Good to hear!
βBlog Postβ for EveryoneI donβt know what to call this, but I want to explain a few things about me and how I think when it comes to roleplaying and my decisions for this particular story.
When I began to write the βscriptβ for this story, I carefully considered something that Iβm highly allergic to: Game Masters that indulge in being the focal point of a roleplay. I realized that a story like this, which is blatantly inspired by Final Fantasy, requires a strong protagonist that other characters can gather around. However, if I had taken upon myself this role of being the βprotagonist,β I would have indulged in the same thing to which Iβm allergic. This is when I got the idea for Samuel; he is a community character, a protagonist of sorts that all other characters can gather around, and I donβt control him. Olivia was inspired by the same idea. She is a quasi-community character that other characters can gather around, but I can control her without indulging, as she is only a partial focal point in the story, with your characters being the other parts.
Therefore, Iβm always available to provide all of you with Olivia dialog for your posts (even if it's just a single line), just as I did with Ex the other night. We used a terrific alternative to Google Docs that I will begin to use as wellβ
The last Outpad.
If and whenever you want to know the reasons behind some particular decision of mine or design choices, all you need to do is ask. Iβm rarely offended by anything, unlike most people in this world.
I'll probably write more of these 'blogs' every now and then.