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I surmise I can, since I am responsible for the map.

PEOPLE'S REPUBLIC OF VARCIA


Name: People's Republic of Varcia.

Government: Marxist Single Party State.

Economy: A command economy principally designed around state control of major industries. Multiple year plans are enacted to ensure smooth transitions as new industries come online. Principle exports are machine parts and oil. Varcian oil fields are some of the sole reason's that the People's Republic has not become wholly defunct, as they make up an immense portion of it's national revenue via exportation.

Population: 2,100,000 Varcians.

Society: Work in Progress.

Military: Approx. 84,000 Soldiers/3.0% of Population[/i]

VARCIAN PEOPLE'S ARMY: Composed of 80,000 men (of whom 90% are volunteer and the remaining 10% serve on a one-year rotational draft draft). The People's Army is divided into eight divisions at 10,000 men a piece, with two subsequent Armored Divisions with the Varcian DN-12 Medium Tank and supporting military pieces such as artillery and anti-tank weapons. The Varcians have 480 DN-12 Medium Tanks and 60 unidentified and imported Heavy Tanks from the People's Socialist Republic.


Varcian DN-12 Medium Tanks


VARCIAN PEOPLE'S AIR FORCE: The Varcian People's Air Force composes about 4,000 men and flies 40 squadrons of 12 aircraft a piece -- totaling roughly 480 aircraft. The most common is the nationally designed Vosdanya-12R, a monoplane fighter used for combat air patrol and air superiority. Armed with 6 .50 caliber machine guns with a total ammunition count of 3,100 rounds.


Varcian Vosdanya-12R


Foreign Relations:
-- Republic of Phenaerum: Largely cold, emphasis on a mercantile economic system shows their deliberate weakness. Relations are not quite cordial, but minor trade does occur between this country.
-- United Territories of Civitas: Mostly the same as with the Phenaerans, the People's Party recognizes the existence of this state but has not fostered any relations beyond open trade agreements.
-- Republic of Radom: Cordial relations with this "republic," exist between Varcia and Radom. Varcia imports large numbers of small arms weapons and gunnery pieces from Radom while exporting fuel to them. The People's Party show public support for the Radomian National Coalition of the Right but support Communist movements wherever they may lie.
-- Eisenkreis: The People's Republic of Varcia does not openly recognize this state exists.

History: Work in Progress.
Also SE Asia is just as important, afterall, if it wasn't, then Imperial Japan wouldn't have gone after it =D


This is a fallacy. It's a circular argument.

Premise: Southeast Asia Theater was important.
thus
Conclusion: Imperial Japan went after it.

is the same as

Premise: Imperial Japan invaded Southeast Asia.
thus
Conclusion: Southeast Asia Theater must be important.

Circular reasoning doesn't work here, ma'am.
I haven't protested anything. Why are people on RoleplayersGuild so adverse to discussion?

Protesting would be more akin to:

"Hey you fucking idiot, I think using Cold War politics and WWII technology is retarded."

See what I did there, Alfhedil?

it is a WWIII tech level, 1939 to be exact.

Politically the position is closer to Cold War.


This is the justification I required. I shall join.
Omega said
Not really, those were the hot zones of major conflict for decades.


Not in WWII. (Again, this is from the first line of your post This is a WWII era introductory level casual Nation RP).

BALKANS
-- ALBANIA: Occupied. Did nothing.
-- BULGARIA: Nazi puppet. Sent no troops to Eastern Front. Did nothing.
-- GREECE: Occupied after a short resistance against Fascist Italy. Did nothing.
-- HUNGARY: German Allies. Sent troops to Eastern Front.
-- ROMANIA: German Allies. Sent troops to Eastern Front.
-- TURKEY: Neutral. Did nothing.
-- YUGOLSLAVIA: Annexed. Did nothing.

Southeast Asia is even less important because the Imperial Japanese Army roflstomped their way through Burma, French Indochina and surrounding states all the way to Ceylon.

The Middle East's only significant action was the Anglo-Iraqi War (http://en.wikipedia.org/wiki/Anglo-Iraqi_War).
I am somewhat inclined to join; but if we are playing nations akin to Southeast East, the Balkans or the Middle East -- we would be largely spectators to a conflict much larger than us.
Omega said
The idea is roles similar to the Balkans, Southeast Asia, or the Midle East during the Cold War. The nation may not be as large or gandiose but can still easily become the center for politics in the world. This also takes some strain off the players if they are newer to NRPs I feel as they do not need to manage things like military equipment as much and can use the major powers as crutches in areas they are weak such as spy games.I did not see an immediate flaws in your guys countries, I will need to read over them more thoroughly though


You do make a good point! However, your idea lacks polarization because the Cold War is an ideological war. The faux pays you have are structured on WWII nations it appears and seems to be oriented toward a more WWII theme -- of which the Balkans, Southeast Asia and Middle East were all dominated by a single power in that time.
Okay, I guess I'll just make a map based on Tier than. -_-
This seems largely good in principle, except relegating people to minor roles and having NPC controlled major powers seems to take away the potential majesty of the game.
Yeeeeah! Okay. I need some info from all the ACCEPTED nations.

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