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    1. Vordak 12 yrs ago

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Current In Soviet Russia we kick American Capitalist until they turn Red
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Triborg or Johnny main?

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I don't envision the corrections required to be as drastic. If Gigue is pulling Sigurd to his own right, that means Sigurd is falling to his left, which happens to be the direction he is facing in, due to the right foot leading. Gigue is attempting to do a full 180 degree spin, for which reason he twists around on the balls of his feet in addition to already moving his upper body clockwise, and this means the rightwards force at the start would be offset by his knee subsequently being pulled leftwards. I maybe should've made it clearer, but Gigue isn't throwing Sigurd to the side - rather, behind himself.
@ImportantNobody I think the formula you were looking for was that of kinetic energy, which is indeed, one half of mass times velocity squared.
With the hand that's on his belt, Gigue can slightly control how Sigurd falls, so while the throw would indeed apply a rightwards diagonal force, Gigue can correct it enough to have Sigurd land face downwards.

As for the blade, i mentioned that in the post:

[quote=Vordak]the sword slipping, its tip glancing off one of his ribs and screeching against the shoulderblade[/q46te}

So, that would be sliding down the back, not the front.
@MelonHead Posted.

EDIT: as it is usual for me, i'm off to sleep soon.
Gigue's roll was already set into motion - a sluggish move, catering to his weakened state and relying more on weight than muscle power to perform the takedown. However, the sudden feeling of a sword's point pushing through the leather padding and prickling the skin acted as a spur to his body, evoking a guttural fear that struck with a sudden shock, bunching muscle, and left the taste of metal in his mouth. This was a response of the subconscious: his mind remained calm, seizing control over the situation right after to turn what would be a panicked jerk into a seamless, forceful and calculated motion.

His entire body, from feet to shoulders, twisted clockwise; legs straightened, pushing him backwards and slightly upwards; spine arched. This accomplished several different tasks at once, the total sum of which would be the sword slipping, its tip glancing off one of his ribs and screeching against the shoulderblade, and Sigurd being tossed to the ground face downwards, Gigue crashing down on top of him.

The first, instinctive impulse would be to move his body away from the direction of the force - which he accomplished well enough. The torquing of his torso moved it enough to disrupt the stab and take away some of its power, while arching backwards steepened the angle between his ribcage and the blade, helping it glance off the bone. The next step - transforming this into a throw - was most simple to execute: pushing with both legs, he lifted both himself and his adversary upwards, shoving Sigurd's own knee into the man's chest and towing him along by the belt as well. Together with his spinning momentum, it would be enough to sweep the warrior off his feet, armor and all.

There was little the victim of such a grapple could possibly do, so as he landed, Gigue was already thinking of how to follow it up. The man would be pinned, most likely stunned by the impact, so he'd a snippet of time to further tilt the clutch in his favor. Quick to pick out the best available options, he placed his bet on securing a rear naked choke: grabbing one of the horns on Sigurd's helmet would allow him to easily expose the man's neck, wrenching his head backwards - quick, and usually effortless.

Right now, Gigue felt like his swelling muscles were heavy stones rolling under the skin, limbs leaden with weight, movements slowed and imprecise - but as hell was he going to let victory slip from right under his nose. The mammoth heavyweight was here to win, and he'd let nothing stand in his way, not even his own weakness.
@Darth Someone's been damn busy. I think us roleplay fighters need to reach out and beat each others' faces band together, as the community seems to have grown thinner recently, so this is welcome news for me.
I wont contend your point. The same concept can be handled differently depending on the person using it, and i'd like to think i can use numerical data in my character sheets without shoving it in my opponent's face at every given opportunity.
I don't think we necessarily need to stop using the number system. Numbers are a really good way to quantify data, and quantifying data is what we need to actually have our character be dissimilar, thus, more variable.
@RiDaku

You blood shall earn me bragging rights.

I am going to carry it around in a small vial, and when the next challenger approaches, i will thrust it in their face and say: "THIS IS RIDAKU!"
I'm actually off to sleep right now: this saturday has been a busy one for me, so i'll have to post next morning.
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