Avatar of WilsonTurner
  • Last Seen: 9 yrs ago
  • Joined: 12 yrs ago
  • Posts: 6563 (1.47 / day)
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    1. WilsonTurner 12 yrs ago
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Status

Recent Statuses

10 yrs ago
Current Spontaneously moving to a new account- OfWindAndRain.
1 like
10 yrs ago
Born too late to explore the world; born too early to explore the galaxy.
5 likes

Bio

I'll eventually get a real bio in here.

Most Recent Posts

In Random shizzle 11 yrs ago Forum: Spam Forum
@Larfleeze
By the way, that battle thing in your sig...

The guy with the sword is totally dead. Like... absolutely and totally dead. Can't dodge in midair based on PHYSICS. And his sword, even if he stretched REALLY hard, wouldn't even touch the guy spearwielder's hand. Meanwhile, he gets a spear to the chest, which will bring him to an abrupt stop. So.... yeah.
In Random shizzle 11 yrs ago Forum: Spam Forum


Thank me later after you've imagined this :b
<Snipped quote by WilsonTurner>

That is, quite possibly, the most, adorable thing I have seen in a long while.


EXACTLY my point :b
So uh, any update?
4.bp.blogspot.com/_cj-jtNEBtrQ/TPR2G62..
Nothing to do with beating the above picture, I was just scrolling through google images for derp pain relievers and came upon this. I share this with you- it shall make an excellent character. Imagine this running like the main character from Cloudy with a Chance of Meatballs
Anime physics is all the things that anime character can do that a normal realistic version of themselves can't do. For example, with anime physics, one is able to be smashed about into solid steel, concrete, etc., without serious injury. One is able to carry unrealistically large weapons- like massive swords or somesuch. That's what I call anime physics. It's all the bullshit that anime does that isn't even close to being plausible.
Very cool character! We are discussing you now! Will pm you soon.


Um- question though.
If we're a special operations squad meant to attack a hostile alien threat that has taken over Mars... why are we called a "Martian Defense Unit"? We're certainly not defending the Martians, are we?

Something more fitting might be the Earth Defense Force, Anti-Xeno Division, or somesuch, you know?

Other than that, I might be interested
@KingTip
Not like anything was moving very quickly, eh, Tip?

Thanks for the compliment by the way- much appreciated. These Draconians are definitely different from the original.
Name: Sahlre'dval

Age: 44 human years old out of a possible lifespan of about 160 years (versus a human's 80-105 lifespan, so essentially, he's about 22-24)

Gender: Male

Species: Valkian - Tinkerer


World of Origin:


Are you a member of TRIDENT? If so, what is your job/specialty?: No, N/A

Are you one of those seemingly normal people? If so, what do you do? No, N/A

Appearance: Smooth, uniquely texture charcoal gray skin [tough and durable], with four black eyes [two human-normal eyes placed relatively normal, with two smaller eyes just above and behind], and an angular head, with a lipless, thin mouth that stretched about as long as a human's. Is about six foot tall, even, though he'd say he's average. Weighs in at about three hundred and fifty pounds, even though he doesn't look that heavy. Thick skin and dense bones, as well as a surprisingly amount of muscle on his somewhat willowy, wiry frame, makes his weight. Blue-gray glowing crystals sticks out of his back- two large crystal rowing straight behind where his ears would be, like straight dragon horns, with two smaller spikes just beneath them, like a frill without a membrane. One short spike sticks out of both elbows, an unusual stuntedness to them uncommon in others, with two large spikes growing out of his shoulder blades, one at the top for each shoulder blade, with three smaller spikes growing under the top one. Like most Tinkerers, he can move these sharp crystals growing out of him in a limited fashion, she can sit down similar to a man, with all the spikes pointing downward. His tail is rather long for a Valkian- being about five feet long, with two large 9-inch spikes growing about a foot from the end of his tail, on both sides, with two smaller 4-inch spikes growing out as well, similar to a Stegosaurus.

Abilities and skills: A Tinkerer's innate ability to theorize and think and such, though he may be difficult being introduced and dealing with human theory and technology. Enjoys cooking, indeed, but may or may not like a human diet. Extensive ability with advanced technology and some ability in being part of a team, or leading one. As a tinkerer, he has a strategic mind that can identify and sort needs or objectives into groups of priority; organized. As far as abilities go, he has a mass-detection sense that replaces light-based vision (He can't see a sunset or nothing, but he can see everyone and everything inside a mansion. He does have a limit on his range, the farther away something is, the harder he can get detail)

Strengths and Weaknesses: He is tough, strong, and intelligent, but being out of his comfort zone, especially this much out of it, makes him nervous, anxious, and unable to think properly. He is unused to certain concepts that humans find normal, such as privacy, telling a lie (Valkians are a rather placid species to each other), but can sometimes go into a rage when a non-Valkian aggravates him too much. Valkians have less moral sense than a human- they are slower to anger, but once angered, the are more likely to straight-up murder someone and all their defenders or assistants, and won't feel bad at all- well, not very much. They will regret the loss of life, but will not regret them taking care of what had become a problem to them. Also, because they see with mass detection, they are more likely to be confused or blindly by a great many objects moving at once. Highways will be nauseating for him at first, as will be something like a grenade, withs lots of little particles moving really really quickly. Too many bugs or thicker particles in the air can also mess with his vision, making rain a serious vision limiter- though what will see will probably be clearer than what a human sees.

Equipment Requests: Multitool, holographic arm implant [their version of a smartphone with more extensive capabilities], advanced tools, environmental field generator [he can, for example, generate a field around him that only allows certain particles through. This could stop radiation, rain, dust, etc., from getting to him more efficiently than any clothing], particle deflection field generator [similar to the environmental field generator, but more sophisticated, to block, say, debris or a blast of radioative dust from making contact with him], belt with loops that hold various specialized tools, that are likely to be at least half a century ahead of human technology.

History: Routine; he helped maintain pipes and power lines, and about once or twice a month, he was called down to refix the redundant reactor and get it ready to keep going and make sure it was still running. His shift was three days long, because of a Valkian's seven-day cycle of sleep and such- that is, a Valkian has the wakefulness to stay awake for six days straight, but on the seventh day, they are completely braindead. This has to do with a similar system to the fact that humans sleep 1/3rd of our lives away, while horses only really need 3 hours of sleep a day. Sahre'dval enjoyed his simple, if difficult, job at maintaining the core of life for the entire city. He had his place and enjoyed it, especially so because of the reputation gained from being the "Caretakers" of the city's core.

Personality: Well he's nervous and anxious around strangers, which is now everyone, he doesn't take kindly to rudeness or anything ungrateful when one should be, and loves himself and his former job very much. Very concerned with himself and his people's well being, but he still thinks far too highly of himself than he should :b
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