Hidden 1 yr ago 1 yr ago Post by RickyG85
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@rush99999I have explained as much as I can without giving away the entire story, accept it or don't. I made my ruling, please move on.

Edit: Your concept of the old man can still work, even if not necessarily the way you first proposed. I have some suggestions if you want to consider them?
Hidden 1 yr ago Post by student of life
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To the defense of Rush, in my opinion the writers of the horror expansion are to blame mainly. This edge screams power gaming, basically that is its purpose -- so if it's in the book, it's natural that players will want it.

As a GM, I would totally discard this nonsense edge, and if I wanted my players to start Seasoned, I would just say so.

This post is not about arguing the GM's decision, it's a direct criticism of the edge and its creators.
Hidden 1 yr ago Post by ctrlsaltdel
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drive.google.com/file/d/1hY58vq15uz4w…

Here's what I've got so far--I've done enough revisions at this point that I should probably go back and check my math, but it probably won't change too much on that basis.

I do worry--do we have any characters with a physical focus? If not, I can switch to another character concept so we have someone who can deal with physical challenges.
Hidden 1 yr ago Post by RickyG85
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drive.google.com/file/d/1hY58vq15uz4w…

Here's what I've got so far--I've done enough revisions at this point that I should probably go back and check my math, but it probably won't change too much on that basis.

I do worry--do we have any characters with a physical focus? If not, I can switch to another character concept so we have someone who can deal with physical challenges.


Doing well, so far.

So far we have 2 proposed characters with a non-physical focus, and with my "no monster hunters or power gaming" talk, I can see why anybody might be hesitant. If nobody makes a physical focused character, that's fine, because you'll still have a chance, but if somebody does make a character more physically capable, that's not unreasonable, it just has to make sense (like, don't tell me the local librarian was secretly Rambo this whole time). Just... Remember the roleplaying part of rpg.
Hidden 1 yr ago Post by ctrlsaltdel
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@RickyG85 for sure. My tentative "we need someone who can lift things" concept is a teenage/young adult malcontent with a heart of gold. Think Bobby from Twin Peaks, just with less forehead and more impact on the plot.
Hidden 1 yr ago Post by student of life
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This just sparked an idea in me:
A young adult coder who keeps healthy (and avoids social contact) by doing lots of excercise, like fitness at home, trekking, swimming, rock climbing, etc. He's, however, good physically and mentally, but seriously lacks in social skills and amount of people in his life.

I haven't assigned any points yet, anyway, so it's easier for me to switch.
Hidden 1 yr ago Post by RickyG85
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This just sparked an idea in me:
A young adult coder who keeps healthy (and avoids social contact) by doing lots of excercise, like fitness at home, trekking, swimming, rock climbing, etc. He's, however, good physically and mentally, but seriously lacks in social skills and amount of people in his life.

I haven't assigned any points yet, anyway, so it's easier for me to switch.


I'd green light that, sure!
Hidden 1 yr ago 1 yr ago Post by RickyG85
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Are we using Sanity rules?

Also, Veteran of the Dark World is basically four advances for the price of one hindrance. It feels very un-SWADE for me, but if it's available, shouldn't it be a default for all characters, to keep them on par?
Ok, it's moot because of the previous post, which I read after posting mine.


I hadn't planned on it, but let me reread those rules and get back to you. Sorry, I somehow missed that question earlier!

Edit/Update: No, we won't be using the Sanity rules.
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Hidden 1 yr ago 1 yr ago Post by student of life
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Not finished, but a preliminary assignment of points:

Attributes
Agility d6
Smarts d8
Spirit d4
Strength d6
Vigor d6

Edges
Alertness: +2 to notice
Brawny: size +1, str considered 1 higher for encumbrance and using heavy stuff
Investigator: +2 to research, +2 to find physical clues

Hindrances
tongue-tied (major): -1 to intimidation, performance, persuasion, taunt
outsider (minor): -2 to persuasion with non-geeks ???
thin skinned (minor): -2 to resist taunt

Skills
Academics +1
* Athletics +1
* Common knowledge
Driving +1
Fighting +1
Hacking +3
* Notice +1
* Persuasion
Research +3
* Stealth +1

Feedback is welcome.

Basically a physically fit investigator guy, but socially very awkward.
Hidden 1 yr ago Post by RickyG85
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Not finished, but a preliminary assignment of points:

Attributes
Agility d6
Smarts d8
Spirit d4
Strength d6
Vigor d6

Edges
Alertness: +2 to notice
Brawny: size +1, str considered 1 higher for encumbrance and using heavy stuff
Investigator: +2 to research, +2 to find physical clues

Hindrances
tongue-tied (major): -1 to intimidation, performance, persuasion, taunt
outsider (minor): -2 to persuasion with non-geeks ???
thin skinned (minor): -2 to resist taunt

Skills
Academics +1
* Athletics +1
* Common knowledge
Driving +1
Fighting +1
Hacking +3
* Notice +1
* Persuasion
Research +3
* Stealth +1

Feedback is welcome.

Basically a physically fit investigator guy, but socially very awkward.


Lucky I woke up and got a look at this. Looks okay so far, don't forget that we're using the Wealth system, so you automatically have a Wealth score of D6, per those rules.
Hidden 1 yr ago Post by RickyG85
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@rush99999 still with us?
Hidden 1 yr ago Post by rush99999
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rush99999 Professional Oddball

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Nope.
Hidden 1 yr ago Post by RickyG85
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@student of life@ctrlsaltdel

It's just you two, than. I'm going to get started working up the opening post, in the meantime-

Do your characters already know each other, and if so, how?
Hidden 1 yr ago Post by student of life
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A question, which would elicit a disgusted "Ahhhhh." from a lot of roleplayers, but here it is:

Can we have another character now that there's only the two of us? That would make four PCs altogether, which is practical for more ways than one.

My earlier idea of the socially savvy woman running the organic food / alternative medicines shop is still very cool and helpful, in my opinion. She can stay behind and do social stuff while the geek macho runs into things that go bump in the night.
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Hidden 1 yr ago Post by RickyG85
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Can we have another character now that there's only the two of us?


That's gonna be a negative- this is tabletop, even if we aren't playing in person. It's the age old tradition to limit players to a single character, and that is for reasonable, practical reasons. In the moment, it's easier and faster to consider the responses and actions of a single character, and if something comes up that forces a player to sit out a session or leave an adventure entirely, it's much easier to continue if the loss doesn't constitute half the party (or a similarly troubling fraction).

Leave the character juggling to the Marshal/DM :P
Hidden 1 yr ago Post by ctrlsaltdel
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@student of life@ctrlsaltdel

It's just you two, than. I'm going to get started working up the opening post, in the meantime-

Do your characters already know each other, and if so, how?


I think it would be interesting for them to be acquainted, but not necessarily friends--I'm thinking that my guy is probably somewhat known about town as an annoying gadfly, so maybe he's cornered programmer guy coming out of the supermarket or something to try and get him to buy into whatever theory he's got about what's going on around the island?
Hidden 1 yr ago Post by RickyG85
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<Snipped quote by RickyG85>

I think it would be interesting for them to be acquainted, but not necessarily friends--I'm thinking that my guy is probably somewhat known about town as an annoying gadfly, so maybe he's cornered programmer guy coming out of the supermarket or something to try and get him to buy into whatever theory he's got about what's going on around the island?


Definitely @ student and maybe start up a conversation in pm or something so you can negotiate and coordinate
Hidden 1 yr ago Post by RickyG85
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Alright, I'm going to get the opening for Part 1 (treating this like a miniseries) out this Sunday the 18th. It's not a deadline, but, I would prefer character sheets and backstories (the latter is optional in light of waiting til now to ask for one) be turned in and approved at least by Monday the 19th, and certainly before one start posting.

Don't forget to reach out and ask for help if you need it, especially from me, and have a great weekend! I'm looking forward to getting started with this group ^_^
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Hidden 1 yr ago Post by ctrlsaltdel
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I want to go and rework a couple stats, but that shouldn't be an issue; character sheet should definitely be ready by then.
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