Username: Enalais
Name: Garet Rossad
Age: 28
Gender: Male
Allegiance: Currently himself (Formerly Lugere)
Weapon:
Appearance:
On his back there is a number of whip scars.
Personality: Garet is a hardened warrior who shows little emotion and says little, even though he doesn't show emotion his past deeds are eating away at him and he often has nightmares of battles he fought in, he is quite bullheaded and stubborn often refusing to budge even when things look bad for him, but with his magikarp he seems to change almost instantly becoming a kind and loving soul who can't stop talking and smiling.
Biography:Born a mareep herder in the mountains Garet lived a uneventful but happy life with his parents and the only worry on the small farmstead was where to take the mareeps for their daily grazing. Things change like they always seem to do and a local lordling went to war with another to take more land and curry more favor in the kings court which meant every able bodied peasant who could lift a sword Garet at age thirteen took his fathers place with the other peasants who had been drafted into a army by the lord.
From battle to battle Garet went, he earned a reputation among the other peasants as fearless and this led them to try to imitate his bravery and his skill on the battlefield that just seemed to come naturally. Even when things were at their worse he never quit and this shone through during a siege on a small fort as arrows fell like rain and the order to retreat was given, Garet disobeyed he and a few men went forward and climbed the ladders that had been abandoned. They took the walls for their lord and when the others saw this and the tide of the battle turned, it was here where Garet slew his first Pokemon a Serperior that to this day haunts him in his dreams. The war between the lordlings ended at that fort with Garet's lord ending victorious, but for disobeying orders Garet and the men who took the wall with him were ordered whipped and imprisoned.
Garet would of been staring the executioner in the face if one of the lordling's knights didn't interfere. The man spoke to the lord on Garet's behalf asking for him to be made into his squire, the lord allowed this and the boy went on to train under the knight receiving a proper education on how to read and write as well as how to become a master of the blade. Training was hard, but academics were even harder to him and it took him a year to grasp things like simple mathematics and how to carry himself like a knight. But the training paid off and by twenty-three Garet was knighted into his realm and became quite a symbol to the lower class that anyone could gain station in life.
Garet served his lord faithfully for four more years, mostly dealing with the occasional Pokemon that terrorized the populace or a group of bandits. It was during one patrol that Garet heard of a group of bandits. That were striking out at caravans with such efficiency, it took awhile for the entirety of the kingdom to actually notice they were gone. Some of the lords sent their best knights out to investigate and Garet was chosen by his lord to look for the raiders as well. Garet found them not far from a small coastal town and Garet found his way in and slaughtered the entire group in the night but not without sustaining heavy wounds of his own he made it to a nearby river before he collapsed due to blood lost.
It was here where Magikarp found him and saved him by gently pushing him upriver into the coastal town and proceeded to splash until it got the attention of a nearby villager who brought the knight back to the town healer, when Garet awoke a few days later the healer explained everything about what happened. Garet left and found the Magikarp near the mouth of the river that fed into the ocean and it seemed to be about to leave. But when it saw Garet it stopped. Both of them sat there for a few moments looking at each other then the warrior seemed to melt away, at that moment the two of them became friends.
Garet spent a few more days in town ensuring that the magikarp was fed when he was sure it would stay he named it Piscis, when Garet had settled in a bit the village mayor approached him and spoke to him about how out to sea there were pirates and bandits seemed to be edging in on the town as well, and the lord nearby didn't seem to care at all and the town needed help. Garet agreed and ever since that day he and Piscis have been standing guard over the coastal town keeping it safe and ensuring that nobody was harmed.
Other: N/a
Appearance:
On his back there is a number of whip scars.
Personality: Garet is a hardened warrior who shows little emotion and says little, even though he doesn't show emotion his past deeds are eating away at him and he often has nightmares of battles he fought in, he is quite bullheaded and stubborn often refusing to budge even when things look bad for him, but with his magikarp he seems to change almost instantly becoming a kind and loving soul who can't stop talking and smiling.
Biography:Born a mareep herder in the mountains Garet lived a uneventful but happy life with his parents and the only worry on the small farmstead was where to take the mareeps for their daily grazing. Things change like they always seem to do and a local lordling went to war with another to take more land and curry more favor in the kings court which meant every able bodied peasant who could lift a sword Garet at age thirteen took his fathers place with the other peasants who had been drafted into a army by the lord.
From battle to battle Garet went, he earned a reputation among the other peasants as fearless and this led them to try to imitate his bravery and his skill on the battlefield that just seemed to come naturally. Even when things were at their worse he never quit and this shone through during a siege on a small fort as arrows fell like rain and the order to retreat was given, Garet disobeyed he and a few men went forward and climbed the ladders that had been abandoned. They took the walls for their lord and when the others saw this and the tide of the battle turned, it was here where Garet slew his first Pokemon a Serperior that to this day haunts him in his dreams. The war between the lordlings ended at that fort with Garet's lord ending victorious, but for disobeying orders Garet and the men who took the wall with him were ordered whipped and imprisoned.
Garet would of been staring the executioner in the face if one of the lordling's knights didn't interfere. The man spoke to the lord on Garet's behalf asking for him to be made into his squire, the lord allowed this and the boy went on to train under the knight receiving a proper education on how to read and write as well as how to become a master of the blade. Training was hard, but academics were even harder to him and it took him a year to grasp things like simple mathematics and how to carry himself like a knight. But the training paid off and by twenty-three Garet was knighted into his realm and became quite a symbol to the lower class that anyone could gain station in life.
Garet served his lord faithfully for four more years, mostly dealing with the occasional Pokemon that terrorized the populace or a group of bandits. It was during one patrol that Garet heard of a group of bandits. That were striking out at caravans with such efficiency, it took awhile for the entirety of the kingdom to actually notice they were gone. Some of the lords sent their best knights out to investigate and Garet was chosen by his lord to look for the raiders as well. Garet found them not far from a small coastal town and Garet found his way in and slaughtered the entire group in the night but not without sustaining heavy wounds of his own he made it to a nearby river before he collapsed due to blood lost.
It was here where Magikarp found him and saved him by gently pushing him upriver into the coastal town and proceeded to splash until it got the attention of a nearby villager who brought the knight back to the town healer, when Garet awoke a few days later the healer explained everything about what happened. Garet left and found the Magikarp near the mouth of the river that fed into the ocean and it seemed to be about to leave. But when it saw Garet it stopped. Both of them sat there for a few moments looking at each other then the warrior seemed to melt away, at that moment the two of them became friends.
Garet spent a few more days in town ensuring that the magikarp was fed when he was sure it would stay he named it Piscis, when Garet had settled in a bit the village mayor approached him and spoke to him about how out to sea there were pirates and bandits seemed to be edging in on the town as well, and the lord nearby didn't seem to care at all and the town needed help. Garet agreed and ever since that day he and Piscis have been standing guard over the coastal town keeping it safe and ensuring that nobody was harmed.
Other: N/aSpecies: Magikarp
Nickname: Piscis
Gender:Female
Appearance:
It has a leather chord wrapped around it's top spike so that Garet can grip it when he needs to, it's a little bit bigger than most Magikarp coming in at 3'4 instead of the usual 2'11
Personality: Piscis in many ways is the total opposite of Garet it's warm to everyone it meets and seems much more carefree than it's owner, Piscis enjoys playing with people and pulling small pranks like splashing people. But that doesn't stop it from being fiercely loyal to Garet as it will take on anyone it views as a threat to Garet or the town it protects.
Moveset: Tackle, Splash
skill: Speed
Ability: Swift Swim
It has a leather chord wrapped around it's top spike so that Garet can grip it when he needs to, it's a little bit bigger than most Magikarp coming in at 3'4 instead of the usual 2'11
Personality: Piscis in many ways is the total opposite of Garet it's warm to everyone it meets and seems much more carefree than it's owner, Piscis enjoys playing with people and pulling small pranks like splashing people. But that doesn't stop it from being fiercely loyal to Garet as it will take on anyone it views as a threat to Garet or the town it protects.
Moveset: Tackle, Splash
skill: Speed
Ability: Swift Swim

Mega Form:
Species:Rayquaza
Name: Quazar
Moveset:Dragon Ascent:Quaar soars high into the sky, before coming back down at such high speeds, he is followed by a huge vacuum of air that comes down with him. While this move is very powerful, it also has an adverse affect of temporarily lowering Quazars defenses.
Dragon Dance: Quazar performs a dance of swift and powerful movements, which strengthen the flow of dragonic energy in his body, giving him a dramatic increase in both speed and power.
Outrage: Quazar goes into a mighty rampae, cloaking himself in large amount of dragonic energy. He is left confused afterwards, becoming ver vulnerable and likely to hurt himself for a short amount of time.
Hyper Beam:Quazar gather an insane amount of energy inside of him, and than releases it in a mighty beam of energy. It can be used in small bursts as well, so as to negate the need for rest after wards, but at the cost of a large chunk of the attacks power.
Ability:
Combusken
Ability- Speed Boost: Speed Boost raises the user's Speed stat by 50%, at the end of each turn in battle.
Moveset
-Mirror Move
-Flame Charge
-Protect
-Brick Break
Sophia is slim and extremely pale, as if her skin has had very little chance to be graced by the sunlight. Her thick flaxen colored hair reaches the back of her knees, and she normally wears it in a french-braid that her maids have to painstakingly braid every morning, and un-braid every night. She is normally seen in white lacy dresses, or sapphire ball gowns, though she tends to wear more practical beartic fur rimmed coats and boots with sapphire leggings while outdoors. Along her collarbone is the emblem of her House, tattooed on with "faintly glowing sapphire ink." (see story)
Neva was born generations ago, perhaps at the founding of Lugere, with the emblem of House Skyheart like a birthmark on it's chest (picture of the emblem coming soon). It has been outfitted with carved diamonds on it's talons, inset with sapphires and aquamarines to show off the splendor of House Skyheart. On the top of it's wings, lightweight metal armor with intricate scrollwork designs and diamonds protect them from stray or aimed attacks. On the crown of it's head rests a helmet crafted so that it doesn't impede Neva's sight or movement, curving down to the middle of it's forehead, then back up and away the eyes to the sides of it's head, where it clasps underneath it's jaw with a belt made from elastic material, so it stretches easily.
She loves to play up her appearance as much as possible, almost like an actor on a stage. She typically wears the go-to pirate attire, save for when she swims. During those times, she will wear tight fitting shorts and a brassiere, if given the chance to change. She will wear her short-cut coat slung over her shoulders, rather than actually wearing it through the sleeves. On the left side of her torso is a tattoo spanning from her shoulder all the way down her waist.
Her brunette hair shimmers with faint red highlights, and her amber eye is slightly slanted. She usually has a smirk playing on her lips, and will bow flamboyantly before any lady she deems worthy of her attentions. She walks with swagger only adhered by those who have traversed the open seas, though she will make hers more exaggerated on purpose at times.
While she isn't exactly thin-as-a-rail, she isn't plump by any means. She carries lithe muscle on her body, toned to excellence. The only plump part about her is her bust-line, which is above average in it's girth. She's learned to maneuver around it during combat so it doesn't impede her.
In the pack attached to her belt she carries small bottles of sake, rum and wine along with a deck of playing cards. The deck of cards itself is water-pokemon themed, something she's continuously amused by.
Kyo has been outfitted in a practical harness with many bags attached for storing loot that Corivana acquires in her travels, as well as many loops for her to hold on to during flight, or for tricky maneuvering during battles.
Lumine is a normal size, normal shape sort of lady. Nothing on her body is particularly toned or muscled to a great extent, but she wears exotic and extravagant looking clothing befitting one of her profession. She is usually seen smoking.
She's a rather large Scolipede, 8'02'' in height and 442lbs in weight.
Name: Lady Millicent "Milly" of House Cheviot
Age: 19
Gender: Female
Allegiance: Lugere
Weapon: Milly usually arms herself with two short tempered blades. One has a very dull edge and serves multiple purposes such as non-lethal dueling/sparring and protection in combat. The second blade is a very fine, sharpened blade serving only one grim purpose. Milly isn't the type that enjoys killing but in self-defense she has no problem with taking a life.
Appearance: Milly is not the best example of noble fashion. Instead she dresses rather plainly, and more specifically, like an off-duty knight. Her hair is usually tied up in a simple bun to prevent distraction in her hobbies. Her clothes are nice and definitely tailored but they aren't flashy and usually a bit dirty. Sometimes she wears a padded leather jacket with a small emblem right over her breast, adorning the Cheviot House Sigil, a black sixteenth note crossed with a sixteenth rest on a light blue background.
Personality: Milly is, as you can imagine, a bit tom-boyish. She explains it as her dislike for the refined elegance of nobility rather than her desire to appear "manly." Nobility just seems like an excuse to be distant from everybody else. There isn't an opportunity to learn how the world really is by just sitting around in concert halls or manors. It is a suspension of reality by living in nobility and Milly doesn't like the idea of being delusion to the world. She doesn't outright hate it, in fact, she is grateful that she isn't forced to work for a shitty life. She knows she has had it good but in her words, "noble people suck". It was really all the people that turned her away from the posh life of nobility and not the nobility itself. This is best summed up by her name. Millicent is a rather refined title and she loves her name but the people that really know her cut out all the "Lady Millicent" crap and call her "Milly".
Outside of that, you'd probably find Milly to be a bit distant, no sense of humor, and seemingly mad at something when you first meet her. Eventually that coldness warms up and she doesn't not really care who you are. Poor or rich, morph or no.
Biography: House Cheviot is semi-major hold in the Lurere continent but not for the reasons you'd expect. This house never lead any crusades or was the deciding factor in any battle, but rather, this house was always famed for its ability to schmooze and entertain greater lords. Generations of great musicians, dancers, and actors all helped build the Cheviot family up by charging ludicrous amounts for their services but some Houses were willing to pay that price. Finance turned into power which lead to the purchasing of land, therefore expanding the power of the family. Since the beginning, children of the House were to always learn a trade of the fine arts. They got to choose but as long as they mastered something. Millicent chose to master dueling, much to the dismay of her parents.
Dueling wasn't necessarily a fine art but historically, the Cheviots had some great fencers and duelists so it was an allowable selection according to the family tradition. Millicent's parents were not too pleased because being the firstborn, it unofficially meant that you had to a real class act and for a time, Millicent's parents did not believe that Milly could learn how to be a real lady by dueling. Gender roles weren't as strict as some alternate dimensions but they still existed. A lady shouldn't be fighting but Millicent did and she won. It was by winning that her parent's began to sort of accept it.
As it turns out, it was a great spectacle to see a woman duelist beat male duelists. Winning didn't happen all the time but the fact that Milly could beat just about anybody at anytime only helped other lords and ladies to respect the Cheviot name. So until Milly's parents pass and she is required to return to rule the house, she will just keep on wandering the world, challenging any lord or lady who wishes to fight. And it wasn't just her fighting, eventually Milly allowed challenges for Mel to face a lord's or lady's Pokémon.
Other:
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Pokémon: Meloetta
Nickname: Mel (Only Millicent uses the name)
Species: Meloetta
Moveset: Relic Song, Psychic, Close Combat, Safeguard
Ability: Serene Grace
Appearance: Mel has always been spared of wearing clothes. Even her natural appearance gives off the impression she is wearing clothes so it was never deemed necessary.
Mel is a bit uptight and pretentious, even refusing to interact with people of perceived low-birth. She (for the sake of pronoun usage) loves attention, compliments, and the chance to perform but will almost always deny a peasant's request. Millicent has slowly made an impact on Mel, opening her up to the world. She isn't outright repulsed by commoners but her unease is noticeable. One would presume Mel would dislike Millicent greatly but deep down, Milly knew Mel would like the attention and adoration that commoners give her.
One other thing Millicent has been doing for Mel and that is combat training. Mel was always used for performances of dance and song for nobility and never for combat. Mel was a showcase of class and as the firstborn female, Meloetta was usually trusted with the firstborn in hopes of teaching the first born how to sing and dance like a proper lady. Well Millicent learned how to sing and dance pretty darn well but in return, Milly taught Mel how to fight proper, using her own experience in training and the House's Trainer for advice.
Despite Mel's better attitude, she still hates Morphs as she believes them to be unnatural. Physically she can sense them, too.
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Addendum:
Meloetta has two forms and can change form by using Relic Song. After a time she'll change back into her original form, Aria Form, which is pictured above. The second form, Pirouette Form is this here:
