Avatar of UltikanaRe
  • Last Seen: 8 yrs ago
  • Joined: 11 yrs ago
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    1. UltikanaRe 11 yrs ago

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I would like to reserve the Soviet Union.
We will be filling them out unless you would like to volunteer. Thank you for the links!
Here is our current template (subject to change):
Name:
Flag:
Leader:
Brief Government Summary:
Map(s):
Army size and troop type:
Artillery size and equipment type:
Navy size and ship type:
Brief summary of military situation:
Major Cities:
Capital:
Provinces/Colonies/Territories list:
Foreign Relations:
(Nation list with ratings from -100% (Hateful Conflict) to 100% (Nearly the same country)
Major Exports:
Major Imports:
GDP (USD Equivalent):
GDP per capita (USD Equivalent):
Brief summary of economic situation:
Brief summary of culture:
Brief summary of current overall situation:
I would b interested in Soviet union.
I have executively decided to add the Qing Empire to the nation list, if for no other reason than I get to play it as an NPC. Sheet templates are currently being tossed around.
@Chairman Stein Will Soviet Union and USA be open to play? Also, how exactly will the espionage work? Sounds interesting. I may have time.

Also, I noticed that last comment. Granted, if not for this post, most people would not know that was referring to my movement calculations. Still, it was optional. I am slightly disappointed that you would use that, but I will join regardless and allow ourselves to put our stat tastes behind us.
I thought elves replaced humans...
I persoally disagree with that judgement, being high/whimsical elves were my first choice, but I respect your decision.
K...
But what about elves?
It can. Everybody can suggest 3 nations, make China one of them!
Also, @The Nexerus, I am allowing people to know what the mechanisms are. I will calculate them into those sheets. You are still expected to do the qualitative work yourself.
Question to said fellows at the end my last post: What would you recommend I do with the stats? Being there is GM consensus that we can calculate them, would you rather I just remove them from the Battle Order sheet? I would object to that as it seems to unnecessarily deprive those who wish to pre-calculate their approximate movement time the chance to better prepare for battle. Suggestions on what exactly to do, rather than merely what is wrong, often succeed best at allowing me to change this RP for the better.
Note: Due to a moderately hectic weekday schedule, I will see what I can do for NSs, but my major work periods are the weekends. The Co-GMs will hopefully put some dents in them, as I will also attempt to, but warning: It will be shaky.
Also, I am trying to figure out how to solve factual disputes in the NSs. Due to my wishes for maximum accuracy, I figured it would be best if there was a system in place for how to deal with that. In the old WiRs, did they throw around wikipedia links or go off the honor system or...
If you have ideas, please tell me!
Also, a solid template for how to get something fixed:
What is the problem:
What is the solution:
Why this works, what is beneficial and what are the recognized drawbacks:
Also, can I get a vote for which is move favorable: Simplicity or Accuracy? Personally, I enjoy the latter, but I do want this opinion before I organize the NSs. Also, I am not sure how it worked in the old WiRs, but you are going to have to write more than a paragraph per week about what you want to do. I am not sure if you are used to "I declare war war on Germany. Roll a random (non-modified) die to see who wins", but that I feel drifts far too much toward simple, when I feel that at very least a balance, if scaled to majority opinion, is needed on the spectrum of simple to accurate.
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