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    1. The 42nd Gecko 12 yrs ago

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Sierra has magic stronger the more danger she's in, but only up to a certain point, so due to old Platty, her power went up to max, looked at Platty and realized it was still way underpowered, and went, "Bugger, I'm out" and teleported Sierra away.
@The 42nd Gecko

It was a funny tactic (I admit), but a poor choice. The consequences will mainly be based of @Vocab's next post.


Whee.
@Vocab Welp, it's up.
Měihóu Niángniang



During Yggdrasil's arrival and the surprise over it, Měihóu had landed and picked up her staff, slinging it over her shoulder. The old man's smirk might change before he got to the line, "Yggdrasil isn't half as much patient as I am", as Měihóu's response to "What about you, ladies?" was a swift kick* to his balls. That said, Měihóu did make sure to keep the old man between her and Yggdrasil.

*and remember, she's stronger than she looks and the "no permanent damage" is only on her staff.

@The 42nd Gecko you can be my guest running away. Sierra ain't leaving now until she is either forced, or she kills Yggdrasil. Which do you think'll come first?


Depends on if I'm as awesome as I think I am.

~~

So, I've got a post ready to post... but it's like, super short. Like, a line and a half. Mainly because I don't do internal monologues much, and simply show what other people can see me doing, and the amount of time my post spans is less than a second.
<Snipped quote by The 42nd Gecko>

Huh, alright. Good to note. Still, there's still room for making the fight a bit exciting, and/or realistic, right? I'm not so much trying to play chess with you, as I am trying to create an engaging fight.


Engaging and realistic are two different compass, that only sometimes reference the same direction. Realistic, with me paraphrasing a western martial arts instructor, would be rolling a d8 every time you do any attack. On an 8, the defender simply didn't react in time and is hit. More directly, the words of the instructor were along the lines of, if you put a complete novice with a sword against a master, and the master is on the defensive, one in eight times, the novice's strike will land, simply because of luck and the speed of the blade.

Engaging is usually the direct result of sustained exchanges, rather than both fighters exchanging one strike, then backing off. Imagine a lightsaber duel where Luke Skywalker steps forward, swings once, then backs off. Then, Vader steps forward, thrusts once, then backs off. That would be boring as all get out. It would look like an old turn based RPG combat. I would much rather our duels look like this:



Than this:



Notice how, in the For Honor trailer, almost every fight that is interesting to watch, not a main character just annihilating a scrub in one swing, involves a sustained series of blows and positional maneuvering, gaining upper hands on each other. 0:53 is an excellent example of what I'm talking about. Each move flows into each other. 1:22 as well.

TL/DR: It may just be my opinion, but the only way to make the fight engaging and realistic is to have continued exchanges and "play chess" as you put it. The other realistic option* is to have two fighters poke at each other from behind their defenses, until one gets lucky from the other guy just not reacting in time. Currently, we are doing the latter, and I do not find it engaging, though admittedly realistic.

*also featured in the For Honor trailer by randoms scrubs more focused on surviving than winning the fight.
**secondary clarification, there's certainly room for backing off and both fighters taking a breather, but if you do it every time after every strike, it makes the fight stilted in my opinion.
***Realism note, yes, For Honor has some stupid spins, some points where it's like, "Did that guy seriously not have armor where he just got hit? Because that attack shouldn't have gone through armor.", and some improper shield use, but all in all is a fairly good example for media.
So, here's a thing. It's somewhat rare for someone in an arena fight to get taken out by a single heavy attack in isolation or attrition by lots of such attacks. Generally, you have to force the opponent into a bad position where they've got no real good options before you land any meaningful hits. If the attacker and defender are both fully at the ready, any isolated exchanges will generally end up close to null.

After launching a swing that my opponent parries, I typically play off of that position to try force the enemy into a bad spot. For example, in an unarmed fight, I might take a hand from a punch that the opponent parried, thus right next to the opponent's arm, and attempt to grab the parrying arm. Then I might pull him in and off balance so that I can strike with the other hand.

It's certainly possible to win by a single heavy attack in isolation or attrition, but it usually only happens when the fighters are very asymmetrical or one of them pulls off a very clever trick.
Blithe was not in the mind to let Gunnaya retreat easily, pursuing Gunnaya's steps backwards as quickly as she could, though Gunnaya did make some headway backwards, until Gunnaya planted herself to strike. A full bodied blow required wind up in body and weapon. Blithe noticed the tell tale signs and lunged forward, already having forward momentum from her pursuit, shield first. If Gunnaya were to retreat and maintain distance, her body weight would no longer be behind the swing. If Gunnaya stood her ground, the shield would catch the staff before the swing was complete, preventing the leverage of the haft from working to her advantage and making it a straight contest of weight and strength.

Of course, because Blithe was lunging shield first while in an already defensive stance, this left her weapon to far out of position to do anything in this particular exchange. Hoping to switch to a more aggressive stance and launch more lethal minded attacks, after the lunge, presuming all went well, Blithe, brought her right foot forward, switching to a more neutral body stance, rather than her previous defensive one, while Gunnaya's staff was on the shield size.
<Snipped quote by The 42nd Gecko>

My right, your left. Your shield is on your left arm, right?


Yup.
"a swing from the right"
Your right or my right?
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