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Hidden 10 yrs ago Post by Legion X51
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Legion X51 Cap'n Fluff

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I'm sorry for your loss, cthulu...
Hidden 10 yrs ago Post by Shienvien
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My condolences, Nessa...
Hidden 10 yrs ago Post by yoshua171
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yoshua171 The Loremaster

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Wow, um, that's rough. My heart goes out to you :(
Hidden 10 yrs ago Post by Mercinus3
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Damn. I'm sorry for your loss and my heart goes out to you and your family.

M3
Hidden 10 yrs ago Post by Dark Jack
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Dark Jack The Jack of Darkness

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Hmm... I was just contemplating my reply for the IC, and a couple of things struck me as needing to be brought up before I can actually start writing a post, Merc. Firstly, I can't seem to figure out just what happened to the kick the Fixer aimed at Ixion's side; Ixion sees and acknowledges that the kick is being initiated, but it isn't explained what happened to it after that. Did he just take the hit? Secondly, when you wrote
Mercinus said Without even thinking of a solid random attack, he instantly flicked his wrist forward, clasping the Fixer's left wrist.
, did you mean his right wrist? Since the Fixer was already extending his right arm and grabbing onto Ixion with his right hand, it just seemed more likely to me that Ixion would grab that rather than the left one, which is relatively hard to reach with it being on the side of the Fixer turned away from Ixion and with his left hand still in his pocket.

I'm also sorry that Rhaevnn left... and yeah, Nessa knows how I feel about events on her end.
Hidden 10 yrs ago Post by Shienvien
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@Jack: Rhaevnn Xeno is still here; it is Ink Blood/Sartorous (Salas' player), who left.

So Jillian's side is back to you and Ashgan (and your turn), and Zerul is Rhae/you.
Hidden 10 yrs ago Post by yoshua171
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I need Rhae to react before I post, so yeah...
Hidden 10 yrs ago Post by Dark Jack
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Dark Jack The Jack of Darkness

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Right, got the names mixed up...
Well, that's awkward.
...
Thank goodness I have a few days off this week...
Hidden 10 yrs ago Post by Mercinus3
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Dark Jack said
Hmm... I was just contemplating my reply for the IC, and a couple of things struck me as needing to be brought up before I can actually start writing a post, Merc. Firstly, I can't seem to figure out just what happened to the kick the Fixer aimed at Ixion's side; Ixion sees and acknowledges that the kick is being initiated, but it isn't explained what happened to it after that. Did he just take the hit? Secondly, when you wrote , did you mean his right wrist? Since the Fixer was already extending his right arm and grabbing onto Ixion with his right hand, it just seemed more likely to me that Ixion would grab that rather than the left one, which is relatively hard to reach with it being on the side of the Fixer turned away from Ixion and with his left hand still in his pocket.


I had hoped that the end result of the teleportation, with him pushing off of the beam, would avoid that kick due to the Fixer going downwards as well due to gravity. Looking through it, I didn't make that point obvious, so I'll edit that in accordance to what I was intending in the first place.

As for the wrist, it's a simple matter of this: I've got the wrong wrist written down. That's certainly embarrassing as I was thinking right, but imagining things with the use of my left hand (to check if flicking his wrist forward to grab on worked). That's now corrected.

M3
Hidden 10 yrs ago Post by ASTA
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So, I finally finished my sheet:

http://www.roleplayerguild.com/posts/1781334

I left his history out (besides a few tidbits laced about the sub-sections) and personality; I'd rather explore these in the IC.
Hidden 10 yrs ago Post by Rhaevnn Xeno
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Sorry about not posting this weekend - it was pretty crazy, to say the least. I'll have a post up either tonight/tomorrow night, depending how quickly this college project finishes up.
Hidden 10 yrs ago Post by Legion X51
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ASTA said
So, I finally finished my sheet:I left his history out (besides a few tidbits laced about the sub-sections) and personality; I'd rather explore these in the IC.


Oh hey, it's a mostly-finished ClawCS. Might we be able to get round to actually doing stuff now? ;)

Maybe a collab between Shien, ASTA and I could do the trick. Who's up for that?
Hidden 10 yrs ago Post by Shienvien
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@Legion/ASTA: I certainly would be. Are we going to stick with the original plan of creating a scene in some undetermined location near Zerul City and joining the main group when they are either about to enter of leaving Zerul, depending on how the timing lines up? Where do you think the collab should be made - pad/PM/other?
Hidden 10 yrs ago Post by Dark Jack
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My only request in that matter would be for me to at least be told what happens during your collab... since even if I don't influence the events that play out in it directly, those same events can quite possibly affect the world in the long run.

And of course I have no objections to the finished CS... although for some reason I find it somewhat amusing that Echoers are natively known as "Users of the Rawr". Heh... somehow that name sounds so harmless to me.
Hidden 10 yrs ago Post by yoshua171
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Jack, would you like to reply with the Fixer before or after I do so with I'on?

Just thought I'd check before I decide to write up a post today (or not) :)

I'll probably just write it up....
Hidden 10 yrs ago Post by Dark Jack
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You'll probably get to it before me (currently have a slightly prohibitive headache) so go ahead...
Hidden 10 yrs ago Post by Shienvien
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@Jack: Wasn't going to leave you unaware of the happenings in the collab, no worries. If you wouldn't have gotten to see it before (via us sending you link/invite), the collab would have been posted in the IC upon conclusion, anyway. As planned, it is primarily just the characters of Claw, Domhnall and Iridiel getting acquainted with one another - that is to say, the two with Claw, since Domhnall and Iridiel already know one another -, so it shouldn't have very drastic effects on the world. Just had to figure out where the collab would be taking place firsthand... As it is, it seems that the general preference is for playing it out in PM, so I (or whoever makes the PM conversation) could simply add you as a fourth person? So you could keep an eye on things?

- On another note, I'll try to reply in the collab later today.

Random: Timing in fights, speed of thought, and depicting such things... Adrenaline and other factors can actually speed the thinking-processes up (which makes your thoughts somewhat poorly-processed ... the brain works better at a bit slower rates). To make things even more confusing, different parts of brain function at different speeds, and atop of that your conscious perception is altered in the post-fact processing, so that it would seem that you fully analyzed the happenings in real-time, rather than acting first and the "mental narrative" - in the lack of a better term - catching up way later, as it typically is in reality. (They did an experiment when they adjusted the computer's responses to the mental lag, and then suddenly knocked it back to instant response ... people without fail freaked out at the computer "predicting" their actions and altering what was going on on the screen before they actually saw themselves press the buttons.) Complex matters.
Where did I intend to go with it...? Basically, the way the (typical human) mind works during combat or crisis situation can generally only be - at best - be very poorly represented in text form, since it snaps to conclusions based on previous knowledge without actually processing it again, partly just goes to base reflex-level (which can actually cost you a lot, since the in-built reflexes aren't really tailored to the types of combat people have developed on the more recent times), learned reflex level, atop of it being on overdrive and generally irregular, and bizarrely enough, often also getting distracted by random things.
(Realistic thought patterns in general convey poorly to readable text. The typical human mind keeps switching between different things a dozen times a minute. I have tried to follow my thoughts during this message, which means I am thinking of not only what I type, but also of following my thoughts (do not think of pink elephants?), paying bills (as something I typically recall only when having to do something tedious I don't want to do), driving cars, plants, what I hear in the other room (a washing machine, should anyone wonder), the characters I intend to apply with elsewhere, et cetera, et cetera, et cetera... I am very curious how they intend to solve that once they seriously start developing neural interfaces or thought-to-text... Thinking purely of only one thing for a longer duration of time, and doing so in a coherent, properly structured manner simply isn't human.)
- In the end, I feel that readability typically should take priority over the realism of the depiction. (Sometimes altering the way you write can add to the immersion, though. You may have noticed that I occasionally vary my manner of typing depending on the condition of my character...) I've typically gone two ways: describe mostly only the action, and leave in just a flicker of thought here and there where the actions would otherwise be nonsensical, or go forth and detail the background information upon which the actions are built - which is just that, the background information and experience, and isn't actually processed again. Kind of how you don't [/i]think[/i] of how you might brake and turn the wheel in a car to deal with a sudden obstacle on the road, and just do it. Even if that is by no means a natural reaction, but a learned reflex to given stimulus. The more elaborate background-recounting, however, has been mistaken for insanely quick thinking. (Part of the reason why I have been trying to get myself to either predominantly use the former or, alternatively, make the background information distinctly stand out as not the presently processed thoughts.)
Er... Yeah. Mostly just a "little" thought on the speed of thought being mentioned again in Fixer's posts. Speed - unless stated - tends to convey poorly in text, too, not just thought-processes. (Not sure what kind of answers I expect here, if any. General thoughts on the matter?)

Why the topic originally came up was because of Ixion talking during a fight ... and talking during the combat-phase of a fight is almost impossible. For one because talking is very distracting for the speaker, and for the second because speaking is a slow action. I tried several times, and it is physically impossible for me to discernibly say "do what is necessary" in under 1.6 seconds - and then it is already pretty much on the verge of being unintelligible. 1.6 seconds is also way longer than the maneuver in its entirety would have permitted without failing completely. And 1.6 seconds is something you get with a person who has a trained voice ... whereas Ixion is supposed to only be able to speak with a great difficulty, and thusly be near-mute. (Something that seems to have been neglected in some of the more recent posts?)
- This is just something to either discard or keep in mind in the future in the way of constructive criticism; I'm quite certain you know to take it as such (after all those years), but as there have been misunderstandings over it every now and then, I kind of feel the need to reiterate it.
Hidden 10 yrs ago Post by yoshua171
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Hey Dark Jack, when you get the chance could you send me a copy of the arcane language? I need it to properly write spells for I'on. Sadly it only occurred to me now, when I started writing, that I need it ^^;
Hidden 10 yrs ago Post by Dark Jack
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If you need a word that isn't on that list, feel free to ask and I'll try to translate it.

EDIT: Oh right, I was addressed before that post, too... You can add me so I can see the collab if it isn't any trouble, and if it is then that's all right, too.
Hidden 10 yrs ago Post by yoshua171
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Noted. My problem at the moment is I can't decide what kind of spell I'on would cast, which is really bothering me. I've been thinking about it for days, but I'm rather stumped ^_^;

I'm thinking some kind of binding spell, but I really don't know. By the way, is it possible for someone to have a spell that only effects a specific target whilst ignoring anything/anyone else it comes into contact with.

As an example: A spell that is basically just normal fire, except it only effects the intended targets, while leaving anyone else just surrounded by a gentle warmth that does not burn them. Perhaps something that can only effect hostiles?
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