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Hidden 8 yrs ago 8 yrs ago Post by frapet
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frapet

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The galaxy is in turmoil, the newly found REPUBLIC is trying to fill the void left behind by the fall of the EMPIRE while the sinister FIRST ORDER has risen from its ashes. While an uneasy treaty is keeping the peace the RESISTANCE under GENERAL LEIA ORGANA is determined to face the threat of the First Order. The association of many worlds with either party is in question and a plethora of cartels, organizations and corporations try and expand their assets on disputed or unaffiliated worlds. Amongst the profiteers is a small group of individuals manning the Milano providing rare goods and services to a galaxy that has been without for too long. Their methods have attracted the ire of the First Order and a notorious bounty hunter in their employ…

The Milano:
Now it’s all open to discussion and rewriting as you chose the background of the group, and the ‘notorious bounty hunter’ spot is open as well.

The choice in type of ship is yours, the type of services/goods provided is yours and the make- up of the crew is of course, yours.

Feel free to make changes in the opening crawl, where for instance you can be a passenger that is being hunted, or that a member of the crew has a (hidden) past that would render a bounty hunter on their tail.

You have a free choice of characters though I would like you to avoid full-trained Jedi shenanigans.

The Character Sheet will look as follows:
Name:
Race:
Age:
Occupation:
Appearance:
Gear:
Backstory up until flying on the the Milano:
Propositions for shared backstory:
(this needn’t be expansive but just so we know what kind of services/ goods you are providing/ shipping etc.)

Please Post your application here first and await approval for posting it in the character tab.
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Hidden 8 yrs ago Post by Wick
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Wick Drama Writer Extraordinaire

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I'm interested. Are we using OC's in here or are they not allowed?
Hidden 8 yrs ago 8 yrs ago Post by Sleater
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Name: OOM F1-XR "Fixer"
Race: Droid
Age: 52
Occupation: Maintenance & Engineering droid
Appearance: Heavily modified and battered OOM pilot droid, with blue markings and hard backpack.
Gear: Tools set (in the backpack, redacted), supplementary probe with computer comm device. Blaster pistol modified for increased damage (a sewed-off E-5 carbine). Light built-in armor (improved to replace the original armour, that was sabotaged), improved sensor package (redacted). AND Extended battery (for 400 hours of un-interrupted operation) enviromental sealing (vacuum) Collapsible construction (this is standard) shoulder-mounted lantern, heuristic baktoid proccessor (argumental) built-in commlink; Mechanical Diagnosis software; aditional, telescopic arm, mounted in the backpack's left side. Defective vocabulator (it speaks with a distinctive german accent, and no ammount of fixing seems to be able to solve it)
Backstory up until flying on the [insert ship name here]:Re-activated by the Trade Federation resistance, Fixer got his switch-off program removed and was sent in a long-range trip towards savage space in order to hide key CIS documents. Shortly after, the TF resistance was crushed, and Fixer was left as one of the scarce survivors. Months later, he was found and joined a group of refugees who fled to the outer rim in order to scape imperial prosecution. When that group joined the rebel alliance, Fixer was right behind them acting as an expert maintenance operator. In this humble role, he supported a rebel ship in the very battle of Endor. Licenced one or two years after that, yet the outer rim was the only place where a droid could achieve a work assignment. There he has been, as part of the maintenance crew in the [insert ship name here]: sentient since the time of Endor, Fixer sees the 1st order stuff as worringly similar to what he has already lived, and has pretty straightforward ideas about it.
Propositions for shared backstory: The documents he transported for the CIS where not destroyed. Those are still hidden in an undisclosed location, somewhere in the inexplored savage space. And now, almost forgotten by Fixer himself, the only registry of that location its his own droid brain. In other matters, he may be attached with the captain who gave him the work. He may also have an interesting relationship with the pilot, because he insists in blaming all his failures to mechanical errors. The medic and him may have served alongside with the rebels/republic at the same ship or assignment. Don't want to keep writing, this is startinf to resemble "Don Quixote" :-D
Hidden 8 yrs ago 8 yrs ago Post by finery
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Viik'ashak


Name: Viik'ashak (Vika)

Race: Rutian Twi'lek

Age: Early-mid adulthood

Occupation: Medic, candy-hoarder

Appearance: Deep blue skin colouration, white dappling on the lekku (head-tails). 5'5" and athletic build, which she intentionally and culturally highlights with tight-fitting clothing and shiny fabrics. Extensive whip scarring across her mid back, usually hidden with clothing.

Gear: Vika usually doesn't keep too much on her person, depending instead on her "feminine charms" and "Twi'lek persuasion" to get her out of sticky situations. Bad habits die hard, no? She typically carries at least one kind of sweet, a small pistol strapped to her right thigh and three sedative darts kept wherever there may be space.

Backstory up until flying on the [insert ship name here]:
A product of an earlier conflict, Vika was born to surviving members of the Twi'lek Resistance. Rebellion and back-talk are her bread and butter, having been raised on stories of desperate fire-fights and impossible odds. Her parents had lived through Ryloth's occupation as an "Imperial Protectorate" and taught their children to value a strong sense of freedom from opression - something that had kept them alive during the years of turmoil.

But a new threat has surfaced, and those living on Ryloth are observing nervously from the "safety" of the Outer Rim. Their distance wouldn't save them, as the Shadow descends once more to claim their resources, their position - and their people. Vika was one of many torn from their families as the Order began its razing of the planet for anything and everything that would deepen their influence or further their cause.

Like many of the female Twi'leks from Ryloth, Vika found herself dragged from her home and sold into slavery. Due to the despicable conditions generated by the carnage of the First Order, the slave trade is thriving once more. Unfortunately for her, the underworld boss she was sold to had a tendency for violence. Unfortunately for him, so did she.

Any and all medical knowledge Vika has is a rough patchwork gathered from tending to the wounds of her fellow mistreated slaves. For them, it was dance or die - and Vika took it upon herself to make sure they kept dancing. As such, her bedside manner (or lack thereof) leaves something to be desired.

Propositions for shared backstory: Perhaps the crew (or some of its members) made a stop-over on Nar Shaddaa. Vika would be fresh from seriously injuring her former master - a known First Order informant and sympathizer. She could have a chance encounter with them and broker a deal for escape off-world, now that a well-connected underworld gang has her on their black list.
Hidden 8 yrs ago Post by mattmanganon
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mattmanganon Your friendly neighbourhood tyranical dicator

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Name: Marka Mussuka
Race: Xexto
Age: 41
Occupation: Pilot, Pod-Racer
Appearance:



Gear:
Blaster Pistols x4
Helmet-mounted Long Ranged Comm-link.
Flight Suit
Utility Belt

Backstory up until flying on the [insert ship name here]: Marka was born on Troiken, like most of his species and grew up with a distinct dislike for the Empire, then the following Republic and now has even more disdain for the First Order. He pretty much learned to hate almost everything, whilst growing up.

When he was old enough, he started working at his fathers Mechanics shop, learning how to clean, repair and keep all the big space-freighters flying. Soon, he was learning how to back them into the dry-dock and not long after, how to fly like a pro. Whilst working for his father, he started to fall in with a less than reputable gang who convinced him to "borrow" ships from the shop for racing purposes. He was good, damn good, until he was caught and his father fired him. But, the spark was there and the love for piloting things at incredibly fast speeds through death-fields was there. Using the money he saved, he managed to work passage to Malastare, where he knew the Pod Racing was good. He took part in a trial for one of the racing teams and was eventually accepted onboard, giving him a pod and a schedule.

For the next 15 years, he managed to make quite the name for himself in the pod-racing circuit. Although his win-loss ratio was nothing special, he nonetheless managed to become popular with the fans for his hotdog antics. However, it was after an Imperial Remnant raid on the planet that he decided to see the end of the Empire, signing up to the Republic's starfighter corps. He didn't like the Republic, but he disliked the Empire even more. He managed to make a name for himself behind the controls of a B-Wing and even took part in the Battle of Jaku, personally delivering the killing blow to a Star Destroyer using a pair of well-placed Proton torpedoes to the bridge-deck and watching it hurtle, out of control, to the planet bellow.

After that, he went back to Malastare, but couldn't seem to find fun in Pod Racing anymore. The excitement that battle brought him was not easily forgotten, that's when he decided to sign on as a pilot for some gormless idiots that required a pilot for their "Perfectly legitimate business" as far as he is concerned, if there is a chance for trouble, he is all there. That being said, he has no love for killing. As such, he will never directly target the cockpit of a ship unless it is absolutely necessary, he prefers to disable than destroy.
Propositions for shared backstory: During a stop-off on Malastare, they managed to catch one of the rare occasions that he actually came first in his race. He goes out to celebrate with a night on the town, when he see's them trying to navigate their ship, poorly, to a maintainance bay, where he approached and asked if they needed a pilot for their "Perfectly legitimate business." Naturally, they just watched him win a hell of a race, so he obviously has some skill. As such, they accept.
Hidden 8 yrs ago Post by MonsieurShade
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Name: Jacque Marduk
Race: Human (Sirpar born)
Age: 27
Occupation: ex-Smuggler (on paper at least), Muscle for hire.
Appearance: -
Like all humans born on his planet, Jacque is large and strongly built, standing at approximately 6'3" and weighing in at 92kg. His skin is a dark shade of brown- a result of the intense light of the sun on Sirpar and his eyes are dark grey. Jacque's body sports a few old and badly healed scars from a combination of deals that went sour, narrow escapes, and altercations during his time in prison.

Gear: Jacque keeps with him the basics like hygienic products and clothing, his more noteworthy possessions are:

  • Welding goggles (he swears he feels naked without them after having worn them for so long back on his planet)
  • DC-15 Blaster Carbine
  • De-10 Blaster Pistol
  • Vibro-dagger
  • Hand held Comm device

Backstory up until flying on the [insert ship name here]: A native to the heavy gravity planet of Sirpar, Jacque was born into a normal, loving, all around unremarkable family. His life was originally just that as well: Unremarkable. The problem started around the age of fifteen when he started calling the wrong sort of people his friends. It started harmless enough: A delivered package there, a back alley deal there, but after a while Jacque found himself being roped into doing more and more risky things. By the time he'd hit eighteen he was a full blown smuggler, running anything from drugs to guns, to living people. He wasn't particularly fond of everything he did, but the money was good and he was in too deep to try and break it off without a solid reason. At twenty he began doing off world runs, hoping from planet to planet, system to system, gaining fortune and contacts alike as he ran whatever he was given.
For a little while he began looking into try to get his reputation up by dealing with a few Hutts, however all chances at that were shot out of the sky after a raid landed him in a prison cell with more than enough contraband to keep him there for the next decade at the very least. After calling in near every favor he was owed Jacque managed to shorten his sentence to about six and a half years, after which he spent the next six months gathering a few supplies he promptly fell in with a crew that seemed interested in the same line of work he was in. Being that he did get arrested for the exact thing they were hiring him to help with the rag tag group was naturally a bit hesistant, however as Jacque had both experience in the trade and a few contacts under his belt he was eventually accepted into the fold. The fact that he was also far and away one of the cheapest available options that wasn't a green horn or an undercover cop/bounty hunter certainly helped as well.

Propositions for shared backstory: Jacque's time spent as an off world smuggler was short but incredibly productive. The fact that he's willing to smuggle any thing for the right price means that there's a slim chance he may have done business with either crew members or people with which the crew members are familiar.

I hope this is up to snuff.
Hidden 8 yrs ago Post by frapet
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@Wick OC's?
Hidden 8 yrs ago Post by MonsieurShade
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@frapet
Original characters. They were asking whether or not we're supposed to use existing characters from the Star Wars universe or make one of our own.
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Hidden 8 yrs ago Post by frapet
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frapet

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@Sleater Approved I already like this droid, Does he have any special modifications making him more apt at maintenance?
@finery Approved Nice job, maybe give her a bit more flesh than 'sexy twi'lek', makes it easyer to roleplay with
@mattmanganon Approved Nice pilot backstory, good and expansive!
@MonsieurShade Approved, We got a bruiser and maybe even potential 'captain' depending on the rest of the crew?

So What I'd like to see before we start is a way you got the ship you would now be on, and a bit more flesh to the in ship relations as the others are now fleshed out more. Most importantly, a ship name ^^
Hidden 8 yrs ago 8 yrs ago Post by frapet
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About the OC, no please, I'd like you to make your own ^^

Oh and when approved feel free to put them in the Characters tab, please update as you guys decide on backstory and the like
Hidden 8 yrs ago Post by finery
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@frapet All good! Edited. I wasn't sure how much we were supposed to present on the character sheet.
Hidden 8 yrs ago 8 yrs ago Post by Sleater
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I wanted to give him modifications, but didn't want to get cocky with gear. I'll look for a handful of mods and add them

-EDIT-

Done
Hidden 8 yrs ago Post by frapet
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@Sleater@finery Thanks guys, looks great
Hidden 8 yrs ago 8 yrs ago Post by Kejmur
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Name: Alexnick Grobul

Race: Human

Age: 17

Occupation: Diplomat, Cook, Housekeeper (in this case Shipkeeper)

Appearance: Pretty short (160 cm) mysterious teenager wearing black cloack which cover most of his body except his black as well shirt. If he takes off his hood, you see his perfectly bald head (and really bad looking red bruise on top of it). He also carry black old-fashioned sunglasses in all kinds of situations, even if they are completely uneccesary. He mentions that he has some nobility ancestors (well he certainly acts like someone coming from rich family).

Photograph of his appearence

Gear: Several types of cloacks (violet, green, brown, mentioned before black) and sunglasses. Outside of it only carries small blaster pistol, for self-defense (but to be blunt, he's in overall horrible fighter).

Backstory up until flying on the [insert ship name here]:

Alexnick is a mystery which no one really knows about. To the people of the ship he presents himself as a member of minor nobility house Grobul from Adumar Planet. Problem is that no one can really verify it and he also can't really prove it. His overpolite and exagerrated way of speech may as well be a type of constructed 'mask' which he follows and believes to be the truth. Also problem with his version of the story is that people from Adumar Planet were obssesed with blastswords and starfighter combat, while he is in fact well to put it bluntly horrible fighter. Plus his certainly not noble like activities (cooking or cleaning [clean freak]) make this version of the story not so believable. In this case mentions that he asked maids to show up their work so he may learn it as well out of boredom.

Alexnick since he was a child was surrounded by several servants (or people which pretended to be ones). Spoiled, irresponsible and unaccountable he had people do everything for him unless he looked for it willingly. He always had strange contact with his parents - they weren't mean or rude towards him, but they never really spended their time with him and reduced it to minimum and forced most responsibilities and education towards his teachers, which treated him like he was made of glass. Maybe he never learned the truth, but certainly he wasn't stupid - something was off, but he never asked as he is mostly one thing - a coward. He prefered to pretend and believe in status quo and that everything is alright. Sometimes they carried most exclusive clothes, while in others they carried typical battlefield gear. For outsiders it looked like they... sheltered him. Maybe because they didn't want him to become part of their troubles because of some old family shame or they wanted to keep danger out of him. Problem is that one year ago... they dissapeared. He couldn't contact them and all he had was access to family credits (just enough to bribe some people to help him escape) and servants suddenly also didn't show up anymore. Suddenly he realized that he is alone in the world and only thing he had is a suitcase with some clothes, blaster pistol (which he barely trained with) and money. Also he noticed that his parents were in trouble (or they were dead) as their residence dissapeared in explosion. Following his gut feeling he escaped the planet and decided to join [insert ship name here] and hope that he can survive. And also that whoever dealt with his family isn't also after him...

If you need more details or for me to change anything, feel free to mention it ;).
Hidden 8 yrs ago Post by Sleater
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My ideas for the ship:

- Action VI transport
starwars.wikia.com/wiki/Action_VI_tran..

- Baudo class Star Yacht (Obviously, heavy retrofitted)
starwars.wikia.com/wiki/Baudo-class_st..

- Citadel-class Star "cruiser" (minimum crew 3, a personal favorite of mine)
starwars.wikia.com/wiki/ILH-KK_Citadel.. Just in case the "2 starfighter complement" is not included

- Ghtroc 720 freighter (The classic tortoise-like transport)
starwars.wikia.com/wiki/Class_720_frei..

- Gallonfree GR-75 medium transport. 6 crew, the one in Hoth. Can be modified too, and needs to in order to have weapons
starwars.wikia.com/wiki/GR-75_medium_t..

The name:
"The Milano" or maybe "Black Milano"
"Skyrocket"
"Vulture"
"Kame"
"Maestranza"
"Horn"
"Syrkovsky"

Just a few...
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Hidden 8 yrs ago 8 yrs ago Post by MonsieurShade
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I'm going to go about this in no particular order:
As much as a fan as I am of the design of the Baudo class star yacht, the fact that it's specifically stated to be favored by rich kids and the like means that there's a chance that we may encounter a pirates frequently. The fact that it's also favored by smugglers for the fact that it's more easily modified means that there's a possibility of the group being more frequently subjected to inspections.

The Action VI, would be favorable option because of its sheer size, however the extra size also means more maintenance, which in turn means more credits spent, not to mention the costs of modifications to make the ship defendable from pirates that know these ships are meant to transport goods. Sure we stand to gain a good chunk of credits for shipping more stuff about, but when you take into account maintenance, the costs of consumables, the paying of the crew, and the bribes to authority figures and the like to keep from getting arrested, we'd either be cutting corners or dipping into our own pockets just to try and keep the whole operation from going under. That, or jacking up the prices of goods, which is never a good idea when you're working with criminals and big corporations with the resources to have you picked off. We'd be safer going with one of the smaller ships.

The Class 720 suffers from a similar problem as the Baudo, in that it's favored by smugglers because of how easily modified it is. Depending on the nature of our cargo we'll want to look into something a bit more inconspicuous.

It comes down to a bit of a toss up between the Citadel class and the GR-75, however the Citadel wins out in the end due to both the Gr-75's high maintenance requirements and the Citadel's versatility making it a fairly common ship to see in the galaxy.

tl:dr- My vote is for the Citadel. "The Milano" seems to be a nice name, rolls of the tongue well enough.
Hidden 8 yrs ago Post by Sleater
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For your info, the "citadel" has two levels and the prow can be detached as a life-pod. It land over a detachable leg and the two wings. I've worked with several layouts of the Citadel, but I think the most awesome is this one:

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Hidden 8 yrs ago Post by frapet
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@Sleater !&#$^&@#$) great work mate.
Hidden 8 yrs ago Post by Kejmur
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Looks nice ;).
Hidden 8 yrs ago Post by frapet
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any preferences on what your business is? or just smuggling and I make up some kind of goods?
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