Hidden 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 1 yr ago

I can place those out, but I don't have eight skills. Is that okay? I've realized that it fits my character that he doesn't have as many valuable skills as a normal Stalker might, and it makes it more of a challenge for me as well.
Hidden 10 yrs ago Post by Peik
Raw
Avatar of Peik

Peik Peik

Member Seen 7 hrs ago

I really like the character but I believe you should add *something* that saves him from being shot by a really pissed off stalker getting photoflashed in the face. Just my two cents, though.
Hidden 10 yrs ago Post by TheMadAsshatter
Raw
OP
Avatar of TheMadAsshatter

TheMadAsshatter Guess who's back

Member Seen 2 yrs ago

Name: Jacob Taylor

Alias: Nomad

Nationality: English

Age: 25

Gender: Male

Physique/Appearance/Clothing:

Nomad isn't very big, standing at 5'9" and weighing only about 67 kilograms. His hair is light brown, and pretty long for a stalker, while his eyes are a faded green. You can tell he's not the strongest guy around, but his muscles are well toned at least. His clothing is somewhat... non-traditional for most stalkers. He wears a green woodland Battle Dress Uniform with a similarly colored shemagh over a black shirt, but his pants are a pair of thin dark blue jeans, and in place of the usual pair of combat boots he wears converse instead. He also generally wears black fingerless gloves, a watch on his left arm, and a black and red string around his right. He is sometimes jokingly referred to as the punk of the zone.

Spoken Languages: English (fluent); French (functioning); Russian (basic knowledge)

Faction: Loner. Former Freedom with ties to them and the Sentinels.

Reputation: Nomad is known for being, well, a nomad. Though he used to be in Freedom, it was mostly a gimmick title they gave him because they were low on men. Still, he does, at least somewhat, adhere to Freedom's ideals, in that he believes the zone should be open to those who wish to come, though lately, with the zone taking the strange turns that it has, his ideals have been shifting a bit. He still sees the zone as a wonder to the world which holds the key to solving many of humanity's problems, but he also recognizes that it's expansion, if gone unchecked, will put several people who want nothing to do with the zone at risk, thus he has left Freedom, though he keeps in contact.

Aside from his loyalties and ideals, he is known for helping stalkers in need and hunting people who give others a hard time, and a lot of people hold him in high regard for that. He has never failed to ask a passerby if they need an extra can of food, or a bandage, or something like that, and he has been known to give stalkers who are shot within inches of their lives that one bandage that stops them from bleeding out. He's a giver to those who need or deserve it, and a taker for those who themselves take. He's one of those people who are more likely to fight for a friend than for himself, and while that all sounds a little too idyllic, he does what he does, and he does it well. The only problem is that he's generally quiet and doesn't form very personal relationships easily.

There's only one person which he is known to maintain permanent contact with, and that's the person who came to the zone with him. No one really knows who he is, aside from the staff at the Sentinel haven in Petrovsk, a small factory complex that became relatively safe to traverse after one of the longer emissions.

Weapons/Ammo:
-AK-107 w/PSO-1 scope (210 x 5.45x39mm rounds)
-OTs-33 Pernach (150 x 9x18mm rounds)
-Short Sword

Gear:
Backpack:

  • 3 bottles of water

  • 3 energy drinks

  • 1 bottle of vodka

  • 3 cans of food

  • 3 loaves of stale bread

  • 2 medkits

  • 5 bandages

  • 1 morphine auto-injector

  • 1 small gun cleaning/repair kit

  • 1 sleeping bag



On person:

  • PDA

  • Headlamp

  • Several Bolts

  • Gas Mask

  • Geiger Counter



Skills/Abilities:
Philanthropist - Nomad is widely known for being one of the nicest stalkers you'll ever meet, considering you get a conversation out of him.

Tactician - Nomad, having been engaged in many firefights, has learned the ins and outs of combat, giving him an edge in gunfights.

Perceptive - Nomad has always had a talent for picking up on things others might miss, and this can allow him to tell when something bad is about to happen.

Kalashnikov's Unrelated Son - Nomad knows every AK-type rifle inside and out, and can easily diagnose and fix mechanical/maintenance issues if he has the right tools.

Quasi-Ninja - Nomad is a regular practitioner of parkour, making him good at navigating abnormal terrain quickly.

Seasoned Shooter - Nomad's aim with most firearms is not exceptional, but it's above par compared to a lot of stalkers.

The Twitch - As some stalkers do, Nomad has developed a twitch which can alert him to an imminent emission.

Mental Map - Nomad is great at direction finding and navigation, and is often employed as a guide.

Weaknesses:
True Loner - Nomad rarely works in groups, making him somewhat enigmatic given his philanthropic nature. If not for his combat skill, he may have been dead a long time ago.

Troubled Past - Nomad's past is unknown to everyone except him and exactly one other stalker, and he will avoid the subject whenever it comes up. At least one stalker has taken note of a time in which Nomad seemed to exhibit the "thousand-yard stare," suggesting that he may suffer from PTSD.

Mutant Bait - Nomad has always had more fear of mutants than anything else in the zone. He can deal with the common ones easily enough, but some of the less common mutants freak him out. Bloodsuckers specifically scare the shit out of him, not to mention any number of mutants he has yet to see for himself.

Anomaly fodder - Nomad has never been artifact hunting, thus he never really learned how to navigate anomaly fields. He can avoid a lone anomaly easy enough, but an anomaly field or cluster would present a challenge to him.
Hidden 10 yrs ago Post by TheMadAsshatter
Raw
OP
Avatar of TheMadAsshatter

TheMadAsshatter Guess who's back

Member Seen 2 yrs ago

SirBeowulf said
I can place those out, but I don't have eight skills. Is that okay? I've realized that it fits my character that he doesn't have as many valuable skills as a normal Stalker might, and it makes it more of a challenge for me as well.


If you want to then I guess that's fine. I'll let you lose a weakness as well if you want then, to maintain balance. And yeah, I kinda agree with what Peik said.

Also, the OOC is up and can be viewed here.
Hidden 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 1 yr ago

I'll try to think of something that makes Rickard survivable-er. Also, yay, OOC!
↑ Top
© 2007-2024
BBCode Cheatsheet