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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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Ladies and Gentlemen, welcome to this brave new world!



You play as a certain faction which either intentionally or by accident were taken to the world of Ardessen, a planet from another dimension! It does not take long to realize you are not alone, Ardessen is an amazing mess populated by people from many different worlds. Marines shooting at fire-breathing demons, jet fighters chasing dragons, Jedi facing off against the Dark Lord. Ardessen is the kind of world where any of these could happen. You have to be ready for anything! Are you prepared to explore the world of Ardessen? Do you have what it takes to bring order into this chaotic world? Let's find out!



You choose a faction (preferably an existing one from media, say elves from the Lord of the Rings), fill out a few details and then pick a starting place on the map. Depending on how powerful your faction is your starting conditions can change for the sake of balance. The game's topic is fantasy but you aren't limited to only settings with bows and plate armors. You can choose a modern or even futuristic faction so long they are a bit fantastical (Star Wars and Warhammer 40,000 definitely qualifies). You can also invent a faction on your own but this only complicates things to you because you need much more details. I also ask you for info if I am not familiar with a faction (or I need to clarify something in general).
After you made the submission and either I or any of the co-GMs accepted it then you can make your introduction in the IC. Your assigned GM will then control the NPC factions surrounding you and usually can expect a short battle as a "warm up". To avoid players getting ahead of others I'll be using turns. You can interact with nearby factions or fight wars in however many posts it takes but strategic events happen globally. A turn is usually equals 1 month of time but we can discuss a different timeframe if you want. With the "strategic turn" your population can grow, your army can travel considerable distances, your faction develop new technologies or you can produce new weapons and other goods.

That's about it for now. Many elements are still work in progress and may be subject to change. I am listening to any good suggestions.
Anyways, first I'm checking how many players are up for this kind of game.
Of course I am also looking for potential co-GMs. I can handle about 3 players so for any more I need assistance.
In my experience allowing fantasy races in these sorts of things usually ends poorly, but that said if others really want different species I am willing to allow Human subspecies. That is of course if the people who want them can describe how they have arisen and how they fit into the greater world.

If you wanted to you could make such a sub species with elf like traits, but the trademarks of elves like magic and immortality? I'm going to have to say no to those.
Magic is an obvious no and save for a few series immortality isn't taken literally with them.
I feel their trademarks are other qualities but basically I wrote this before:



I can tone this down or overall alter things to fit the setting better.
But generally the point is to introduce the elves more like a sci-fi does its aliens than like a wondrous magical race from an RPG book.

Well, since you explicitly mention the "Human" part I suppose other races are out of the question, right?
It could've been fun to see how elves would adopt to the industrial age.
I am game.
The one thing we may wish to do though is to establish some sorts of shared technology here.
I mean all players are going to be from the same civilization.
I can also give some ideas on what would be reasonable for a relatively hard sci-fi ish or low tech space humanity.
It is currently your turn @Willy Vereb
Yup, I just came back.
Anywqays, why's that I never get an alert when you mention my name?
Do you always edit in the @mention part?

@MihndarMihndarI thought about altering my post in a way that Hungaria received "secret" support from your Russia which is partially why they managed to conquer the neighboring countries.
Is it fine with you?
Kingdom of Neo Hungaria



Quick Summary
Name: Regni Novum Hungaricum, Kingdom of Neo Hungaria, Az Új Magyar Királyság
Type of Government: Constitutional Monarchy
Territories: Check out in the link
Territory Claims: Hungary, Bosnia & Herzegovina, Croatia, Macedonia, Montenegro, Romania, Serbia, Slovakia, Slovenia, bits of Austria and Ukraine
Population: 83,234,202 (according to the 2049 census)
Demographics: 48.8% Hungarian, 34.1% Slavish, 4.7% Germanic, 12.4% Other
Religion: 59.7% Christian, 12.6% Muslim, 6.8% Hindi/Buddhist, 3.2% Other and 17.7% Atheist

Fictional History
Starting from the recession in 2008 Hungary gradually became discontent with the European Union which eventually peaked in 2018 when suddenly the ultranationalist Hungarian Unity Novation party won the elections. Lead by Charles Esterhazy they soon left the union just before introducing the new currency and began to work on a new independent and strong country. This overall hurt the Hungarian international relations but the reforms also managed to fix the countless issues and inequalities which baned the country for decades. On the other hand Hungary gradually turned into something closer to a dictatorship lead by the HUN party. This incurred the disapproval of the other nations but given the current worldwide situation nobody had time to deal with Hungary. Then the war broke out, or more like a chaotic combination of several different wars which is now referred as World War III. China, EU, Russia, USA and countless more nations found themselves locked in the most destructive war of all history. All but Hungary which retained their neutrality through the whole time. As the war died down many nations were in ruins, a situation the Hungarian leadership immediately abused. Through the decades they were improving their military and in just a few months prior to the official end of World War III the Hungarian armies finally took action. In the name of correcting the injustice of Trianon they conquered all the neighboring countries at rapid pace, meeting only minimal resistance. By the peace talks in 2031 Hungary had already became as large as it used to be during WW1 if not even greater. Abusing the chaotic atmosphere Hungary even used this occasion to declare the legitimacy of their new nation, called Neo Hungaria. Inviting the current Duke of Croy (Reinhard), the last known descendant from House Árpád, to be Hungary's king they created the Kingdom of Neo Hungaria.

The first decade of the Kingdom was a troubled one, the ethnical-national friction was the source of various uprisings which the radical political party throttled with sheer might and resulted in bloodbaths. Yet gradually things were changing after the retirement of Reinhard and coronation of his son Mathias III. Unlike his father Mathias was a skilled politician and his reign brought stability. He promoted multiculturalism and a national identity which acknowledged everyone in the country regardless of their tongue or ethnicity as Hungarian. As such he turned around the ongoing nationalist propaganda and extended it to people who previously were viewed as the oppressed. This change eventually resulted in the current face of Neo Hungaria.

Politics/Society
As its name suggests Neo Hungaria is a monarchy ruled by their king. The current regent is Mathias III, aged 42. He's the son of the late king Reinhard von Croy and direct descendant of the Arpád Dynasty. He was born in Belgium but spent most of his life in Hungary and later adopted the name Korona Mátyás (Mathias Crown). The main decision-making body of Neo Hungaria is the Parliament which is mostly dominated by the right-wing Hungarian Unity Novation (HUN) party albeit their authority is far less absolute compared to the past. In every four years the members of the Parliament are decided by vote although the system isn't completely clean.
Hungarian is the the country's official language albeit given the large diversity of ethnicities and nationalities within Neo Hungaria they also support schools in other languages and people can do administrative duties in up to 11 tongues. Multiculturalism is prevalent albeit Hungarians subtly still enjoy some preferential treatment.


Economy
Neo Hungaria remained neutral through the entire length of WW3 which allowed them to survive these years relatively intact. Their neighbors were not so lucky and as Neo Hungaria conquered them it also had an impact on their economy. Their conquest was fueled by nationalist propaganda about restoring Hungary of the past yet in effect it also bore strategic importance. Many of the old kingdom's richest agricultural fields and allocation of natural resources were held by foreign countries. Reparations and war-waging costs were expensive but turned out to be rewarding on the long run. With these Neo Hungaria became an economic powerhouse compared to the rest of Europe. They have rich mountains abundant in materials, oil fields and excellent farmlands. Due to the latter they also invested considerable effort in producing various biofuels thus allowing them to be close to self-sufficient. Export of food and materials is one of their largest source of income.

Even prior to WW3 Hungary was keeping pace with other nations when it came to science and technology. This only accelerated after the formation of Neo Hungaria. The nation's economy multiplied more than tenfold and this had a drastic impact on technology and industry. Nowadays Neo Hungaria is one of the most developed nations in the world. In spite of their size compared to the various superpowers, Neo Hungaria is one of the top producers of carbon-nanotubes and other nanoconstructed chemicals.

Military
Ever since its conception Neo Hungaria put emphasis on their military and with a good reason. Even after its numerous territorial acquisitions Neo Hungaria was surrounded by giant nations that threatened their existence. As such compared to its neighbors Neo Hungaria is more militarized and their military expenses (along with R&D) reach as high as 21% of their budget. Along with the technological and industrial boom, Neo Hungaria also devoted great resources into arming their forces with only national products. This resulted in a temporarily setback as the industry for making weapons was yet to be finished but by the 2040s this idea became a reality.

Military by numbers
Active Soldiers: 712,000
Reserves: 2,888,000 (their status is unusual and more passive than in other armies)
Military Police: 432,124
Tanks: 4,218 (~60% being the Bocskai III-V2)
Military Land Vehicles Total: 52,812 (this includes everything, tanks, AFVs, SPGs, supply trucks, etc)
Fighters: 628 (practically all of them are 6th generation craft or even 6.5th generation)
Drone Aircraft: 4284 (not counting the portable UAVs carried by vehicles and infantry)
Aircraft Total: 8372
Warships: 32 (including anything at destroyer size or above save for aircraft carriers)
Aircraft Carriers: 6
Submarines: 60
Naval Vessels Total: 420

Infantry:


Tanks:


Drone Craft:
@MetalLoverCan I submit my NS to the charactr's page?
It still needs some fixes but otherwise it's complete.
Mind if I claim Greece, Bulgaria, Albania, Bulgaria, and Turkey. I would also ask Willy Vereb could give up Macedonia so I could have at least a Semi-Coherent Border. I just think that a part of Hungary bulging out would be kind of weird.
None of those country borders are actually part of my nation so unless it bothers you to be my neighbor I think we don't have any issues.

@MetalLoverIt reads that WW3 ends in 2040 (used to be 2030 in the previous game).
When did it start, though?
Anyways, posting my former NS.
It only really needs a bit of touch-up with dates and bits of the history.


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