GarrekMedium humanoid (half-orc)Armor Class 13 (Leather Armor)
Hit Points 16 (3d8+3)
Speed 30 ft.
STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Saving Throws Dex +4
Skills Acrobatics +4, Athletics +2, Insight +3, Nature +2, Perception +5, Stealth +6, Survival +3
Senses Darkvision 60 ft., passive Perception 15
Languages Common, Orc
Keen Hearing and Sight. Garrek has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Helpful. Garrek can take the Help action as a bonus action.
Relentless Endurance (1/Long Rest). When Garrek is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead.
Savage Attacks. When Garrek scores a critical hit with a melee weapon attack, he can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
ActionsShortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target.
Hit: (1d8 + 2) piercing damage.