Avatar of White Feather
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    1. White Feather 11 yrs ago

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11 yrs ago
Current Well, chaps, this is it for me. I'm out. I cannot RP anymore. Goodbye.
11 yrs ago
I was kidnapped by mimes. They have done unspeakable things to me.
6 likes
11 yrs ago
Whenever you have a bad day, just remember - someone out there has to clean public toilets.
2 likes
11 yrs ago
We will remember them.
3 likes
11 yrs ago
Everyone's getting excited for November 10th because of Fallout. Bit of a missed opportunity if I say so myself, the really memorable day is just one over.
3 likes

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Right. In that case, we'll leave it for now.
So, the GM said it was cool. Are we gonna do the reboot thing?


Depends. Anyone interested?
<Snipped quote by White Feather>

Da hell? Which part of that sounds like a fancy school cafeteria?

Truth be told, I was going for Zero no Tsukaima's OST, but I felt lazy, so I used that one, which is fancy enough, IMO.


I was going for more of a "casual and relaxed" theme.
@KoL

The cafeteria music. Though i would have suggested this instead, personally:

(Sigh)

That OST...

EDIT: Oi, Kimi! I'm a-waiting your post!
@Ashifili@Zombehs

I'm just repeating what KoL said. I don't know all tbe sciency stuff like you guys do.

I am wondering how KoL worked it out as 550.5 KG per star and you guys only 10kg per star. I do know that the standard M107 155mm projectile has a weight of approx 43kg, but that's also got explosives in it.

However, the energy released by an impactor depends on diameter, density, velocity, and angle. That means not only do we have to think about weight and speed, but density and shape. If I want to break a car, I could either hit it with a sledgehammer or drive another car into it. Yet the sledgehammer would take less damage than the secomd car. Why? Because the sledgehammer, though lighter and smaller, is denser. You could have something really fast and really heavy, but the energy it releases and thus damage dealt might not compare to a lighter, slower, denser object.
It's also difficult to compare this projectile to explosives. I presume these "stars" use only blunt impact as a weapon, so comparing it to a tactical nuke is obviously going to skew things. Nukes blow up and add explosive damage to the initial impact. That said, comparing things by how much damage they do to the ground is also rather fruitless. Earth is tough - years of high-impact meteors have proved this. Comparing it to something that is less durable, like a car, or a building, would make more sense because they don't have that sheer resitance earth does. I drop an anvil on the ground and crash a plane into the ground - minimal damage. Drop an anvil on a building, it plows through a few floors. Drop a plane on building... well, we all saw 9/11.

When we start adding numbers into things, it just gets confusing. I usually just compare the damage to something else i.e. a 9mm bullet, a rocket launcher, a sparrow in a glittery dress.

And that's my two pence on the matter XP
Wait....

But the mass of all the Stars, together, using unnerfed amounts, would be 100 tons.

The speed in which they can move is 150km/h.

100 tons is apparently the same weight as a commercial airliner.

Airplanes move much faster than 150km/h.

Airplanes have crashed before, and didn't cause something comparable to a nuke's damage, have they?


How did you work that one out? KoL said it would weigh nearly 49,000 tons altogether. I don't know much about Maths and Engineering, but I know that if you took 49,000 tons of pressure to the kisser, you would be effectively liquidated.
Hm. Yeah, that seems fair. Maybe the reason I felt like I didn't get to do anything was that no one did. Maybe the focus is faulty. If we have two/three groups of fighters, we should make them fight!

I think the reboot should focus on a party of adventures in the middle of the war. That'd be more interesting than fucking around in a castle.


Before we say anything for certain, I'd like to hear the others ideas. But yeah, you've got a good point.
<Snipped quote by White Feather>
Well before anything we should identify failings of the original RP. GM inactivity, obviously, but I think it also maybe have too much freedom without enough focus on the player. Sure you can be anybody, but if you're anyone other than royalty or the Kingsguard or the Seven, would you really matter?


I didn't see much inactivity from the GMs end, but each to their own.

I think another issue is that no-one wanted to actually adventure. I made the trip to Krowsgard in the hopes that there would be some Kingsguard who were also aware of the situation and wanted to go, but it seems I was incorrect. There was also no need to hold strategy meetings when not everyone has a plan, and the one plan that is made was pre-approved. I was actually in the midst of a post saying that Luci had arrived at Krowsgard when the rug was pulled from my feet!

Basically, more action and interaction, less bureaucracy and meaningless discussions that neither build character nor advance the story. That was what I identified as the failings
<Snipped quote by White Feather>
Yeah. Both the Royal Blacksmith and Chef should totally be able to go on More adventures! Also, no gender restraints. I would prefer no restraints except that you are 100% loyal to the king for the Kingsguard.


So, general story stays the same, but with a few buffs and tweaks to make it more open?

Guys, I'm real about this. What are we all thinking for the reboot? Anyone else got any ideas or plans?
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