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The world was no different from ours, except for the exponential growth in technology.

Everything was going well in the world, as humanity reached a golden age of wealth and technology. Many diseases that plague the current age were cured, and major wars became nonexistent.

Humanity prospered... until it became apparent that the population was outpacing resources to sustain them. The gap between the rich and the poor became so wide that it was barely amusing.

The golden age was shattered in an instant as the governments of the world went to war with each other in order to seize their resources and land.
The war was known as the Judgement War, the war that would change everything. This was when the first generation of highly advanced weapons, known as Shells, was first put into use. These weapons were what changed the face of war forever, as their utility made the best armies relatively obsolete as a single Shell could change the outcome of a battle. The nations of the world were coming up with new weapons and technology that made the weapons of old obsolete. This war went on for ten years and turned most of the world into an inhabitable hellscape.

However, the Judgement War came with a world-changing cost. The world was torn to pieces, what were once illustrious cities were just ruins filled with the skeletons of those who fell in the war. Eventually, there was nothing left to fight for, nations were burnt to the ground, and the land was polluted. They singlehandedly solved the population issue that started the war - however, the people began to flock towards corporations that eventually seized control of the remaining nations. Thus, ending the Judgement War, but its repercussions would be felt for generations.

Advances in cybernetic technology meant that the corporations could create weaponized cyborgs in an attempt to wage war against not only the mutants but the other corporations. The corporations began to wage war against each other for domination of the free spaces, resources, and control over their people. They employed their armies, developed their own Shells, Bastions, and other weapons, in an attempt to destroy the other corporations, and achieve dominance.

While a dark force emerges.


TABLE OF CONTENTS
𝟷𝟿𝟼𝟿 β–ˆ
𝟷𝟿𝟼𝟿 β–ˆβ–¬ Cybernetics
𝟷𝟿𝟼𝟿 β–ˆ
𝟷𝟿𝟼𝟿 β–ˆβ–¬ Organizations/Locations
𝟷𝟿𝟼𝟿 β–ˆ
𝟷𝟿𝟼𝟿 β–ˆβ–¬ Shells
𝟷𝟿𝟼𝟿 β–ˆ
𝟷𝟿𝟼𝟿 β–ˆβ–¬ Synopsis
𝟷𝟿𝟼𝟿 β–ˆ
𝟷𝟿𝟼𝟿 β–ˆβ–¬ Other
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One of the many advertisements for cybernetics.
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Cybernetics... the world has had differing opinions about the matter of self augmentation, but cybernetics is considered to be the next step in human evolution. As the scientists and big wigs say; the biological ceiling has been reached and evolution must be achieved through technology. That step is cybernetics and it is quite a common sight on the streets of where ever you are. The H+ corporation is the lead in all cybernetics and they claim that they can remove all limitations, solve all problems, and make you into your best self.

In the aftermath of the Judgement war, a large majority of mankind ended up with crippling birth defects, mutations and injuries. This is where cybernetics come in, if someone's leg is deformed to the point where they can't walk on it; they cut it off and replace it with something better. Cybernetic limbs, organs, and more are all the gateway to nearly limitless possibilities for expanding the human body through technology.

Most cybernetics place themselves shoulders above mere prosthetics by being linked to the human neural network, and allow them to act as a replacement limb - Minus the sensation. Some cybernetics are hidden under false flesh but many have their cybernetics out exposed for the world to see.

These cybernetics ranges from the civilian grade machinery (replacement limbs, etc) to the heavy-duty military cybernetic that makes someone superhuman. In theory, anyone has access to these cybernetics however they are extremely expensive, with even the cheapest cybernetic replace capable of putting a family in heavy debt. The H+ organization offers payment plans for these cybernetic enhancements, but at the catch of it being "repossessed" if someone misses a payment. These repossessions can be very... brutal, at times.
A large majority of the human culture has been conditioned to accept cybernetics except for a few pockets which sees them as... intrusive at the very best. Cybernetics has become commonplace and mainstream due to the constant and very subtle dehumanization of man and pushing for cybernetics to become the best you. Apart of this has been how people with certain cybernetics are a bit more marketable to corporations than others. However, the job market fluctuates constantly and people become obsolete at the flick of a wrist. One major issue with cybernetics is the pricing, as these machines are extremely high maintenance. A cyborg needs to constantly update and receive tune-ups or else their cybernetics will fall into disrepair. For cybernetics that takes the place of organs, this can be extremely important. Missing one tune up can be the difference between life and death. When people receive cybernetics in childhood, they have to get replacements as they grow or else they'll look lopsided.

The other enormous issue with cybernetics is rejection. Obviously adding a foreign object onto the body is not going to come without the dangers. The body will interpret these cybernetics as a hostile organism and attack it, blocking out neutral signals and causing seizures. It's different from person to person, however, some people have to constantly live with the fear of their cybernetics failing and having a seizure. There's a large number of different medications and ways to upset this but they are not perfect. Some people don't suffer from this but they are extremely rare and constantly studied... and most people wouldn't even know because they don't even risk not taking the drugs.

The most advanced cyborgs are combat cyborgs that are line of the line soldiers employed by the corporation with all sorts of abilities. These people are more machine than man and are capable of feats that are beyond human... however, they are rare and near impossible for anyone but the richest to obtain.





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The Wilds is the collective term for all of the territory outside of the Ruling Corporations. When the old nations were torn down and the new world order was established; there were some who didn't want to live under these people's thumbs. So they fled to the places outside of the reach that were deemed unimportant and inconsequential to their rule and built new civilizations up in them.

Many of these places despise the corporations, however, they have to live under the constant threat of criminals, mutants, and bandits. As many of these independent colonies don't have the money or resources capable of protecting themselves. However, some cities are more or less nation-states and even have Shells under their control... but they're still struggling. Some of these cities are desperately fighting for their own individuality and freedom from the corporations.
One of the biggest and most famous territories in the Wilds is known as Paradise in the African Sahara. It was built from scratch following the Ruling Corporations' rise to power and was advertised as free space. However, in the coming decades, the Syndicate and other organized crime came to power and turned Paradise into a hive of scum and villainy. However, the Corporations have a heavy hand in the more underground deals made with the Syndicate.
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The Shells are the high-tech fighting vehicles that the universe is named after. Shells were developed pre-Stormrise and were such a huge factor in the Judgement War that they more or less became the deciding factor in battles. As they carry extraordinary firepower and strength and are backed by a good pilot, they can easily take an army alone. All Shells are about five to fifthteen meters tall.
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Shells have many pieces to them, but they are generally bipedal (but some Shells are quadrupedal, or even have tank treads or are jets). They have various parts to them, a cockpit, generator, targeting controls, etc.

Shells are highly sought after pieces of technology, with pilots being treated as masters of the battlefield. One of the main strengths of Shell is its customization. Pilots can customize their Shell units to fit their needs. From being a heavy-weapons bruiser to a lightning-fast sniper, the main strength of the Shells is their versatility. However, that comes with the weakness of having a hefty price attached to them. Shells are incredibly expensive, and hard to upkeep. Only the top corporations can reliably maintain their team of Shell pilots, or hire mercenaries from WOLFHOUND LLC.

Shell pilots are hard to come across. As Shell is a difficult and expensive piece of technology, not everyone gets a chance to pilot one. The best way to become one is through the corporations, who will give a worthy member of their fighting force a chance of becoming a pilot. However, a pilot has to go through a series of at least twenty tests before they're even let near it. Which means that only the best of the best are allowed to become Shell pilots.

Despite the vast array of customization, there are quite a few features that are consistent between all the Shells. For starters, height. Most Shell models are thirty meters in height, with some being shorter, or larger. The standard Shell unit is bipedal, with some having four legs. Shell models are generally capable of holding four weapons (with the option to have two extra backup weapons); weapons held in hands, and weapons mounted on the back (shoulders) of the Shell. These can be any weapon, but some pilots omit to give their Shells a large number of weapons due to weight, and costs. Also, no Shell can use all weapons at once - pilots have to switch from back weapons to handheld weapons.

Due to the market demands, almost every corporation produces parts and weapons for Shells. Free to sell to all with pockets big enough to purchase them. However, most Shell parts are used in their own Shell units, with a small amount sold to the general market.
COMPONENTS
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WEAPONRY
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Coming soon...
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