Hidden 8 mos ago Post by Ulstermann
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Ulstermann My name's Friday

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I'm interested in playing a fallout RP set in a second Confederate States of America, based on the historical rebellion of 1861-1865. The only difference is that slavery isn't racial here- they'll enslave anybody. White, Black, Ghoul, mutant etc. the main thread is the political machinations surrounding a vote in the Confederate Congress regarding the future of slavery in the CSA. In the meantime bandits, escaped slaves, criminal organisations, Enclave operatives, and unnumbered freebooters and mercenaries make this second Confederacy every bit as lethal as the first.
Hidden 8 mos ago Post by Tangletail
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Tangletail Keyboard Knight

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So what are all the factions?
Hidden 8 mos ago Post by Ulstermann
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Ulstermann My name's Friday

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I'll put some up later today now someone has shown some intrest
Hidden 8 mos ago Post by Ulstermann
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You can RP however you want of course, but the major factions will offer quests.

The CSA is currently undergoing major change. The changing political climate-with a great upheaval of liberal opinion in the Congress-has caused two factions to emerge over the question of slavery. On the one hand are the hardline pro-slavery side, known as the "hawks". On the other, the liberal anti-slavery "doves". In two months Congress will vote on the Potter Bill- a piece of legislation that could spell the beginning of the end for the slaveholding elite that wield huge influence. Slave rebellions, criminal gangs, and other powers are constantly making life even more complicated.

Factions

Confederate States of America-President Jake Featherton

Confederate Army

Armed forces of the CSA. Called "Greys" due to their drab uniforms, they are armed with the Tredegar TR-70 assault rifle. Their duties include fighting the CSA's enemies, hunting escaped slaves, and providing internal security. Their commander is General Robert Leroy, based out of Richmond.

Internal Security Agency

The CSA's secret police and internal security apparatus. Known for their ruthless nature and violence. They favour aggressive action against the Confederacy's enemies, including assassination, sabotage, and torture. They are led by Director Kenneth Grayson.

Office of Congressional Investigation

The OCI is the Confederate Congress' investigation division. Less violent than the ISA, the OCI is the Congress' way of countering the far more aggressive members of the Confederacy.

De Vries and Cooper syndicates

Two rival crime organisations based in all over the CSA. They deal drugs, push women, and contract assassinations.

Hidden 8 mos ago Post by Ulstermann
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These are just a few of the factions. Anyone has any ideas for more, let me know. I'll put up more soon. Anyone shows more interest I'll start working on the first quests.
Hidden 8 mos ago Post by Ruby
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So Fallout in the American South, with the main governing body being a revived Confederacy?
Hidden 8 mos ago Post by Ulstermann
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Free Society

Escaped slaves who roam the countryside of the CSA, committing murder, robbery, arson, on the slaveholders of the CSA. They are constantly on the move to escape the Confederate security services.

Hidden 8 mos ago Post by Tangletail
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Free Society

Escaped slaves who roam the countryside of the CSA, committing murder, robbery, arson, on the slaveholders of the CSA. They are constantly on the move to escape the Confederate security services.


Hmm... I'm interested :D
Hidden 8 mos ago Post by Ulstermann
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Yeah Fallout in some of the South. The second Confederacy and also the Enclave as well as a Communist Chinese state based from a floating community in the gulf of Mexico. I'll put more details up about it tomorrow.
Hidden 8 mos ago 8 mos ago Post by Tangletail
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So is this located in Houston or Galveston Texas? Or Mexico?
Hidden 8 mos ago Post by Ulstermann
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In and around Richmond, Virginia. Basically in what used to be the CSA in the 1860s.
Hidden 8 mos ago Post by Kingfisher
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Kingfisher Observing or participating?

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Looks mighty fine. Throwing my interest into the mixing pot
Hidden 8 mos ago 8 mos ago Post by Ulstermann
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Xinhua People's Republic

A Communist state founded on a floating city anchored around the Chinese aircraft carrier Xinhua. Xinhua consists of many vessels, normally static, that are located in a sheltered bay in the Gulf of Mexico. The Republic extends onto dry land as well, including the Tsao Archipelago and much of the former US state of Florida. Ethnically the XPR is a mixture of descendants of the Chinese 2nd Fleet and people of the North American continent, although Asian culture is dominant and most of the high-ranking members of the government are of Chinese descent. The Head of State is Chairman Zhao Feng, who retains the ceremonial title of "Admiral of the Fleet" aboard the Xinhua where the Politburo also sits. The XPR is the main rival of the CSA, and is engaged in a Cold War with them.

People's Liberation Army (PLA)

The PLA is a powerful force, motivated by the ideals of Communism. Armed with the superlative Type 81 (AKA the AK74) assault rifle, the PLA is well trained and led. They are mostly currently engaged in the Northern Campaign against the Super Mutant Warlord Krang and his warband, who the PLA rank and file refer to as "The Green Terror".

The PLA is commanded by Marshal Peng Dehui, known as "The Grey Tiger" due to the colour of his luxurious beard and ferocious strategic ability.

Ministry of State Security (MSS)

The main intelligence gathering agency of the XPR. Based in the city of Guangzhou, in the middle of the former state of Florida, the MSS is a formidable force in Post-Apocalyptic America with agents roaming as far afield as the NCR, DC, Boston, and as far north as Canada. Rumour has it that they have even crossed the Atlantic to Europe. Their Confederate Desk, which deals with their closest threat, is efficient and well-run, and has agents in every part of the CSA.

The MSS is led by Minister Charles Chang.

The Enclave

A secretive organization still carrying the torch of the USA centuries after the War, the Enclave has went from strength to strength since reappearing in 2242. the defeat in Washington DC apparently ended them but such secret and powerful factions rarely die. They're out there. Watching. Waiting. Moving behind the scenes.

Little is known about the Enclave's current leadership or goals, save that their Department of the Army has perhaps the most deadly secret operations cadre of them all; the Covert Operations Executive.
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Other Threats

Warlord Krang

A Super Mutant Warlord whose territory, located deep in irradiated swampland, straddles the XPR and CSA. Both states have tried to crush him for years without success. The PLA is currently mounting a major campaign to try and destroy him, so far with limited success. Both states hire out mercenaries to conduct operations against him.

The Horde

A huge shapeless mass of Feral Ghouls that roam seemingly at random across the South. Moving without rhyme or reason, they overwhelm settlements and outposts at will. They stay away from larger bases, generally because some sort of collective memory reminds them that they will suffer heavy casualties if they try to attack.
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Character Sheet

Name:
Age:
Appearance:
Faction:
Bio:
Hidden 8 mos ago Post by Ulstermann
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Bump?
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Bump.
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