Hidden 4 days ago 3 days ago Post by RickyG85
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RickyG85

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@rush99999I have explained as much as I can without giving away the entire story, accept it or don't. I made my ruling, please move on.

Edit: Your concept of the old man can still work, even if not necessarily the way you first proposed. I have some suggestions if you want to consider them?
Hidden 3 days ago Post by student of life
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To the defense of Rush, in my opinion the writers of the horror expansion are to blame mainly. This edge screams power gaming, basically that is its purpose -- so if it's in the book, it's natural that players will want it.

As a GM, I would totally discard this nonsense edge, and if I wanted my players to start Seasoned, I would just say so.

This post is not about arguing the GM's decision, it's a direct criticism of the edge and its creators.
Hidden 3 days ago Post by ctrlsaltdel
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drive.google.com/file/d/1hY58vq15uz4w…

Here's what I've got so far--I've done enough revisions at this point that I should probably go back and check my math, but it probably won't change too much on that basis.

I do worry--do we have any characters with a physical focus? If not, I can switch to another character concept so we have someone who can deal with physical challenges.
Hidden 3 days ago Post by RickyG85
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drive.google.com/file/d/1hY58vq15uz4w…

Here's what I've got so far--I've done enough revisions at this point that I should probably go back and check my math, but it probably won't change too much on that basis.

I do worry--do we have any characters with a physical focus? If not, I can switch to another character concept so we have someone who can deal with physical challenges.


Doing well, so far.

So far we have 2 proposed characters with a non-physical focus, and with my "no monster hunters or power gaming" talk, I can see why anybody might be hesitant. If nobody makes a physical focused character, that's fine, because you'll still have a chance, but if somebody does make a character more physically capable, that's not unreasonable, it just has to make sense (like, don't tell me the local librarian was secretly Rambo this whole time). Just... Remember the roleplaying part of rpg.
Hidden 3 days ago Post by ctrlsaltdel
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@RickyG85 for sure. My tentative "we need someone who can lift things" concept is a teenage/young adult malcontent with a heart of gold. Think Bobby from Twin Peaks, just with less forehead and more impact on the plot.
Hidden 3 days ago Post by student of life
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This just sparked an idea in me:
A young adult coder who keeps healthy (and avoids social contact) by doing lots of excercise, like fitness at home, trekking, swimming, rock climbing, etc. He's, however, good physically and mentally, but seriously lacks in social skills and amount of people in his life.

I haven't assigned any points yet, anyway, so it's easier for me to switch.
Hidden 3 days ago Post by RickyG85
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This just sparked an idea in me:
A young adult coder who keeps healthy (and avoids social contact) by doing lots of excercise, like fitness at home, trekking, swimming, rock climbing, etc. He's, however, good physically and mentally, but seriously lacks in social skills and amount of people in his life.

I haven't assigned any points yet, anyway, so it's easier for me to switch.


I'd green light that, sure!
Hidden 1 day ago 1 day ago Post by RickyG85
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Are we using Sanity rules?

Also, Veteran of the Dark World is basically four advances for the price of one hindrance. It feels very un-SWADE for me, but if it's available, shouldn't it be a default for all characters, to keep them on par?
Ok, it's moot because of the previous post, which I read after posting mine.


I hadn't planned on it, but let me reread those rules and get back to you. Sorry, I somehow missed that question earlier!

Edit/Update: No, we won't be using the Sanity rules.
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Hidden 1 hr ago 1 hr ago Post by student of life
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Not finished, but a preliminary assignment of points:

Attributes
Agility d6
Smarts d8
Spirit d4
Strength d6
Vigor d6

Edges
Alertness: +2 to notice
Brawny: size +1, str considered 1 higher for encumbrance and using heavy stuff
Investigator: +2 to research, +2 to find physical clues

Hindrances
tongue-tied (major): -1 to intimidation, performance, persuasion, taunt
outsider (minor): -2 to persuasion with non-geeks ???
thin skinned (minor): -2 to resist taunt

Skills
Academics +1
* Athletics +1
* Common knowledge
Driving +1
Fighting +1
Hacking +3
* Notice +1
* Persuasion
Research +3
* Stealth +1

Feedback is welcome.

Basically a physically fit investigator guy, but socially very awkward.
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