Hidden 3 yrs ago 3 yrs ago Post by Kuro
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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[ T H E O V E R V I E W ]

It is November 23rd, 1994—one day before Thanksgiving, and forty-seven days since the Great Fog.

For the denizens of Hvass, a meager rural farming town in Central Illinois, the last few weeks have been a nightmare. Whilst most of the residents had generally been safe from the initial fog, it came with an evil curse that changed the very course of the town's history. Places that had been frequented by the sleepy townsfolk—bars, diners, and other business establishments—were hit the hardest by the "curse", becoming feeding grounds and nests for demonic monsters that bared a striking resemblance to some of their neighbors, like Old Hank, Miss Angelica, or even Timmy the Paper Boy.

The people of Hvass found themselves terrorized by these creatures, hiding in their homes for days afraid of the vicious monsters in the very streets they once had called home. Had it not been for the actions of Lawrence McCoy, one of the local rednecks, perhaps it might've stayed that way.

Armed with his Remington SP-10, Lawrence had decided he had enough of being stuck inside and went to take matters into his own hands. Foolhardy as he or his plan was, the sound of his 10-gauge blasting away in the streets had an rallying effect on the populace. One by one, group by group, the town rose up with whatever they had on hand, eager to take back their hometown no matter the cost.

Little did they know that the cost for freedom would be considerable.

By the end of the battle, much of the population had been slaughtered by the beasts, leaving mostly the young and old behind to make something of their sacrifice. But with winter drawing near and no word from the government or other towns, the few survivors of Hvass are alone in their plight. If those who remain are unable to work together like their neighbors had done, it'll certainly be one cold, long merciless winter.
[ T H E L O C A L E S ]




The town of Hvass dates back to the ninteenth century, wherein groups of Scandinavians immigrated to the United States following upheaval and strife in their home countries. Though the group that settled Hvass included Swedes and Norwegians, much of the actual town owes its success to the Danish that preferred to settle in and build up urban societies, in turn giving the town a strong Danish influence that persists even today.

Over the years, Hvass would see great success, booming in both population and wealth. It, like many other towns and cities in the area, heavily partook in agriculture and coal mining, as well some factory work. Local historians consider this the golden era of Hvass, with the town's population rising to around ten thousand at its peak. By the end of the World Wars, and eventually following the Illinois exodus that had begun in the 1970s, however, much of this prosperity has disappeared and decayed, leaving empty, worn buildings behind as the locals left for greener pastures.

Below, you can find a list of some important and notable locations within Hvass. Not everything in Hvass is listed here, but it should nonetheless give you an idea of the town itself:

INNER HVASS SAFE-ZONE

The Walls
• Grace Lutheran Church
• Sarahbeth's Boutique
• Main Street Diner
• Hansen Furniture
• Hvass Town Hall

OUTER HVASS SAFE-ZONE

Town Streets
• Hvass Primary School (K-6th)
• Hvass High School (7th-12th)
• Ol' Country Gas Station
• The Hvass Courier
• Bager Auto Body
• Settler Park

[ T H E R U L E S ]

  • When making a character, characters must be in town, indoors at the time of the Fog.

  • Despite being a fictional town, much of Hvass is based on your run of the mill Midwestern towns and cities—something to keep in mind when making your character.

  • If you come into this RP with a sword-swinging samurai, a gravy seal wannabe soldier, or anything of that nature, your RP career is automatically forfeit. Same goes for those who want to game the system by RPing a cop or active military. You're normal as normal goes.

  • Quality over content. Generally, you should be capable of posting a few quality paragraphs once or twice a week. That said, the GM team isn't much of a stickler with these things. Everyone has lives outside of RPG. If you're planning to ghost after joining, though, steer far and clear from this RP.

  • Face claims are to be picked from real actors. No anime, art, etc.


Hidden 3 yrs ago 3 yrs ago Post by Kuro
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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Posting Expectations: Casual, Multi-Para
Genre(s): Modern, School, Slice of Life
Players: Variable
[ R O L E P L A Y S Y N O P S I S ]

"Fightin' Hares, let's make this year one of the best!"

You've heard it over and over again. It was the same old speech every year, even now in your senior year of high school. But everyone knew the truth—Hvass sucked. It wasn't a place where dreams were born, it was a place where dreams went to die. Everyone wanted out, yet Hvass seemingly had no plans to let go of the hold it had on people. Hvass was a trash town, with trash people and trash culture, and you were bound to die here just like everyone else.

At least all you had was one more year with these chucklefucks. One final year dealing with all the morons and idiots until you all inevitably fucked off to do your own thing, never caring to see each other again. It was going to a long school year, but at least you had something to look forward to this time.
[ R O L E P L A Y I N F O R M A T I O N ]

[ ❇ ] H V A S S , I L L I N O I S : A B R I E F O V E R V I E W
Hvass, Illinois is a deadbeat town with a storied history.

Dating back to the early nineteenth century, the city of Hvass was founded by Scandinavian immigrants that made the journey to the United States following upheaval and strife in their home countries. Although the original settlers included Swedes and Norwegians, much of the original town owed its success to the Danish that preferred to settle in urban societies, in turn giving the town a strong Danish influence that persists even today.

When the drums of war came for the United States, splintering the country into Union and Dixie, the Scandinavians of Hvass had been eager to join the side of Lincoln. It was common among American Scandinavians to hold anti-slavery, pro-Lincoln sentiments, and Hvass was no different. Many Hvassites volunteered for military service in droves, in particular the Swedish population that inhabited the outskirt farmlands. A plaque outside the Hvass community center, dedicated in 1957, honors those who died serving the Union cause.

Despite Hvass' roots primarily as farming town, it would see a boom in both population and wealth upon the turn of the twentieth century. It, like many other meager Illinois towns, had heavily invested in coal mining, factory work and other aspects of industrialization throughout the 1800s that carried over into the next century. Local historians consider this the golden era of Hvass, with the city's population pushing forty-odd thousand at its peak as it competed with other Central Illinois metropolitan areas such as Peoria, Springfield, Bloomington-Normal and Decatur.

By the end of the World Wars, and eventually the Illinois exodus that begun in the 1970s, however, much of the prosperity Hvass had enjoyed disappeared, leaving empty, worn buildings behind as the locals left for greener pastures—a trend that still continues to this day.

[ ❇ ] T H E L O C A L E S O F H V A S S
Though the city of Hvass has changed much since its founding, it has retained four main yet unofficial districts that separate the city into segments. These districts are the following: Downtown, the Southside Industrial Zone, the Neighborhoods, and the Hvass Business Complex. Down below, you can find specific information relating to each individual zone, along with some locations scattered within them.

SOUTHSIDE INDUSTRY ZONE:

Located in the southside of town, this place is where most of Hvass' industry is located. Originally a railray depot, it has since included other businesses, such as a paper mill, ethanol plant, and more. There are some houses and apartments here, but those who live here are among the poorest. No one lives here unless they have to, especially because of the ethanol stench and smog that blocks out any clean air.

• Henningsen Paper Co.
• Paragon Energy
• Bager Auto Body
• Gretchen's Bar


DOWNTOWN:

The center of Hvass, the downtown is a shadow of its former self. Most of the original downtown still remains, yet the buildings are largely empty and abandoned of any businesses. The few businesses that do exist are incredibly local, and the town council is invested in ensuring the remaining places don't fold and stay put in Hvass. If you're looking for the city's offices, this is where they're primarily located, along with town hall, the community center, post office and other important city buildings.

• Hvass Community Library
• The Hvass Courier
• Tre Kronor (Diner)
• Elske Confectionaries
• Dollar General


BUSINESS COMPLEX:

Directly east of Hvass' core, the Complex has seen much development, if not the only development in Hvass, over the years. Large tracts of old farmland had been sold off to developers; the city seeking to draw big corporations and other businesses to Hvass and invest into the local economy. If you're looking to shop, grab a bite to eat, or just looking for something to do, then the Complex is your best bet.

• Walmart
• Menards
• Ace Hardware
• Aldi's
• Steak 'n Shake
• Round1
• Pizza Hut
• Applebee's
• Culver's


NEIGHBORHOODS:

Most of Hvass' neighborhoods are primarily located to the north, having formed around the large, aging houses built back when Hvass was still a farming community. Those who live in these houses are "midwest rich", so if you don't come from some sort of wealth, you probably live in a neighborhood with smaller, average-sized homes that had been built mostly in early-to-mid 1900s. This is also where the city's schools are located, along with a number of parks and other greenery places.

• Hvass Community High School (HCHS)
• Lundström Junior High
• Inger Stenmark Junior High
• Christoffer Storgaard Elementary
• William Kragh Elementary
• Buhl Elementary
• Settler Park & Playground
• Hvass Lutheran Church
• Bjerre Sports Complex
• "Bow-Wow" Dog Park
[ T H E R U L E S ]

If you plan on joining this roleplay, there are a few rules set in place that need to be followed. These rules are liable to be added to or changed as necessary, so keep an eye out.

• Standard site rules apply, just like they would anywhere else on RPG
• The roleplay will require at least one every one to two weeks
• Character limit is two characters maximum per player
• Applicant-based, this is not a first-come, first-serve roleplay
Real-life FCs only; no anime, art, etc.

For those who have any questions or comments, feel free to ask anything that's on your mind.
[ C H A R A C T E R S H E E T ]

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Hidden 3 yrs ago 3 yrs ago Post by Kuro
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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D - D A Y : L O S T W O R L D
D - D A Y : L O S T W O R L D


[ ❇ ] W H A T I S D - D A Y ?
D-Day: Lost World is an apocalyptic modern day roleplay centered around a classified military experiment gone wrong—Project JX-04132, an American attempt at weaponizing teleportation.

Funded by the Department of Defense, the project was designed for the US military which had been interested in acquiring the power to transport entire armies and fleets within a blink of an eye. Although initial prototype tests proved successful, in the process of doing so they had unknowingly ripped the fabric of time and space. Present day suddenly entangled itself with the past, and multiple timelines merged together into a singular universe branch. The world was lit ablaze with waypoints, acting as makeshift gates to ancient versions of Earth, which in turn allowed dinosaurs and other extinct, prehistoric fauna to funnel out from these portals in droves.

The creatures that emerged from these portals would run amok across the globe and devastate population centers no matter the country or continent. For all intents and purposes, D-Day had fallen upon humanity. As of that day, despite all the technological advances they had made, humanity was no longer on the top of the food chain.

[ ❇ ] W H A T A B O U T O U R C H A R A C T E R S ?
Good news! You don't have to worry about the pseudo-military science at all; it's just there to give background fluff to the setting. Instead, we will be focusing on the survival aspect of it. After all, who doesn't enjoy a good dinosaur chase scene?

Your character is a current denizen of the fictional town of Orrick, Indiana, which is painfully midwestern as it gets. In the interest of supporting the Orrick's local high school, you have decided to go to a fundraiser at the nearby drive-in movie theater to watch the original Jurassic Park. Yet as the movie progresses, something feels off. The ground seems to shake. Nearby trees sway in the distance. Something big is coming, and it's hungry.

But you're just imagining that, right? Got too into the movie, that's all... right?


[ ❇ ] C H A R A C T E R S H E E T T E M P L A T E


S O M E O N E E L S E , S O M E W H E R E E L S E
S O M E O N E E L S E , S O M E W H E R E E L S E


[ ❇ ] W H A T I S D - D A Y ?
Do you wish you were someone else? Have you ever wished you were somewhere else?

Last night, you went to bed in your own bed for the final time. When you awoke next morning, you found you were somewhere else alongside a few strangers. You had been transported to an empty town, one completely devoid of any noise and people. No one knows how they got here, nor do they know where this place is. The roads out are blocked by dense forest, and any attempt at a phone call, text message or other form of contact is limited to in-town only.

As far as anyone can tell, you all are trapped here. Until you can find a way out, this town is your new, unofficial home for the time being. If there is even a way out, that is.

[ ❇ ] W H A T A B O U T O U R C H A R A C T E R S ?
Good news! You don't have to worry about the pseudo-military science at all; it's just there to give background fluff to the setting. Instead, we will be focusing on the survival aspect of it. After all, who doesn't enjoy a good dinosaur chase scene?

Your character is a high school-aged denizen of the fictional town of Orrick, Indiana, which is painfully midwestern as it gets. In the interest of supporting your local high school, you and some friends have decided to go to a fundraiser at the nearby drive-in movie theater to watch the original Jurassic Park. Yet as the movie progresses, something feels off. The ground seems to shake. Nearby trees sway in the distance. Something big is coming, and it's hungry.

But you're just imagining that, right? Got too into the movie, that's all... right?


[ ❇ ] C H A R A C T E R S H E E T T E M P L A T E
Hidden 3 yrs ago 3 yrs ago Post by Kuro
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

Member Seen 0-24 hrs ago

C U Y A H O G A :
C U Y A H O G A :

V A L L E Y O F T H E D A M N E D
V A L L E Y O F T H E D A M N E D



[ ❇ ] R O L E P L A Y P R O M P T
In a small office room, a tripod-mounted camera is pointed across from a chair. A brunette woman presses record, and sits down in the chair to speak to the camera.

My name is Karen Byrne. I am—or, rather, was—a ranger at Cuyahoga Valley National Park.

The Park Service had prepared us for all sorts of emergencies as part of our training. When the outbreak had reached the park, though, it had quickly became clear that we were woefully underprepared.

At the beginning, the incident had started out small. We had received reports that a visitor was reported to be acting out and aggressive to some of the park's other visitors near Brandywine. As procedure dictated, we were supposed to remove him from the premises, which wasn't something we didn't have to do often. Yet when some of us went to address the situation, several other sectors of the park began to report similar occurrences to that of the Brandywine visitor, as if madness had suddenly taken Cuyahoga by storm. Like a wildfire.

Let me ask you something: do you know how difficult it is to keep thousands of visitors scattered over thirty-three thousand acres from panicking all at once? We couldn't. Our resources were stretched thin. We had lost any hope of control over the situation the second the bloodbath started in the Valley.

I don't know how many guests or my fellow coworkers made it out. Some of them... Some of them had been devoured alive right before my own eyes. And then... they would get up, as if nothing had happened.

Now, zombies shouldn't exist outside of fiction, but I know damn well what I saw. It shouldn't be physically possible for any living thing to get back up after their insides had just been violently ripped out and feasted upon. The resulting pain and blood loss should've killed them almost instantly.

But it did happen, and people died because of it.

That... That was some months ago. As far as I am aware, I am the last of the Cuyahoga Valley rangers. I probably should've left the park long ago, but a few guests had holed up with me, and I feel it is still my responsibility to ensure their safety. But perhaps it is better to stay in Cuyahoga, if what those who have sought refuge here from outside Cuyahoga say is true. That places such as Cleveland and Akron are much, much worse than it is here. If that is the case, then staying in Cuyahoga is likely our best chance at staying alive.

Whatever we decide, I just hope that we can make it through the winter.

Standing up from the chair, the woman walks across the room and over to the camera. Upon the park ranger pressing the stop button, the video recording comes to a sudden end.

[ ❇ ] O O C I N F O R M A T I O N
'ello, everyone.

This roleplay idea is a slight twist on an old roleplay I had done several years back on the Guild that takes place in a collaborative apocalyptic setting between @mickilennial and I. Rather than focus the roleplay on escaping a small town, however, I wanted to try something different by taking inspiration from my own character and have the cast be tested against the elements along with the undead out in the great outdoors. If something such as that happens to interest you, then please let me know. Once I get enough people, I'll move along with setting things up.
Hidden 3 yrs ago 3 yrs ago Post by Kuro
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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S T A T U R E
S T A T U R E

“My dad was a hero. My hero. And they took him from me.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
_________________________________________________________
C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
_________________________________________________________
Cassandra Eleanor "Cassie" Lang / Stature
_________________________________________________________
Superhero | ?? | Freelance
_________________________________________________________
New York | New York | United States of America

C H A R A C T E R N O T E S
C H A R A C T E R N O T E S
_________________________________________________________


T I M E L I N E
T I M E L I N E
_________________________________________________________
C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P T
________________________________________________________________________________________


Once upon a time, Cassandra Eleanor "Cassie" Lang was an average kid living with an average family within the city of New York, New York. Her father, Scott Lang, was an electronics technician, while her mother, Peggy Rae, was a stay-at-home mom watching over Cassie. All in all, life seemed to be going well for the Langs, or at least as in so far Cassie had cared as a kid unconcerned with bills, taxes, and other such adult things.

Unbeknownst to Cassie, however, there had been trouble afoot for the Lang household. Although her father had made decent money, he would fall into money problems, and was forced to turn to burglary to ensure his wife and daughter continued to have a good life. For awhile, these criminal acts had worked, but Scott was inevitably caught and later sentenced to prison for his actions. This sentencing, in turn, tore the Lang family apart, with Cassie's mother divorcing her father while he was incarnated.

While her father was in prison, Scott had chosen to further his electrician studies, which ultimately proved useful in landing him a comfortable job at the world-renowned Stark Industries after he was released for good behavior. Although her father had been an ex-con, Cassie's mother realized that Scott, as a Stark employee, would be able to provide a better life for their daughter, and allowed him custody of Cassie from there on out.

With her father working at Stark Industries, Cassie soon found out that she would have a more eventful life than most kids did growing up. At Stark, she was able to meet many of the world's heroes or other important names, such as Mr. Stark himself (who she affectionally called "Uncle Tony") or even Iron Man. Such meetings had often left Cassie dreaming of being a superhero herself, wanting to take on the baddies of the world with the best of them.

Unfortunately, her dreams of being a superhero would be cut short when she suddenly collapsed one day with a serious heart congenital heart condition. With Cassie being in and out of the hospital, her father was unable to keep up with the bills once more, and was forced to return to thievery in hopes of hiring the legendary Dr. Sondheim, the only doctor capable of helping his daughter's condition. Breaking into the home of Henry "Hank" Pym, Scott would set forth a series of events that still resonate today by stealing the Ant-Man costume and rescuing Dr. Sondheim from the clutches of Darren Cross and his company, Cross Technological Enterprises.

Her freedom now gained, Dr. Sondheim was able to successfully operate on Cassie, in turn saving her life. Meanwhile, her father, was allowed to keep the Ant-Man costume by a Yellowjacket-dressed Pym, knowing that the world still needed an Ant-Man and that Scott would be the one to put it to good use. And Scott did, moonlighting as the new Ant-Man while he continued to work at Stark Industries to provide a living for him and his daughter.

Cassie had always secretly suspected that her father was Ant-Man, and eventually her suspicions were confirmed after some years. He was her own personal superhero dad, which she had thought was both pretty cool and badass. Life, however, thought otherwise when Scott would be slain under "mysterious circumstances", leaving Cassie in the care of her mother and new stepfather that seemed to despise superheroes, but also the very father Cassie had always looked up to—her father.

Angry at the disrespect they had shown towards her father's heroics but also his memory, Cassie had chosen to run away from home to where her father had been killed. In the midst of crying her heart out, it was then when Cassie noticed something peculiar hidden away in the uncleared rubble—her father's Ant-Man equipment. Taking the gear in her hands, she suddenly had an idea; a very stupid one at that.

She'd follow in her father's footsteps. She'd become a hero like her father, and bring justice to his killer.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
________________________________________________________________________________________
Consider this a newbie's first attempt at writing a canon character.

This version of Cassie that I'm writing will be more centered around her comic counterpart, although with some changes and tweaks of my own. Most of her background is the same as it is in the comics, but this version will be skipping things like her dad becoming an Avenger and leaving other important events like Scott's death "unknown" to better fit the combined timeline (unless, of course, we do have someone wanting to play Ant-Man).

Obviously, I want to write Cassie coming into her own as a superhero with how I've set her story up, which is similar to her own story in the comics. If there an Iron Man player or some other mentor type character from her past that I can bounce off for ideas, then that'd be great. Encouraging Cassie, telling her she is in over her head, etc. The ideas out there are endless, obviously.

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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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Maisy Palmer



Character Quote: "Get up and rub some dirt on it. You'll be fine."



Character Summary

Name: Maisy Lynn Palmer
Aliases: Mae
Age: 25 // February 21st, 1999
Ethnicity: Caucasian
Birth Place: Palmer Ranch, Oregon (near Jordan Valley)
Gender: Female
Pre Outbreak Occupation: Rancher
Languages: English



Appearance

Height: 5'4''
Weight: 127 LB
Body Type: Athletic, defined, muscular
Eye Color: Mossy sage green
Hair Color: Light, sandy blonde
Skin Tone: Dirty
Tattoos/Scars/Piercings: Roughened calluses, battered knees & elbows
Personal Style: Like most ranchers, Maisy has a stereotypical way of dress. She stands out like a sore thumb in the big city, her wardrobe consisting of rural-esque clothing more suited for the country. Cowboy boots, denim jeans, corduroy/trucker-style jackets—anyone would be able to tell that Maisy isn't from the Big Apple with one look alone.



Psychology

Positive Trait * Negative Trait * Positive Trait * Negative Trait * Positive Trait * Negative Trait


Sexuality: Presents straight, but secretly bi-curious
Relationship Status: Single
Personality: (One paragraph or more)
Character Alignment: (What is their alignment, good, evil, neutral, etc.)
Habits:
Hobbies:
Fears:

Likes:

Dislikes:


[hr.][hr.]
Skills

Pre Outbreak Skills: (Pick five skills that they had before the outbreak happened.)


Post Outbreak Skills: (For players who are submitting during the start of the RP keep this blank these will be added as skill rewards throughout the RP. If you are submitting a character after the first arc you may add five to start with.)

What Do They Carry On Them:
This includes your clothing, jewelry, your wallet, your id, your keys; cash (denote which country), a picture, lighter, cigarettes, weapons you may carry, shoes, purse, bag, pistol and so forth. If it is not listed you are not carrying it. Again, keep it grounded in the real world. Limited to spots provided.
  • Clothing -
  • Purse/Wallet -



History


Life Before The Outbreak: Maisy never knew much outside of home. From the beginning when her parents had decided upon a home birth, Maisy had been secluded away in her little piece of the world. Her parents preferred home schooling over public, and so most of Maisy's interactions with people her age were with her relatives or when the school districts came to the ranch under the guise of a "field trip". Rather than busying herself with video games and cartoons, Maisy instead spent her days doing work around the ranch alongside plenty of horse riding, wherein she was found to wield a rather mean lasso.

Survivor's Personal Journal: TBD



Additional Information


Theme Song:

Extra Information:
I agree to follow the rules for this RP and understand that if I do not follow the rules, the GM or Co-GM may kick me out of this roleplay.
Hidden 9 mos ago 8 mos ago Post by Kuro
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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Miu Suzuki | #B1E4FC

"The heart of man is very much like the sea. It has its storms, it has its tides and in its depths it has its pearls, too."
—— Vincent van Gogh




Name:
Shiori Mizutani

Age:
27

Gender:
Female

Sexual Orientation:
Bisexual

Ethnicity:
Japanese

Years at Camp Jupiter // New Rome:
15+1 (15 CJ, 1 NR)

Place of Birth:
San Francisco, California

Key Relationships:
TBD



"Close your eyes and rise as oceans
Breathin' floatin' across the waves
Underneath you all sorts of emotions
As this blue horizon calls
And no God or man can control where you roam
As current serves my motor
I'm pushin' on
"

As Oceans - Wolfgang



Appearance
  • Height: 5'1''.
  • Hair: Auburn brown, typically kept short and sometimes braided or tied in a ponytail
  • Eyes: Dark brown, similar in color to her hair
  • Body Type: Extremely fit with muscular strength betrayed by her appearance; could probably out bench press most of the guys
  • Clothing Style: Tends to wear "professionally casual"; t-shirts, sneakers or even overalls are as common as "old money"-esque sweaters and skirts. It just depends on the day or the occasion
  • Body Markings: SPQR tattoo with 15 lines of service and a jellyfish symbol

Personality:
Beware the calm before the storm.

Shiori is the testament of an old soldier despite her age. She is weary from years of battle, and the cracks show as she tries to adapt to a life she once dreamed of as a child. Her tone is solemn, yet commanding with presence and authority. She stands tall, but the old wounds still remain. Home is both where the legion is and New Rome. Moving on is necessary for Shiori, but were the legion ever to need her service again, the daughter of the sea would gladly stand ready at their darkest hour.

For now, however, peaceful shallows are abound. No more bloodshed. Just her, the fish, and a nice cup of tea.

History:
Born into a second generation Japanese-American family, Shiori grew up in the city of San Francisco. Her parents had been biologists, studying the local ocean and sea life as part of the Aquarium of the Bay's ongoing research activities. Shiori was enthralled with her parents' work at a young age—when she wasn't surrounded by textbooks and nature documentaries, she was helping her parents out at sea. It was as if she had a connection the sea itself, driven by a quest of knowledge and imagination.

As Shiori neared her teenage years, the most important day in her life came to be. A freak storm had sprawled across the bay while she was out at sea with her parents. Together, they made a desperate attempt to return to port, but their struggle was in vain as the vessel sunk beneath the tidal waves. Her parents did what they could to keep Shiori safe, yet even then their strength faded through the coming night. Shiori, too, stayed as long as she could, before her strength inevitably failed her, and proceed to sink beneath the waves to an untimely, wet and cold death.

Or so it would've been, had Shiori not been the child of Kymopoleia. She had found herself alive, undrowning, at the feet of a towering giant. The goddess had returned to claim what had been hers; her child, whose true heritage had shown through the wake of the very violent storm she had accidentally created.

Of course, Shiori couldn't believe what she had been hearing. It felt like a nightmare; the mysterious creature in her closet blaming her for the death of her parents. Yet everything also felt so real as much as it felt fake. The bright jellyfish tendril hair. The flowing green dress cinched with a belt of abalone shells. She didn't want to believe it, but the reality of the situation began to set in.

The monster was real, very much real, and she herself had been the one killed her parents.

Faced with this newfound realization, Shiori responded like any youth would: tears and volatile outbursts, intensified with the strength of a raging violent tsunami. Kymopoleia, recognizing her own internal struggles within her child, directed Shiori to the Wolf House, hoping that Lupa could set her on the right path. To be blessed with the ocean's wrath was an inordinate life to live, and she would not abandon her child like her father had done so to her.

Shiori's time with Lupa was short. Her anger was internalized and focused on the wolf's training. She wanted to get her powers under control; that she was something more than a kin slayer. Some might say it worked; others might disagree. Still, her willpower, but also the brute strength and skill she harnessed, impressed the old wolf and those of the Legion, earning Shiori a prime spot within the ranks of the 1st—a rarity for the child of a minor god.

From there on, Shiori lived the life of a soldier. She spent her ten years with the 1st Cohort, putting herself at the forefront countless times. Though it hadn't been long since her family had died, she had found a new one in Kymopoleia and the 1st. Her hatred towards herself passed over the years, having been replaced with a new calling, one dedicated to her fellow legionnaires of the Twelfth Legion. She'd fight for them. Bleed for them. Even die for them.

And so, when her ten years came up, Shiori chose to stay in the legion. The soldier's way was how she chose to live, and it, for all intents and purposes, was home. She was bound to protect the legion; to defend it, so that no one had to suffer like she had. Such dedication to the legion eventually found herself pushed into the upper echelons for a time, later taking on the role of one of the first's centurions when the role had found itself vacant upon the promotion of the former centurion to praetor. Perhaps she might've even been destined to follow in her footsteps, had the role not been taken by another member of the first.

Yet still, all old soldiers must meet one end or another, be it death or retirement. One by one, the years began to pass, melding into each other as each one came to an end. By her fifteenth year, it had caught up to Shiori, having since grown weary of fighting. Shiori had wanted to return to a more peaceful life, one away from the chaos of the battlefield. She had long since gotten her taste of war and its horrors, and no longer wanted part of it.

And so, when her fifteenth year came to an end, Shiori chose to retire. It was time to put the ocean's fury behind her, and allow for calmer waters. No more bloodshed, only the calming tranquil of an aquarium, like it should've been all those years ago.



"I heard, I heard, across a moonlit sea,
The old voice warning me,
"Beware, beware the Daughter of the Sea",
"Beware, beware..."
...of me.
"

Daughter of the Sea - Neal Acree




Godly Parent:
Kymopoleia

Relationship to Godly Parent:
Shiori has a complicated relationship with Kymopoleia. She now knows the goddess was her true mother all along, and often seeks out guidance from her godly mother. Still, however, she still remembers the woman who had played the role of her mother for years, and doesn't wish to see her memory pass.

Abilities Pertaining to Godly Parent:
• Hydrokinesis: Shiori has control over water, and can manipulate as she so desires. Being a daughter of Kymopoleia, however, her ability comes off more violent than most. Fury and wrath are melded into the storm, with waves to drown one in.

• Atmokinesis: Coming with the territory of Hydrokinesis, Shiori can call upon the storm. Typhoon and hurricane can and will rain upon her foes, turning the battlefield into a terrible place to be.

• Superhuman Strength & Durability: Like mother, like daughter. Her mother decapitated a giant with a simple toss of a shield, and could take a beating without flinching. It can be presumed that her mother's power lies within Shiori, albeit not at the level of Kymopoleia's.

• Water Immunity: Water does not affect Shiori like others. She can survive temperatures and pressures that others could not, in addition to not being able to drown in water.

Cohort:
1st Cohort

Position in the Legion:
Centurion (Former)

Fatal Flaw:
Loyalty

Weapons:
Anything and everything. Shiori has a repertoire of being skilled with many weapons, especially the legion standard gladius or spatha swords, over her long military career. If no weapons are available, then fuck, she'll brawl with tooth and nail. She'll tussle you into a chokehold if need be. That being said, Shiori is fond of the fuscina, or otherwise known as the sea trident. It comes with the territory of being the daughter of a sea goddess and the granddaughter of Neptune himself.


Misc Information:
• Shiori has a strong knowledge of sea life and aquarium keeping. It's one of her hobbies, and comes with the territory of being a demigod imbued with the powers of the sea.
• In combination with the above statement, she has built a local aquarium, and plans to find larger animals (or even monsters, such as a cetus or hippocampus) to go along with the exhibits. No, you don't get in free just by being a friend of hers. Food isn't cheap.
• That being said, if you're looking for a job, Shiori is always hiring.
• She enjoys nature documentaries and shows, mostly sea life related, but anything works.
• English and Japanese are her mother languages, though she knows Latin as a secondary (being a demigod and all).
• Very task oriented. She likes to run on a schedule, and often wakes early to get things done in the morning.
• Believes pineapple belongs on pizza. It's a topping, get over it.
• Still is fairly active. Plenty of exercise, including strength regimens, which are a holdover from her years of service.
• Not much of a video game player. Her game of choice is more often than a mobile game, or perhaps a chill-relaxing game (Zoo Tycoon, Animal Crossing, etc) if asked.
• See Rauni's sheet for the three answers to the questions.
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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Location City Streets, New Rome
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A chorus of festivities echoed throughout the streets of New Rome. Laughter, music and lavish scents wafted through the atmosphere, drifting through the packed alleyways and paths of the city center. Countless merchant booths decorated the streetside, each vendor peddling their own goods to onlookers and spectators. The day's spirits proved high, and by all appearances, had no intention to wane as the hours passed on.

Many questioned Shiori. A distinguished veteran, and a former centurion no less, surely would've joined the games. Cassian, Sabina, Kyros, Luka, even Rex—all names that carried significant weight. They all had chosen to join in the day's spectacle: a sparring match within the grand coliseum. It was practically expected that Shiori would follow in their footsteps.

And yet, she did not. Her days in the Legion had long since past. Shiori had found herself in the sidelines; a spectator from the shadows. She preferred it that way. The calm. The peace and quiet. It had enthralled Shiori like a siren's song, drawing her away from the spotlight. Fifteen long years. No longer did the heat of battle scar her skin. No longer did the fate of many rest in her hands. She could finally beat her sword into a ploughshare—to partake in the quaint aquarian life she had once cherished as a child many, many years ago.

Instead, she found herself wandering the paved stone streets of New Rome. Some whispered, as if it had been peer pressure for her refusal to spar. Others simply stared, wide-eyed and gawked. Shiori paid them no heed, ignoring the occasional onlooker as she browsed the festival. It was how she found herself in front of the Paradiso, the Italian-American brainchild of fellow centurion Avery Pierce. She could go for some food, Shiori figured, as she entered the bistro.

"One slice to go," Shiori asked at the counter, "Please."

"Coming right up." The server replied, grabbing a slice and wrapping it in paper. "That'd be one denari."

Shiori reached into her pocket and pulled out the exact change needed to pay for the slice. Handing the server the money, she bid them farewell. Now with food in hand, she pondered her next course of action. The reenactment sounded worthwhile, and so she set out to watch it. Perhaps the youngsters could finally put out a decent show this year, she wondered.
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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Location coliseum, New Rome
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Rauni had never any intention to go to the festival. She had skipped it the year prior, and had planned to do the same this summer solstice. And yet, against her conscience, Rauni had found her way there. Perhaps it was a spell of loneliness. A desperate call for human touch and conversation. Either way, Rauni hadn't known, nor did she particularly care. All that she had known for certain was that she needed to get out of the house. To be away. Away from everything.

Her gaze met the towering walls of the coliseum. Loud cheering echoed from within the stadium. The sparring matches must've already began. She had been aware that some of her old comrades from the Legion were set to partake in the day's event. Some from the third, others from the second. They were among the names that everyone knew; those of particular rank or status such as Sabina and Cassian, to name a few. She wanted to cheer them all on, like she had done so before countless times in the past.

Before her molliculus caseus had been stripped from her and slaughtered like a common animal.

But when Rauni stood at the coliseum gates, she hesitated. The memories flooded back. Felix had loved the coliseum. He was, after all, a son of Mars. Warfare called to him like wind and snow to Rauni. She could remember each and every time she joined him just to watch the occasional duel. They weren't something that Rauni particularly was interested in, but Felix—he loved the spectacle. And for Rauni, his happiness was what truly mattered.

She wanted to turn back. Her gut pleaded, and her heart begged to run away. Standing on those worn, stone steps no longer felt right. Not without Felix by her side. But it was the same back home. The quaint home they had hoped for was devoid of laughter and love. Staying there any longer and Rauni would've gone stir-crazy.

And so, Rauni forced herself to take a step. Then another. And one more. Before she knew it, she had made her way into the coliseum, and sat among hundreds if not thousands of spectators eager to watch the ongoing fight.

It was a start. Rauni didn't know how helpful it'd be, if at all. But regardless, today was a start, be it for the better or worse.
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Kuro ᴋᴇᴇᴘ ʏᴏᴜʀ ᴇʏᴇꜱ ᴏɴ / ᴛʜᴇ ʀᴏᴀᴅ ᴀʜᴇᴀᴅ

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Location In Your Walls, New Rome
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"Your mom's a hoe." Noah replied.
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R O L E P L A Y S Y N O P S I S
R O L E P L A Y S Y N O P S I S
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Eastwood Regional High: Senior Year is a collaborative storytelling attempt in relation to a group of adolescents during their senior of high school. It aims to showcase the individual livelihoods and experiences of these students, including but not limited to their hobbies, their cliques, their families, etc. as they wrap up their final year of schooling. The roleplay, once the core group is formed, will begin start initially at the beginning of the school year and progress from there. Events, such as holidays, school outings (dances and sport matches, for instance), etc., will be set up and led by the GM team, acting as a sort of "chapters" to indicate advancement throughout the year.

S E T T I N G O V E R V I E W
S E T T I N G O V E R V I E W
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Eastwood, wherein Eastwood Regional High is located, is a borough located within northeastern New Jersey. It has a populace of around 11,000, and is about roughly forty minutes from Newark, New Jersey and New York, New York. The school district is shared with a nearby township, Oxbridge, with about a thousand students attending the singular high school alone.

The school's colors are a vibrant blue-gold, and their mascot a royal knight. It is well-funded, with numerous extracurriculars and electives for students to choose from ranging from secondary languages to seasonal sports to even specialized college courses. These electives have given the school a storied and well-respected history, with Eastwood being recognized for academic excellence and also numerous championship victories over the years.

You do not need to among the brightest, nor do you have to be of a particular social class. Eastwood Regional is a public school, with a small fraction of the student body able to receive either free or reduced-fee lunch. The school encourages everyone to attend, regardless of class, ability or otherwise.





O O C I N F O R M A T I O N
O O C I N F O R M A T I O N
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Hey y'all. This is more of a feeler if anything; something to test the waters. I haven't seen much SoL roleplays around the block lately, and it has been awhile since the guild has had an academy/school roleplay on the site. I've been wanting to develop Eastwood more into an actual setting rather than being a simple backdrop for a prior, unrelated roleplay, so I started working on this in hopes there might be any interest out there but also a reason for myself to be more active on the guild in general.

If you've got any questions, concerns or whatever, lemme know below. I'll try to get back to you ASAP.

O O C I N F O R M A T I O N
O O C I N F O R M A T I O N
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