
By the way, didn't KeyGuy consistently say "Talk to the Banhammer," implying you're being banned, and you posted another app anyways?
A Noradian in traditional Councilor robes.
Noradians have one single Cyclopian eye in the middle of their head. (The figure above has their eyes closed.) Skins range from pale white to purple, but has no effect on their social status. Their diet consists of more vegetation than meat, although they aren't totally herbivorous. Their life expectancy reaches an average of 250 years.
There are many other species within the Kkysn Dominion, although there are too many to note.
A Noradian in their Commander uniform.
Noradius, orbiting Arcturus, a well known star entering its old ages (Its distance from Earth is 36 lightyears, so the star's age will not matter astronomically.) The Arcturians have prepared well to face the threat of an expanding sun, creating a heat shield that will protect their planet until Arcturus expands well enough to consume the capital planet itself in searing heat, in which the Arcturians have also an emergency plan stored that will be executed within millions of years or so.
The heat shield is also the greatest weakness of Noradius, and destroying 2 of the generators will subject the planet to higher temperatures. It is heavily guarded and shielded, however.
The Nemesis Worm is the main tool for destroying buildings and piercing a ship's armor. They can be deployed either on ground, or right onto ships. Nemesis worms are unmanned, controlled from outside. The worm is strong enough to survive 2 Nagasaki's, yet its maw is a major weak point. Located on its body are medium power lasers ranging from fifteen to thirty.
Mechs
Mechanical ground units other than the Nemesis Worm are primarily for patrolling and scouting purposes.
Soldiers
Forces of the Dominion are usually armored in carbon nanoplated suits. Their equipment consists of light plasma blasters or low yield plutonium missile launchers for the explosives oriented, medium duty laser rifles or kinetic explosive rods for the regulars, and stealth auto camo armor for special stealth missions.
Equipped with at least 2 regular heavy duty antimatter weapons, 20 plasma weapons and 30 laser weapons. Plated with titanium-tungsten alloys. The captain can request for more weapons, under his own budget.
Secra Destroyer
0.3km length
Main assault ship, best used to exploit the weaknesses of large ships. Lightly armed, but heavily armored. 1 medium duty plasma weapon and 4 lasers, as well as 2 missile bays. Plated with carbon nanoplating and enhanced graphene alloys.
Supership: Fraile
0.5km length
The Fraile is only slightly larger than a Secra, yet its status of being able to survive a storm of molten rock while being dangerously close to a large scale planet collision with almost no mark gives it the Supership title it deserves. 150 layers of graphene, insulation, and nanobased alloys, each measuring a foot thick, encase the Fraile, and dense concentrations of nanobots wrap around it in a shell. There are usually more antimatter and plasma weapons than lasers and missiles, even having two Sharos cannons (even amounting to fifty antimatter-based weapons), which means that over half of the ship's contents consists of power generators, making the ship completely vulnerable if its nigh impervious shell has a hole near them. Can resist two shots from a Sharos cannon. Two Frailes are available overall.
Note that more ships with variations are there; these are the most powerful within their respective tiers. Also note that their armor becomes better as the size goes down.
Also theres another app...-snip-Accepted! Welcome to the party!