Hidden 8 yrs ago Post by Tuddums
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@The book of bad juju It's not necessarily an instant failure, it's just really hard to walk up to a guard and convince him that he should ignore the orders given to him by a considerably scarier man than you. But if you think you can get your hands on the materials required, feel free to give it a shot. It may take a lot more work to do it in such a way though, and by the time you finish researching your target and organizing your disguise, another operative could have been sent in and had the job done already.
Hidden 8 yrs ago 8 yrs ago Post by Gunther
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List of items to be included in the RP:
M32A1 40mm Grenade Launcher
Trip Wire
Laser Trip Wire Alarm
UAV/UCAV support from higher
Parabolic Dish/Microphone (Listening)
Motion detectors
Melee weapons found in Martial arts studios. My children train in Kempo and they can use the bo staff and kamas pretty well. They have some experience in Nunchuku and some of the kids in the school are trained in the use of the Katana.

Hidden 8 yrs ago Post by Tuddums
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M32A1 40mm Grenade Launcher
Trip Wire
Laser Trip Wire Alarm
UAV/UCAV support from higher
Parabolic Dish/Microphone (Listening)
Motion detectors
Melee weapons found in Martial arts studios. My children train in Kempo and they can use the bo staff and kamas pretty well. They have some experience in Nunchuku and some of the kids in the school are trained in the use of the Katana.


We're definitely going to be implementing a few grenade launchers, so you can expect those.
As for trip wires and laser trip wires, that sort of equipment has a setup time which could be detrimental to an operation in which you are better off moving quickly. If you have any sort of trap or sensor, it will have to be something which can be simply placed on the ground and activated.
The UAV/UCAV is something which will be generally out of the hands of the Operatives, but they will most likely serve a purpose in the missions that allow their presence.
You're in luck for a microphone which can be used to hear audio from a fair distance away. Foxhound Operatives will have a standard issue Int-scope which will end up with that same ability.
Motion detectors are a good idea and I'm sure something similar will become available at some stage.

Now, with melee weapons. I'm sure you know what I mean when I say that carrying around extra melee weapons could be more of a hindrance to someone attempting to be stealthy than a help. Ideally they will only ever need their knife or their bare hands in order to take someone down, and those can be used in almost any environment without having to worry about them bumping around. Now if you were to take such a weapon into a combat oriented mission, then the usage of specific melee weapons is more acceptable. Of course, your character would need to be of the mindset that they will actually make usage of their chosen weapon in the middle of what will most likely be a gunfight.

So I'd say that an operative sneaking around and donking guards' helmets with a bo staff isn't advisable, but if they truly wish to step into combat with it, then they can. It just comes with all the risks of using a melee weapon in an environment filled with enemies wearing body armor while carrying shotguns and rifles.

Cheers.
Hidden 8 yrs ago 8 yrs ago Post by EnterTheHero
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@EnterTheHero You can't always go around blasting away. This is a Tactical "ESPIONAGE" RP after all.. Lol Everything has it's time.. THen some things have a time when they'll just get your character killed.


I wasn't saying he'd just blow everything up all the time. If he can requisition drones, then he can requisition unarmed ones for surveillance purposes. I do like versatility.
Hidden 8 yrs ago 8 yrs ago Post by Tuddums
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Nevermind.
Hidden 8 yrs ago Post by EnterTheHero
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@Tuddums I asked earlier if Hector would be able to use some the Sliders from MGS4 for purposes of surveillance and occasionally for the purpose of making big booms.

I'm sorry, it's very early, and I'm very tired.
Hidden 8 yrs ago Post by Tuddums
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@EnterTheHero There are already staff that will carry out that sort of work for the Operatives. Hector won't have to worry about showing up to missions solely so he can pilot a drone and can instead spend that time relaxing or training. Who knows, maybe he'll have a moment to shine in a mission and show off his ace piloting skills with some "borrowed" drones.
Hidden 8 yrs ago Post by EnterTheHero
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@Tuddums I'm just worried, 'cause I've made a guy who really sucks at stealth, in a stealth game... >___<
Hidden 8 yrs ago Post by Tuddums
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@EnterTheHero

"Stealth
All soldiers that are part of Foxhound are capable of stealth, but there are some who have undergone special training in order to allow them to pass through populated areas unseen and unheard. This skill not only gives an innate boost to your stealth rating, but also grants access to the iconic sneaking suit."

You're fine, mate.
Hidden 8 yrs ago Post by EnterTheHero
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@Tuddums All right, cool.
Hidden 8 yrs ago Post by The book of bad juju
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@Tuddums I'm just worried, 'cause I've made a guy who really sucks at stealth, in a stealth game... >___<


I wonder where we've heard that before.
Hidden 8 yrs ago Post by The Emperors Blade
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"Oh Hotness I wanna bang you."
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Hidden 8 yrs ago Post by The Emperors Blade
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BUT REALLY Everyone. There are lots of things coming up in the future of this RP, really the scope of different things that will be available to you and capable for you to do, is going to be staggering. You're going to be the best of the best of the Mercenary world. You are ALL CAPABLE OF STEALTH! Just some are more proficient in it than others. EVERYONE'S ROLE will be fully played out throughout missions. There are two sides too this GM pool. We both want to see you utilize your different skills throughout the RP whether or not smashing doors and using your LMG will be necessary in every mission. But it could be.. Things can always get botched. etc.
Hidden 8 yrs ago 8 yrs ago Post by EnterTheHero
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@The Emperors Blade Yeah, I got the picture. We're all good at all those skills listed, just not as good as people who specialize in those roles, is that it? For instance, any one of us could pick up an LMG, Javelin, or grenade launcher and use it, but Hector's gonna be the most comfortable doing so, since Heavy Weapons is his specialty.
Hidden 8 yrs ago Post by The Emperors Blade
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@EnterTheHero Exactly. Except maybe Chic's character.. LMGs and javelins would probably be a bad idea.
Hidden 8 yrs ago Post by EnterTheHero
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@The Emperors Blade Well, obviously. Okay, thanks!
Hidden 8 yrs ago Post by Tuddums
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I'm about to head off for the night, but I'd like to ask that you all actually begin interacting with each other outside of IC. You are going to need to organize who takes which missions and with what roles, so the sooner you get comfortable sorting out these things among each other the better.
Hidden 8 yrs ago 8 yrs ago Post by Rekaigan
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<Redacted>
Hidden 8 yrs ago Post by Nevix
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As we wait for the last few CS' to be posted I'd like to ask you all something.

You've probably noticed the limited variety in the weapons and gear, this is intentional on account of more equipment being made available as missions are completed. We have plenty of ideas as to what new and exciting gadgets and gizmos you lot are going to have at your disposal, but I'm wondering if there's anything you all would like to see become available to your Foxhound Operatives. Of course we won't be able to include all of them for various reasons but I'm curious as to what you all come up with.

Cheers.

More Bullpup assault rifles? Those things look badass. Maybe a revolver as well.
Hidden 8 yrs ago 8 yrs ago Post by Gunther
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I took a look at everyone's characters to determine what their strengths were. I wanted to isolate those skills that may be either unique to a particular individual or shared amongst only two. This is what we have:

Yuumi Aoyama (Magenta), O+,Fitness Profile: D, C, C & B Skills: Sniper, Survivalist, CQC & Stealth
Jean Luis Dornier (Yellow), A+, Fitness Profile: B, C, B & C Skills: CQC, Assault, Demolitionist, Survivalist
Hector Slade (Blue], AB-, Fitness Profile: C, B, A & D, Skills: Assault, Heavy Weapons, Technical Expertise, Survivalist
Tavish MacIntyre (Green), O-, Fitness Profile: E, D, B & A Skills: CQC, Close Up, Stealth, Medical
Pippa Boone (Fulvous), O-, Fitness Profile: D, C, C & B Skills: Stealth, Survivalist, CQC, Technical Expert
Luna Miquel Salbuchi (Brown), O+, Fitness Profile: B, D, C & A Skills: Pack Mule, Medical, Survivalist, Technical Expert

With this raw data, I grouped the six characters by skill. We have two Assault, four CQC, one Demolitionist, one pack mule, one sniper, one heavy weapons specialist, five survivalists, three stealth, two medicals and three with technical Expertise. Our Technical Experts include training and experience in Computer Engineering, Electronic Warfare/Communications and Legal.

Assault:
Jean Luis Dornier (Yellow) Gunther
Hector Slade (Blue) EnterTheHero

Close Quarters Combat:
Yuumi Aoyama (Magenta) Rekaigan
Jean Luis Dornier (Yellow) Gunther
Tavish MacIntyre (Green) Nevix
Pippa Boone (Fulvous) FantasyChic

Demolistionist:
Jean Luis Dornier (Yellow) Gunther

Heavy Weapons:
Hector Slade (Blue) EnterTheHero

Medical:
Tavish MacIntyre (Green) Nevix
Luna Miquel Salbuchi (Brown) The book of bad juju

Pack Mule:
Luna Miquel Salbuchi (Brown) The book of bad juju

Snipers:
Yuumi Aoyama (Magenta) Rekaigan

Survivalist:
Yuumi Aoyama (Magenta) Rekaigan
Jean Luis Dornier (Yellow) Gunther
Hector Slade (Blue) EnterTheHero
Pippa Boone (Fulvous) FantasyChic
Luna Miquel Salbuchi (Brown) The book of bad juju

Stealth:
Yuumi Aoyama (Magenta) Rekaigan
Tavish MacIntyre (Green) Nevix
Pippa Boone (Fulvous) FantasyChic

Technical Expertise:
Hector Slade (Blue) EnterTheHero Specializes in: Electrical/Electronics/Communications Engineering & Robotics Engineering.
Pippa Boone (Fulvous) FantasyChic Specializes in: CJ/POLSCI/LAW
Luna Miquel Salbuchi (Brown) The book of bad juju Specializes in Computer Engineering

This automatically provides the following assignments:
Demolitionist: Jean Dornier
Sniper: Yuumi Aoyama
Heavy Weps: Hector Slade
Team Medic: Tavish MacIntyre
Assistant Team Medic: Luna Miquel Salbuchi
Technical Expertise (Computer Engineering): Luna Miquel Salbuchi
Technical Expertise (EW/Communications): Hector Slade
Technical Expertise (Legal): Pippa Boone
Technical Expertise (Robotics Engineering): Hector Slade
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