Avatar of TomeBinder
  • Last Seen: 11 yrs ago
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    1. TomeBinder 11 yrs ago

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11 yrs ago
Not so sure I agree with this facebook stuff anymore. I'd rather go back to pretending everyone on here wasn't... well, you know what I mean ;)
11 yrs ago
It's my Birthday. I am drunk, and will get worse as the night draws in. That's... that's all. Now all I need is an option to post all the messy photos :P

Bio

I like to write stories, and no genre is beyond me.

Short, sweet and to the point.

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Can you folks take that to PMs? :P


THAAAAAAAAAANK YOU.

I wanted to say, but didn't want to seem like a bitch. Instead I'll just hide behind you, and give my nodding approval.
Moved to: here!
<Snipped quote by TomeBinder>

I remember you saying you wanted a "The Lost Samurai" kind of feel for your country. I recommend you look up the Meiji Restoration and the Bosin War. TLS is kinda bullshit :P

You could ofcourse take the entirity of Italy and form a nationalist state, although that doesnt really go well with your plan. Maybe a united Iberian peninsula? Or Persia? Persia might be a good bet with going the non industry route, same goes for Spain/Portugal. Italy has alot of wine import, maybe you could use that aswell... But taking the non industry route with Italy is like saying you take a depopulated Russia, you take away it's biggest strenght.

Come to think about it... You have Napels and Sicily right? Why dont you implement a "Mare Nostrum" policy? Get a big fleet up and running and start taxing ships going through the Mediterenean sea? Just my sugestion although I would have gone for the industry, this seems like a viable way of getting money in without industrialising. Just so you know though, if you dont want your country to be ripped apart by Austria, Germany and France then sooner or later you will be forced to industrialize. Else you'll be using matchlocks against tanks.

I dont want to ruin your country but that just came to my mind when I read your Nation sheet. If I were one of those nations you would be on the top of my invasion list :P

Anyway, that's what my thoughts are, use them as tips or ignore them, it's up to you :)


Oh I'm well aware of my nation's vulnerabilities, and the challenges it faces. That's why I floated it. I don't want to sit down and spam away at a keyboard, moving X fleet to nation Z, researching doomsday weapon 0 whilst ordering the building of Mechanised Division L. That stuff gets old, and fast. You start looking around and seeing your opponents mirroring you at every turn - which is fine, and you know, realistic. But I like flare, and the Kingdom of Naples will have much flare.

King Pagani's story will either be one of tragedy, or one of glory. Either way it's gonna be a fun and interesting ride.

Anyway, thanks for the shout out with the wine. I'm off to go and do some more research on what else I can sell you scoundrels, before you come rolling in with your tanks and robotised sea monkeys.

<Snipped quote by TomeBinder>

In all honesty, there's this little nation to the NE of you that is looking to import large amounts of food that a certain someone seems to have in abundance ;D


I don't anymore :( That was the plan, but it turns out Italy just plain sucks in almost every aspect. Crap farmland, crap resources but HOT DAYAM do I love spaghetti bolognese.

I can give you access to one or both of my small blue coal reserves though :D Kinda relying on someone taking up the offer, before my country implodes and the King is either killed in a revolution or forced to modernise.
<Snipped quote by Alfhedil>

Well, if you were highly natinalist then you would be in a perpetual civil war, you having 20+ cultures and all :P Just kidding, I know what you mean and that's good, now we have a pariah for the world's evil... I mean a very friendly nation... *cough*

<Snipped quote by TomeBinder>

Communism in Russia was only possible due to the great poverty and loss of lives WW1 caused in Russia, not due to rapid industrialisation because else it would have happened in the 1870's when industrialisation was really kicking it up a notch.

And lets not forget that communism in China got caused by farmers instead of factory workers. And back in Russia the reason why the revolution succeeded was because the army supported the Bolshevieks... The army and Germany.


*Stumbles out of wikipedia*

Yeah, having done some light reading I see that World War One was definitely an igniting point. Overall though, it looks to be a whole blanket of problems that boiled into one big cauldron of poop. This world is very different to ours, though, I mean let me go snap a quote from the first post.

"Burū sekitan even allowed the Asian Powers to build airships, iron ships, mechs, and even aircraft due to the power output of Burū sekita" - So that's happening over in Asia.

We got mechs, we got aircraft, surely the sudden explosion of industrialisation - coupled with the unhappiness it always seem to bring - could give someone an argument for a communist revolution, or something like it. A worker's revolution, if you will. I mean Hell, I managed to argue my way into having a neo-medieval kingdom, and so far no one has tried to pick me apart.

At the end of the day, I'm not really bothered by it. I'll leave it to you guys/the GM to decide.

Thanks for not bundling me.
Wouldn't the conditions for Communism have been brought forwards in this NRP? I mean, given the discovery of blue coal and the radical industrialisation that's gone on? Just trying to remember, but Communism in Russia was largely supported by industrial workers wasn't it? And not so much by the rural peoples.

That's just my thought on it in any case. Don't bundle me.
Name: The Kingdom of Naples

Territories: Southern Italy, Sicily

Government: The Government of the Kingdom of Naples is a total monarchy, whereby King Pagani holds full control of domestic and foreign policy, as well as being head of the Kingdom's army. There is a Parliament to the Crown of Naples, which in theory is supposed to advise the King on policy making, as well as other matters.

The Parliament to the Crown of Naples, or PCN, is occupied by sixty District Marshals - themselves appointed directly by King Pagani. It has the power to veto the King's decision on any and all subjects, however rather paradoxically, he also holds the power to ignore their veto. Which he has done before, but rarely, owing to the fact that most of the District Marshals are his friends and so never offer much resistance to him anyway.

The common man is kept firmly out of government, and even the wealthy elite have trouble getting a say if their views differ wildly from King Pagani's.

However, The Kingdom of Naples also operates along feudal lines. Each District Marshal has under him a certain number of knights, who under them holds a certain number of soldiers. If the King falls too far out of favour with Parliament, he can find himself short of men - though this has never happened.

Important Characters:



Economy: The Kingdom of Naples has outlawed industrialisation, and relies heavily on agricultural output. Land reclamation work, aided by foreign specialists, has increased arable land by 12% in the last 12 months, and this is likely to rise to 35% over the next few years.

Due to the outlawing of modern machinery, the kingdom's agricultural methods are a laborious and long affair. Oxen and field labourers are the main means of harvesting and maintaining crops, and at present, the country can barely feed itself - a growing source of public resentment to the King.

Wine remains a staple export of Southern Italy and Sicily, and the country has remained a leading exporter despite it's de-industrialisation.

People are free to trade what they wish, and laws regarding sales of merchandise are relatively lax. Taxes are collected on an annual basis, around March time, and are fixed at 12% of a citizen's total earnings.

The lack of raw materials in the Italian peninsula has hampered the King's attempts to refrain from modernisation, and his fragile economy leaves him little left in his coffers to import foreign aid - not that he would wish to do so in any case.

A small market has risen around the marble trade, with Neapolitan Marble being seen as somewhat a fashion trend in some developed nations. Its hand-crafted background give it that certain appeal to the rich and the wealthy.

With nothing to sell, and no money to buy with, the Kingdom of Naples faces large scale disaster if it does not find a solution to its economic woes. Many feel that modernisation is an eventual step that Kingdom must take, but Pagani seems intent on avoiding this.

However, the resent discovery of small Blue Coal reserves located at Mount Vesuvius and Mount Etna have provided the King with a potential life line - assuming that he can find nations to lease the land to. Though using Blue Coal to prop up the economy may be seen as hypocritical by both his peers, and his people.

Military: Each District Marshal employs 60 knights, who in turn employ 60 men at arms. This gives the Kingdom of Naples a total troop strength of 216,000, although these soldiers are rarely at their posts in peace time.

Typically, the Pagani Army relies on armoured troops and melee combat to win the day. The horse is still very much a prominent weapon, and although generally speaking the country's war machine looks laughable to an outsider, they would do well to learn lessons from Francis II's disaster.

Common Troop Types:

  • Neapolitan Men-At-Arms, which are either foot or mounted infantry. They usually wear armour, and wield swords or shields.
  • Neapolitan Knights, who are the tanks of the Pagani army. Much like their medieval counterparts, they rely on their heavy destriers and thick armour to win the day.
  • Neapolitan Crossbowmen, are exactly as stated on the tin. Crossbow wielding troops, who usually huddle into squares to launch mass volleys.
  • Sicilian Archers, who employ the Sicilian Longbow (more or less a copy of the English longbow).
  • Sicilian Petards, that are lightly mounted skirmishers who carry flasks of gun powder. Typically, their task is to overwhelm a tank and find a way of getting their crude explosives inside of it. Though this seems a desperate measure, it has proven effective in city fighting.
  • Sicilian Catapults, usually of manganol or trebuchet design.
  • Neapolitian Sky Ballistae, designed for firing missiles skywards at airships. They have yet to be tested.


History: View King Pagani's history, as it pretty much sums up the rise of the Kingdom Of Naples - albeit with a focus on him.

Can include an additional history section here, if the GM deems it necessary.

Lore:



Righty'o, my sheet has been amended. Lemme know if you need anything else changed.
Northern Italy mainly has the resources.

I might allow for a few blue coal deposits, but I rather keep it limited in Europe. As I said a majority is in Asia, and I want the focus to be less on Europe and more on Asia. So a few small deposits there is fine.


Even those are described as "few" from what I've read, but yeah you're right.

Okay, well I can work with that. Small deposits at the two volcanoes, that will at least prop up my economy for a time. The deposits will be big enough to be worth something, but not big enough to be significant when compared to those located in Asia. That way the focus remains on Asia, but gives the European powers a couple of local supplements to their industries.

Any of you fine modern nations want to start the RP with a lease at Vesuvius or Etna? I'll throw in land for a military naval base too, so long as the GM approves of all this, of course.
@duck55223 Having reviewed Italy's resources, it looks like I'm in a predicament. I wanted a kind of "Last Samurai" style kingdom, with people against modernisation, whilst at the same time they're increasingly pressured into engaging with it.

Other than marble, I've got nothing. Haha.

Obviously it's my own fault for not researching, but the Italian peninsula looked like an ideal place to situate my kind of nation - given the region's political diversity and history of turbulence.

Would it be possible therefore, for me to claim that Mount Vesuvius and Mount Etna harbour large reserves of burū sekitan, that I can sell to other nations... and when I say sell, I mean lease the land to them so that they can extract it? If nothing else, it would make my nation kind of strategical to outsiders.

IF not, then that's fine. I'll enjoy playing a King who is forced to concede to the one thing he hoped to destroy :D
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