Hey hey
I've been putting together a few ideas related to a Super Sentai/Voltron style story. I've got a few of the major plot beats put together but thought I'd see and gauge if there would be any interest beforehand.
The game itself would take place on modern day earth or maybe a somewhat future style earth, where a seismic event leads a small group of young adults to be chosen as Sentai, complete with color association and some other plot beats to tie it all together. A mentor figure would task them with protecting yadda yadda yadda.
Story would probably take us to some far out places.
If I'd only really need a small group at first, as I think it may be more interesting to pick up/recruit rangers/sentai in the future after spending time developing the first few people who had joined the game.
I'm a pretty hands-on GM, and my playstyle would be to consistently set up you guys with things to interact with, even if outside of the game. For example, In previous games I've private messaged a player to let them know a secret that only their character knew, with which the player can do with what they want.
Let me know if you guys would be down, and if so, what kind of stuff would interest you in this sort of story?
I've been putting together a few ideas related to a Super Sentai/Voltron style story. I've got a few of the major plot beats put together but thought I'd see and gauge if there would be any interest beforehand.
The game itself would take place on modern day earth or maybe a somewhat future style earth, where a seismic event leads a small group of young adults to be chosen as Sentai, complete with color association and some other plot beats to tie it all together. A mentor figure would task them with protecting yadda yadda yadda.
Story would probably take us to some far out places.
If I'd only really need a small group at first, as I think it may be more interesting to pick up/recruit rangers/sentai in the future after spending time developing the first few people who had joined the game.
I'm a pretty hands-on GM, and my playstyle would be to consistently set up you guys with things to interact with, even if outside of the game. For example, In previous games I've private messaged a player to let them know a secret that only their character knew, with which the player can do with what they want.
Let me know if you guys would be down, and if so, what kind of stuff would interest you in this sort of story?