Hidden 1 mo ago 1 mo ago Post by Nameless Hero
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Nameless Hero

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Name:

Age: 38

Description: 6'3, long dark brown hair, grey eyes, medium length beard, muscular build.

Race: Human

Nation: Norsinia

Magic type: Prana

Abilities:
  • Enhanced Strength - able to increase physical power a hundredfold.
  • Enhanced Reflexes - able to perceive and react within a millisecond.
  • Imbue Weapons - transfers prana to weapon to increase force and durability.

Background:
Born on the Ferosian Steppes, Jinan belonged to a tribe of nomads who specialised in raising cattle for the local dragon keepers. Competition was fierce however and a territorial dispute with a neighbouring orc tribe devolved from petty rivalry to a deadly blood feud when Jinan's father was killed after refusing to move camp.

Overcome with the desire to seek vengeance, Jinan stormed the orc tribe's camp and tracked down his father's killer, but was quickly subdued and held as a hostage. While awaiting ransom, Jinan's two older brothers attempted to free him under the cover of darkness, but were both killed after slitting a guard's throat and being discovered in the act.

Jinan - not yet a man grown at 17 years of age - awakened that night and easily escaped from captivity with his newfound strength, slaughtering anyone who got in his way including his father's killer. Stealing a horse, he quickly rode for home but only made it halfway there before being attacked by a wild black dragon. With a single breath of fire, the horse was set aflame and Jinan leapt from the saddle to avoid meeting the same fate.

As the dragon stopped to feed upon the dying horse, Jinan dared to use his new strength to climb upon its back and wrestle it into submission. Thrashing and flying all over the steppes, the dragon did everything it could to shake off its unwelcome rider, but Jinan held fast no matter what and when the dawn broke the dragon finally relented.

Now bonded, the pair made their way to Jinan's home camp but the head of the enemy tribe was there too, negotiating a blood price to settle the conflict. A price Jinan's own tribe was willing to pay along with one more condition: his exile from the steppes.

Banished from home without a single coin in his pocket and having potential enemies in Feros, Jinan saw no choice but to fly north and join the dragon riders of Norsinia. He has lived among their ranks ever since.



Dragon name:

Type: Black dragon

Description: 9' tall, 45' length, 50' wingspan, black scales, red eyes, two horns on the crown, one horn above snout, gold fins on head and tail, spined back, two wings, quadrapedal, fire breathing.
Hidden 1 mo ago 10 days ago Post by Scrawl Banditta
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Scrawl Banditta ~Some call her the Soul-Snatcher~

Member Seen 6 hrs ago

Name:



Age: 32 (appears mid‑20s due to elven lineage)

Race: Half Norsinian Lord (Father) and a Avalese elf (Mother)

Nation: Norsinia born but of Avalese elf blood as well

Magic Type: Mana but magically enhances her own weapons and Armour which Eira uses to boost the offensive and defensive strength of her equipment through the transfer of prana. A double threat, if you will say.

Abilities

Frostweave: Manipulates Mana and Prana to form crystalline ice armor or weapons mid‑battle.

Soul Resonance: Can merge consciousness briefly with her dragon, amplifying magic and perception.

Echo of Winter: Her presence chills the air; wounds inflicted by her magic slow regeneration.

Auric Sight: Sees the flow of Prana in living beings, allowing her to detect lies or hidden emotions.

Background
Born of an Avalan elf scholar and a wandering Norsinian Lord, she was raised among the snow‑cloaked spires of the northern citadel. Her mixed blood made her both revered and distrusted — a bridge between two worlds. When the Frostbound Dragon chose her at sixteen, she became one of Avalan’s youngest riders. Her scarred eye marks the day she faced the Frost Wraiths alone, sealing their rift with her dragon’s breath. She led a lonesome childhood because she was an only child. Her homeland, a cursed, unnamed, uncharted land, simply called "That of what Shall not be named" was bleak, untouched by the soles of man yet inhabited by those of her kind, pointy eared beings of Mana and Disruption, and even Disarray, though not meaning to, nor knowing of just how unstable it truly is when unleashed. And Disruption Mana could do more than Disrupt, it could unravel the binds of time, and the threads of life itself. A once widely populated but now sparse, dwindling one. With only but a dozen or so souls left existing because of prey shortages, famine or simply going "mad" with the wasting disease of insanity that felt like boring holes through ones skull before reducing it to mush. In the end it was only her that remained, and to escape the same fate of her loved ones and her friends she flew away upon her dragon, a smaller, yet stable wing spanned reptile of a beast yet colossal as a large stone, just enough for her to ride upon.

Appearance
Tall and lithe, with silver‑blonde hair that glows faintly under moonlight. Her eyes are glacial green, one marred by a diagonal scar across cheek and brow. She wears layered dragon‑scale armor with fur trim, silver jewelry etched with runes, and a circlet of froststeel. Her aura carries a quiet allure — beauty sharpened by resilience. She stands like a poem carved from winter and starlight — an elven dragon rider whose beauty is not fragile, but sharpened, tempered, and made luminous by survival. Every part of her carries the quiet majesty of Avalan’s frozen heights, as if the cold itself chose her as its emissary.

The Elven Rider’s Presence
Her face is a study in contrasts: soft, enchanting features shaped by elven grace and the frigid harshness of her father's Norsinian bloodline, yet marked by the fierce diagonal scar that cuts from brow to cheek. It does not diminish her beauty — it defines it. It is the kind of scar that speaks of battles survived, of storms walked through, of a soul that refuses to break. Her eyes, glacial green and bright as thawing ice, hold a depth that draws others in like a quiet, irresistible gravity.

Her silver‑blonde hair falls in waves, catching light like strands of moonlit frost. Braids woven through it carry tiny charms and runic beads, each one whispering a story — victories, losses, promises made beneath ancient skies. When the wind touches her, her hair moves like drifting snow, soft yet wild.

Armor and Adornment
She wears dragon‑rider armor shaped from dark leather and frost‑forged metal, each plate etched with Avalan runes. The pauldrons resemble layered dragon scales, shimmering faintly with green and silver accents. Fur trims her shoulders and collar, a reminder of the cold she was born to command.

Jewelry adorns her with the elegance of a warrior‑queen:

a silver circlet resting on her brow, its emerald centerpiece glowing like a captured shard of aurora,

delicate chains draping across her forehead,

an ear cuff hugging her pointed ear, its emerald teardrop swaying with each breath,

rings and bracers engraved with sigils of protection and Prana flow.

She is alluring not because she tries to be, but because she embodies a rare, magnetic duality — beauty and danger, softness and steel, winter and fire.

The Rider in Her Element
Behind her, the blurred silhouette of her dragon looms over but not terrifying size — not a massive collossal structure of reptile but a well-sized, medium to slightly large statured presence that makes her seem even more mythic. Yet she does not shrink beneath his shadow as she would much larger, more colossal forms of dragon; she stands as his equal. The frost‑laden air around them bends subtly toward her, as if recognizing its kin.

Her posture is calm, confident, almost regal. She carries herself like someone who has ridden storms, danced with death, and returned with snowflakes in her hair and power in her veins.

The Aura She Carries
There is something enchantingly beautiful about her — not the delicate beauty of a flower, but the breathtaking beauty of a winter sunrise over endless ice. Alluring in the way a blizzard is alluring: mesmerizing, dangerous, impossible to look away from.

She is a suren on land — ethereal, otherworldly, a creature of myth walking in mortal shape.

---



Dragon

(Imagine the same dragon but only much more medium-to-normal dragon sized, more normally behaviored, and not too imitidating. Re-tweaked information.)

Type: Ice / Snow / Frost dragon type

Description: Crytharion will be a dragon of about a 32 wing span, a medium size of about 7 feet, but not too humongous and a lot more docile, as well as less imitidating, with smooth scales, crescent shaped like horns and sharp, shark like teeth. He is a aquamarine dragon, with large, but not overly massive wings like other more imitidating dragons. He always is there for Eira, never leaving her side, always as if a noble, loyal dog would, only a few sizes larger. And with sharper teeth, a dragon form and just as lethal four claws that could inflict tons of damage. A not-at-all mdium sized dragon whose scales shimmer like frozen glass. His breath crystallizes the air, and his wings leave trails of snowflakes in flight. Loyal, ancient, yet gentle, affectionate, and wise — his roar can summon blizzards or form illusions.

What this tells us about Crytharion
His frozen‑glass scales mark him as a dragon born in the deepest glacial epochs, not merely adapted to cold but forged from it.

Breath that crystallizes the air suggests he can freeze not just matter, but the very Mana currents around him — a rare trait among frost dragons.

Snow‑trail wings imply he carries a micro‑blizzard wherever he flies, a signature of high‑tier frost drakes.

A roar that summons blizzards places him among the mythic class of dragons whose voices shape weather itself.

His loyalty and wisdom hint that he has chosen her not as a rider, but as a partner — a bond Norshinian culture treats as sacred.

Crytharion is believed to have hatched in the heart of the Eternal Glacier, where the world’s first winter still sleeps. His scales refract light like shards of frozen dawn, and when he unfurls his wings, the temperature drops as if the land itself remembers ancient cold.

He rarely speaks, but when he does — through resonance, not words — his voice feels like a calm snowfall settling over your mind. He has seen empires rise and fall, and he carries that quiet, heavy wisdom in every slow, deliberate movement.

Appearance: Pale blue scales with veins of silver, eyes like shards of glacier light, and horns curved backward like frozen crescents.

Crytharion’s Size and Physical Presence

Height (at the shoulder): About 7 feet — towering over most dragons, with a posture that feels like a moving glacier.

Total length (nose to tail): medium sized, with a long, sweeping tail that stabilizes him in high‑altitude storms.

Weight: Approximately 95 tons, though he moves with surprising grace due to Mana‑infused musculature.

More to the meaning of his imitidating ppearance

Crytharion’s body is a masterpiece of winter’s craftsmanship:

Scales: Translucent, shimmering like frozen glass layered over pale blue ice. In sunlight they refract light into cold rainbows; in moonlight they glow faintly, as if lit from within.

Eyes: Sharp, glacial white‑blue with slit pupils — like staring into the heart of a storm.

Body Structure: Broad chest, powerful limbs, and a long, serpentine neck. His movements are slow and deliberate, like shifting permafrost, until battle awakens his terrifying speed.

Frost Aura: A constant halo of drifting snow surrounds him, even in warm climates.

Horns

Crytharion’s horns are one of his most striking features:

Shape: Twin crescent‑shaped horns that curve backward, then slightly outward, like frozen moonblades.

Texture: Smooth at the base, becoming jagged and crystalline toward the tips.

Color: Frost‑white with veins of silver that pulse faintly when he channels Prana.

Function: They act as conduits for his blizzard‑summoning roar, vibrating with deep, resonant power.

Wingspan

His wings are vast but not fully enough to darken the snowfields beneath him like most dragons but still large enough to ride on:

Wingspan: Medium-to slightly large feet from tip to tip.

Membranes: Thin, translucent, and patterned like frost spreading across a windowpane.

Wing Bones: Reinforced with natural ice‑crystal structures, making them both flexible and incredibly strong.

Flight Signature: Every beat of his wings releases a burst of snowflakes and a gust of freezing wind enough to create a medium to slightly large gust.
Hidden 30 days ago 30 days ago Post by Psyker Landshark
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Psyker Landshark subway slammer

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Hidden 29 days ago 28 days ago Post by Bacon
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Bacon The Dark Lord

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Hidden 29 days ago 21 days ago Post by tadcfnaf
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tadcfnaf William Afton hater/idolizer

Member Seen 13 hrs ago

Name:Trojano Rantes

Age:104

Race:Half-elf

Appearence: To Be Determined

Background:Even at a young age, Trojano was picked on. Being a half-elf, likely the only of his kind to ever exist. This grew to a small resentement and eventually to the thirst for revenge. Yet fortunately, that specific thirst was contained. As a side effect though, it made Trojano impatient. Too impatient, and eventually dangerous. Verbally abused by everyone did not help him. Until he snapped, and set half of his city on fire. He is now feared across the world as a menace to society. As an outcast, Trojano would fly around on his dragon, anonymously sending warnings to the main cities about the evil army.

Abilities:

Dancing flames
This ability can set the surrounding area on fire. Useful for starting campfires. Comes with natural heat resistance.

Intimidation
Can easily frighten if wanted.

Uses:Mana

City:none

Dragon name:Stal

Appearence:A blue transparent dragon with mesmerizing features,and being a colassal with 14 feet tall, and a wingspan of 70'.

How they bonded:Trojano saved Stal from a ferocious wild animal, and took care of it while it healed.

Type:Frost

Hidden 29 days ago Post by Byte
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Byte Composed of 8 bits, probably

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Hidden 28 days ago 28 days ago Post by Zman
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Zman The One Who Waits

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CAELIS VALE

Moonveil Rider of Avalan





Basic Information

Name: Caelis Vale
Age: 82
Race: Elf
Nation: Avalan
Magic Type: Mana


Description

Tall and slender, Caelis possesses the kind of beauty that often causes people to underestimate them exactly once.
Sharp crimson hair frames pale, refined features balanced delicately between masculine and feminine. Their posture is graceful without seeming fragile, movements measured with almost unsettling precision. Long fingers marked by faint scars betray years of sword practice and mana shaping alike.
Their voice rarely rises above calm conversation, even during battle. Caelis has a habit of watching people quietly before speaking, as though measuring something beneath the surface. While outwardly composed and courteous, there is a coldness hidden beneath that composure that becomes most visible during violence.
They do not enjoy cruelty.
But neither do they flinch from it when they believe it necessary.
Among the riders of the Alliance, Caelis has earned a quiet reputation as someone unnervingly difficult to provoke, manipulate, or read.


Abilities

Thornweaving
Caelis specializes in accelerated plant manipulation through mana. Roots, vines, flowers, and thorned growth can be shaped into restraints, barriers, spears, or spreading battlefield hazards.
Their control becomes more dangerous over time as terrain slowly transforms under sustained casting.
Bloodbloom
By introducing mana into wounded organic tissue, Caelis can forcibly trigger explosive floral growth from injuries, armor seams, wooden structures, or exposed surfaces.
The technique is extremely mana-intensive and risks severe magical feedback if overused.
Verdant Mend
Caelis possesses formal training in restorative mana arts centered around accelerated organic recovery.
By stimulating natural regenerative processes, they can close wounds, slow bleeding, stabilize internal injuries, reduce infection, and ease mana exhaustion.
The process is neither painless nor instantaneous. Rapid healing often manifests as thornlike vine growth, floral blooming, or rootlike patterns spreading temporarily beneath the skin before receding.
Severe injuries require extensive concentration and carry significant feedback risk.
Caelis specializes in battlefield stabilization rather than miraculous recovery.
Precision Casting
Rather than overwhelming magical force, Caelis favors efficiency, timing, and layered spellwork. They are exceptionally skilled at minimizing mana waste and exploiting openings created by terrain or psychological pressure.
Swordsmanship
Carries a slender dueling blade primarily intended for close-range defense and finishing strikes. Their fighting style prioritizes redirection, fluid movement, and precision over strength.


Background

Caelis was born to a respected Avalan household known for producing healers, scholars, and court mages. From an early age, they displayed unusual aptitude for mana manipulation, though their talents often unsettled their instructors.
Plants near Caelis did not merely grow.
They reacted.
Wilted flowers revived overnight in their presence. Thorned vines curled toward emotional distress. Forest undergrowth thickened instinctively around moments of fear, anger, or grief. What initially appeared beautiful gradually became difficult for others to fully understand.
Though trained as a healer, Caelis’ perspective changed permanently during a Kovosian border raid where they witnessed entire villages burned beneath dragonfire. Healing alone could not save everyone. Mercy and violence ceased to feel separate.
It was shortly afterward that Eiravelle chose them.
Not through combat.
Not through conquest.
Simply recognition.
Since joining the Alliance, Caelis has served both as a battlefield support mage and rider, specializing in disruption, aerial coordination, containment tactics, and battlefield recovery. While respected for their effectiveness, many fellow riders remain uncertain what exactly Eiravelle saw in them.
Caelis themselves have never answered the question.


EIRAVELLE

Moonveil Forest Dragon



Description

Eiravelle is an ancient woodland dragon native to Avalan’s oldest forests, where dense canopy, fog, and moonlight conceal creatures older than most kingdoms.
Unlike larger war-bred dragons, Moonveil dragons specialize in silence, concealment, and precision movement. Eiravelle’s body is lean and long, built for gliding through forest and mountain air with almost unnatural quiet.
Her scales are ash-gray with muted silver undertones that only truly reveal themselves beneath moonlight or mist, resembling wet stone after rainfall rather than polished metal. Darker coloration gathers naturally along her spine and shoulders while her underbelly remains pale and weathered.
Thick feathered growth runs along portions of her neck, spine, and shoulders, giving her silhouette a more animalistic appearance than many dragons. Numerous scars mark her body, especially along the flank and upper shoulders, evidence of age and survival rather than weakness.
Long crescent-shaped horns sweep backward from her skull like branching antlers, roughened by time and chipped at several points.
Silver Mist Breath
Eiravelle breathes a silver mist capable of inducing severe disorientation, distorted depth perception, heightened fear responses, and dreamlike confusion in those exposed. Riders caught within it often struggle to distinguish illusion from reality until the effect fades.
Temperament
Eiravelle rarely threatens openly. Instead, she watches long enough for most people to become uncomfortable beneath her gaze. There is an unsettling intelligence behind her silence, a constant sense that she is measuring those around her in ways they cannot fully understand.
Deeply distrustful of crowds, confinement, and loud authority, Eiravelle has little patience for arrogance or unnecessary cruelty. Yet beneath that cold wariness lies fierce loyalty. She is intensely protective of Caelis, lingering close with a near-possessive devotion that manifests less in affection and more in constant presence and quiet vigilance.
She respects restraint, honesty, patience, and competence above all else, responding far more readily to calm composure than displays of dominance or bravado. Many riders describe her as unsettling, though the creatures of Avalan’s forests seem to understand her far better. Wherever Eiravelle chooses to rest, the woods grow silent long before she is ever seen.



Bond Between Rider and Dragon

Caelis and Eiravelle are bound less through dominance and more through mutual recognition.
Both are emotionally restrained, observant, and quietly dangerous. Neither trusts easily, but once loyalty is given, it becomes fierce and enduring.
  • Eiravelle lowers her head so Caelis can rest a hand between her eyes while thinking.
  • Caelis unconsciously brushes leaves, dirt, or dried blood from her scales while speaking.
  • Eiravelle sleeps lightly, but fully relaxes only when Caelis is nearby.
  • During battle, the two coordinate with minimal words, often appearing to move as though sharing instinct rather than commands.

They do not feel like rider and mount.
They feel like two predators who chose cooperation.


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Hidden 27 days ago 27 days ago Post by O O
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O O █░▓▒░▒░▒▓░▓░▒█▓░█░▒█▒▓░█░▓░▒░▓▒█░▒░█▒░▓░█▒

Member Seen 0-24 hrs ago



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🅰🅱🅾🆄🆃
𝐋𝐮𝐥𝐥𝐢 𝐌𝐞𝐥𝐥𝐨, 𝟐𝟗, 𝐅𝐞𝐫𝐨𝐬

Standing at 183cm on her tip toes, Lull is rather small compared to her Orc brethren, a disadvantage faced by many of those with mixed heritage. Too meager to compete in brutal Orcish tradition and yet, too abominable to participate in human courtship rituals. Cruel rejection was a motivating force that carved her slender figure into formidable musculature. A proud posture displays a constant taunt to those that ever dared to doubt her.

🅱🅰🅲🅺🅶🆁🅾🆄🅽🅳

The gem mines of Feros are worked exclusively by children. An excellent miner is cheap to hire, has dexterous hands and can fit through tight tunnels - qualities most six year-olds possess in spades. Lulli Mello was once one of those lucky few, her iron black lungs testament to a decade of service. Despite what one might consider traumatic, Lull holds fond memories of running through the burrows, digging treasures and bringing home money for her hulking, great, handsome mother. Back then, she was a flower that had grown through a crack in a wall, nothing like the soldier she would eventually choose to become.
Another good thing about child labor is that the workforce is easily replenished, which is important when a cave-in could squash a good chunk of your employees at the whim of an old log. Lulli's awakening was the result of such an event, her prana reinforced her body like a suit of armor, resisting the pressure that would have otherwise suffocated her. Rescue efforts to retrieve the mined jewels also happened to result in Lulli being pulled from the rubble. It was only then considered that such a runt may actually be of use to the kingdom.


🅼🅰🅶🅸🅲

𝐏𝐫𝐚𝐧𝐚 𝐄𝐧𝐡𝐚𝐧𝐜𝐞𝐝 𝐃𝐮𝐫𝐚𝐛𝐢𝐥𝐢𝐭𝐲
Lulli is a tank that can withstand dragon-strength beatings.
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𝐏𝐫𝐚𝐧𝐚 𝐄𝐧𝐡𝐚𝐧𝐜𝐞𝐝 𝐅𝐢𝐠𝐡𝐭𝐢𝐧𝐠 𝐒𝐭𝐲𝐥𝐞
Lulli is a grapple-wrestling melee fighter that uses prana to pin, lock her grip and subdue her opponents.
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🅳🆁🅰🅶🅾🅽

ℕ𝕦𝕝𝕝𝕟𝕒𝕦𝕥, 𝕋𝕙𝕖 𝔹𝕝𝕒𝕔𝕜 ℝ𝕦𝕟𝕥
Nullnaut is a skinny horse-sized black dragon that can fly at incredibly fast speeds. Lulli Mello and Nullnaut are bonded through their shared lived experience of being underestimated by kin. Although there are dragons that are much larger and deadlier, few can best Nullnaut in a race. He also has the added benefit of being able to accompany his rider on foot within city walls.

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Hidden 14 days ago 13 days ago Post by Jinxxed
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Jinxxed ♤♡◇♧

Member Seen 16 hrs ago

Name: Vihor Thorn

Age: 21



Race: Half Beastkin, quarter human, quarter elven

Nation: First Feros and then Norsinia

Magic type: Mana, especially to the element of wind. But due to leaving his tribe so early, he never got a real education or any training on it so his magic outbursts are comparable to reflexes or other natural reactions instead of controlled ones.





Dragon name: Stratim

Type: Wind Dragon

Description: White in the winter and white, partly greyish in summer, with feathers everywhere. She has, unlike most wind dragons, four legs ending in long claws and four wings, two big, main ones, two down her long tail that are mostly for navigation. Stratim also has brown horns Vihor is allowed to hold onto when they're flying.



Breath Ability: Warm wind, she decides it's strength, can vary from a breeze to a tornado.
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