Avatar of YoshiSkittlez
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    1. YoshiSkittlez 12 yrs ago
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Recent Statuses

9 yrs ago
You are the puzzle that I will never be able to solve and somehow, that's okay.
1 like
9 yrs ago
I'm sorry... I can't keep going like this. I need solidity. Figure out what you want and why... and then talk to me. I will always love you. And yes. even she knows that.
9 yrs ago
I'm not asking you to forgive me. I'll never understand or forgive myself. And if I die, so help me, I'll laugh at myself for being an idiot. There's one thing I do know and that is that I love you.
1 like
9 yrs ago
Kind of just came out to my family and Facebook that I'm getting a sex change... so yeah... dealing with that. Be back soon.
14 likes
10 yrs ago
You are my heart. You are my Once upon a time.

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Most Recent Posts

Got it. Thanks :)
@BlackPanther Quick question - would Giddeon and Clifford have two different packs? Or do you think they would be in the same one?
And here is numero five-o!

My characters will equal six once I'm done, so...lets make that the max XD


Already working on my fifth o,o
Lana Creed






~General information~


Name Lana Creed
Age 23
Gender Female
Place of Origin Chicago, Illinois
Species Supernatural Huntress
Appearance


~Relationship Information~




Relationship Status: Single
Sexuality: Unknown - She falls in love with someone's heart, not with what's in their pants.
Partner: None
Pet/s: None
Other: She is descended from Corann as his granddaughter, though has never met him.

~Personal Information~




Personality:
Lana has two sides to her, though is far from having a split personality. She has a "business" side that most people see, and a "her" side that she'll expose should she feel comfortable enough in a situation.

Lana's "business" side is a very hardened, tough exterior that goes well with her determination when it comes to getting something done, no matter the cost. She is a girl of results, finding no better satisfaction in completing a job and getting payed well for it. The jobs she takes, however, is far from legal in the eyes of the regular human world, but it doesn't stop her advances in the least.

She herself has quite a few mixed emotions when it comes to the Supernatural world, however when it comes to the job she has been hired for, she puts her own beliefs aside for the prospect of getting paid. Lana has stalked, broken into places, destroyed private property, injured and even killed Supernaturals to see ends meet, and though when showcasing this particular side of her it seems that it doesn't bother her, nothing could be further from the truth.

On the rare occasion when she can just be herself, Lana is a social butterfly with a spunky, flirty personality. She is oftentimes referred to as the life of the party and when she doesn't have any jobs lined up for her, she has no problems finding things to do on her own, always with some kind of booze in her system.

Overall, Lana is fierce and determined with a fire lit in her soul that keeps her going, no matter what. She's brave beyond what any normal human could be and has an extremely hard time opening up about herself to other people. Her position in life has made her a very paranoid individual, always believing that someone has a motive against her should she show the slightest amount of weakness.

Abilities:
Supernatural Hunters, also known as Supernatural Huntresses or Hunters for short, are humans who are endowed with supernatural abilities to hunt and kill Supernaturals (Vampires, Werewolves, Witches and so on) through magical means. They are considered a supernatural species despite being humans and reside in The Other Side when they die. It is unknown if Lana has inherited any of her grandfather's abilities.

Hunter's Mark: Lana possesses a mystical tattoo known as the hunter's mark located on her right arm. In its incomplete form, the mark is invisible to all save for fellow supernatural hunters or potential hunters. In its complete form, the mark is visible to all and in it is the map and key Lana doesn't quite understand along with the story of the first immortal depicted on its symbols. Supposedly, the map leads to The Cure for immortality and a few other areas of note that a Huntress would need to know about. Lana's mark expands every time she kills a Supernatural and will appear whenever a fellow Hunter or Huntress dies. The tattoo is an indicator on any Hunter where their level of skill is in terms of hunting Supernaturals.

Hunter's Curse: Supernatural Hunters have the ability to inflict powerful and extremely realistic hallucinations onto vampiric beings who kill them. Once struck, the curse will consume said victim, tormenting them until they are driven to kill themselves. The only known way to lift the curse is to activate a potential hunter, by allowing them to kill their first vampiric creature (whether a vampire or a hybrid) and grow the Hunter's Mark.

Peak Physical Condition: Supernatural Hunters possess bodily functions that are enhanced to the pinnacle of human conditioning.

Peak or above Human Strength: Supernatural Hunters possess superior strength that makes them stronger than humans but below that of newborn vampires. That said, they can still hold themselves in a fight. It is unknown if they are stronger than werewolves in human form, but Lana has been able to hold her own against a few in her life.

Peak Human Speed: Supernatural Hunters possess peak-human speed, though it is unknown if they are superhuman. They are shown to be able to draw their weapons quickly and are fast enough to catch vampires by surprise before they can react.

Peak Human Stamina: Supernatural Hunters possess peak-human stamina. This is not largely controllable and often occurs as a burst of energy within a Hunter, but they can run for dozens of miles and not lose breath and can physically exert themselves at peak capacity for several hours without resting before showing signs of fatigue.

Peak Human Endurance: Supernatural Hunters can endure more physical stress than the average person. They can tolerate large amounts of physical pain such as being shot, stabbed repeatedly, burned with high heat, and beatings than that of an ordinary person. They can remain calm through stressful and painful situations, can tolerate extreme hunger, unbearable thirst and the strong urge to sleep.

Peak Human Reflexes: Supernatural Hunters possess peak-human reflexes. They have demonstrated superior reaction time to those of humans and can dodge offensive attacks, evade strikes from beings with super speed and dodge multiple gunfire with ease, though not fast enough to contend with the Original Vampires.

Invulnerable Mind: Upon activation, a Supernatural Hunter's mind becomes immune to all mental intrusions. This includes an Immortal's advanced psychic powers, compulsion by Vampires, Hybrids and Original Vampires, and Spirit Possession by Witches.

Skills:
Social Prowess: With her day job, Lana has learned really quick how to become a people person and how to make people she doesn't even care about feel good and even make them laugh. Even if she doesn't mean it, she can put up quite a convincing front that can leave you to believe that she is your best friend and will always be there for you.

Bartender: Only having been legal to drink for a few years, Lana managed to land herself a bar tending job where the tips are great, the excuse to be a night owl is there, and sometimes even the drinks are free. She can mix up any sort of drink that comes her way and if it isn't something she knows, she learns it.

Accurate: Quite comfortable with her bartender life, Lana spends quite a bit of time in both her bar and others which gave her a lot of time to learn games like darts, pool and beer pong. Being an active participant, even when on the job, Lana has developed a honed skill of accuracy, able to nail a bullseye or sweep an entire rack of cups if she ever so feels like she needs to prove a point.

Biography:
Lana was born into a very normal, only child life. She went to school, played with friends, participated in school activities and sports games and even got on the honor roll... once. Everything was fine until one day, Lana had a passing thought that her mother seemed to be aging much faster than her father. In fact... it didn't appear as though her father had aged at all from as far back as she could remember.

Hesitatingly, Lana approached her parents who gave each other worried looks before sitting her down and telling her something Lana didn't think she could ever believe in. Her father was the son of a Supernatural - a half Druid and half Guardian. After explaining what that meant, exactly, and hearing stories of this supposed grandfather of hers that she never met, her father then went on to explain that some of her grandfather's traits passed down into him and her uncle - most notably a prolonged life. When she asked about why she had never even heard of her grandfather before now, her father then went on to explain that he himself had not seen his father in decades - that he had put himself into a Druid Sleep to overcome the pain of having met his wife again in a different life.

Confused, and also angry, Lana didn't want to hear any more and left to clear her head. It was on that very night that she was approached by a man, seemingly a tweaker, who was begging her for a release. Repulsed, and even just a bit scared, even, Lana ran, but the tweaker was fast - much faster than he should have been - and caught up to her, pinning her against the wall. He began to threaten her, begged her to kill him, and bared his fangs. Stunned, and unsure of just what the hell was going on, the man pulled out a dagger and pressed it to his own chest before grabbing her hand to wrap around the hilt and between the both of them, plunged it into his chest.

Only knowing years later that she had helped to rid a vampire of a curse a Supernatural Hunter had placed upon him, Lana's task of becoming a Supernatural Hunter of her own appeared that night in the form of a small tattoo on her right arm, having killed her first vampire. When returning home and telling her parents everything that had happened, they worriedly sent her away to a "school" for Supernatural Hunters such as herself, as they were incapable of being able to teach her anything more than a cat would.

So Lana spent a good handful of years with strangers, learning how to use these new abilities and to turn her body into a weapon. She has since gone out to find people who have certain needs... certain Supernaturals they no longer want in their lives, and collects a bounty for it. She took on a side job as a bartender to keep suspicions away and to pay the bills when the Supernatural business gets kind of dull. She knows that this isn't what a Supernatural Hunter is supposed to do, but she can't really see herself using her abilities any other way. Part of it she thinks (though will never admit) stems from anger upon a grandfather she has never met who put this on her family. Another part is that she is simply confused and really has no sense of direction. Whatever it is, it keeps her going and learning. She really can't see herself doing anything else.


Kyran Le Rouge






~General information~


Name Kyran Le Rouge
Age 1366
Gender Male
Place of Origin Transylvania, Romania
Species Original Vampire
Appearance


~Relationship Information~




Relationship Status: Single - Formerly Engaged
Sexuality: Straight
Partner: None at this time
Pet/s: Human Slaves
Other: Middle Child of Three

~Personal Information~




Personality:
Firstly, Kyran is incredibly conceited and self-centered. His only priority is himself which he often-times refers to as "the better child." He is incredibly boastful and cocky and flaunts the fact quite frequently that he is immortal. If threatened Kyran will stop at nothing to prove himself better than those who challenge him, and when losing, he somehow twists his words to make himself the Victor in one way or another. He doesn't know how to lose.

In battle, whether it be verbal or physical, he is extremely cut-throat and merciless. He has taken many lives without a second thought, instilling fear in others for facing the literal beast. It has been noted by many that a fire takes place in his eyes when he has had a victory. This fire, coupled with a twisted, smug smile on his face is a thirst for bloodshed that he simply gets drunk off of, and had become addicted to. He is drunk with his Original Vampire power and feeds whenever he feels his powers start to lessen, rather than out of necessity.

He holds no remorse for those he kills, instead finding pleasure out of the last moments a person has before he ends their life. He laughs at his pain, showing no weakness where he can help it. His hardened exterior can be chipped away, however, when a woman or two come into play, as he is a bit of a womanizer and has a pretty high sexual drive. But he will never put a woman on too high of a priority level, especially when his reputation is on the line.

When enticed, he can be quite charming and ever the smooth-talker. This, along with his bad boy nature, for some reason, always manages to have a handful of girls out for his attention and hanging off his arm. It is during these times that Kyran grows rather lazy and would rather lounge about, doing nothing but enjoying the company of women who want him than to actually leave the castle and make something of his life.

Abilities:
Because of how they were created, being centered around immortality, an Original Vampire's powers and abilities are the most advanced and by far the most superior against any other species, however immortals with incredible mental strength do pose as a problem.

Super Strength: As an original, Kyran is considerably stronger than other immortals including (but not limited to) other vampires, werewolves, supernatural hunters, evolved werewolves, hybrids and especially humans. He is capable of decapitating with a single chop of his bare hands, shattering windows and doors with small objects and tearing out the hearts of others and does so whenever he sees fit.

Super Speed: Kyran is also much faster than the other species. He is capable of stopping other supernatural species in their tracks and can run miles in mere minutes. His reflexes, also, are significantly heightened.

Super Agility: Kyran also possesses more superhuman agility than most other supernatural. Able to move quickly, Kyran can also jump extraordinarily high and climb and run incredibly fast without difficulty or exhaustion.

Super Senses: Kyran's sense of hearing, sight and smell far exceed that of other species. He is able to distinguish an original from a regular vampire by smell alone, and in turn is able to differentiate the other supernaturals from humans as well. Hybrids are a bit more difficult to discern, though most of the time Kyran is right in his assumptions.

Super Durability: Since he is an Original, Kyran can take far more physical trauma than other supernaturals. Though he feels pain like any other would, the only thing that has been known to kill an original is a stake from the white ash oak, which has since burnt down. Wooden stakes and even white ash daggers can incapacitate him for several minutes to several hours depending on placement, but he will eventually recover.

Healing Factor: Injuries of Original vampires heal faster than those of other supernaturals, especially when exposed to vervain or wood. Kyran is able to heal, recover or regenerate from any and all injuries in a matter of seconds. Even a werewolf bite, though causing pain, weakness and hallucinations, will heal completely within minutes. Poisons, venom and even vervain-laced liquid can also be quickly recovered from. The more severe the injury, obviously, will take longer to heal. It is possible for Kyran to have scars remain for a few days from a fatal gunshot or stab wound. However, the fact that Kyran drinks fresh, human blood on a regular basis keeps his healing speed very quick.

Immortality: Original vampires are immortal. They do not physically age and are immune to all illnesses, toxins, poisons and human diseases or physical conditions. The only physical weapon that can bring permanent death to an Original is the White Oak Stake which killed his brother.

Enhanced Emotions: Original Vampires experience emotions more powerfully than humans. Emotions like love, joy, and happiness are intensified for vampires allowing them to live life more intensely. This ability allows Kyran to feel emotions at his peak regardless of his age.

Mind Compulsion: Original Vampires can control and influence the thoughts, emotions, behavior, actions and memories of humans, non-original Vampires and non-original werewolf-vampire hybrids. They cannot however compel witches, immortals, or werewolves/evolved werewolves.

Sire Bond: Although rare among them, Sire Bonds can be formed when a human or even a hybrid is turned with the blood of the vampire whom they have strong feelings for.

Telepathy: Original vampires have one of the strongest minds in the world which allows them to enter the conscious of those with weaker minds. Most of the time, it requires touch to make a connection, though if he really wanted to, Kyran would be able to do so with only his mind with any species from a fair amount of distance.

Dream Manipulation: Original vampires can control dreams and the subconscious. They can produce and modify dreams, bestow nightmares or lucid dreaming. Other effects of this ability is the ability to distort perceptions of reality and being able to trap someone in their dreams.

Illusions: Original Vampires have the power to trick the minds of others into seeing/feeling things that aren't actually happening.

True Face: An Original Vampire's true face is the appearance they are hiding under their normal human face. When an Original Vampire's true face is revealed, the sclera of their eyes turns blood-red, dark veins appear under their eyes as the blood pumps forcefully through them, and their canine teeth extend into razor-sharp fangs. An Original Vampire's true face can be revealed whenever they wish, but it will appear against their will whenever they are aroused by the scent of blood, or are feeling intense emotions such as anger, lust, sadness, etc. An Original Vampire's fangs are extremely sharp which gives them the ability to tear into almost any substance (including and especially flesh) and tear off limbs. With the fangs come the darkened veins under the eyes as well.

Skills:
Stalking: Kyran has a lot of patience and with his Vampiric skills, it allows him to become a fantastic stalker. He's quiet and prefers to let things draw out so that he can learn as much information as he can before he strikes. This can be on something as simple as hunting down a human for feeding, learning to play on their biggest fears or helping them to get their adrenaline pumping by letting them know they are getting stalked without ever actually seeing him. Or he can simply choose someone he wants to know information on and follow them without any intention of actually hurting them, only wanting to hear or observe something from them that they probably don't want to be known.

Great Host: Kyran has hosted a great deal of parties at his castle and each one always somehow seems to outdo the last. There is always plenty of food, drink and entertainment and he is almost always present throughout the whole thing (though may disappear for an hour or two at a time for more "personal" fun). Being quite sociable, he knows just about everyone that ends up at his parties and can talk to any one person for hours and make them feel truly welcome, even if it is just some ploy to get what he wants in the end by feeding their ego or making them feel comfortable when they really shouldn't.

Musically Adept: It was his mother's idea. Kyran has learned to play just about every single musical instrument known to man and beast. Though hating most all of them, Kyran does seem to enjoy playing the acoustic guitar and singing along with his own little rifts he creates. He has used this a time or two to serenade a beautiful lady into his bedroom.

Biography:
Born the middle child of the Royal Family of Transylvania, Kyran was brought up in a position where nothing he ever did needed to be taken seriously. His eldest brother had all the responsibility of being King, while he could blame everything he ever did wrong on his little brother. Truly, it was the perfect placement for Kyran as he abused his position in the Royal Family to do as he pleased and to get what he wanted. He learned very quickly how to lie, manipulate, cheat, and point blame to others for his wrongdoings. He partied, he killed, he fucked, he fed on neighboring cities. Kyran just didn't have any care in the world.

That is until his little brother was given a wife-to-be.

Mercy-Rose Moonwell... A Princess of Original Vampire blood... just how did his little brother end up with a girl like her? She was creamy. She was flawless. And he wanted her. Samael didn't even seem all that interested in her. So Kyran made it known to the woman of his interest, despite the fact that he himself had been given a wife-to-be. No, he wanted Mercy. He couldn't believe his luck when after a very tense battle between his clan and a Werewolf pack that Samael was killed by a White Oak Stake through the heart. Instead of mourning as the rest of his family did, Kyran set his own plans into motion, and over the next hundred or so years, devised a way to get rid of his own fiance so that Mercy could be his truly.

She didn't seem to take to his advances at first, or even after the next thousand years. In fact, she didn't want a bar of him, it seemed. But Kyran always got what he wanted, and so after a rather heated argument between the two of them, Kyran decided to teach the Vampire a lesson and drove a White Oak Dagger into her heart, rendering her incapacitated until he decided to remove it. A hundred years or so should do it.


Corann Creed






~General information~


Name Corann Creed
Age 410
Gender Male
Place of Origin Maryhill Glasgow Scotland
Species Druid-Guardian Hybrid
Appearance


~Relationship Information~




Relationship Status: Prefers not to say
Sexuality: Straight
Partner: Unknown
Pet/s: A six year old dog he calls Boris

Other: Corann has two sons, Adair and Ronan, who he has not seen in over fifty years

~Personal Information~




Personality:
Rather strict by nature, Corann takes his job to the upmost seriousness. When advising those he has been tasked to guard, he holds very little time for nonsense and fun, instead taking on a more scholarly outlook to almost everything he does, finding ways to turn the most mundane of things into a lesson. He believes that there is a wisdom in knowledge and that no one man can ever learn enough, whether it be by books or experience.

He is very exceptionally protective of those he is sent to protect, acting as a sort of father and especially so when those he is looking over don't have a father of their own. Through his gruff exterior, he is caring, sweet and compassionate and has even known to be gentle when someone needs it most; usually when his hardened, "tough love" methods give no results.

Though more-or-less patient in most things, perhaps the one thing that grates on Corann's nerves the most is when people ask him about the more personal parts of his past. He is willing to open up and tell stories of his adventures, trials, achievements and even failures, however the subject of his family or even love life result in the man shutting down completely and turning his back; a "mind your own business" sort of signal. It seems that the most simple, nonsensical of things irritate him the most.

Corann is a fierce, loyal soul who refuses to back down from a fight even though he knows it is lost. He will fight until his last dying breath and refuses to lean on others for help if there is immediate danger, somehow deeming it his responsibility. If, however, there is a break between dangers, Corann will assess the situation and turn to those he sees as capable allies or even put himself in a Druid Sleep to help revitalize himself.

Abilities:

Druid Abilities

Druids are essentially witches with certain spell casting abilities, however in more modern times are understood as and called psychics. It is their sole purpose to gather the knowledge of all the races and to preserve and protect the lands. They are a small (rare) race of historians, philosophers, magic wielders, teachers, and researchers.

Elemental Magic: Druid magic draws from the earth, air, fire and water in various forms. Its power is enhanced or weakened by the strength of the user. Luckily, Corann has little-to-no problems with having success with his magic. While most Druids find more success with talismans or some external source, Corann's training has made him quite adept in wielding magic without them and has learned to use his surroundings. More complicated spells require use of the Druid language but allows spell casting such as sealing away a powerful vampire, casting a protection spell or casting a spell to cause harm to a creature.

Intuition: Every Druid has a powerful 6th sense that reveals itself in visions, general feelings, and premonitions. They also have the ability to locate individuals anywhere in the world by concentrating on that individual. Being only half Druid, Corann possesses all of these abilities however his locating people by thought and precision of visions isn't nearly as strong as the others.

Divination: Corann has a very limited ability of being able to see into the future for a short period of time. It is not very precise however it is able to give him a brief idea of what is to come.

Druid Sleep: Druids (and half Druids in Corann's case) can place themselves in a form of suspended animation known as the Druid Sleep. During this time they are rejuvenated and their lives are prolonged, but the Druid Sleep cannot sustain one forever. Towards the end of a Druid's life, the sleep becomes less and less effective, until the Druid's life ends. There has been no limit stated as to the length of time one can remain in the Druid Sleep, but if it is used recklessly, complications can result. The Druid Sleep also can cause sterility in male Druids. It is possible the same might happen to females. The longest sleep Corann has ever taken is fifty years.

Invisibility: Druid magic allows a Druid to leave their bodies in an invisible spirit form - a form of astral projection which allows the user to travel freely, unobserved with limited physical interaction. Corann has quite a bit of difficulty in doing this and does not exercise it often. Another, separate Druid magic is based on the magic of Illusion. They are able to use magic to blend in with their surroundings like a chameleon, to trick or elude enemies. Corann has a lot more success with this.

Guardian Abilities

The Earthly Guardians (as was his mother) are guardians that reside and act on Earth assigned to protect it from demons, vampires, werewolves, Old Ones and evil gods by the Celestial Court. Corann inherited some abilities from his mother, however a lot of her abilities coincide with his father's, making it difficult to differentiate such as elemental magic which is shared by both.

Super Senses: Guardians have learned to control their senses of hearing, vision, taste, touch and smell. There senses are as advanced as Vampires.

Telepathy Guardians can communicate non verbally, using their mental senses depending on the guardian they can communicate with someone around the world. Corran has a bit of difficulty with this the further away he is from who he is trying to reach.

Empathy Guardians are able to sense and control the emotions of others. While able to choose to not change someone's emotions, Corran has a hard time turning off that part of him that is able to pick up on other people's emotions.

Sacred Blood The blood of a Guardian is the ultimate weapon used to destroy all evil creatures of the Universe. It is the only weapon that can completely destroy the Old Ones and prevent their resurrection. Being only half guardian, it is unknown that Corran's blood would do.

Skills:
Travel: Not being able to fly or teleport or any other "cool" means of transportation, Corann has learned quite quickly the abilities of "normal" transportation. This includes how to drive a coach, riding horses, sailing, driving a chariot, bike riding, driving, piloting and most currently, motorcycle driving. Not one to like the entrapped feeling of a car, Corann has his own bike he drives to get him places.

Good with animals: Corann has some sort of "animal whispering" skill that makes it much easier for him to get animals to do as he asks. Horses, dogs, cats, birds even - training comes very easy to him and in turn, animals seem to respect him enough to not question his authority.

Swordsmanship Taught at a very young age the art of swordsmanship, Corann has learned how to wield almost every weapon with a blade, though was taught more on how to defend and deflect than how to attack.

Biography:
Born in a celestial domain as the son of an Earth Guardian and a Druid, Corann became perhaps the first hybrid of the two species to have ever existed. He was raised well, taught by both of his parents in a strange yet harmonious blend of the two races. He was well read, scholared and taught many life lessons. He was also taught how to fight and defend with a blade and how to use magic. One of the greater mysteries, however, is that it seemed that Corran inherited each and every one of his parents abilities except for the wings his mother had to offer, and therefore was branded a halfling guardian who could not fly.

Corann excelled in other areas, however, and it wasn't long until he was given his first mission on Earth to protect a child who was prophesied to one day change the tide of battle amongst species. So after learning all his parents had to teach him, Corann was taken to Earth where his true training could begin.

Corann helped to look after the child for a great many years, introducing himself to the parents as her guardian. And as the prophecy would have it, the child grew to be a hero to help bring balance once more to the land that had been threatened. With Corann's job finished, he moved on, traveling the world and learning all it had to offer via scrolls, ancient texts, lore and even stories until he was tasked with a new hero to protect.

Eventually his years brought him to a three year old human girl. He watched over her for a great number of years, helping to shape her into the hero she needed to become and just as the others he had protected in the past, the little girl-turned-woman fulfilled her prophecy and helped see to another golden time. However something was different this time. This time, Corann had fallen in love. Once the area was safe again and it was time for him to leave, Corann instead stayed and married the girl. The two of them had a long, beautiful marriage that sired them two beautiful boys. However when it became apparent that Corann would outlive his wife, he went to a witch to see if there wasn't anything she could do to help them grow old together. What Corann got instead was a curse.

His wife eventually died, the cursed words returning to his mind that he would find her again in another life. Not sure if he believed the crazy old hag or not, Corann put himself in a Druid Sleep where he could rejuvenate himself so that he would be ready for the next task at hand in helping to protect another hero. After a fifty year sleep, Corann woke, the grief not so harsh in his heart, and began again the task he had been born with.

Not fifty more years later, Corran met with a woman who he knew from the moment he laid eyes on her to be the reincarnation of his late wife. It was an emotional period, as the girl had no idea as to who he was or the past life they had together. So Corann got her to fall in love with him again, hoping that at the very least, he would be able to relive the life they once had with one another. But instead of the happiness that they once shared, the moment she conceived what they hoped was only the first of many children together, she died. After another Druid Sleep and running into yet again another reincarnation of her, Corann tried again. This time, after only just getting her to love him again, she died from a vampire attack that he himself barely survived.

Now, after only been awake for a handful of years now, it is clear to Corann that whatever curse the witch put on himself and his late wife was one that would not allow them to be together again. His duty as a guardian keeps him going forward, but he does not know how his heart will fare should he run into the next reincarnation of the love of his very long life.


Giddeon Bergan






~General information~


Name Giddeon Bergan
Age 17
Gender Male
Place of Origin Zephyr Cove Tahoe, Nevada
Species Evolved Werewolf
Appearance


Giddeon is still very young and doesn't quite know how to be a strong Werewolf just yet, but everyday he is learning but still has a fun time doing it. His Werewolf form isn't very big, only slightly larger than a normal wolf, but what he lacks in size he gains in speed and agility.


~Relationship Information~




Relationship Status: Single
Sexuality: Straight
Partner: None - Has never had a girlfriend.
Pet/s: A three year old pet beagle he has named Cooper.

Other: Giddeon has a very large, extensive family that is very close. He has five cousins that go to school with him, at the very least.

~Personal Information~




Personality:
Giddeon is one of those people that most (if not all) human girls in his school would consider immediately friend-zoned. He has that natural "big brother" aura about him that, while it makes him popular, has also kept him single for his entire life. He is full of smiles and optimism, going by the outlook that every day is precious and should be lived fully and without regrets.

Being raised a Werewolf (an Evolved Werewolf, as it were), Giddeon was taught to be weary of other races however his heart is too big and too trusting to start putting labels on people. He is a firm believer that a person is defined by their heart, and not by the magic they hold or the blood they have running through their veins or the lineage they come from. When his natural alert senses don't kick in, he is one to give everyone a chance until they prove to him first-hand that they can not be trusted.

On that note, Giddeon also believes that no one race or individual is any better than another. Original vampires, common werewolves, druids... they are all the same, because they are all living, breathing people (in a sense. Vampires aren't exactly living.)

He is the first person to jump into a situation if a friend or loved one is in need and becomes incredibly protective of those he has formed natural bonds with. He's an overall goofy kind of guy that just wants to have fun, create bonds, and maybe... just maybe... get all the species to peacefully coexist with each other again.

Abilities:
Giddeon was born a werewolf and quickly became an Evolved Werewolf just a few years later when his parents (and himself) were included in a ritual between their alpha and another, granting them both abilities and territory of the married alphas.

Evolved Werewolves have full control of their abilities which includes transformation control, which means they now can control their transformation into wolf forms at all times (including not turning on the full moon and partially transforming their eyes, claws and fangs during a fight). This also means that they can access the full potential of their wolf form, making them stronger, faster, and generally superior to average werewolves who are limited by their once monthly transformations.

Giddeon, who processes these abilities, doesn't necessarily know how to use them quite yet.

Super Strength: Evolved Werewolves are stronger than regular werewolves and humans. Like regular werewolves, the full moon will boost their strength and so will intense feelings of anger. An Evolved Werewolf in wolf-form will be immensely powerful and may be a slight challenge for even an Original vampire, as four normal werewolves in wolf-form can temporarily take down an Original vampire.

Super Speed: An Evolved Werewolf's intensified quickness, agility, reflexes, and endurance makes them faster than any regular werewolves and humans. Evolved Werewolves can use this ability in both their human or werewolf forms. The full moon will increase their speed and being in wolf-form will make them even faster.

Super Agility: Evolved Werewolves possess superhuman agility. They can move, jump, climb, and run incredibly fast without difficulty or exhaustion.

Super Durability: Evolved Werewolves can take far more trauma than humans and non-original vampires can without nearly as much discomfort or injury. They can also exert themselves for longer periods without tiring.

Healing Factor: Evolved Werewolves possess superhuman regenerative abilities, meaning that if they are physically injured, their bodies will heal rapidly. Like non-original vampires, Evolved Werewolves can heal from the most grievous of injuries, even in human form, a bit more slowly in comparison to non-original vampires. However, unlike vampires, when an Evolved Werewolf's neck is broken, they stay dead.

Super Senses: Evolved Werewolves have the extremely keen and heightened senses of smell, sight, taste, hearing and touch inherent in all canines. Because they are supernatural and have powers that excel their wolf counterparts, they can hear, see, and smell better than that of regular canines.

Lycanthrope Enhancement: Evolved Werewolves are capable of using their werewolf features to further supplement their powers. Both evolved werewolves and non-original werewolf-vampire hybrids can grow claws from their fingernails and werewolf fangs from their teeth even when they are still in their human forms. Their eyes also change into those of their werewolf form, presumably granting them better eyesight. Giddeon has an extremely hard time controlling this.

Shapeshifting/Transformation Control: Evolved Werewolves have the ability to transform into their werewolf forms at will. Most of them avoid transforming at all due to the pain it causes. They can also perform partial transformations, manifesting single features of their werewolf forms. An evolved werewolf can stay in werewolf form longer than a normal werewolf, who is limited to the peak hours of the full moon unless they have magical assistance, such as from a moonlight ring. Giddeon is one of those werewolves who refrains from changing as much as he can, save for their family "outings."

Werewolf Venom: Evolved Werewolves and regular werewolves have venom which is fatal to non-original vampires if it is introduced into their system. This is usually accomplished by the werewolf biting a vampire, but it has been demonstrated that werewolf venom can be extracted and used in darts and bullets or laced in drinks.

Full Moon: An Evolved Werewolf's strength, speed, agility, and all their powers are evolved and at their peak during a full moon.

Immunity to silver: Evolved Werewolves are immune to magic bonded to silver. Weapons made of silver might wound them, but the wound still heals at supernatural rates and will not be fatal to them.

Skills: Though gifted with an assortment of abilities by his alphas, Giddeon has also developed skills of his own as he has aged into near adult-hood.

Outdoors man Having spent a great majority of his life outdoors, Giddeon is very proficient when it comes to the knowledge needed to survive it. Enjoying camping, fishing, hiking and boating, Giddeon has learned a large assortment of skills of everything one should know about survival if he ever got injured and/or lost, like how to make or find a capable shelter, safe food and water to eat and drink, a compass out of practically nothing, a fire and so on; an exceptional hands-on kind of guy.

Tracking On a related note, Giddeon also possesses the skill of blending in, both metaphorically and literally. While hunting (animals - never other people), Giddeon has mastered the art of stealth to stalk his prey and claim his prize. A lot of this hunting is done out of wolf form and hunts like any normal teenage boy would, save for his enhanced senses. There are times, however, on his family "outings" when the pack likes to hunt together or each other for fun and to sharpen their canine skills. Giddeon's keen sense of direction and paying attention to the smallest of details has always led him to what he needed to find - whether it be game or a person not wishing to be found. This skill comes in handy when one of his younger family members has run off because of some emotional drama.

Swimming Having grown up in Lake Tahoe, Giddeon was exposed to all sorts of water sports that kept him entertained during the summers for hours on end. He learned how to windsurf, canoe, water ski and board, tubing, snorkel and just plain old swimming. Though since moving to Carson City, he hasn't had much opportunity to play in the water as he used to.

Biography:
Giddeon was born in Lake Tahoe, Zepher Cove, Nevada to a fairly small Werewolf pack. His parents weren't exactly alpha material, though were in high standing with the alpha, and participated heavily in his wedding to another packs alpha, thus merging the two packs and making them Evolved Werewolves. Giddeon was too young to be aware or even remember this shift in abilities given to him, but it made learning them all slow-going and to this day still has troubles with the most simplest of things.

Aside from being a Werewolf, Giddeon led a normal life. He went to school, participated in school activities, did homework, hung out with friends and so on. However as he got older, his parents began to sway Giddeon into becoming more involved in the pack, especially as he got to the age of noticing girls. At one point, Giddeon's parents suggested homeschooling, but Giddeon was insistent that he just wanted to grow up like everyone else and experience all that the "normal" world had to offer. A compromise was made, and Giddeon was allowed to remain in human school, however once a month, his family (and sometimes even their entire pack) would go out for a few days, just being wolves - a family outing, if you will.

As their pack grew, however, Zepher Cove became much too small of a city for them so in fear of being exposed for what they were, decided to move the entire pack to Carson City, Nevada, where Giddeon has lived ever since. What he wasn't expecting, however, was for his history teacher, Mr. Zaiger, to be a Vampire.

At first he wasn't sure what to make of the odd, sulfuric smell every time he walked into class. But as time went on, he noticed that Mr. Zaiger and himself had formed a close relationship - close enough for Mr. Zaiger to pull him to the side and exposed himself for what he was. Terrified at first, and then excited, Giddeon spent as much time as he could with Mr. Zaiger outside of school hours to learn about the Vampires. Mr. Zaiger never gave up too much information about his roots, but Giddeon absorbed his knowledge like a sponge.

His first parent-teacher conference had been interesting. Immediately, he knew his parents could identify his teacher as a Vampire, and Mr. Zaiger already knew them to be Evolved Werewolves, given the information Giddeon had told him about in the past. At first his parents were exceptionally upset by this and even the tiniest bit terrified, but after Mr. Zaiger extended his help in some small-time squabble their pack was having, trust was built and his teacher made it clear that he meant them no harm.

Now Giddeon can spend time openly with his teacher on their property where the two spend countless hours training and helping his pack. It was with this unexpected friendship that got Giddeon into thinking that if a Vampire and a pack of Werewolves can coexist... why can't everyone else?


Samael Le Rouge






~General information~


Name Samael Le Rouge [Jake Zaiger]
Age 1325
Gender Male
Place of Origin Transylvania, Romania
Species Original Vampire
Appearance


~Relationship Information~




Relationship Status: Single
Sexuality: Straight
Partner: None - Has an ex-fiance.
Pet/s: None
Other: Samael cut himself off from his own family and no longer associates with any of them.

~Personal Information~




Personality:
Jake is frequently depicted as a gruff loner, often minding his own business and quite simply getting through the day, one moment at a time. He has periods where he will simply disappear without a word and comes back as though nothing has happened. If asked about his absence, he will either answer with a dry, sarcastic reply or simply brush it off as though he didn't hear it.

He is often irreverent and rebellious towards authority figures, though he is a reliable ally and capable leader. He has been a mentor and father figure to several younger students and has had romantic relationships with numerous women, though somehow always seeming to be "in between girlfriends."

Jake will sometimes lapse into a "berserker rage" while in close combat. In this state he lashes out with the intensity and aggression of an enraged animal and is even more resistant to most attacks. Despite his apparent ease at taking lives, he does not enjoy killing or giving in to his berserker rages, let alone feeding on a human. Jake adheres to a firm code of personal honor and morality and quite often finds himself in moments of utter detestation for what he is and his own kind.

In contrast to his brutish nature, Jake is extremely knowledgeable. Due to his increased lifespan, he has traveled around the world and amassed extensive knowledge of foreign languages and cultures. Much to the school's disapproval, Jake is also a heavy drinker and smoker; his healing powers negate the long-term effects of alcohol and tobacco and allow him to indulge in prolonged binges.

Abilities:
Because of how they were created, being centered around immortality, an Original Vampire's powers and abilities are the most advanced and by far the most superior against any other species, however immortals with incredible mental strength do pose as a problem.

Super Strength: As an original, Jake is considerably stronger than other immortals including (but not limited to) other vampires, werewolves, supernatural hunters, evolved werewolves, hybrids and especially humans. Though capable of decapitating with a single chop of his bare hands, shattering windows and doors with small objects and tearing out the hearts of others, Jake does not very often exercise this ability and has grown considerably weak over the years. Jake also refuses to feed on fresh human blood, instead stealing from blood donor banks which helps to diminish his abilities. Though Jake in his "weakened" state can still rival a regular vampire and even a small pack of werewolves up to three.

Super Speed: Jake is also much faster than the other species. He is capable of stopping other supernatural species in their tracks and can run miles in mere minutes. This benefits Jake substantially when he steals blood bags from the blood banks without being detected. His reflexes, in turn, are similarly heightened.

Super Agility: Jake also possesses more superhuman agility than most other supernatural. Able to move quickly, Jake can also jump extraordinarily high and climb and run incredibly fast without difficulty or exhaustion. Though given his lack of use for these sets of skills, Jake does reach a limit and over time will tire.

Super Senses: Jake's sense of hearing, sight and smell far exceed that of other species. He is able to distinguish an original from a regular vampire by smell alone, and in turn is able to differentiate the other supernaturals from humans as well. Hybrids are a bit more difficult to discern, though most of the time Jake is right in his assumptions.

Super Durability: Since he is an Original, Jake can take far more physical trauma than other supernaturals. Though he feels pain like any other would, the only thing that has been known to kill an original is a stake from the white ash oak, which has since burnt down. Wooden stakes and even white ash daggers can incapacitate him for several minutes to several hours depending on placement, but he will eventually recover.

Healing Factor: Injuries of Original vampires heal faster than those of other supernaturals, especially when exposed to vervain or wood. Jake is able to heal, recover or regenerate from any and all injuries in a matter of seconds. Even a werewolf bite, though causing pain, weakness and hallucinations, will heal completely within minutes. Poisons, venom and even vervain-laced liquid can also be quickly recovered from. The more severe the injury, obviously, will take longer to heal. It is possible for Jake to have scars remain for a few days from a fatal gunshot or stab wound. However, the fact that Jake does not drink fresh, human blood does tend to slow down his healing in comparison to the rest of his family.

Immortality: Original vampires are immortal. They do not physically age and are immune to all illnesses, toxins, poisons and human diseases or physical conditions. The only physical weapon that can bring permanent death to an Original is the White Oak Stake which Jake used to fake his own death (sorta).

Enhanced Emotions: Original Vampires experience emotions more powerfully than humans. Emotions like love, joy, and happiness are intensified for vampires allowing them to live life more intensely. This ability allows Jake to feel emotions at their peak regardless of their age.

Mind Compulsion: Original vampires can control and influence the thoughts, emotions, behavior, actions and memories of humans, non-original vampires and non-original werewolf-vampire hybrids. They cannot however compel witches, immortals, or werewolves/evolved werewolves. Jake is no exception, and even has a hard time with other supernaturals. Humans, however, he has down pretty well as he works with hormonal teenagers on a daily basis.

Sire Bond: Although rare among them, Sire Bonds can be formed when a human or even a hybrid is turned with the blood of the vampire whom they have strong feelings for. Jake has never experienced this, however. It is unknown if his "weakened" state allows him to do this.

Telepathy: Original vampires have one of the strongest minds in the world which allows them to enter the conscious of those with weaker minds. In Jake's case, as he is weakened himself, he is very limited to the types of supernaturals he is able to communicate with telepathically. Most of the time, it requires touch to make a connection, though if he really wanted to, he would be able to do so with a human from a fair amount of distance given their much more simple mind.

Dream Manipulation: Original vampires can control dreams and the subconscious. They can produce and modify dreams, bestow nightmares or lucid dreaming. Other effects of this ability is the ability to distort perceptions of reality and being able to trap someone in their dreams. Though capable of this, dream manipulation isn't something that Jake uses very often and in turn isn't very good at it.

Illusions: Original Vampires have the power to trick the minds of others into seeing/feeling things that aren't actually happening. When in a situation that requires him to escape, rather than fight, Jake uses this ability often.

True Face: An Original Vampire's true face is the appearance they are hiding under their normal human face. When an Original Vampire's true face is revealed, the sclera of their eyes turns blood-red, dark veins appear under their eyes as the blood pumps forcefully through them, and their canine teeth extend into razor-sharp fangs. An Original Vampire's true face can be revealed whenever they wish, but it will appear against their will whenever they are aroused by the scent of blood, or are feeling intense emotions such as anger, lust, sadness, etc. An Original Vampire's fangs are extremely sharp which gives them the ability to tear into almost any substance (including and especially flesh) and tear off limbs. With the fangs come the darkened veins under the eyes as well.

Skills:
Alongside his Original vampiric abilities, Jake had adapted a great number of skills over the years. These skills are (but not limited to) as follows.

Multilingual: Jake is fluent in English, Romanian, Japanese, Russian, Chinese, Cheyenne, Spanish, Arabic, and Lakota; he also has some knowledge of French, Filipino, Thai, Vietnamese, German, Italian, Portuguese, Korean, Hindi, and Persian.

Musically Adept: Jake has a passion for music which lead his interest into wanting to learn how to create it. Being able to play a great variety of different instruments, Jake has taken a particular shine to the piano and the violin.

Skilled Bartender Having had quite a bit of time to indulge and even experiment with alcohol of all types, Jake has the knowledge and experience to mix up a great variety of different drinks granted he is given the proper ingredients.

Biography:
Samael was born into a rich, highly-regarded family who's roots run deep within the Originals. In fact, his parents are royalty, ruling over the vampire kingdom in Transylvania, Romania. His parents were far from saints and in Samael's opinion, went far and beyond the call of what it was to be a vampire. They had slaves of all races, even had feasting parties where humans were released from the prisons to scamper like mice, making it more fun for the royal family to hunt them down and feed. Samael, the youngest of three, chose to make himself more secluded than the rest of his family when it came down to these matters, never feeling right about making feeding on humans into such a spectacle.

He grew to hate his family, and resented them. However, it was done quietly and with a building rage. He played the part as the youngest prince son, but in his head he was devising a way out. He cut off any emotional ties with his family that might have started from birth and instead viewed his home his own prison, forced to watch his family succumb into the blood-thirsty animals the world made them out to be. He was raised to believe himself superior to everyone else, including other Originals. He was taught that humans were the most inferior of all and were nothing more than toys. He was shown how to break necks and snap spines and even how to put an enemy through torture for hours without having them fall unconscious. And Samael hated every moment of it.

Perhaps his one saving grace from going absolutely berserk on his family was his arranged fiance. Though she shared the same views as the rest of his family, she had a much softer approach to how she dealt with others. She was much less animal and much more of a temptress, leading those to their demise with a soft kiss and a gentle touch. She was his black widow. And though the outcome was the same, Samael had to tell himself that it was much more humane, which made it better... somehow.

When the royal family and a pack of werewolves (a long time past family feud, spanning over centuries) were back at war with one another, Samael saw his chance and took it. By plunging a rather convincing replica of a white oak stake into his heart, Samael became desiccated, the blame pointing to the werewolf pack. So convincing looking was the replica (an ordinary wooden stake), the family dared not go near it and left Samael's body in peace, believing the youngest son of the Le Rouge's to be dead.

After coming to, Samael fled Romania and spent the first few centuries traveling the world under the pseudo name Jake Zaiger. He attempted coexisting with humans and for a great number of years, he struggled. The thirst to feed constantly overwhelmed him, but with time, Jake was able to control it.

He has taken on a great number of ordinary jobs within the human world, blending in as one of them. Currently he resides in Carson City, Nevada acting the part as a high school teacher of history. Never in a hundred centuries did Samael believe for his past to catch up with him again.

He was wrong.

TBA
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