heart?] - Lay on Hands: when you touch someone as part of Emotional Support, you heal their physical ailments. Tell them how your Devotion sustains you; they mark XP if they validate your Devotion, or give you a String if they criticize it.
- Mirror Ball: when others Influence you with a String to encourage you to dazzle an audience, describe your performance and roll +Heart. On a hit, your Influencer chooses one; on a 10+, you choose another.
[Your audience is rapt and, optionally, interested in the influencer's perspectives or culture.]
[The performance lingers; for the next scene, thinking about the performance can cancel out taking a Condition.]
[You get +1 Forward to Entice while performing. Optionally, the Influencer gets credit for the performance.]
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Tenet: There is no difference between the enemy at swordpoint and the beloved under the tree; love all, keep none.
Tenet: Keep nothing you cannot carry. To fix yourself to one point is to invite calamity; the practitioner of the Way moves at its will.
Tenet: The follower of the Way fights with a clear head and a clear heart, not taking joy or despairing in conflict. If it is to be, it is to be; play your part to the extent necessary.
(You might wonder why Rose from the River believes in these tenets. Her relationship history would be illuminating information in this context, particularly her last one, which involved a Princess with a need for control. Better, then, to deny control and attachment entirely.)
(It was the only relationship she’d ever had where her partner knew who she was, and even then— she wanted him. Not her.)
(She’s really bad about “don’t enjoy fighting.” She does. Throwing herself at danger and affecting a light attitude lets her drown out her guilt and, even more primal, her joy. She is, after all, a monster.)
As of the Epilogue, the Tenets which she must not break are:
- Don't let Chen be sad.
- Don't invite someone to challenge you to a fight, or goad them, or incite them; trust in Chen instead.
- Put Chen's needs before your own selfish desires.
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Rose from the River is...
- my love letter to Sun Wukong and the wandering ronin archetype
- despite the wolf/hound imagery, all about snake and floral imagery right now
- an exploration of the aspect of Wood, a green and growing character
- wish fulfillment, in that she’s a trans shapeshifting badass
- a Thirsty Sword Lesbian