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<Snipped quote by Theodorable>

It only delays the inevitable. People will pussy out from actually going to war, because they remember all the risk games where the first person to act was always the first to die, so they'll keep building factories and increasing their population, so their force limit will increase, and then have a naval arms race that way.


I fear this may be coming true. HMM.

HEY LOOK A PREVIEW OF THE UPCOMING SUMMER 1836 UPDATE. Yay for Braiyusal.

Surprised to see so much conservative player, the earlier comment that the Great Powers are simply seeking to maintain Great Power status may be correct.

There are two Regional Powers that are on the cusp of taking one of the Great Powers spots though. Could easily be done by 1840, if either of those two nations played their cards right.
Looks good, my man. To the Mikasa and Amazonians your time in the spotlight will come. No doubt between 1850-1880 when the colonization attempts really begin to pick up.

I believe I will add to the "Colonization" actions the ability to "Claim Land," which means your nation has a claim on it, but doesn't really own it. This will lead to some cool border tensions, I think. Wee.

Okay get IC so I can post this update. No rush, of course but I'm ready when you all are. :D

And I'm going to make the Western Sides map look a bit better, I think. Add some flavor, more mountains and rivers.

Also might need to make it so when you "Construct a Ship" you have to lay it down and build it, instead of receiving it instantly. Otherwise in a big naval battle people might just spend a few months building it back.
Next update is going to be the biggest one yet. Lots happening in the world. Nations involved are Anvegad, Sanguine, Braiyusal, Zellon, Skeptoni, Nehalania and Boletaria. May add more once others get their posts up.
Four turns a year means the game will go on, change and evolve quicker. At this rate we'll have 27 "Treaties of 1836" before it's August of 1836.

So next update will be Summer, 1836.

Great Powers will get 5 Actions per turn. Regional Powers get 3.
It's very macabre, and imaginatively cold and dingy hallways are appealing to me, sir. It's Prussian-esque military, though definitely in the top three in the Old World, does not.

Anyhow. The other announcement I have is starting now instead of months I'll be running the crises through seasons. This will make time go by smoother, instead of us literally lurking through the game.
Just post the Sanguine Empire post! It won't change anything.

Culturally my favorite nation is Skeptoni. Militarily it's Zellonia. Politically it's either Anvegad or Oslad. Cool factor is either Braiyusal or Sanguine.

Love y'all.
That's fine. If people want "turtle," to save face, those brave enough to take risks will surpass them.

War will come. If not to the Great Powers, the nations around them will expand and conquer and be conquered, etc. I don't mean it will be forced on them, but the NPC nations have their own ambitions!

Also, I want Dalatrum to post because he has a cool country, man. And he got dealt a dirty political blow!
The flux is this "force limit" stuff?


So people don't end up with 221 Third Rates, 165 Second Rates and 71 First Rates. That's what it is.
@Dedonus Great idea. My apologies.
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