Hidden 7 yrs ago 7 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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I finally finished my student. As you will be able to tell from reading, she's basically the really really nice girl full of heart, obviously.


Well...the character herself is good, but the problem is that she's almost exactly the same as my character Akiko. And unlike most of the time when I say that the characters are just kinda similar, this time the character seems to be much more similar. Not that there isn't anything different about them, but they seem to have more similarities than differences. She kind of just seems like a slightly meaner version of Akiko that chose to live in the gutter rather than starting there

Also, question; I dunno if this was answered elsewhere, but how will languages work in this setting? Will we have a convenient magical translator so everyone understands what everyone else is saying? Or will everyone just be expected to speak English or Japanese or something?

Yeah, let's just assume everyone knows what everyone is saying. I never intended the cultures of the characters to be too important (though that actually could've made for an interesting aspect of the RP if I worked it in earlier), so yeah

I've just realised my character can also work as a staff character. It's that kind of 'older sister sadistic spectator' character. Think Nabiki Tendo from Ranma, Oyuki from Urusei Yatsura, Chizuru from Squid Girl, Rafael from Gabriel Droput, Kitsune from Love Hina, ect.


Oh yeah, how would Alternatives develop their power? We still don't have an alternative mentor and each alternatives come with their own unique power.

@Hammerman

I can put up an Alternatives memtor if need be.

I'm just assuming that any suitably experienced mentor would know enough about growing one's abilities that they can train students outside their specialty in a pinch.

I actually had a potential alternative mentor already lined up that I'm working on.

I would certainly appreciate more staff characters. And yes Azereiah, mentors don't necessarily NEED to be in the same category as their student, it just helps. In fact, a mentor who has trouble teaching their student could be an interesting mentor-student relationship
Hidden 7 yrs ago Post by Cu Chulainn
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So considering this does take place in the modern world, aside from the Channelers and the like, does that mean other pieces of fantasy exist? I.E would a backstory of being from a family of seafaring monster hunters make sense?
Hidden 7 yrs ago Post by Yuuta
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@Cu Chulainn If not, they could be whalers... or king crab fishers. Pretty similar jobs, haha.
Hidden 7 yrs ago Post by Dragonsinc
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Hm, I would be interested in the possibility of a mentor for Leo that is that rough relationship. A struggle due to his ability being vastly different from most, even other alternatives that I've seen created. Now, I don't know which staff would best fill that role, but if anyone would like to volunteer.
Hidden 7 yrs ago Post by Rin
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Still working on getting my character sorted out, but her father's going to be an international adventurer archeologist and treasure hunter who looks uncannily like Stardust Crusaders-era Joseph Joestar so... Hopefully those kind of things are okay otherwise it'll put a dent in my plans as well. XD
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Hidden 7 yrs ago Post by Hammerman
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@Azereiah@tipssyCalibrator
I see. I thought they would have their own mentor. @MacDuffy has expressed his interest of a relationship between his character and mine. Dunno if he wants him to be mentored by Freyja though.
Hidden 7 yrs ago 7 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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So considering this does take place in the modern world, aside from the Channelers and the like, does that mean other pieces of fantasy exist? I.E would a backstory of being from a family of seafaring monster hunters make sense?

Yeah, unfortunately there won't be too much fantasy beyond the world of the channellers. But like Yuuta said, you can try to think of the closest real world equivalent to what you wanted. You can still be creative with real world places

Still working on getting my character sorted out, but her father's going to be an international adventurer archeologist and treasure hunter who looks uncannily like Stardust Crusaders-era Joseph Joestar so... Hopefully those kind of things are okay otherwise it'll put a dent in my plans as well. XD

Sure. Adventure archeologists are unrealistic but they're not impossible. Lawrence of Arabia was kinda like a real life Indiana Jones, after all. That's kinda what I was saying in the above comment, you don't have to be super realistic with the characters' backstories if you don't want, as long as they're internally consistent and are ultimately technically possible in the real world, you can do whatever you want
Hidden 7 yrs ago Post by Cu Chulainn
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Well, I decided to scrap the American idea for a salty seadog, because being a sailor is always fun.
Hidden 7 yrs ago Post by Silver Carrot
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Hidden 7 yrs ago Post by Azereiah
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@Hammerman

Aye. I'm putting Jonathan in Alexei's class, myself.
Hidden 7 yrs ago 7 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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Hmmm...this is a really cool idea for a character, but I feel like her power is only one step away from mind control. I know it's not technically, but it still has a "controlling the way another player can act" feeling to it. To be fair, I feel like mentors are allowed to get away with being a little more OP than the students, but I still feel just a bit uneasy about the idea

The only other thing I have to say about her is that her personality is maybe slightly similar to my mentor character Asa, but she's not super similar or anything so it's not a problem
Hidden 7 yrs ago 7 yrs ago Post by Azereiah
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@tipssyCalibrator

Daler is available to fill in where necessary but prefers to only take students who are in serious need of disciplinary action. Mako, if she's accepted, would have been given his old position as counselor due to her more 'focused' power and higher level of classical education.

I personally feel that Mako's ability to induce intense fear is justifiable and workable. While it's not a surefire way to prevent combat - particularly against people with a death wish - it's very powerful and unique. I like it a lot.
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Hidden 7 yrs ago Post by Dblade26
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If he ever finds out about it, Musashi is going to insistently demand the secret to learning Daler's immense level of power.

Specifically, his godly power over curry.
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Hidden 7 yrs ago Post by Silver Carrot
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If you have another idea for a power, please share. I was racking my brains for an appropriate power for her character for ages and only came up with that one.
Hidden 7 yrs ago 7 yrs ago Post by Cu Chulainn
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Name: Bradley Drake Jr.

Age: 16

Gender: Male

Personality: Bradley is a brash young lad who tends to say how he feels with little tact. He lived at sea most of his life, and isn’t use to interacting with other non-sailors. When he talks, his language is very foul, as if he was raised that cursing is just part of normal conversation, with a bit of nautical jargon here and there. He also enjoys telling well exaggerated stories of his experiences at sea. Still, though, beneath his brazen, foul-mouthed exterior is a bit of a good-natured lad who appreciates a job well done.

Because of his extensive time spent on a boat, Bradley is a very team-oriented person. When there’s a chain of command, it’s always clear to him who he should follow, and where his place is. Hard-working and reliable are good words to describe him, and he’d make a great and loyal friend. Because of this, however, he looks down upon those who are lazy or don’t want to contribute to a common goal. He tends to have a bad first-impression on most people, thinking they’re all just “lazy good fer nothin’ landlubbers who can’t do jack s**t.” Inversely, Bradley looks very highly on those who break a sweat and work hard on their work, or at least try their very best to.

Despite his headstrong personality and little tact, he’s quite intelligent as well. When he wasn’t working around the boat or practicing with his cutlass, he was always reading many different books. He considers himself an expert at navigating, being inspired to learn the trade from his late mother. He’s also well read in math, sciences, some history (mostly pertaining to exploration), and naval military tactics.

Bradley tends to get flustered easily when it comes to some things. From being flirted with, to accidentally seeing a female’s undergarments. This is also because Bradley’s lived on a boat most of his life. Full of men. He’s very inexperienced when it comes to women.

Backstory: Bradley was born at sea, in the middle of a mighty and terrible storm. At least, that’s what he normally tells others when asked about it. Really, aside from a minor drizzle, the waters were quite calm when he was born. He was born on the Odyssey, a crab boat owned by his parents. In truth, while they do fish, it’s mostly as a front to hunt down rogue channelers who operate as pirates and other unsavory folk in the ocean.

Bradley’s father, Brad Sr., is a burly, stereotypical sailor of a man, who was rather jolly, but also a stern leader when he needed to be. Bradley’s father is also a talented architect who could create an entire artillery fit for a military vessel. His mother, Anne, was an augmenter who used her powers to increase her sight and physical abilities, being a skilled navigator, and a strong fighter when she had to be. Bradley’s father and mother served as captain and first mate of [i]the Odyssey,[i/] respectively. The crew of the ship are military veterans who stayed loyal to his father, even after he retired from the United States Navy.

Bradley was raised with a mentality that he should always work his hardest for the betterment of the crew. Or at least, his father tried to instill that mentality in his mind. Bradley would rather prefer to read stories of great and legendary sailors, often acting out these stories with his mother, who encouraged this hobby. He was even inspired to take a cutlass as a weapon. In order to read more, Bradley always looked for shortcuts in his work. This put him at a bit of odds with his father, but aside from the poorly tied knots here and there, it wasn’t really detrimental to the ship, so he didn’t scold his son too much about it. He was worried that his son would be too absorbed in a fantasy world from all that reading, however.

While Bradley was eight years old, his family was going after a group of illegal whalers, lead by a channeler who was strong enough to control the weather to some degree. Because of his young age, Bradley’s parents had him as a sort of powder monkey, giving more ammo to the crew and otherwise working around the ship, staying as far off from the fighting as they could keep him.

This time, however, Bradley somehow left their sight for just a moment, rushing headlong for the whaler captain, cutlass in hand. He bravely commanded the whaler to stand down, but he just laughed at the child, and sending a thundering bolt of lightning towards him. Luckily for Bradley, his mother caught sight of this, and jumped in the way, sacrificing herself so that her son wouldn’t get hit. Before she died, she told her son how proud she was to have raised such a brave boy. A moment after her death, Bradley’s father had seen what had just happened, and unleashed a barrage of cannon fire for his wife’s killer. After the smoke cleared, however, the channeler was nowhere to be seen.

After having watched his mother die right before his eyes, this changed Bradley’s point of view in the world. He started to see things much more in a realistic sense, and his work ethic began to improve. Bradley gradually became the hard-working man he was today. He also began to read into navigating more, in order to fill his mother’s shoes. It was eight years after his mother’s death when his powers awakened, and his father had arranged him to go to the Institute, being an alumni himself. Bradley was about to enter a strange, new world...

Appearance: Height - 6'0 (182 cm), Weight - hah no


Equipment: A cutlass, compass, sextant, and a nautical almanac.

Abilities: Bradley has worked in a boat his whole life, and as such, is pretty athletic. He also has a general understanding of how to sail, knowing how to do things such as tie knots. As mentioned earlier in his personality, Bradley is a well-read individual, who knows how to navigate very well, among other things. In terms of combat, Bradley knows how to use his cutlass, and when he does fight, he fights with a bit of a swashbuckling style.

Channeller category: Wavecaster heh

Description of power: Bradley can control and manifest water. While he is able to manifest water, he can’t manifest a whole lot, and his abilities are more effective when he has a source of water available. They are most effective around large bodies of water, such as the ocean.

In terms of how he can control water at his current level, he can walk (not run) on water while concentrating, hurl orbs of water at people, or just splash some in their face to give them a bad time. Later on, he could fire jets of water with the power of a fire hose, create water whips, which can possible grab some things, and make the act of splashing water into someone’s face a whole lot painful, and make walls of water to shield against projectiles to some degree. At higher levels, he could create enough water to sort of surf on while on land, using it to propel himself around, and could also create jets of water strong enough to blast through some forms of metal.

And no, he will not use pee. That is gross.

Names/descriptions of moves: (I’ll only be describing Bradley’s currently known moves, and add more onto it as he learns more. You get the gist of what he can do in the future above)

  • Tidebringer: Bradley's signature ability. Sheathing his cutlass in water, Bradley shapes the water into a large blade, making a cleaving slash with his cutlass. At his current level, this allows him to give a painful splash along with his normal cutlass slash, and can use this to hit multiple targets. At higher levels, he can make a larger blade, and can even enhance his cutlass’s cutting power.
  • ****!: Bradley puts his hand in front of someone’s face, rudely splashing some water into it, and briefly stunning them. If you’ve been
    splashed hard in the face before, you’d know this feel pretty well.
  • Slippery When Wet: A situational ability, Bradley fires an orb of water to a slippery piece of ground, for his enemies to slip on. Comic relief, mostly.


Character theme song: maybe later, not now.

Other: He prefers being called Bradley, and considers Brad to be his father’s name only. Also using Wave as his appearance because I'm lazy and unartistic yay

I tried making him as unsimilar as other characters. Also my writing is shit ;w;

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Hidden 7 yrs ago Post by Cu Chulainn
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sorry for the fast post, but let me know if i was redundant at some parts. that seems to be an issue when i write sometimes ._.
Hidden 7 yrs ago Post by Azereiah
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I almost feel bad for bombarding the GM with this many character sheets

Lots o' variety is good though! :D
Hidden 7 yrs ago Post by Cu Chulainn
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I almost feel bad for bombarding the GM with this many character sheets

Lots o' variety is good though! :D


I wanted to make Bradley's bio short but there was just so much I wanted to elaborate on :(
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Hidden 7 yrs ago Post by Azereiah
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@Cu Chulainn

I know the feeling. I like it, though :D
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Hidden 7 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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@tipssyCalibrator

Daler is available to fill in where necessary but prefers to only take students who are in serious need of disciplinary action. Mako, if she's accepted, would have been given his old position as counselor due to her more 'focused' power and higher level of classical education.

I really like this character, but much like Silver Carrot's character I want to make sure everything is fair. There's clearly a way for someone to avoid getting caught in his mind shenanigans, so that's fine. But does anything change about the targets when they're taken into his dreams? Are they still able to do everything they would in the real world (powers, physical capabilities, etc)? I'm also willing to be a little bit lenient about powers when it comes to staff members anyway, since I kinda want them to be a little bit OP

I personally feel that Mako's ability to induce intense fear is justifiable and workable. While it's not a surefire way to prevent combat - particularly against people with a death wish - it's very powerful and unique. I like it a lot.

Yeah, I don't feel like it's super OP or anything, but I just want to be careful when dealing with mental abilities (which is why I removed Illusionists from the final version of the RP). Like I said, I do feel like staff members are allowed to be kinda OP since they're meant to be super powerful and they're most likely not gonna do TOO much fighting anyway

Personality: Bradley is a brash young lad who tends to say how he feels with little tact. He lived at sea most of his life, and isn’t use to interacting with other non-sailors. When he talks, his language is very foul, as if he was raised that cursing is just part of normal conversation, with a bit of nautical jargon here and there. He also enjoys telling well exaggerated stories of his experiences at sea. Still, though, beneath his brazen, foul-mouthed exterior is a bit of a good-natured lad who appreciates a job well done.



Your character seems fine, accepted

@tipssyCalibrator

If you have another idea for a power, please share. I was racking my brains for an appropriate power for her character for ages and only came up with that one.

After thinking about it for a while, considering the fact that it's possible to fight against it (especially if the opponent has a strong will or something like that), and the fact that staff are supposed to be slightly OP anyway, I suppose I'm fine with it. Accepted

I almost feel bad for bombarding the GM with this many character sheets

You're telling me :S

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