Hidden 10 yrs ago Post by TheUnknowable
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Based on a series of stories I wrote and posted on another forum:
The place I posted them.

A summary for those that don't want to read them:
We work for the Bureau of Paranormal Investigation. It is a division of the FBI that deals with cases involving Otherkin (non-human intelligent lifeforms) and paranormal abilities.
Paranormal abilities generally come in sets. Most species only have a few possible sets, but humans have over a hundred different possible sets and more are discovered every year. Some say it is because, by some estimates, 90% of the people on the planet are all or part non-human. Some say it is because humans have a gift unlike any other race: adaptability. Power sets are groups of powers, usually four, that follow a common theme, like fire, or telekinesis, or stunning. They usually contain a offensive power, a defensive power, and a tactical power, plus one more that could be any of those. Genetics determines what power sets you might have, with part-otherkin possibly having the power sets of that race or similar human ones, and your personality determines which of the possible ones you actually get. There are also rogue powers, which are powers from other possible power sets that you get because nothing in your power set can help you. Your brain unlocks it out of desperation.
When powers first unlock, you only get one from the set, and it is usually weak. You unlock more, and they get stronger, as you use them. They are ranked from class 1, being barely capable of doing it, to class 10, the theoretical limit of human abilities. Powers are based on energy, with how good the energy pattern is and the amount of energy you put into it being what determines its class.

This would essentially work by me playing the Director of the BPI office we work at, as well as a rookie agent. The Director would give you missions and tell you about crimes in the area. You can work with a partner or he can assign someone to work with you on a case-by-case basis. Hopefully this will mean that we don't get stuck if someone doesn't show up.

I'll add all of the species I've written in so far, but this doesn't have to follow the other story.

CS:
Name:
Sex:
Age:
Species:
Appearance:
Powerset:
Rogue powers?:
Personality:
History:



Species sheet:
Can reproduce with humans: yes/no
Appearance:
Physical abilities:
Power set(s):
Culture:
History:

The interest check
Hidden 10 yrs ago Post by lydyn
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Sex: Female
Age: 25
Species: Human / Shadow Fox

Powerset - Shadow
Shadow Constructs (Offense / Defensive, Class 3): An experienced user in the construction and manipulation of hard-light constructs made entirely of shadow, Kaylia is able to mold different objects from shadow, though she is most used to forging thrown dagger-like objects and creating shields than anything else.
Shadow Step (Tactical, Class 5) This is where Kaylia shines the most, as her ability to meld into the shadows with a quickness and appear elsewhere in shadows is not only hard to detect, but can be as off-putting as teleportation. However for some, this is even harder to gauge where she may come from, despite that this is limited to shadows or night time.
Night Vision (Utility / Passive, Class 2): This ability is passive and grows along with her Darkness Curtain. It allows her to see in complete darkness of the same class or quite obviously, in any natural darkness.
Darkness Curtain (Tactical, Class 2): In opposite of her night vision, she is able to curtain the visible (form her position) area around her in complete darkness. While it may not last for more than five seconds, anyone can tell you that every second counts in a battle. She may also use her Shadow Step during this, since it is still a form of shadow.

Rogue Power
Probability Prediction (Passive / Tactical): Though locked right now, this (like many other rogue powers) will unlock when she's cornered herself into a situation that seems impossible to escape and can result in fatal injury, extreme mind-control, or death. This power allows her to nearly slow the world to a stop in her mind as it calculates and predicts all possible outcomes of a situation, allowing her to see any and all possible solutions to get her out harm's way. Even after unlocking, this can only be used a couple times a day and will passively activate in near-death situations. The limitation is that it cannot force outcomes that have a zero chance of happening, to happen. Due to it's nature, it cannot grow or become more powerful and has no class rating attached to it.

Learned Skills
Supernatural Lore: Kaylia is well versed in various common and uncommon species of the supernatural realm, including the most common variations of their powersets and general disposition towards good or evil deeds, along with general weaknesses. This differs from power sensing, since it's entirely based on knowledge gained through study.
Journeyman Hacker: While certainly not the best, she is far from being the worst either, and practices hacking into various data defense barriers and firewalls to gain information. The hardest security system she's been able to bypass so far is corporate businesses - not anything like advanced private sectors or military-based operations.
Journeyman Swordswoman: Kaylia is a trained swordsman and knows her way around a blade of various types, though has some issues with more exotic blades such as the katana. Instead she prefers wielding a shortsword if possible. Excluding experts and masters of this practice, she can normally use her agility and speed to gain a quick advantage over her opponents, even the ones with matching skill.
Notice Marksmen: She knows enough to get by basically, however if she's caught in a firefight, her chances start to decrease dramatically. At the very least, when providing backup, she isn't a hindrance in the least, though her ability to provide an aid is limited.
Notice Martial Artist: Much like her marksmen skills, she is only a novice and only able to hold her own for so long. This becomes glaringly obvious the more skillful her opponent is - but she knows the basics.
Journeyman Detective: Kaylia has trained her ability to spot unusual things, objects, and people to a point that she serves as one of the detectives of the Bureau. Though she is far from being the best, she can definitely hold her own and sometimes even spots things that some of her superiors miss. This is a recently trained skill, but she seems to have an unusual knack for this type of thing.

Personality: Kaylia is most commonly known for being a nerd or book worm. She is well versed in several topics, including various supernatural and magical specieis, power sets, technology, software, tactics, and combat training. She seems to be one of those types that loves to learn for the sake of knowing things and yet stems away from the usual pride or arrogance that is associated with more intelligent types. Instead she is more introverted and keeps most of her secrets close to her. However she has also learned to be rather social and absolutely adores being helpful and praised by superiors and peers for being so nice. Kaylia also seems to be an underlying confidence and courage for doing the right thing and will even stand up to superiors if she thinks something is inefficient or wrong.

History

Born to one of many Otherkin safe havens, Kaylia never actually knew her parents or her family. However the fact was, that even as a newborn, she displayed the puffy black tail and ears. This hinted at a nearly forgotten species of Otherkin known as the 'Foxes,' which instantly arose the awareness of the entire haven once rumors started to spread. Though no one ever claimed responsibility for her due to dark myths and creepy legends of the 'Foxes,' they all raised her in their own way due to the friendly, nice nature of this little creature.

She spent her early years playing with the few kids that braved her presence until they found out that she really was no threat. However by this time, coupled with her natural introvertness, she often kept to herself on the outskirts of the haven. She normally stayed are rotating houses for meals but otherwise found herself in trees - perfectly comfortable - for the night. During her young teenage years, she began to discover her powers and affinity towards shadows and darkness, which around the time a small unknown group of Otherkin hunters were on the move towards the haven.

Thanks to Kaylia's increasingly trained powers, she was able to play a major role in the protection of the haven with only eight people getting injured and no deaths. This was the time that the Bureau stepped in after getting reports of the attack. When they arrived, they were surprised to see that the hunters had been dealt with, despite no high class users among the population. In fact, they ended up learning that Kaylia's keen mind and tactics were what actually won the day, and not her powers. With the haven more than willing to rid themselves of an eerie legends, even in spite of Kaylia's friendly nature, the Bureau offered Kaylia a home and a job.

Ever since, she has been with the Bureau in their living quarters, along with other non-looking human hybrids and Otherkin. They quickly found out how intelligent she was and allowed her to naturally gravitate towards the library. After her examination into the Bureau at age 18, they literally gave her freedom of choice on where to go, having discovered she had the mind to learn anything she wanted, and they wanted her to be motivated to best use her abilities. It was then that she went for a detective slot and took on secondary duties as an administrative assistant to the detective department. While not the most powerful of the agents, most will openly admit that she may very well have the most potential they've seen in years.

Notes
• Kaylia will spend hours studying or practicing her talents inbetween cases, as a form of hobby. Unfortunately, this can make it a bit harder to get close to her.
• She had admitted, only two years ago, that she is homosexual. Superiors have kept a closer eye on her since, seeing as they have discovered her romantic tenancies over the years. They realize liking other women has made it harder on her.
• She has become somewhat of an enigma among the bureau, not only because of her personality, but also because of her bloodline. This is even more pronounced since learning better social skills.


SHADOW FOXES


Human Reproduction? Yes.
Physical abilities
Extremely agile: Has the ability to jump through fox-size holes with ease mid-jump.
Very fast: Can sprint as fast as a young adult horse.
Low Durability: If caught by a strike, they seem to take it harder than even humans do.
Regeneration: Due to their strange meta-physical state, they are both solid and shadow at the same time, resulting in moderate-speed regeneration.
Nine Tails: The more tails a Fox creature has (no matter the element), the more powerful they tend to be.

Power set(s)
Darkness: The ability to manipulation shadows and darkness to their will or to meld with it. This is a more extreme version of Shadow.

Culture
Sadly, no one knows what this is for sure. However myths and legends point to these elusive creatures being more loners than communities. Despite the fact, many believe they used to gather to share ideas and secrets with each other before departing to separate directions.

History
There is no concrete history left that is widely known and if there is, they were be considered ancient artifacts. Instead, history is replaced by myths and legends revolving not only the 'Foxes,' elemental fox-like creatures with extraordinary powers, but also Shadow Foxes in particular. Unlike most of the other Fox variants (especially the Light Foxes), Shadow Foxes are seen as dark, sadistic, evil creatures in their myths and legends. They are related from anything to creatures that have caused murders by manipulation to being right-out evil gods. While only a few learned men speculate that these legends of evil came from the element's relation to "evil" by being darkness, most treat anything related to the species with caution at best and fear at worst. Whatever they had done in the past has had a long-lasting effects on their myths and legends in the present ... unless someone manipulated the fact all along.
Hidden 10 yrs ago Post by Hebaboh
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I'm somewhat interested in this series, and I'm planning to make a character with a vampire subspecies. Descendants of g'old Dracula as described in Bram Stoker's novel. I might make some history and culture for you to evaluate.
Hidden 10 yrs ago Post by Luminance
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Nickname: Aly
Gender: Female
Age: 24
Species: Human


Powerset - Sense Manipulation
Primary function is for espionage. Powersets relate solely to Defensive and Tactical Prowess.

1-Sensory Deprivation. -Class 4-
A temporary ability where a persons sense of sight, smell, hearing, taste, touch, balance and pain can be removed singularly or (with a little more energy put into it,) all altogether.

2- Enhanced Senses. -Class 3-
Occasionally used on others if the situation requires it. Can enhance all of her senses, but only one or two at a time and may become overwhelmed if used for too long.
Enhanced Smell = Can detect specific smells, and locate their origin.
Enhanced Taste = Can detect everything which has been used to create the food/drink and can even distinguish poisons.
Enhanced Sight = Can see with amazing clarity and distance.
Enhanced Hearing = Ears pick up every single sound, and can decipher layer upon layer of noise.
Enhanced Touch = Can feel so acutely that even distant events can be picked up based on vibration.
Enhanced reflexes = Combining Sight and Hearing. Alyssa’s reaction speed increases, allowing her to react instantaneously to what others take more time to react to. Such as bullets, fists and other attacks.

3- Imperceptibility. -Class 7-
An ability only to be used on herself. Alyssa cannot be physically or mentally touched or perceived by another life form. While the space she occupies has no lack of her presence, to all senses, she doesn’t exist. While this works with majority of telepaths the stronger ones are sometimes able to detect her (may on occasion be confused with a ghost). This ability requires a great amount of concentration and sometimes one aspect of the senses isn’t masked, such as smell since she wears perfume. Despite this ability, Alyssa can still be harmed by attacks such as gunfire, fire, explosions etc.

4- Perception distortion. -Class 3-
Effects a persons perception. Used to mask appearances of BPI coworkers who have non human form/feature by warping their appearance in a manner that makes them look like a human based on the on-lookers own reflection. It isn't a mirror image of the onlooker, but the basics of human form; two eyes, two legs, two arms, two ears, one mouth, one nose, eyebrows and hair etc. A different explanation is to say that a civilian knows that the particular BPI agent is there but they just go on unnoticed since they are just another person in a crowd.

Rogue power/s?:
Neurocognitive Deficit AKA Unconsciousness and sleep inducement. Ability can cause a persons upper brain functions to shut down temporarily, causing unconsciousness. Only able to be used through physical touch. Class 2.

____________________________________________

Personality:
Quite the altruist yet rather introverted, Alyssa is not one for direct confrontations and shy’s away from loud and boisterous people. Despite this once she truly warms up to someone she will shower them with her caring side and be ready to provide emotional and practical support at a moment's notice. She is a compassionate listener and has an excellent memory not to retain data and trivia, but to remember people and details about their lives and tends to be very observant, able to pick up the smallest cues, especially when it comes to someone else’s emotional state. Often meticulous to the point of perfectionist as well as practical and organised, Alyssa can always be relied on to get the job done on time and to a high standard, however she has a tendency to underplay her accomplishments, seeing them nothing more than simply part of her duty.


Hidden 10 yrs ago Post by lydyn
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My CS is coming along today. Hopefully it'll be acceptable and the GM will have this going underway soon-ish. ^.^
Hidden 10 yrs ago Post by TheUnknowable
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Reserved for my personal character. The Director will be the example in the first post.


Hebaboh: Cool. Viral reproduction, natural, or both? either will work. Or you could come up with a new or varied method of reproduction. For example, Succubi gametes kill off or overwrite competing ones, so half-succubi actually end up with most of their DNA coming from the Succubus/Incubus parent.
Hidden 10 yrs ago Post by TachyonBlade
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TheUnknowable said
Reserved for my personal character. The Director will be the example in the first post.Hebaboh: Cool. Viral reproduction, natural, or both? either will work. Or you could come up with a new or varied method of reproduction. For example, Succubi gametes kill off or overwrite competing ones, so half-succubi actually end up with most of their DNA coming from the Succubus/Incubus parent.


Wow, so even their genes are jackasses. I guess you can't blame them then.
Hidden 10 yrs ago Post by TheUnknowable
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TachyonBlade said
Wow, so even their genes are jackasses. I guess you can't blame them then.


It's an evolved ability so that their genes are passed on more heavily. Or maybe it was engineered. Who knows.
Hidden 10 yrs ago Post by TachyonBlade
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TheUnknowable said
It's an evolved ability so that their genes are passed on more heavily. Or maybe it was engineered. Who knows.


I'm going to go with engineered.
Because my GMisuptosomethingdar is acting up
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TachyonBlade said
I'm going to go with engineered.Because my GMisuptosomethingdar is acting up


Actually, when I was writing them in a story I needed an explanation for why half-succubi looked so much like full succubi. It's also why they can have so many kids with other races and not disappear as a species.
Hidden 10 yrs ago Post by TachyonBlade
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TheUnknowable said
Actually, when I was writing them in a story I needed an explanation for why half-succubi looked so much like full succubi. It's also why they can have so many kids with other races and not disappear as a species.


Oh.

Still suspicion. Never trust a GM unless he specifically says something.
Hidden 10 yrs ago Post by Luminance
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So I am working on my characters history and have come to a little standstill. Are the Otherkin known in society, like do people actually know they exist or are they mostly just thought to be myth?
Hidden 10 yrs ago Post by lydyn
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I figured myth since they have a government branch dedicated to keeping them secret and dealing with crimes, etc. That's what I'm doing with Kaylia.
Hidden 10 yrs ago Post by TachyonBlade
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How far up are we allowed to be in the ranks? (of course, I'm not making a guy who sits on a desk)
Hidden 10 yrs ago Post by Luminance
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lydyn said
I figured myth since they have a government branch dedicated to keeping them secret and dealing with crimes, etc. That's what I'm doing with Kaylia.

I was thinking that but thought it would be good just to make sure.
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Fair enough. I'm sure Unknowable will shed light on that ... but while you're waiting - my CS is done!

Ranks? Good question, haha ... dunno. However I figured class-wise, no more than 5 (which is why my girl has a class 5 ability, but only one). I also figured class-level relates to potential rank within the organization.

Edit: Fixed a couple major typos in her Rogue power. xD
Hidden 10 yrs ago Post by TheUnknowable
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This is based on our society, so while there are groups of people who know about them, even cults and religions based on them, they are mostly just myths and legends.

I don't really care what your rank is, as long as it is below the Director. I'm playing a rookie agent who's only been with them a week, but we'll need experienced agents. The more powerful ones tend to be higher ranked, but that isn't necessarily the case.

lydyn: I was actually considering making a Kitsune character, as I already had one from another RP. I decided to go with something different though. I like your character, though. Approved.
Hidden 10 yrs ago Post by lydyn
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Yayayay! Yeah, I gave her a position and power level relating to how we're all new recruits (mostly, anyways), but also extreme potential just incase our story ends up getting epic. :p Glad you like her. ^.^
Hidden 10 yrs ago Post by TachyonBlade
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lydyn said
Yayayay! Yeah, I gave her a position and power level relating to how we're all new recruits (mostly, anyways), but also extreme potential just incase our story ends up getting epic. :p Glad you like her. ^.^


Most?

Oh.

Maybe being a 38 year old former Army Major-gone-civvi Supervisory Special Agent might be a tad out of place then.
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That's why I said most, at least so far? I dunno... lol. Don't really care. I say go for it! I just like having that power growth.
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