Avatar of Tuujaimaa

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6 yrs ago
Current Boy, you're like a pizza cutter: all edge and no point.
3 likes
6 yrs ago
I think I should write a pithy roleplay about how an expenditure of effort does not entitle you to your perception of an equivalent reward. Anyone know someone who'd be interested?
7 likes
7 yrs ago
Okay, let's be honest for a second here, if we stop the status bar from being edgy angst land it really doesn't have anything going for it except sheer autism.
2 likes
7 yrs ago
Does anyone know where you can get a white trilby embroidered with threatening messages? Asking for a friend.
3 likes
7 yrs ago
My genius truly knows no bounds. Only an intellect as glorious as mine can possibly G3T K1D.
3 likes

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Behold the Terrorists of Valhalla:



Behold the Cavemen of Valhalla:

Most Recent Posts

<Snipped quote by Tuujaimaa>

Probably not under the restrictions of T1 Eden Era. Because you're under the constraints of the ranking system according to the fighting system we use you are for all intents and purposes matched in abstract terms of power and magic. They can defend against you in any logical way they wish, and the 'fluff' so to speak of your power doesn't matter.

For example, my Viking Character once deflected an energy ball with a completely ordinary shield, because the attack wasn't any stronger than my defence just because the character is written with magical powers which seem to suggest it should be stronger. Now, if they were literally the tier above that would be a different story.

The constraints of the ranking system come into play with T1, because within reason anyone can be expected to beat anyone else, if they out-think them.


Being in the same tier does not make you equal to somebody in power level. It puts you in an equal category that is based upon the upper and lower limits of the available scope of powers within the tier.

If I'm playing a pyromancer who is in the same tier as a viking with a metal shield, and melting metal with fire is in the scope of my power, I would very much expect to be able to melt your shield with fire unless you have something specifically preventing that action. I would not be happy to accept that your shield was unaffected because of the tier that you are in.

Logic should take precedence over all else, and the rules should adequately reflect the logic of combat without providing excuses to mismatch power levels in either direction.
I'll join, though I may not end up participating a great deal. Combat takes a lot of effort these days, hah.
I feel like ten is definitely too many tiers, but three isn't enough for the level of specificity you need to be fair in a ranked system. If you're being largely lax about the ranked system then it's not so bad, but I don't think it can adequately match characters for the purposes of "equal" power levels as it is.

For just-for-fun fights, sure, the loose definitions provided by the three-tier system are fine. In ranked? Less so.

I am fairly certain that I could make a character on the highest fringe of the second tier and beat 90% of people with it (purely from a power perspective, disregarding individual combat skill) and I feel like that could be exploited?
The three tier system is largely agreeable, but there are instances of half-tier characters that we have used in the past (I know we consider certain characters to be either tier 1.5 or tier 2.5). It may well be worth using five tiers just to separate these differences out as objectively as possible.

The three tier system is better than the current system, however, and it does have its merits - but I think it is worth considering narrowing the tiers and creating additional tiers for higher clarity. The bottom of tier 2 and the top of tier 2 are wildly different in power level, after all.
It's the sort of thing that requires the input of the most senior members of the combat community. I would certainly be capable of creating a new system, but it needs to have been created with input from as many relevant members of the combat community as possible in order to ensure that it can be universally agreed upon.

It's the sort of thing that needs to be brought to attention rather than delegated to a single individual willing to do it, you know?
The categories of UR/MP and Powered and such are still too vague for legitimately meaningful distinctions in ranked combat, in my opinion.

If the Ranked system intends to be serious, there will need to be smaller divisors with which characters can be categorised - you can be fairly high on the UR/MP scale and still be matched against someone who barely qualifies for that tier? It's an avenue of thought that at least merits some discussion if the ranked system is intended to be genuinely indicative of skill.
If you are requiring additional judges, I have a similar level of experience and expertise to Innue. I would be happy to offer my services should they be required. :)
I feel like the tier system here is too vague to realistically be applied to a lot of characters, though that's probably most indicative of my background in combat-based roleplay rather than the general case.

The system that I (and others who originate from where I do) use categorises characters by the scope of their power more specifically than the existing tier system posted above does. Part of me feels that the bands between tiers aren't concrete enough or small enough to realistically differentiate between characters that broadly fit into a given tier at opposite ends of the spectrum - but upon closer scrutiny of the system I'm used to using, the problem still exists even if it is lessened in comparison to the system used here.

Following this, it may be worth having the most experienced members of the combat section come together to decide upon and create a new tier system (assuming that such has not already been done)?
I will be using hand crossbows, so unconventional weapons are fine!

You just have to show the general gun-wielding populace that a single jammed bullet can get them killed, and more reliable weapons are for those truly mad/serious about survival enough to make it in the world.

And certainly beware someone who juggles their weapons like commas. Such a woman is certainly to be feared.
Ammy we love you T_T

I'm ready to do your subplots whenever you're free, so just let me know by PM/IRC <3
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