Hidden 10 yrs ago Post by Schradinger
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Are you going to post Goldeagle?
Hidden 10 yrs ago Post by Goldeagle1221
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Goldeagle1221 I am Spartacus!

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Yeah, sorry, work and all that.
Hidden 10 yrs ago Post by Schradinger
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Wasn't there a whole big thing about how attacks that have no travel time or indication of activation are overpowered? Sure, there's the dispersing streams, but that's not really an indication of an attack, just an indication of a release of power.

If, on the other hand, the streams were instead launched toward Arthur, where they burrowed into the stone then re-appeared as the chains, I'd imagine the whole thing would be a lot less questionable. Apart from having an unspecified holding strength. That should still be clarified and approved by LeeRoy.

Edit: Then again, if the chains are similar to steel like the armor is then the holding strength can be extrapolated from that I suppose, but that isn't confirmed either.
Hidden 10 yrs ago Post by Goldeagle1221
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Hmmmmmmmmmm. Verrrry interesting.
Hidden 10 yrs ago Post by drallinix
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The chains are just like his hell energy and swords theyre like steel. Also the chains are rising from the ground I should have specified that better in my post.
Hidden 10 yrs ago Post by Goldeagle1221
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It sounded like a charged attack, but with no specification before hand, I think that was also the issue.
Hidden 10 yrs ago Post by Schradinger
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I know they're rising from the ground, but there was no indication of any kind of attack prior to "Wham! Gotcha!" (apart from his general Zod moment, which isn't a part of the attack). From what I gathered in the previous discussion, an attack that has no transmission time or sensory indicator isn't really allowed, especially when there are no requirements that must be met in order to initiate said attack. Put another way, if Adrian can summon chains dozens of feet away from himself in the blink of an eye with no warning or projectile, what's to stop him from doing it with spikes? Or from spawning the spikes already inside his opponent?

With Arthur, the limitations I put on his electrical constructs are two-fold. First, he can't generate more than one cubic meter's worth of volume, and secondly, all his constructs have to originate from his body. The second restriction eliminates the possibility of the above scenario being used to insta-kill an opponent (since without that restriction, he would technically be capable of doing that).

Edit: It was a charged attack, but that's not the issue I'm trying to address. The fact that it was charged is perfectly fine. It's the manner in which it was carried out that is iffy.
Hidden 10 yrs ago Post by drallinix
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You know this all should have been gone over WAAAAY before now. im not the kind of guy to just be like yeah fuck it I make one in your body, but yeah he can summon dozens of spikes feet away from himself with no warning in the blink of an eye it states he can in the CS. that is really all he has though he cant take hits like other tier 3's.
Hidden 10 yrs ago Post by Schradinger
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On another note, LeeRoy's asked me to review character sheets while he takes care of some urgent RL stuff.

Lalliman, I'd very much appreciate it if you'd just keep doing what you're doing, as you tend to bring up a lot of really good points that I miss. :) If you could also weigh in on the insta-chain issue that would be great, that way we can hopefully mitigate charges of new-found authority abuse. ;)
Hidden 10 yrs ago Post by Schradinger
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drallinix said
You know this all should have been gone over WAAAAY before now. im not the kind of guy to just be like yeah fuck it I make one in your body, but yeah he can summon dozens of spikes feet away from himself with no warning in the blink of an eye it states he can in the CS. that is really all he has though he cant take hits like other tier 3's.


LeeRoy's not omniscient. None of us are. Sometimes things get missed. The mace, for example, which is stated to be completely indestructible. LeeRoy very specifically stated that an indestructible weapon would be beyond tier 10, yet he clearly missed that Adrian has one (otherwise it would have been addressed).

I'm not trying to gain an advantage for Arty. His response to the chains will be the same whether they're a projectile or not, but there are some aspects of abilities that do need to be altered in order to make the character an actual tier 3. With regards to durability though, Adrian has already demonstrated a moderate amount of superhuman resistance to injury when he shrugged off a punch from a superhuman that hit him when he was moving upwards of 100 mph straight toward it. Taking a hit like that from a tier 5 is way above normal human durability, even with steel-level armor.
Hidden 10 yrs ago Post by drallinix
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meh I honestly am starting to dislike this character. Every time I try to play him something gets missed. especially considering this is the third time ive rewrote him. After this fight regardless of the ending he is getting scrapped. He is one of those characters that seems cool, but is to hard to summarize and play with a CS.
Hidden 10 yrs ago Post by Schradinger
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Fixing the issues with his energy summons would really be just as simple as adding that the constructs have to originate from his body, and from there be sent as raw (visible) energy to coalesce at the target point, or formed into objects and launched. Putting a limit on the projectile speed and amount he can summon at once would also help immensely.

Apart from the issues that always seem to creep up though, I agree that he's an awesome character. I'd hate to lose the history he and Arthur have.
Hidden 10 yrs ago Post by Goldeagle1221
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Keep in mind, Drall, A teir three is only one tier above Ug'Nug and yet he is over looked and down upon. Yet for some reason your character comes across as far above a teir three with all his fanciful antics and flashy tricks.
Hidden 10 yrs ago Post by Schradinger
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Goldeagle1221 said
Keep in mind, Drall, A teir three is only one tier above Ug'Nug and yet he is over looked and down upon. Yet for some reason your character comes across as far above a teir three with all his fanciful antics and flashy tricks.


There's actually a huge difference between a tier 1 and a tier 3. Can a tier 1 beat a tier 3? Possibly, but it wouldn't be a good bet to make. Most of the max stats in tier 3 have increased over tier 1 by a factor of 10 or more.
Hidden 10 yrs ago Post by Goldeagle1221
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Edit: I was wrong.
Hidden 10 yrs ago Post by Vordak
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So, since Leeroy ok'd my character combat related info and i've finaly added the rest, it's safe to assume he's ready for battle. Andybody want to go against Ido?
Hidden 10 yrs ago Post by Lalliman
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Yes sir, i shall look deeper into some of the sheets that haven't been addressed yet.

Regarding Adrian, there are indeed several questionabilities in his CS that LeeRoy overlooked, though not so much that you'd have to scrap the character.
His mace being indestructible is easily fixed. Whenever i want a weapon to be indestructible, i tend to give it a regeneration ability, so it can always restore itself over time but still be damageable in battle.
I mentioned my problem with his "20 times human speed" thing before, though that's little more than a fluff issue. We all know you don't mean for him to go 200 mph. It's just that his CS should reflect that.
The way he took that punch is just pragmatic writing i guess. When facing a powerful attack, it's hard to resist treating it as something lesser than it actually is. Remember when that guy in Crapton's arena heard a gun being fired and then ducked below the bullet?
Regarding his latest attack, i'm less shocked about the chains than about all the other stuff that comes down upon Arthur. Seems like a lot of different shapes to create in a very short time. Drall kind of has a point in saying it's his primary power... though the legitimacy of that claim once again depends on how high he envisions Adrian's speed to be.

Now, i think this problem can easily be fixed with some simple retcons. I dunno if retcons are something we do around here, but lemme tell you what i would have done in Drall's shoes. First, i would have made the effect of Arthur's punch a lot more violent. Add some description of shattering armour and a broken rib or two. That kind of pain should, after all, be manageable for the guy who got tortured for thousands of years. I would've also made him fall to the ground far less gracefully, seeing as he's had the air knocked out of his lungs and may have trouble flying again right after. However, he would still be able to charge an attack from his downed position.

Which brings us to the chains. I don't mind Adrian's ability to summon objects away from himself, but it poses a problem when he can also control them. Like this, he might as well summon 30 swords around Arthur to stab him from all sides. I feel this is easily solvable by having the chains spawn from Adrian's hands, slither across the ground like snakes and then try to entangle Arthur. It shouldn't decrease their effectiveness all that much anyways, as Arthur is preoccupied with Evvie.

PS: Ug Nug better get out of the way, he's in the blast zone!
Hidden 10 yrs ago Post by LeeRoy
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It'll be Thursday before I'm good to go again, I'll still be reading over the thread.

But a broken, and likely infected, tooth is ruining my concentration and ability to write interesting shit.
Hidden 10 yrs ago Post by drallinix
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I'll work on editing him when I get home and the reason he reacted that gracefully is because Arthur has hit him that way before so he is moderately used to it and knows what to expect.
Hidden 10 yrs ago Post by Lalliman
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Makes sense, though i would've still expected some kind of mention about damage dealt, considering Arthur's strength and the fact that you were mid-charge.
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