Yazidi Empire Confirmed? Nah, in all honesty if you wanna deal with the Byzantine wankfest then just make a Caliphate that stretches from Western Sahara all the way to Kuwait.
While I know that in AH context this has a different meaning I think you should refrain from using this. Wankfest as its weaker couisn wank/wankery implies you disagree with somebody's nation and it's badly made. Sure, in AH context it's more like a nation which survived longer than it did in OTL, resurrected or grew stronger than it is right now. But that's like how nearly everyone called each other fag in 4chan.
EDIT: BTW, is it fine if I own a few asteroid mining places alread. Also I'd be in process of building a lunar colony within the Newton Crater.
It is, albeit the main continent is practically filled out. You may discuss it with players to give up some of their land to make space for you or just try making a nation in the other continents. Though it worths noting that in that case you'd be an ex-colony like Mexico, Canada or the USA. If you want possibly under a relatively minimal rule of the original owner. I say being ex-colony is equally fun and besides you could be even something like US if you want. Just talk things out with whoever colonized you and possibly include cultural/technological elements from that player's nation. So yeah, it may take a bit more effort to insert your nation but that's all. You're welcome.
- Galhonore Commonwealth: In personal union with the second largest elven country since the last few centuries, Galhonore is almost like a mirror image of Yllendthyr. Cooperations run deep between the two nations and sharing their industrial discoveries had mutual benefits. That being said Galhonore is still technically a different country with its own laws, political structure and even an army called the Thandli. If anything Galhonore should be considered a very close ally rather than part of Yllendthr.
- Kingdom of Setra: The fairy lands and former colony of Yllendthyr. Setra is closely aligned with Yllendthyr and almost economically dependent on it. The have a rare presence in Yllenthyr's parliament and all fairies are considered Setran citizens regardless of their home.
- Kingdom of Veluca: While technically llendthyr has no claim over Veluca or any other countries of Vinculi, for some time now their ruling dynasty has elven blood in them. This makes the Velucan King is also known as Hir Blanchi en'Veluca a noble of Yllendthyr. As such the Velucan Kingdom has subtle relations with Yllendthyr and the king must pay taxes like any noble would. On the other hand the elven roots of the roalty are kept as a tightly guarded secret.
Atheist: -- Disrespect to Traditions --- Xenophobia -- Protective of Their Culture: ++ Free Political Environment ++ Diplomatically Active ++ Technological Cooperation ++ Trade Relations ++ Possible Shared Ancestry ++++ (as fellow bird descendant humanoids) Proxy War -- (may be polarized to take PRK's side in a future war) Relations with PRK --
Overall: Strained Partnership (+3) Yllendthyr values its partnership with Avalia but as of late there are several sources which may strain this relationship in the future. Yllendthyr wishes to keep Avalia safe from either the sway of the PRK's communism or Moravia's fascist views. In the public eye Avalians are sometimes viewed as their distant brethen which for the haughty elves means a lot.
Historical Relations ++ Monarchic ++ Conservative +++ Diplomatic Activity + Trade Partners +++ Technological Exchange ++ (mechanical expertise in return for Ceresia's underwater/sea knowledge) Strategic Importance ++++ (they are far better as allies than turning the entire Ceresian Sea on themselves) Conflicting Religious Views -- Proxy War -- (may be polarized to take Moravia's side in a future war) Naval Rivalry - Racial Differences --- (both race considers the other inferior even if these are less prohibitive in politics nowadays) Too Many Mysteries: ---- (nobody saw the deeper realms of Ceresia)
Overall: Potential Ally (+5) Yllendthyr plants friendly relations with Ceresia ever since their restoration into an empire. hundreds of years ago the Yllenthyrean Emperor even visited Aepesopolis during the old Ceresian Empire's rule. Albeit Ceresians may only treat this as a myth while for Yllendthyr it only took place two generations ago.
Politically Compatible +++ (both the democratic or authocratic portions in their own ways) Draconic Relations ++ (elves respect dragons for their age and majesty, also for being in the same cult of alchemy) Technological/Industrial Cooperation ++++ (Laslö makes a considerable portion of Yllendthyr's goods, for example) Trade relations +++ Distrust to both PRK and Moravia ++ (thus they are unlikely to join with either in war) Elven relations + (as explained for Veluca) Tolerance of Tourists + (and elves love to travel) Historical Enemies -- (in the past Vinculi nations raided/invaded Yllendthyr and in reverse) Chaotic Internal Politics --- (this is an understatement) Trade Rivals -
Overall: Tightly Knit Partnership (+10) In spite of past grievances Yllendthyr and Vinculi are now allies in all but the name. They didn't sign any military pact but their economical and industrial connections are massive.
Fascist -- (while fascist ideas are slightly closer to Yllendthyr's politics, its existence threatens all monarchies) Notoriety of Cruel Treatment --- (the yet unconfirmed stories of political executions and labor camps can hurt anyone's image who aligns with them) Racism - (slight issue because elves aren't among Moravia's "acceptable targets") Military Expansionist - (Yllendthr is not worried about Moravia invading them, they fear their trade income) Proxy War -- (aligning with Moravia has the risk of getting swept into war) Opposed to Avalia: -- Strategic Importance ++ (Moravia is the most powerful nation known, having it as an enemy may be unwise) Autocratic ++ (Moravia has an efficient government) Conservative ++ Technological/Industrial Powerhouse ++ (the benefits of establishing relations with Moravia are there) Religious + technical Religious Freedom +
Overall: Distant (-1) Yllendthyr kept their distance from Moravia for long and overall they have mixed feelings about aligning with them. On the other hand they certainly don't mind straight business-like partnership, even if it's temporary.
Communist --- (putting power in the hands of the unrefined proletariat is more dangerous than fascism) Anti-Imperialist -- Anti-Traditionalist --- Proxy War -- (aligning with them may also bring yllendthyr into a bigger war in the future) Strained Relations with Vinculi -- Allied with Avalia ++ Diplomatic + Market Socialist ++ Strategic Importance + Technological Importance ++ Historical Relations + (Yllendthyr knows the royal family and thus they still have some relations with Velikaya)
Overall: Cooling Off (-3) Ever since 10 years ago the relationship with Katabalynsk are becoming colder. Their anti-aristocratic, anti-imperialist views are a source of threat albeit not all hope is lost to restore these strained relations. in case of a major war PRK could be even an ally of necessity.
I'll detail the others once I get more time and perhaps I know more about the other nations and their stance regarding Yllendthyr.
Yeah, I think I will be copying that too (And replace my current relations list)
@Willy Vereb Hmmmm, it might make the Sacred Empire trying to ally the Heavenly Empire kinda odd then, considering you are an ally of my nations Archenemy and more leaning towards the same policies as my enemies (Though less severely). I guess I can use realpolitik as an excuse (My nation is ignoring our conflicting cultures/politics in attempt to draw the Heavenly Empire away from Avalia and into a pro-Imperial third-party bloc)
Technically I am already forming a third political block with some of Vinculi, Setra and whoever isn't swayed by either the idea of communism or fascism. My relation to Avalia are positive because we support their ideals of freedom plus their Kavuria and overall aviation experiences are important among others. You could say there's a technological cooperation between the two nations. This is also partially to influence Avalia to not align itself with PRK's block. That being said Yllendthyr is aware that if the situation between Avalia and the Sacred Empire gets hot they'd need to choose between the two. Until then they enjoy the relations with both and the 3 tiny islands owned nearby are used to contact both you and Avalia.
Net opinion: Ideological Fence-Sitter (0) What this means: The PRK doesn't have much contact with Ventium, but there is slight tension over the PRK's close ties with Novokatayla (its puppet state in the north) and Ventian colonial ambitions. However, the PRK remains fairly open to positive relations with Ventium considering their relatively progressive outlook.
Net opinion: Friend of the Proletariat (+12) What this means: Avalia is the PRK's one true stalwart ally in a world of autocratic monarchies and fascist states, and the PRK stands firmly by them as much as they can without compromising their values.
Net opinion: Enslaver of the World (-11) What this means: Moravia is the highest ideological priority of the PRK. All of the PRK's foreign affairs and intelligence actions are dedicated towards bringing down the Moravian government and preparing for the eventuality of war between the two states. No reconciliation is possible.
Zenovia:
Constitutional monarchy: ++ Potential for cooperation against Moravia: +
Net opinion: Potential Helper (+3) What this means: The PRK would prefer a regime change at least towards the more left-wing parties, but as it stands Zenovia is a prime candidate for potential low-level diplomacy due to its shared proximity to Moravia and its relatively progressive politics.
Net opinion: Aristocratic Fascist Sympathizers (-7) What this means: The PRK greatly dislikes Verendes and its slide towards fascism and intends to take advantage of the unrest inside Verendes to install a more sympathetic government if possible. Though they are not as high a priority as Moravia, they are also considered a threat.
Yllendthyr:
Constitutional monarchy: ++ Apartheid: -- Mix of church and state: - Mixed economy: + Imperialist: --
Net opinion: Oppressive Regime (-2) What this means: While the PRK on a whole does feel slightly negative about the Heavenly Empire, they are not beyond reconciliation or an alliance of convenience given their more threatening neighbor.
Fuso:
Absolute monarchy: -- Aligned to Avalia: +++ Enemy of Izuno/Moravia: ++ Imperialist: -
Net opinion: Unholy Friend (+2) What this means: Though ideologically biased against Fuso, the PRK is prepared to aid them against their fascist-aligned neighbors, the Izuno, in consideration of their already present friendship with Avalia.
Izuno:
Absolute monarchy: -- Aligned to Moravia: ---
Net opinion: Puppet of Fascism (-5) What this means: Though a third-rate priority in comparison to the greater threats of Verendes and Moravia, the Shogunate is perceived as yet another tinpot autocratic state that must be eliminated.
Net opinion: Tolerated Traitors (-6) What this means: Despite the overwhelming negativity of Ceresia's traits, the PRK is reluctant to oppose them outright both because of their opposition to Verendes and because of the relative comparability of their navies, the PRK's primary military advantage. The PRK would really rather just ignore them and not take a stand until it becomes absolutely necessary.
KalMea:
Republic: ++ Theocracy: -- Laissez-faire: -
Net opinion: Misguided Fools (-1) What this means: The PRK has little relation with KalMea, but what little they do know more or less cancels out. Though the PRK has no especially strong feelings about KalMea, KalMea's great negative opinion of them leaves little room for cooperation.
A post should be in the works soon.
As it was previously in the other RP you missed certain points for Yllendthyr. For example our friendship with Avalia and our overall diplomatic approach. Albeit I can also list other negatives. For example the absurd military power in the hands of individual nobles which they can even use as mercenaries in foreign worlds during peacetimes. Though other notions like being an appartheid state or mixing religion with politics are less of a concern if any. Yllebdthyr offering the most religious freedom next to the truly liberal states is certainly something. Them being a middle road between democracy and monarchy can be also quite a thing at times.
I see. Seems like paint doesn't want to co-operate with me, though. I tried to edit the map through the picture you posted, but I'm having problems filling out the map. The colors simply won't fill up completely and make any territory that I try to color in look weird and block-ish. Though when I use the picture Metal posted in the first post, I don't have any trouble coloring in the map.
Might wanna check that out, man.
That could be due to me converting the picture to jpg and it distorting the colors a bit. PS can have "sensitivity" to deal with even colors that are only close to that range but Paint does it directly. yeah, I just tested the method with Paint leaves behind noise. Oh well, I do have the original. May as well try to conserve its format and hope the coloring issue won't be there. I tested this and should be working now.
By the way, what software do you guys use to fill in the map?
I used Photoshop but simple Paint and its filler tool should be enough. PS just have the option to switch all colors of the same type with a push of a button which came in handy when recoloring Byzantine, Brits and Hungary.
Anyways, allow me to detail a bit on possible equipment used during this game. At least what I think should be possible.
Handheld weapons: - Standard firearms: They do their job just fine even in this time period. Cheap, easy to maintain and excellent for equipping the masses. - Advanced firearms: They use further refined ammo, propellant and gun mechanisms to keep up with the times. They are cheaper than other alternative but may be also approaching their limits. - Intelligent firearms: rocket/jet munition which seeks out its target, correct the user's aim and give other thankful additions. They are great but each shot could be quite expensive. If you wish to spend millions of dollars on a simple firefight this is the way to go. - Electronic Guns: Railguns, coilguns, whatever. The weapons would be costly, around 10 times that of a comparable firearm. Their advantages are velocity, adjustable performance and to carry cheaper and more numerous bullets at comparable weight. - Lasers: While scaling down X-FELs should be posible and somewhat feasible as anti-personnal weapons the costs would be horrendous. Currently a desk-sized X-FEL costs nearly a million dollars and that's just a research equipment. Besides, DEWs have poor damaging mechanisms so 5-10kj jolts would be kinda unsatisfactory for their cost. Maybe richer countries attempt to use these as "snipers" since there's almost nothing to make these weapons miss. X-Rays may also be used to disable unshielded electronics.
If I may give you an Idea I'd say you could still do a commonwealth type state, but just don't take the African and Indian Territories. Keep the British Isles, Canada, New Zealand, Australia, and maybe a reclaimed Ireland.
Duck is busy with something he haven't specified yet so he's definitely out of the game. Reflected by my latest edit to the map. We'll miss him but that's the way things are now.