Hidden 9 yrs ago Post by Revolutionary
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The general idea with this one is an NRP set in the Fallout universe. I'm open to just about anything, so comment specific preferences if interested.
Hidden 9 yrs ago Post by Revolutionary
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Revolutionary The Antiquarian

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Bump.
Hidden 9 yrs ago Post by Revolutionary
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Revolutionary The Antiquarian

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bump pls
Hidden 9 yrs ago Post by shadowkiller912
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Huh interesting. Have not participated in one in months. What kind of level. (Small factions, big factions?)

The Fallout Forums has a long-line of grand NRP that started four years ago and involves pretty much the stuff you'd find in an NRP. (Includes massive and heated arguments over technology, venting the fact that your country is getting invaded etc. :P)

Here is a search repository to all of them. (American Conventions, Summits, Europe Never Dies (failed), Council, Conference, the New World, New American Conventions (recent).)

http://forums.bethsoft.com/index.php?app=core&module=search&do=search&andor_type=and&sid=b8dd8d7cd29228e2df147381c0168e2e&search_app_filters[forums][sortKey]=date&search_content=both&search_app_filters[forums][sortKey]=date&search_app_filters[forums][liveOrArchive]=live&search_app_filters[forums][forums][0]=42&search_app_filters[forums][noPreview]=1&search_app_filters[forums][pCount]=&search_app_filters[forums][pViews]=&search_app_filters[forums][sortDir]=0&search_term=american+&search_app=forums&st=100

Me, Katabasis and Vatrou originally came from the Beth forums before joining at times.
Hidden 9 yrs ago Post by VATROU
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I could use a new Fallout RP, the Beth forums have been rather dead. But I'm not sure I'd like to RP over here for that either. I come over here mainly to find new types of RPs. That said I'm still interested. I'd be more so if this was a Beth posting though. And or had some more ideas thrown about.
Hidden 9 yrs ago Post by Dinh AaronMk
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So long as there are no turns, no dice, and no stats. These factors all too easily make the RP more a board game for my story-oriented writing.
Hidden 9 yrs ago Post by Letter Bee
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I'm interested; what will be the paragraph limit? I can make both big posts and small ones, as well as collabs.
Hidden 9 yrs ago Post by Dinh AaronMk
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I suspect OP may have abandoned this thread.
Hidden 9 yrs ago Post by Letter Bee
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Dangit. Well, unsubscribing, then!
Hidden 9 yrs ago Post by Dinh AaronMk
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Or you could always message him and hope he's the type that actually looks at his PM box. If that doesn't work I may end up taking control, since I have something in mind that I'd like to see play out.
Hidden 9 yrs ago Post by Letter Bee
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Sorry for the delay, and, okay, I'd like to see you take control, although, fair warning, I juggle a lot of RPs, so I may not be able to make a lot of long posts.

Edit: Will take a nap soon (it's almost 1 PM).
Hidden 9 yrs ago Post by Dinh AaronMk
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I work a lot and am in RPs where I regularly post long things for. So I know slow activity.
Hidden 9 yrs ago Post by Letter Bee
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So, anyway, how are Nation Roleplays usually played in RPGuild?
Hidden 9 yrs ago Post by Dinh AaronMk
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Letter Bee said
So, anyway, how are Nation Roleplays usually played in RPGuild?


There are two ways.

My least preferred being the statistical approach. If I do anything it's not in this fashion. At the most extreme players need spread-sheets and a forty-page manual detailing the numbers and equations required to formulate their nation's capabilities and production outputs and resource inputs. Usually in these instances the RP is extremely top-heavy with the GM being the grand arbiter of the RP since he calls the end of necessary turns and makes decisions based on the current stats and what requested orders he's been given. As a whole these RPs play out like a slower-paced case of Age of Empires, Civilization, or Victoria. I've never found any narrative worth in them and I don't like to drown myself in numbers during my evening and weekend hours. I'm not a math person.

The other function is more narrative-driven. One recognizes they're another writer in a collaborative world and we either directly or indirectly collaborate on the story. In situations like this I like to drop basic lore across a large diverse area and let players sandbox it out to build up their world. In the case of Fallout we'd be working on preexisting lore notions as well as strictly fanon pulled from somewhere in the Fallout story. There's no strictly bound notion of nations functioning on numbers in a spread sheet and the RP progresses at a more organic pace than everyone getting in their orders and the RP progressing a set block of time (day, week, month, year). Conflict and its resolution is handled in a more story-oriented sense.

I feel the narrative-driven format is better over the statistic-driven format since it allows for ultimately more freedom and diversification of potential stories with all-level emphasis than simply concentrating on the faction leaders. Since tracking important statistical facts is not important you can explore the leadership and the people at a more personal level than simply using them as a way to explore the numbers with a thinly-veiled post narrative.

And given story-driven focuses on things on such a more personal level I feel that this allows a greater flexibility. You're not just your nation, but all the characters inside the nation. It's a focus on all the people inside of it making the whole as opposed to the whole making all the people (and these people being treated as census data). In this environment I've often felt this allows me to freely mash my favorite "Diversity of choice" button until I get to a very liberal state; within reason. In these conditions I don't see there being any reason to not allow someone to join as just a single character in the nation-driven world and down the line he could maybe break into more complicated "national" matters with his own evolving state, or he could stay that way.

Given how Fallout generally works with you being the deciding hero or villain I think this could work well into things. In the instance two nation-players meet and don't seem to want to give ground on anything we could assume gridlock between the two with no significant gains made by either until this RP's Courier or Vault Dweller or Chosen One walks into the conflict and picks a side and tips the tenuously balanced scales just that much to facilitate victory of one over the other.
Hidden 9 yrs ago Post by Dinh AaronMk
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--
Hidden 9 yrs ago Post by Letter Bee
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I see. Would you be fine with merely two three-line paragraphs for my posts, not because I can't do better (I can) but because I'm juggling a lot of stuff right now, yet at the same time, am still interested in playing Fallout?

Also, I'd like to be the NCR.
Hidden 9 yrs ago Post by LordZell
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I'd be interested perhaps we could either set it during fallout 2. I'd like to show the enclave how they should have been rebuilding the US. or we could each make up our own nations either way I'm in.
Hidden 9 yrs ago Post by Dinh AaronMk
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Letter Bee said
I see. Would you be fine with merely two three-line paragraphs for my posts, not because I can't do better (I can) but because I'm juggling a lot of stuff right now, yet at the same time, am still interested in playing Fallout?Also, I'd like to be the NCR.


I'm someone who likes to see commitment to regularity as well as quality. I wouldn't mind personally, and I do expect that at some point one of the extra RPs you are in may eventually die leaving you with more time, if that's the excuse. If not that, I'm not someone to panic if there hasn't been a post in several days or a week, so I won't pressure you to post immediately, so long as you clearly remember the RP exists.

LordZell said
I'd be interested perhaps we could either set it during fallout 2. I'd like to show the enclave how they should have been rebuilding the US. or we could each make up our own nations either way I'm in.


If I'm to do it then I was thinking post-NV. There's some evidence though that someone could use to suggest the Enclave still exists and a very large and unexplored northern half of North America that's rich head-canon fanon territory.
Hidden 9 yrs ago Post by Pepperm1nts
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A fractured California would be cool. Former NCR states (The Hub, Boneyard, ect) become competing city-states. Or maybe California splits into new political entities, some of which may control some of the former NCR states.

You could open up the Mojave too. Newly-formed nations that formed in the wake of the conflict there. Settlements like Primm (with its strategic position along a major trade route) that have grown to become significant powers. Former NCR generals or Legion legates with fantasies of ruling as kings form small dictatorships. Confederacies of settlements banding together to deter further military occupations, while also holding dear to their independence.

These ideas depend on both the NCR and Legion collapsing, though. Which isn't hard to imagine, since the NCR is desperately low on resources and corrupt, and the only thing keeping the Legion together is Caesar. If he dies, the Legion falls into civil war among legates.

The areas further south in Mexico are interesting too. NCR troopers hinted at an NCR Ranger presence there, saying the Rangers are "chasing ghosts", which could mean anything from a special kind of mutant, to the remnants of the Enclave.
Hidden 9 yrs ago Post by Letter Bee
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@Dihn, thanks! And, yeah, Post-NV was what I was thinking of. I was going to suggest that the Courier chose the 'Independence' Ending, and that the scandal caused by the NCR's loss led to the impeachment of its current leader and a victory for the less corrupt - and thus less tainted by the shame of defeat - factions of the NCR.

Also, as for the Enclave, it's hinted that they still have a cell in Chicago. Speaking of Chicago, how much of Fallout Tactics' canon shall we keep? The developers said it's Canon in Broad Strokes.
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