Avatar of xXSINXx
  • Last Seen: 3 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1406 (0.31 / day)
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  • Username history
    1. xXSINXx 12 yrs ago
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Recent Statuses

3 yrs ago
Current Returning from family reunion today to all my friends I'm currently role-playing with I will get posts out today
3 yrs ago
In the name of Shenan, if one shenans, they will shenanigan
3 likes
4 yrs ago
I'm not man enough to be human, but I'm trying to fit and and I'm learning to fake it ;)
3 likes
9 yrs ago
Tried making cheese sticks for the first time...... well more like cheese logs now
2 likes
9 yrs ago
Looking for a 1x1 partner pm me to discuss ideas.
1 like

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Most Recent Posts

Wow I got to work and this happens, any ways ready XD
@Aisling Is my crow good to go?
@Aisling Works for me :)
@Aisling Well the Crow can actually stay in the room with Shermie as long as it's dark. Essentially they can stay anywhere that has little to no light.
Name of your Creature: Shade


Animal Type: Avian




Species: Shadow Crow (The Shadow Crow has the ability to become somewhat invisible, during this state the bird has to either wait for an opening to attack or just simply watch their prey, because its attack has to be enough to kill or wound their target so that they can eat or fly away and let the power cool down. While in shadow form if the bird attacks, it becomes visible and its cool down rate takes 5-10 minutes to complete)



Magical Affinity: Darkness



Habitat: Dark trees, caves, and abandoned buildings.



Food: Mice, Fruit, Nightshade, and herbal citrus water.



Life Span: 15 Years



How it bears its young: Egg



How long does the young stay with the parent: 10 weeks


NOTES:
One of the most if not the most intellegent birds in it's class, the Shadow Crow are a mysterious species that have been known to "Spy" on prey or so the legend goes. As a hatchling, the crow gains sight. During the growing into a young aviator, the crow studies the darkness surrounding it. Since sight was the first sense the inherited, it's best for the Shadow Crow to be raised in the dark, for the lights can easily harm their eyes. As the crow begins to get stronger, the mother feeds it fruits, mice, and nightshade. The nightshade is what gives these crows the ability to form into a mist-like shadow of their former self.
As the Shadow Crow comes into adulthood, it's mind has become the strongest thing in it's entire body. The crow then realizes that it's bretheren are experiancing the same issue, Freedom. As the cycle goes, the Shadow Crow kill their parent using their power against her. The Crow then go their seperate ways, most of them finding their own homes, but the more talented few choose to "Imprint" themselves on humans they deem worthy. If taken in by a human, the crow becomes loyal and learns to respond to names, sounds and if your talented sign language.

Suggested equipment: A pouch containing nightshade, citrus fruit leaves, 3 dark energy gems (Shermie), A Reanimate dead spell page (From the Necronomicon)

'Tis good?
@Aisling So about my pet crow, will I have to make a cs in the characters tab?
@Aisling May I just take a spot in room 4? BTW!! Will i have to post my creature in the characters tab or on the linked website.
Name: Shermie Chaos
Appearance:
Age: 17
Room: 4
Race: Vampire
Magic Specialty: Necromancy
Traditional Magic
Rank of the Basic 4 (Fire, Water, Earth, Air/Wind):
1) Earth
2) Wind
3) Fire
4) Water
Magic Affinity: Spiritual
Unique Traits: Quite developed for her age. Fangs are visible when she smiles.
Likes: Sweets, Music, Dark Rooms, Birds, Coffee, Girls and Guys
Dislikes: Light, Crosses, Jerks, People who hate on her for Necromancy.
Personality: Quiet and to herself, she uses manipulation and seduction to get by. "Survival of the Fittest" Is the way Shermie decides to live, she seems quite cold at heart. She opens up only to her close friends.
History: Shermie didn't have a great childhood, the only world she seen was the forest. Her and her mother live in a hut deep within the wilds where they practiced necromancy. Shermie's mother was more than just a necromancer, she was a witch. She often used Shermie as bait to kill innocent people. Shermie then caught on to her mother's plan. Shermie was to eventually let her mother take her body so her mother can live on. She killed her mother and started life on her own.
Pet desired: A crow
Shade
Other: Follow Le~ Rainbow
Name: Tira Shyre
Age: 22 years
Gender: Female
Appearance:
Past:
Present:
Weapon/Magic of past and current:
Past: The Necronomicon (Book of spells), and chalk
Present: Blade of the vampire ( A Katana that can pierce easily through iron and chain mail, with the chance of passing vamparism to the person it strikes. 40% chance.)
Job/Class:
Past: Necromancer
Present: Vampire/Rouge
History of Current: After her death, Tira was offered a second chance at life from a vampire in Limbo, on the condition that she carry the vampire bloodline. Awaking back on earth, Tira had taken up thievery, in hopes that she would retain the Necronomicon and become more powerful than she ever was.
History of Past: Growing into a beautiful woman, Tira became fascinated with death. Over time she grew cold at hard and she seemed very emotionless, yet lonely. Tira studied necromancy as a form of stress relief, she then learned how to use the book to her advantage, either conjuring daemons from Limbo or reanimating the dead. She became feared and very secluded from the world, until her presence became known. She was hunted, claimed as the Wicked Witch of the Forest, Tira fought back the local militia hunting her. After hiding for a year or so, Tira was hunted again but by Knights under the king's rule, this led to her death.

Hmmm Pie?? MMM Pie Pants. (Chocolate)
Tis better??
So I'm good to go? I would need an update on how things are going so far so I can join in.
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