Speaking of inspiration, here's personal quest for the new character I have settled on for this game.
Drakkenheim on Canvas. The ruins of Drakkenheim present a whole slew of unique opportunities. Not just for adventurers seeking riches or factions seeking supremacy, mind you. Secrets both arcane and apocalyptic in nature. Strange landscapes brought into being by the contamination. The intrigues of faith, faction, and throne. Larger than life characters casting their shadows across the city, and the simple souls holding them up to the light. Monsters and treasures big and small alike. All this and more would provide a great wealth of inspiration to any artist intrepid enough to brave what lies behind those walls. My personal quest is to experience as many facets of what has made Drakkenheim the great and terrible place it is today as I can, and then use that experience as inspiration to paint a masterpiece.
Drakkenheim on Canvas. The ruins of Drakkenheim present a whole slew of unique opportunities. Not just for adventurers seeking riches or factions seeking supremacy, mind you. Secrets both arcane and apocalyptic in nature. Strange landscapes brought into being by the contamination. The intrigues of faith, faction, and throne. Larger than life characters casting their shadows across the city, and the simple souls holding them up to the light. Monsters and treasures big and small alike. All this and more would provide a great wealth of inspiration to any artist intrepid enough to brave what lies behind those walls. My personal quest is to experience as many facets of what has made Drakkenheim the great and terrible place it is today as I can, and then use that experience as inspiration to paint a masterpiece.
