Ladies and Gentlemen, welcome to this brave new world!
You play as a certain faction which either intentionally or by accident were taken to the world of Ardessen, a planet from another dimension! It does not take long to realize you are not alone, Ardessen is an amazing mess populated by people from many different worlds. Marines shooting at fire-breathing demons, jet fighters chasing dragons, Jedi facing off against the Dark Lord. Ardessen is the kind of world where any of these could happen. You have to be ready for anything! Are you prepared to explore the world of Ardessen? Do you have what it takes to bring order into this chaotic world? Let's find out!
Faction Name: (What's your faction called?) Origin: (which media/fiction it originates from?) Faction Type: (Are you a country, a secret organization? What kind of faction are you?) Faction Rank: (work in progress, the GM will give you this) Color: (Pick a color which will be your mark on the map) Assigned GM: (Which GM is governing you and controlling the surrounding NPCs?) Starting Area: (Where do you start? If you aren't good with photo-editing I can help)
Faction Introduction: (What are you and how did you end up in the world of Ardessen?)
Faction Strengths: (Do you have something which makes you stand out from the norm? Preferably something which matters on strategic scale.)
Faction Weaknesses: (Your strengths need to be balanced with some flaws, too)
You choose a faction (preferably an existing one from media, say elves from the Lord of the Rings), fill out a few details and then pick a starting place on the map. Depending on how powerful your faction is your starting conditions can change for the sake of balance. The game's topic is fantasy but you aren't limited to only settings with bows and plate armors. You can choose a modern or even futuristic faction so long they are a bit fantastical (Star Wars and Warhammer 40,000 definitely qualifies). You can also invent a faction on your own but this only complicates things to you because you need much more details. I also ask you for info if I am not familiar with a faction (or I need to clarify something in general). After you made the submission and either I or any of the co-GMs accepted it then you can make your introduction in the IC. Your assigned GM will then control the NPC factions surrounding you and usually can expect a short battle as a "warm up". To avoid players getting ahead of others I'll be using turns. You can interact with nearby factions or fight wars in however many posts it takes but strategic events happen globally. A turn is usually equals 1 month of time but we can discuss a different timeframe if you want. With the "strategic turn" your population can grow, your army can travel considerable distances, your faction develop new technologies or you can produce new weapons and other goods.
That's about it for now. Many elements are still work in progress and may be subject to change. I am listening to any good suggestions. Anyways, first I'm checking how many players are up for this kind of game. Of course I am also looking for potential co-GMs. I can handle about 3 players so for any more I need assistance.
In my experience allowing fantasy races in these sorts of things usually ends poorly, but that said if others really want different species I am willing to allow Human subspecies. That is of course if the people who want them can describe how they have arisen and how they fit into the greater world.
If you wanted to you could make such a sub species with elf like traits, but the trademarks of elves like magic and immortality? I'm going to have to say no to those.
Magic is an obvious no and save for a few series immortality isn't taken literally with them. I feel their trademarks are other qualities but basically I wrote this before:
According to the studies of Charles Dwarfwin from the last century, elves evolved from the prehistoric birds. They share a distant relation with the various Griffin species albeit just barely. The elves' distant ancestor was the Homo Auger aka "bird-man" but there are evidences pointing towards crossbreeding and the exact history of how the elves developed is shrouded in many mysteries. Regardless of the apparently different origins it turned out elves and humans can interbreed with each other, siring a half-elf. Albeit 9 out of 10 such pregnancies generally result in a miscarriage and may even threaten the mother's life.
In terms of physical characteristics, elves are generally tall and slenderly built, averaging at 6'4". Their bones are hollow which further reduces their average weight to around 90 lbs. They are fast and nimble compared to humans, further supported by their amazing sense of balance. Some studies attribute the latter to tiny organic gyroscopes but the research on elven physiology is somewhat inconclusive. Elves are also gifted with impressive senses, capable of matching or outperforming most animals. They can smell like a hunting dog, see with an eagle's eye and hearing almost rivaling bats. Elves have a slower metabolism and require less than half as much food compared to humans. Elves can also boast with a great immune system which might be partially responsible for their longevity. Elves can live for 300 years. In many aspects Elves could be seen as the "winners" in evolution. Yet all these advantages come at a cost. Elves are notably fragile when compared to humans. Their bones are designed to withstand strain in certain directions but they are weak and brittle from other angles. Young elves break a lot of bones and gradually learn to move with grace and precision to avoid such accidents. Their low weight also means that elves can generally carry only 40% as much as what a regular human could. Elves are also more sensitive to loud noises and find them uncomfortable. Similarly while the elven immune system is great, their frail body suffers heavily when they're exposed to something this system wasn't designed to handle. Poisons that effect elves are often also very lethal. Elves also have slightly different diet from humans which means they can't consume a few types of food a human could (on the other hand their digestive tracts can metabolize cellulose and they can pretty much eat grass for nutrition). Lastly, while long-lived, elves suffer from criminally low birth rates. They are considerably less fertile than humans and the number of miscarriages is also higher. Modern medicine is aiding the elves considerably but their birth rates are still nowhere near to humans'. Elves also require over twice as much time to grow up and only elves past the age of 30 are considered actual adults (equal to the development of a 13-14 years old human).
I can tone this down or overall alter things to fit the setting better. But generally the point is to introduce the elves more like a sci-fi does its aliens than like a wondrous magical race from an RPG book.
Well, since you explicitly mention the "Human" part I suppose other races are out of the question, right? It could've been fun to see how elves would adopt to the industrial age.
I am game. The one thing we may wish to do though is to establish some sorts of shared technology here. I mean all players are going to be from the same civilization. I can also give some ideas on what would be reasonable for a relatively hard sci-fi ish or low tech space humanity.
@MihndarMihndarI thought about altering my post in a way that Hungaria received "secret" support from your Russia which is partially why they managed to conquer the neighboring countries. Is it fine with you?
Name: Regni Novum Hungaricum, Kingdom of Neo Hungaria, Az Új Magyar Királyság Type of Government: Constitutional Monarchy Territories:Check out in the link Territory Claims: Hungary, Bosnia & Herzegovina, Croatia, Macedonia, Montenegro, Romania, Serbia, Slovakia, Slovenia, bits of Austria and Ukraine Population: 83,234,202 (according to the 2049 census) Demographics: 48.8% Hungarian, 34.1% Slavish, 4.7% Germanic, 12.4% Other Religion: 59.7% Christian, 12.6% Muslim, 6.8% Hindi/Buddhist, 3.2% Other and 17.7% Atheist
Fictional History
Starting from the recession in 2008 Hungary gradually became discontent with the European Union which eventually peaked in 2018 when suddenly the ultranationalist Hungarian Unity Novation party won the elections. Lead by Charles Esterhazy they soon left the union just before introducing the new currency and began to work on a new independent and strong country. This overall hurt the Hungarian international relations but the reforms also managed to fix the countless issues and inequalities which baned the country for decades. On the other hand Hungary gradually turned into something closer to a dictatorship lead by the HUN party. This incurred the disapproval of the other nations but given the current worldwide situation nobody had time to deal with Hungary. Then the war broke out, or more like a chaotic combination of several different wars which is now referred as World War III. China, EU, Russia, USA and countless more nations found themselves locked in the most destructive war of all history. All but Hungary which retained their neutrality through the whole time. As the war died down many nations were in ruins, a situation the Hungarian leadership immediately abused. Through the decades they were improving their military and in just a few months prior to the official end of World War III the Hungarian armies finally took action. In the name of correcting the injustice of Trianon they conquered all the neighboring countries at rapid pace, meeting only minimal resistance. By the peace talks in 2031 Hungary had already became as large as it used to be during WW1 if not even greater. Abusing the chaotic atmosphere Hungary even used this occasion to declare the legitimacy of their new nation, called Neo Hungaria. Inviting the current Duke of Croy (Reinhard), the last known descendant from House Árpád, to be Hungary's king they created the Kingdom of Neo Hungaria.
The first decade of the Kingdom was a troubled one, the ethnical-national friction was the source of various uprisings which the radical political party throttled with sheer might and resulted in bloodbaths. Yet gradually things were changing after the retirement of Reinhard and coronation of his son Mathias III. Unlike his father Mathias was a skilled politician and his reign brought stability. He promoted multiculturalism and a national identity which acknowledged everyone in the country regardless of their tongue or ethnicity as Hungarian. As such he turned around the ongoing nationalist propaganda and extended it to people who previously were viewed as the oppressed. This change eventually resulted in the current face of Neo Hungaria.
Politics/Society
As its name suggests Neo Hungaria is a monarchy ruled by their king. The current regent is Mathias III, aged 42. He's the son of the late king Reinhard von Croy and direct descendant of the Arpád Dynasty. He was born in Belgium but spent most of his life in Hungary and later adopted the name Korona Mátyás (Mathias Crown). The main decision-making body of Neo Hungaria is the Parliament which is mostly dominated by the right-wing Hungarian Unity Novation (HUN) party albeit their authority is far less absolute compared to the past. In every four years the members of the Parliament are decided by vote although the system isn't completely clean. Hungarian is the the country's official language albeit given the large diversity of ethnicities and nationalities within Neo Hungaria they also support schools in other languages and people can do administrative duties in up to 11 tongues. Multiculturalism is prevalent albeit Hungarians subtly still enjoy some preferential treatment.
Economy
Neo Hungaria remained neutral through the entire length of WW3 which allowed them to survive these years relatively intact. Their neighbors were not so lucky and as Neo Hungaria conquered them it also had an impact on their economy. Their conquest was fueled by nationalist propaganda about restoring Hungary of the past yet in effect it also bore strategic importance. Many of the old kingdom's richest agricultural fields and allocation of natural resources were held by foreign countries. Reparations and war-waging costs were expensive but turned out to be rewarding on the long run. With these Neo Hungaria became an economic powerhouse compared to the rest of Europe. They have rich mountains abundant in materials, oil fields and excellent farmlands. Due to the latter they also invested considerable effort in producing various biofuels thus allowing them to be close to self-sufficient. Export of food and materials is one of their largest source of income.
Even prior to WW3 Hungary was keeping pace with other nations when it came to science and technology. This only accelerated after the formation of Neo Hungaria. The nation's economy multiplied more than tenfold and this had a drastic impact on technology and industry. Nowadays Neo Hungaria is one of the most developed nations in the world. In spite of their size compared to the various superpowers, Neo Hungaria is one of the top producers of carbon-nanotubes and other nanoconstructed chemicals.
Military
Ever since its conception Neo Hungaria put emphasis on their military and with a good reason. Even after its numerous territorial acquisitions Neo Hungaria was surrounded by giant nations that threatened their existence. As such compared to its neighbors Neo Hungaria is more militarized and their military expenses (along with R&D) reach as high as 21% of their budget. Along with the technological and industrial boom, Neo Hungaria also devoted great resources into arming their forces with only national products. This resulted in a temporarily setback as the industry for making weapons was yet to be finished but by the 2040s this idea became a reality.
Military by numbers Active Soldiers: 712,000 Reserves: 2,888,000 (their status is unusual and more passive than in other armies) Military Police: 432,124 Tanks: 4,218 (~60% being the Bocskai III-V2) Military Land Vehicles Total: 52,812 (this includes everything, tanks, AFVs, SPGs, supply trucks, etc) Fighters: 628 (practically all of them are 6th generation craft or even 6.5th generation) Drone Aircraft: 4284 (not counting the portable UAVs carried by vehicles and infantry) Aircraft Total: 8372 Warships: 32 (including anything at destroyer size or above save for aircraft carriers) Aircraft Carriers: 6 Submarines: 60 Naval Vessels Total: 420
Infantry:
Neo Hungaria's infantry is known for their high quality equipment. Manufactured by FÉG-ARMY they wear advanced protective suit made of CNT and other nanomaterials to offer considerable and full-body protection (including against radiation and chemical attacks) while the sensors and helmet offers enhanced information feed and situational awareness on the battlefield. Their current standard armament is the FÉG-K42 guns, one of the first mass-produced railgun carbines in the world. It fires the then standardized 4x16mm "dart" projectiles at the velocity of around 1500m/s and adjustable rate of fire usually ranging between 120 to 15000 RPM depending on how each mode is programmed. Power source is a compact CNT-supercapacitor with the nominal energy content of 4 kWh which is theoretically enough for over 5000 shots thus in general the only limiting factor the amount of ammo of which a railgun infantry can carry 4 times more. This added with the range and accuracy of the 4mm dart can give a considerable advantage for soldiers on the field. The downsides are obviously that the electronic systems need care and require their own line in logistics. Recharging is done at specialized stations, connection ports of military vehicles or even by solar panels and other hand devices like the "solar mat" which is a foil-like device that can be spread out on a surface to gather solar energy. Regardless for Neo Hungaria that mostly focuses on defense and asymmetric warfare their equipment are ideal for the purpose.
Tanks:
Name: Bocskai III-V2 Classification: Stealth-Capable Light Battle Tank Manufacturer: FÉG-ARMY Rollout Date: 2044 (original), 2047 (current variation) Crew: 3 Length: 7m (~10m with the gun forward) Width: 3.4 m Height: 2.6 m Weight: 18.2 metric tons (22.6 tons with extra armor kits) Armor: CNT-BNT composite modular armor Engine: FÉG TURBO-2000C Multi-Fuel Turbine Engine (2222hp/1657kW) Maximum Speed: 145 km/h, up to 90 km/h offroad Maximum Range: 1700 km Main Armament: FÉG-SL47 Adaptive Railgun (Supports projectiles between the diameters of 12-120mm, intelligent auto-loader and feed mechanism, 16 Mj capacitor) Secondary Weapon: Csepel-Manfréd Modular Remote Controlled Weapon System (various loadouts) Active Protections: FÉG PL-100 laser defense system (100kW), Smoke grenade launchers, FÉG ORS-4B anti-missile package (includes targeting jammers and anti-projectile launcher ports linked to complex sensors)
Light and advanced tank and the chief fighting vehicle employed by the Royal Hungarian Army. Its predecessor the Bocskai Tank was just a license-built version of the Polish PL-01. But following this subsequent versions constantly upgraded the tank to the extend that the Bocskai III tank is practically a whole different vehicle. The most notable difference is the new full-CNT chassis which improved protection while also decreasing weight, making the tank incredibly light and easy to transport. Though without dense heavy metal frame the armor only offers limited protection against APFSDS rounds. Another focus was on the tank's stealth. The Bocskai III uses the 3rd generation of the PL-01's thermal and radar stealth system and in standard combat situations and from sufficient distance this makes the vehicle practically undetectable. Newest addition is the Bocskai III's active camouflage system which by using the CNT's electronic properties can allow the tank to literally change colors, thus mimicking the surroundings. While this is obviously nowhere close to invisibility it works rather well from standard engagement distances. The Bocskai III also has the latest generation of passive and active protection systems which by the second variation includes a PL-100 laser point defense. Not to replace anti-missile defenses the laser works the best against distant or slow-moving explosive warheads. In dire situations it can also act as an anti-infatry platform with its rapid pulses. The tank's main armament is of course a railgun developed specially for the V2 model. The problem with railgun systems is the lack of versatility. The insensitive projectile doesn't allow much variation and the diameter is required to be the same. FÉG circumvents this issue by introducing the adaptive railgun concept. Its rail system can change its diameter thus allowing to shoot projectiles with varying size. Be it a solid 120mm bunker buster slug or a 20mm hypervelocity dart the weapon can handle it all. This is supported by a versatile and modular autoloader complex which can feed the system with multiple types of ammunition. The end result is a surprisingly versatile system which redefines the purpose of railguns. It can use CNT-reinforced tantalite slugs to act as explosive warheads. Can rapidly fire 12x48mm slugs with almost 0.1MJ energy each at 600-3000RPM like a devastating superheavy machinegun. Or unload the classic hypervelocity dart against armor. The possibilities are great and the limit is only within the imagination of Hungary's engineers. The only setback is that the new adaptive railgun alone costs almost as much as the rest of the tank, raising production cost twice to the original. In spite of that the Royal Hungarian Army upgraded all of their Bocskai III tanks to the V2 model by 2050.
Name: Toldi IVe Classification: Main Battle Tank Manufacturer: MAVAG Rollout Date: 2041 (original), 2048 (current variation) Crew: 3 Length: 7.45m (~12m with the gun forward) Width: 3.6 m Height: 3.2 m Weight: 48.8 metric tons Armor: Laminate Honeycomb Composite Modular Armor Powerplant: MAVAG W16SH-3600 Liquid-cooled Turbodiesel Engine (2222hp/1657kW) Maximum Speed: 100 km/h, up to 64 km/h offroad Main Armament: MAVAG 160mm L/60 Gun (30 RPM with autoloader, 48 ammo stored in 8 magazines) Co-Axial Gun: FÉG-M41G 4mm Railgun (shooting 4mm tungsten darts at 2000 m/s, with up to 9000 RPM) Secondary Weapon: Csepel-Manfréd Modular Remote Controlled Weapon System (various loadouts) Active Protections: Smoke grenade launchers, laser/radar warning and jammers, FÉG ORS-5 defense system (incorporates various sensors while having the combination of explosive, projectile and laser based interceptors)
While the Bocskai tanks are innovative, cheap and effective in warfare, there are several situation where the army requires a typical MBT for the job. As such Neo Hungaria developed the Toldi IV main battle tank. Named after a Hungarian knight famous for his strength and valor the Toldi IV is an advanced fighting vehicle with the latest weaponry and protection. Before railguns gained popularity 140-150mm systems dominated the battlefields. In some aspect cannons are still superior and more versatile so for the frontline tank MAVAG reintroduced the cannon, a 160mm multi-stage liquid propellant using tank gun. Its size allows to fire powerful explosive rounds and launching various missiles. Rumors say it's even capable of launching tactical nuclear warheads. Neo Hungary also developed their own unique armor system which is relatively light while offers great degree of protection. Tough and enduring, its microscopic BN honeycomb plates being immune to the "multiple hit problem" ceramic panels suffered. The armor was also made with the future possibility of irradiated environments and directed energy weapons in mind. Of course the Toldi IV also features the latest electronics, sensors and countermeasures with the E-variant debuting with the FÉG ORS-5 system with coverage and response time far better than most contemporary systems. All of these together makes the Toldi IVe a powerful but expensive tank when compared to the Bocskai III-V2.
Drone Craft:
Name: LEG-142 "Kuvik" (current version: Block 6) Classification: Stealth Attack Drone, Unmanned Magnetoaerodynamic Craft Developer: MÁL/FÉG-ARMY Collaboration Production Date: 2043 Diameter: 3.49 m Armor: 12.9mm CNT-composite Empty Weight: 425 kg Standard Weight: 885 kg Propulsion: MÁL MLM-04b Magnetoaerodynamic Drive (286 kW) Powered by: MEHM EC-E14 Hypercapacitor Fuel Cell (400 kWh) Top Speed: Mach 0.6 Fixed Armament: FÉG-M41R 4mm Railgun (Turret-mounted, 1600m/s, max 18000 RPM, 600 ammo) Internal Payload Options: - LER-4 "Véreb" Short-Range Air-to-Air Missile x 4 - LFR-16 "Égbivaly" Anti-Armor Missile x 4 - LFR-08 "Zajos Dongó" Cluster Missile x 2 - IB-21 50kg Guided Bombs x 8 - LR-11K "Tűzvész" 55mm Rocket Pod x 1 (18 missiles) - or the combination of the above
The Kuvik is a small yet rather compact VTOL capable drone aircraft which focuses on close air support. It uses by then advanced magnetic propulsion system and effectively works like a mixture of helicopter and classical aircraft thus effectively replaced the former. It's equipped with a sophisticated AI that can follow its directives and continue fighting even in heavy radio/GPS jamming. Although for accountability it's preferable if the drone craft is remote controlled. In addition the Kuvik also features advanced stealth, including radar, thermal imaging and to a limited extend even visual camouflage (a system similar to what Botond III Tanks have). This combined with the drone's already tiny size makes the vehicle extremely difficult to spot thus the Kuvik earns increasing reputation for covert missions. The Kuvik is a Hungarian word describing a family of small-bodied ownls that hunt at night. Local folklore also associate the Kuvik's sound with death.
Name: LEG-149AX "Uhu" Classification: Unmanned Magnetocraft, Attack Drone Rollout Date: 2045 (technically the test prototype was flying in 2040) Diameter: 12.84 m Armor: 20mm CNT-composite Standard Weight: 9.88 metric tons Propulsuion: MÁL MLM-01j Magnetoaerodynamic Drive (4824 kW) Powered by: MEHM EC-H23 Hypercapacitor Fuel Cell (8200 kWh) Top Speed: Mach 0.8 Armament: - FÉG-M41R 4mm Railgun (turret mounted, 1800 m/s, maximum 18000 RPM, 2400 ammo) - FÉG PL-100 Laser (100kW) x 2 - MTA KVSEB-900 Radiological Weapon (900 kW accelerator/collider, energy output depends on settings) Internal Payload Options: - LER-4 "Véreb" Short-Range Air-to-Air Missile x 12 (3 per hardpoint) - LFR-16 "Égbivaly" Anti-Armor Missile x 12 (3 per hardpoint) - LFR-08 "Zajos Dongó" Cluster Missile x 4 (1 per hardpoint) - IB-21 50kg Guided Bombs x 20 (5 per hardpoint) - LR-11A "Tűzvész" 55mm Rocket Pod x 4 (24 missiles per pod) - or the combination of the above
Uhu is a the big brother of the Kuvik dronecraft, developed to provide heavier fire support and overall greater capabilities. It features the same stealth system as the Kuvik albeit its size and larger radiation signature makes it easier to spot. Before being issued for the military the machine (classified as "Bagoly" at the time) was a test craft for various electromagnetic propulsion designs and future dronecrafts. It also served as testbed for directed energy weapons and their behavior in adverse conditions. But after a few years it became apparent the military needs a larger drone to truly substitute attack helicopters in their role. As such they proposed a more streamlined version of the Bagoly, designated as the Uhu. The large dronecraft can carry much more payload and has extensive active protection systems. In addition because of the nature of the magnetoaerodynamic drive it was easy to integrate a collider type particle accelerator and use a redesigned version of the test-type directed energy weapon in combat. Compared to most lasers this sports greater range and power, though obviously it's ineffective against properly armored targets. On the other hand it's a versatile system that can be used as a particle accelerator gun, laser, x-ray emitter and even gamma laser. As such even though it cannot burn through armor the high-energy radiation can be used to disable electronic equipment or (more rarely) to kill infantry. The gamma ray laser emits sufficient radiation to send humans into coma and kill them via major organ failure within hours or even minutes. The radiological weapon can potentially also used to intercept missiles, even large ICBMs. The Uhu is a versatile but also relatively expensive vehicle. The use of radiological weapons is also currently a secret in fear of international response. For the latter reason the Uhu is equipped by multiple self-destruct mechanisms to prevent the recovery of the wreckage. Uhu is a Hungarian word for a species of large-bodied owls. Their naming represents the dronecraft's relation to the LEG-142 (Kuvik) in size.
Mind if I claim Greece, Bulgaria, Albania, Bulgaria, and Turkey. I would also ask Willy Vereb could give up Macedonia so I could have at least a Semi-Coherent Border. I just think that a part of Hungary bulging out would be kind of weird.
None of those country borders are actually part of my nation so unless it bothers you to be my neighbor I think we don't have any issues.
@MetalLoverIt reads that WW3 ends in 2040 (used to be 2030 in the previous game). When did it start, though? Anyways, posting my former NS. It only really needs a bit of touch-up with dates and bits of the history.
Kingdom of Neo Hungaria
Quick Summary
Name: Regni Novum Hungaricum, Kingdom of Neo Hungaria, Az Új Magyar Királyság Type of Government: Constitutional Monarchy Territories:Check out in the link Territory Claims: Hungary, Bosnia & Herzegovina, Croatia, Macedonia, Montenegro, Romania, Serbia, Slovakia, Slovenia, bits of Austria and Ukraine Population: 83,234,202 (according to the 2049 census) Demographics: 48.8% Hungarian, 34.1% Slavish, 4.7% Germanic, 12.4% Other Religion: 59.7% Christian, 12.6% Muslim, 6.8% Hindi/Buddhist, 3.2% Other and 17.7% Atheist
Fictional History
Starting from the recession in 2008 Hungary gradually became discontent with the European Union which eventually peaked in 2018 when suddenly the ultranationalist Hungarian Unity Novation party won the elections. Lead by Charles Esterhazy they soon left the union just before introducing the new currency and began to work on a new independent and strong country. This overall hurt the Hungarian international relations but the reforms also managed to fix the countless issues and inequalities which baned the country for decades. On the other hand Hungary gradually turned into something closer to a dictatorship lead by the HUN party. This incurred the disapproval of the other nations but given the current worldwide situation nobody had time to deal with Hungary. Then the war broke out, or more like a chaotic combination of several different wars which is now referred as World War III. China, EU, Russia, USA and countless more nations found themselves locked in the most destructive war of all history. All but Hungary which retained their neutrality through the whole time. As the war died down many nations were in ruins, a situation the Hungarian leadership immediately abused. Through the decades they were improving their military and in just a few months prior to the official end of World War III the Hungarian armies finally took action. In the name of correcting the injustice of Trianon they conquered all the neighboring countries at rapid pace, meeting only minimal resistance. By the peace talks in 2031 Hungary had already became as large as it used to be during WW1 if not even greater. Abusing the chaotic atmosphere Hungary even used this occasion to declare the legitimacy of their new nation, called Neo Hungaria. Inviting the current Duke of Croy (Reinhard), the last known descendant from House Árpád, to be Hungary's king they created the Kingdom of Neo Hungaria.
The first decade of the Kingdom was a troubled one, the ethnical-national friction was the source of various uprisings which the radical political party throttled with sheer might and resulted in bloodbaths. Yet gradually things were changing after the retirement of Reinhard and coronation of his son Mathias III. Unlike his father Mathias was a skilled politician and his reign brought stability. He promoted multiculturalism and a national identity which acknowledged everyone in the country regardless of their tongue or ethnicity as Hungarian. As such he turned around the ongoing nationalist propaganda and extended it to people who previously were viewed as the oppressed. This change eventually resulted in the current face of Neo Hungaria.
Politics/Society
As its name suggests Neo Hungaria is a monarchy ruled by their king. The current regent is Mathias III, aged 42. He's the son of the late king Reinhard von Croy and direct descendant of the Arpád Dynasty. He was born in Belgium but spent most of his life in Hungary and later adopted the name Korona Mátyás (Mathias Crown). The main decision-making body of Neo Hungaria is the Parliament which is mostly dominated by the right-wing Hungarian Unity Novation (HUN) party albeit their authority is far less absolute compared to the past. In every four years the members of the Parliament are decided by vote although the system isn't completely clean. Hungarian is the the country's official language albeit given the large diversity of ethnicities and nationalities within Neo Hungaria they also support schools in other languages and people can do administrative duties in up to 11 tongues. Multiculturalism is prevalent albeit Hungarians subtly still enjoy some preferential treatment.
Economy
Neo Hungaria remained neutral through the entire length of WW3 which allowed them to survive these years relatively intact. Their neighbors were not so lucky and as Neo Hungaria conquered them it also had an impact on their economy. Their conquest was fueled by nationalist propaganda about restoring Hungary of the past yet in effect it also bore strategic importance. Many of the old kingdom's richest agricultural fields and allocation of natural resources were held by foreign countries. Reparations and war-waging costs were expensive but turned out to be rewarding on the long run. With these Neo Hungaria became an economic powerhouse compared to the rest of Europe. They have rich mountains abundant in materials, oil fields and excellent farmlands. Due to the latter they also invested considerable effort in producing various biofuels thus allowing them to be close to self-sufficient. Export of food and materials is one of their largest source of income.
Even prior to WW3 Hungary was keeping pace with other nations when it came to science and technology. This only accelerated after the formation of Neo Hungaria. The nation's economy multiplied more than tenfold and this had a drastic impact on technology and industry. Nowadays Neo Hungaria is one of the most developed nations in the world. In spite of their size compared to the various superpowers, Neo Hungaria is one of the top producers of carbon-nanotubes and other nanoconstructed chemicals.
Military
Ever since its conception Neo Hungaria put emphasis on their military and with a good reason. Even after its numerous territorial acquisitions Neo Hungaria was surrounded by giant nations that threatened their existence. As such compared to its neighbors Neo Hungaria is more militarized and their military expenses (along with R&D) reach as high as 21% of their budget. Along with the technological and industrial boom, Neo Hungaria also devoted great resources into arming their forces with only national products. This resulted in a temporarily setback as the industry for making weapons was yet to be finished but by the 2040s this idea became a reality.
Military by numbers Active Soldiers: 712,000 Reserves: 2,888,000 (their status is unusual and more passive than in other armies) Military Police: 432,124 Tanks: 4,218 (~60% being the Bocskai III-V2) Military Land Vehicles Total: 52,812 (this includes everything, tanks, AFVs, SPGs, supply trucks, etc) Fighters: 628 (practically all of them are 6th generation craft or even 6.5th generation) Drone Aircraft: 4284 (not counting the portable UAVs carried by vehicles and infantry) Aircraft Total: 8372 Warships: 32 (including anything at destroyer size or above save for aircraft carriers) Aircraft Carriers: 6 Submarines: 60 Naval Vessels Total: 420
Infantry:
Neo Hungaria's infantry is known for their high quality equipment. Manufactured by FÉG-ARMY they wear advanced protective suit made of CNT and other nanomaterials to offer considerable and full-body protection (including against radiation and chemical attacks) while the sensors and helmet offers enhanced information feed and situational awareness on the battlefield. Their current standard armament is the FÉG-K42 guns, one of the first mass-produced railgun carbines in the world. It fires the then standardized 4x16mm "dart" projectiles at the velocity of around 1500m/s and adjustable rate of fire usually ranging between 120 to 15000 RPM depending on how each mode is programmed. Power source is a compact CNT-supercapacitor with the nominal energy content of 4 kWh which is theoretically enough for over 5000 shots thus in general the only limiting factor the amount of ammo of which a railgun infantry can carry 4 times more. This added with the range and accuracy of the 4mm dart can give a considerable advantage for soldiers on the field. The downsides are obviously that the electronic systems need care and require their own line in logistics. Recharging is done at specialized stations, connection ports of military vehicles or even by solar panels and other hand devices like the "solar mat" which is a foil-like device that can be spread out on a surface to gather solar energy. Regardless for Neo Hungaria that mostly focuses on defense and asymmetric warfare their equipment are ideal for the purpose.
Tanks:
Name: Bocskai III-V2 Classification: Stealth-Capable Light Battle Tank Manufacturer: FÉG-ARMY Rollout Date: 2044 (original), 2047 (current variation) Crew: 3 Length: 7m (~10m with the gun forward) Width: 3.4 m Height: 2.6 m Weight: 18.2 metric tons (22.6 tons with extra armor kits) Armor: CNT-BNT composite modular armor Engine: FÉG TURBO-2000C Multi-Fuel Turbine Engine (2222hp/1657kW) Maximum Speed: 145 km/h, up to 90 km/h offroad Maximum Range: 1700 km Main Armament: FÉG-SL47 Adaptive Railgun (Supports projectiles between the diameters of 12-120mm, intelligent auto-loader and feed mechanism, 16 Mj capacitor) Secondary Weapon: Csepel-Manfréd Modular Remote Controlled Weapon System (various loadouts) Active Protections: FÉG PL-100 laser defense system (100kW), Smoke grenade launchers, FÉG ORS-4B anti-missile package (includes targeting jammers and anti-projectile launcher ports linked to complex sensors)
Light and advanced tank and the chief fighting vehicle employed by the Royal Hungarian Army. Its predecessor the Bocskai Tank was just a license-built version of the Polish PL-01. But following this subsequent versions constantly upgraded the tank to the extend that the Bocskai III tank is practically a whole different vehicle. The most notable difference is the new full-CNT chassis which improved protection while also decreasing weight, making the tank incredibly light and easy to transport. Though without dense heavy metal frame the armor only offers limited protection against APFSDS rounds. Another focus was on the tank's stealth. The Bocskai III uses the 3rd generation of the PL-01's thermal and radar stealth system and in standard combat situations and from sufficient distance this makes the vehicle practically undetectable. Newest addition is the Bocskai III's active camouflage system which by using the CNT's electronic properties can allow the tank to literally change colors, thus mimicking the surroundings. While this is obviously nowhere close to invisibility it works rather well from standard engagement distances. The Bocskai III also has the latest generation of passive and active protection systems which by the second variation includes a PL-100 laser point defense. Not to replace anti-missile defenses the laser works the best against distant or slow-moving explosive warheads. In dire situations it can also act as an anti-infatry platform with its rapid pulses. The tank's main armament is of course a railgun developed specially for the V2 model. The problem with railgun systems is the lack of versatility. The insensitive projectile doesn't allow much variation and the diameter is required to be the same. FÉG circumvents this issue by introducing the adaptive railgun concept. Its rail system can change its diameter thus allowing to shoot projectiles with varying size. Be it a solid 120mm bunker buster slug or a 20mm hypervelocity dart the weapon can handle it all. This is supported by a versatile and modular autoloader complex which can feed the system with multiple types of ammunition. The end result is a surprisingly versatile system which redefines the purpose of railguns. It can use CNT-reinforced tantalite slugs to act as explosive warheads. Can rapidly fire 12x48mm slugs with almost 0.1MJ energy each at 600-3000RPM like a devastating superheavy machinegun. Or unload the classic hypervelocity dart against armor. The possibilities are great and the limit is only within the imagination of Hungary's engineers. The only setback is that the new adaptive railgun alone costs almost as much as the rest of the tank, raising production cost twice to the original. In spite of that the Royal Hungarian Army upgraded all of their Bocskai III tanks to the V2 model by 2050.
Name: Toldi IVe Classification: Main Battle Tank Manufacturer: MAVAG Rollout Date: 2041 (original), 2048 (current variation) Crew: 3 Length: 7.45m (~12m with the gun forward) Width: 3.6 m Height: 3.2 m Weight: 48.8 metric tons Armor: Laminate Honeycomb Composite Modular Armor Powerplant: MAVAG W16SH-3600 Liquid-cooled Turbodiesel Engine (2222hp/1657kW) Maximum Speed: 100 km/h, up to 64 km/h offroad Main Armament: MAVAG 160mm L/60 Gun (30 RPM with autoloader, 48 ammo stored in 8 magazines) Co-Axial Gun: FÉG-M41G 4mm Railgun (shooting 4mm tungsten darts at 2000 m/s, with up to 9000 RPM) Secondary Weapon: Csepel-Manfréd Modular Remote Controlled Weapon System (various loadouts) Active Protections: Smoke grenade launchers, laser/radar warning and jammers, FÉG ORS-5 defense system (incorporates various sensors while having the combination of explosive, projectile and laser based interceptors)
While the Bocskai tanks are innovative, cheap and effective in warfare, there are several situation where the army requires a typical MBT for the job. As such Neo Hungaria developed the Toldi IV main battle tank. Named after a Hungarian knight famous for his strength and valor the Toldi IV is an advanced fighting vehicle with the latest weaponry and protection. Before railguns gained popularity 140-150mm systems dominated the battlefields. In some aspect cannons are still superior and more versatile so for the frontline tank MAVAG reintroduced the cannon, a 160mm multi-stage liquid propellant using tank gun. Its size allows to fire powerful explosive rounds and launching various missiles. Rumors say it's even capable of launching tactical nuclear warheads. Neo Hungary also developed their own unique armor system which is relatively light while offers great degree of protection. Tough and enduring, its microscopic BN honeycomb plates being immune to the "multiple hit problem" ceramic panels suffered. The armor was also made with the future possibility of irradiated environments and directed energy weapons in mind. Of course the Toldi IV also features the latest electronics, sensors and countermeasures with the E-variant debuting with the FÉG ORS-5 system with coverage and response time far better than most contemporary systems. All of these together makes the Toldi IVe a powerful but expensive tank when compared to the Bocskai III-V2.
Drone Craft:
Name: LEG-142 "Kuvik" (current version: Block 6) Classification: Stealth Attack Drone, Unmanned Magnetoaerodynamic Craft Developer: MÁL/FÉG-ARMY Collaboration Production Date: 2043 Diameter: 3.49 m Armor: 12.9mm CNT-composite Empty Weight: 425 kg Standard Weight: 885 kg Propulsion: MÁL MLM-04b Magnetoaerodynamic Drive (286 kW) Powered by: MEHM EC-E14 Hypercapacitor Fuel Cell (400 kWh) Top Speed: Mach 0.6 Fixed Armament: FÉG-M41R 4mm Railgun (Turret-mounted, 1600m/s, max 18000 RPM, 600 ammo) Internal Payload Options: - LER-4 "Véreb" Short-Range Air-to-Air Missile x 4 - LFR-16 "Égbivaly" Anti-Armor Missile x 4 - LFR-08 "Zajos Dongó" Cluster Missile x 2 - IB-21 50kg Guided Bombs x 8 - LR-11K "Tűzvész" 55mm Rocket Pod x 1 (18 missiles) - or the combination of the above
The Kuvik is a small yet rather compact VTOL capable drone aircraft which focuses on close air support. It uses by then advanced magnetic propulsion system and effectively works like a mixture of helicopter and classical aircraft thus effectively replaced the former. It's equipped with a sophisticated AI that can follow its directives and continue fighting even in heavy radio/GPS jamming. Although for accountability it's preferable if the drone craft is remote controlled. In addition the Kuvik also features advanced stealth, including radar, thermal imaging and to a limited extend even visual camouflage (a system similar to what Botond III Tanks have). This combined with the drone's already tiny size makes the vehicle extremely difficult to spot thus the Kuvik earns increasing reputation for covert missions. The Kuvik is a Hungarian word describing a family of small-bodied ownls that hunt at night. Local folklore also associate the Kuvik's sound with death.
Name: LEG-149AX "Uhu" Classification: Unmanned Magnetocraft, Attack Drone Rollout Date: 2045 (technically the test prototype was flying in 2040) Diameter: 12.84 m Armor: 20mm CNT-composite Standard Weight: 9.88 metric tons Propulsuion: MÁL MLM-01j Magnetoaerodynamic Drive (4824 kW) Powered by: MEHM EC-H23 Hypercapacitor Fuel Cell (8200 kWh) Top Speed: Mach 0.8 Armament: - FÉG-M41R 4mm Railgun (turret mounted, 1800 m/s, maximum 18000 RPM, 2400 ammo) - FÉG PL-100 Laser (100kW) x 2 - MTA KVSEB-900 Radiological Weapon (900 kW accelerator/collider, energy output depends on settings) Internal Payload Options: - LER-4 "Véreb" Short-Range Air-to-Air Missile x 12 (3 per hardpoint) - LFR-16 "Égbivaly" Anti-Armor Missile x 12 (3 per hardpoint) - LFR-08 "Zajos Dongó" Cluster Missile x 4 (1 per hardpoint) - IB-21 50kg Guided Bombs x 20 (5 per hardpoint) - LR-11A "Tűzvész" 55mm Rocket Pod x 4 (24 missiles per pod) - or the combination of the above
Uhu is a the big brother of the Kuvik dronecraft, developed to provide heavier fire support and overall greater capabilities. It features the same stealth system as the Kuvik albeit its size and larger radiation signature makes it easier to spot. Before being issued for the military the machine (classified as "Bagoly" at the time) was a test craft for various electromagnetic propulsion designs and future dronecrafts. It also served as testbed for directed energy weapons and their behavior in adverse conditions. But after a few years it became apparent the military needs a larger drone to truly substitute attack helicopters in their role. As such they proposed a more streamlined version of the Bagoly, designated as the Uhu. The large dronecraft can carry much more payload and has extensive active protection systems. In addition because of the nature of the magnetoaerodynamic drive it was easy to integrate a collider type particle accelerator and use a redesigned version of the test-type directed energy weapon in combat. Compared to most lasers this sports greater range and power, though obviously it's ineffective against properly armored targets. On the other hand it's a versatile system that can be used as a particle accelerator gun, laser, x-ray emitter and even gamma laser. As such even though it cannot burn through armor the high-energy radiation can be used to disable electronic equipment or (more rarely) to kill infantry. The gamma ray laser emits sufficient radiation to send humans into coma and kill them via major organ failure within hours or even minutes. The radiological weapon can potentially also used to intercept missiles, even large ICBMs. The Uhu is a versatile but also relatively expensive vehicle. The use of radiological weapons is also currently a secret in fear of international response. For the latter reason the Uhu is equipped by multiple self-destruct mechanisms to prevent the recovery of the wreckage. Uhu is a Hungarian word for a species of large-bodied owls. Their naming represents the dronecraft's relation to the LEG-142 (Kuvik) in size.