Hank is a Moderator. They assist users and keep the forum running smoothly. They have power across all forums.
Avatar of Hank

Status

Recent Statuses

12 mos ago
Current Quick everyone, PM Mahz with your wishlist for Guild updates and new features. The more the better. In fact, send him a PM about it every day. Make that every hour. Chop chop!
4 likes
1 yr ago
Welcome back, Hecate!
5 likes
2 yrs ago
To all the homies in Florida -- stay safe out there. Now is not the time to wrangle an alligator and surf it down the flooded streets. I know, it's hard to resist the urge.
7 likes
2 yrs ago
Calling all ELDEN RING players: roleplayerguild.com/topics/…
4 likes
2 yrs ago
I've logged into this site just about every day for the past fourteen years.
9 likes

Bio

On the old version of the Guild I was the record holder for 'Most Infraction Points Without Being Permabanned'.

My primary roleplaying genres are fantasy and science fiction. Big fan of The Elder Scrolls, The Lord of the Rings, Warhammer 40,000, Mass Effect, Fallout and others.

Most Recent Posts

@The Dow Dragon Sure, I could see a priest of the Imperial Cult accompanying the group in order to investigate the reports of Daedra under Akhar's command and to combat them if necessary.
Both character concepts are fine. The most important thing to remember is that there has to be a plausible reason for your character to be on this mission. My character will be the Penitus Oculatus officer in charge of the quest and while his assets and allies can be as varied as the population of Tamriel itself, keep the political landscape of Tamriel in mind (I didn't mention this before, but this roleplay takes place shortly after the events of Skyrim -- think 4E206 or 4E207).

Any other takers?
@Jbcool He/she could be an Imperial sympathizer and our guide through the jungle. Thoughts?
<Snipped quote by Hank>

I know that feeling. Best of luck! What's earned the employment of Hank, might I ask?


My country's biggest telecom provider. Managed to reply to the collab!
Roleplaying is a collaborative effort and I'm not a big fan of cutting people out of that collaboration without their consent... unless their character does something really stupid. We'll see. I'm more interested in the narrative and how our characters deal with & adapt to their situation than their deaths.
@Turboshitter Yes, though I'd say that the adaptation Apocalypse Now is a bigger inspiration for this RP than the source material. But that is definitely the idea.

Huge swaths of Elder Scrolls lore is extremely weird and almost psychedelic in its style and substance. I'll be drawing on that to fuel the madness and power of Akhar. The nice thing about fantasy worlds is that the fascinating, mysterious antagonist can become even larger-than-life by giving him supernatural powers. That will play a big role.

We will be playing the small group of people sent directly by the Emperor to assassinate Akhar. Initially, the RP will focus on the journey into Valenwood, a realm I intend to make as hostile and alien as the lore describes.


"The Tower touches all the mantles of Heaven, brother-noviates, and by its apex one can be as he will.
More: be as he was and yet changed for all else on that path for those that walk after.
This is the third key of Nu-mantia and the secret of how mortals become makers,
and makers back to mortals. The Bones of the Wheel need their flesh,
and that is mankind's heirloom."
- Commentaries on the Mysterium Xarxes, Book Three

"Look at the majesty sideways and all you see is the Tower, which our ancestors made idols from.
Look at its center and all you see is the begotten hole, second serpent,
womb-ready for the Right Reaching, exact and without enchantment.
The heart of the second serpent holds the secret triangular gate.
Look at the secret triangular gate sideways and you see the secret Tower.
The secret Tower within the Tower is the shape of the only name of God, I."
- 36 Lessons of Vivec, Sermon 21





The Empire and the Aldmeri Dominion slowly circle around each other, eyes locked like competing predators, simultaneously provoking and avoiding another Great War. Tamriel teeters on the brink. Armies mobilize to the heart-thrum of training drums and fell voices sail the air, calling for death and ruin on both sides. All of the prophesied Heroes have gone; to faraway lands, beyond the veil, in hiding. The shrines of the Nine are as silent as ever. Demon-Princes watch with bated breath.

A plea for help has been sent to White-Gold Tower from the coastlines of High Rock. It speaks of a Man and his marauders, zealots, and Daedra that haunt the Abecean Sea, boarding and pillaging with impunity, far away from the Emperor's fixed gaze. It speaks of a Man insane and divine, doom-driven, clutching the very soul of fire in a gauntlet so black and bright it moves between worlds, carrying a Scroll on His back that speaks of death and cannot be read.

Wise and elusive, this Man cloaks himself and his gore-soaked apostles in the impenetrable green shroud of Valenwood, from where it is said blood runs upstream into the rivers and brings bad dreams. Even the elves fear Him. Their whispers spread far and wide; the Prophet of Dagon-Ur has come.

Red Mountain shivers at night. Dragons flee north to Atmora. The Serpent moves. The Emperor acquiesces to the plea.

In northern Valenwood, near Arenthia, one small boat and its crew prepare to sail the streams and rivers of Valenwood south, in absolute secrecy, to Greenheart, from whence the darkness spreads.

To kill Akhar.

Uh oh.
Radical. I've got my eye on this.
Welcome to the club, @Cute Bumber.
© 2007-2024
BBCode Cheatsheet