Hidden 9 yrs ago 9 yrs ago Post by Quest
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Quest

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So the general premise is we'll be making ninja from the Allied nations, (see world history section) and fighting in many small “wars” as the allied nations slowly get victories, and losses and world war plays out. There will be no “third parties” in the beginning of the RP, though Iwagakure may make a move sometime in the midgame. And yeah that's basically the gist of it all.

My goal is probably one or two teams of ninja lumped together from the allied nations, having pooled their forces to best balance their chances at winning. And a few “bosses” for us to beat, or lose to from the almighty land of fire. Though please note that if you play a boss, you must also play one of the allied warriors, and your boss may only be put into play after I call for it.

Other than this, please have fun with the RP.




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Rules:
1. Dont be an ass. If you have problems with something take it up OOC or in PM's and resolve it. I will mediate should need be.
2. No godmodding or power playing.
3. Keep your characters logical and balanced for their rank.
4. Have fun, that's what we're all here for right?
5. If you need to leave, please let me know before hand and if you'll be back.
6. If your going to make some ultra-huge plot play, please run it by me first so i can make a way to either play around it and not have chaos ensue.

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Hidden 9 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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I have several character concepts in the works. I'm not yet sure which of them I'll go with, but I'm sure you'll hear back from me when they're completed.
Hidden 9 yrs ago 9 yrs ago Post by SgtEasy
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SgtEasy S'algood bro

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I have several character concepts in the works. I'm not yet sure which of them I'll go with, but I'm sure you'll hear back from me when they're completed.


Oh, cool to see you here! I'm sorry about disappearing into the dust like that.... I feel really bad actually. When I came back to see, the rp was dead. I'm sorry.

Anyways, I AM INTERESTED! Naruto Rp's are hard to come by.... I am taking this chance! And from what I see, I can't be a samurai Huh?
Hidden 9 yrs ago Post by Quest
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Samurai are available! They are part of the allied front against the Land of Fire. Glad to have both of you, just need to get the others who showed interest in here. Heh.
Hidden 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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I'm here. Working on my CS now.
Hidden 9 yrs ago Post by Weird Tales
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Weird Tales A Stranger from A Strange Outer Dimension

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hello, just letting you know I got your message
Hidden 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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About halfway done with my CS. Gotta decide on the weapons and jutsus that I want now.
Hidden 9 yrs ago Post by Quest
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Mmk, I need to finish the history on my main character. Keep working on the first boss squad. And then keep working on our "final" boss. ^^''
Hidden 9 yrs ago Post by Weird Tales
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Weird Tales A Stranger from A Strange Outer Dimension

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Would a character with a bloodline technique that allows him to use his rage to full his chakra and jutsu be alright?
Hidden 9 yrs ago Post by Quest
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Asking as he doesn't go infinite you should be okay using a mechanic like that. Seeing the whole idea on paper so to speak would help me make a more accurate judgement though.

My first character should be up shortly after work today so in about 10 hours. Hope to see you guys' characters soon.
Hidden 9 yrs ago 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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Almost done. Just gotta decide on weapons and items and my character should be all set.

EDIT: And posted it in the characters section.
Hidden 9 yrs ago Post by Quest
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Alright Takashi, I'll look over your character shortly. Should have a verdict sometime tomorrow. ^^
Hidden 9 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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By the way, the character I'll be going with will be an Ame nin.
Hidden 9 yrs ago Post by Quest
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Takashi just to clarify, your character is basically a war refugee who still believes there is reason to fight despite the land of water surendering correct? If I'm right with that he would technically be classesd as a missing-nin aswell and may potentially have hunter-nin after him at some point so the land of water can save face with their flaming overlords.

sidenote: he's accepted.
Hidden 9 yrs ago Post by Shadowcatcher
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Shadowcatcher Carelessly Making History

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working on a character now
Hidden 9 yrs ago Post by Shadowcatcher
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Shadowcatcher Carelessly Making History

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do canon characters exist here?
Hidden 9 yrs ago Post by Quest
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No, probably should mention that somewhere in the first post. Figured it was basically a given though.
1x Thank Thank
Hidden 9 yrs ago Post by Shadowcatcher
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Shadowcatcher Carelessly Making History

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almost done with my character :)
Hidden 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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Takashi just to clarify, your character is basically a war refugee who still believes there is reason to fight despite the land of water surendering correct? If I'm right with that he would technically be classesd as a missing-nin aswell and may potentially have hunter-nin after him at some point so the land of water can save face with their flaming overlords.

sidenote: he's accepted.


Yea. Let me edit that in.
Hidden 9 yrs ago 9 yrs ago Post by Shadowcatcher
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Name: Rin Washi
Gender: Female
Age: 20

Chakra Nature:


Village: Tanigakure (Villiage Hidden in the Valley)

Rank: Specialized Jounin (Sensory), A

Clan: Washi Clan


=========================================

Weapons/Items:
Generic Items:
-Kunai and Metal Wire
-Paper and Smoke Bombs
-Normal and Fuma Shuriken


====================

Name of Weapon or Item: Kusarigama

Description: Rin attaches multiple Kunai to a Metal Wire and uses it as a weapon to ensnare her opponent. It proves extremely difficult for the enemy to escape.

Appearance: (See appearance images)

=========================================

Appearance:



Personality: Rin has a personality that is unlike the stereotypical aloof Hidden Valley personalities one would assume to find. She has been faced with death, lost a few of those most close to her, and has spent many nights crying herself to sleep. Despite it all, Rin has managed to keep her same bubbly personality that keeps people wanting to know her. She is tough, determined, and stubborn. If she dosen't get what she wants right away, she will fight and fight, never letting up until she gets it. She hates few things and loves a lot of things. Though it once was easy to upset her, or get her to cry, it is much more difficult now. After years of trying to learn patience and control over her emotions, she had finally suceeded in such and is more laid back than she used to be. Rin is a quick thinker, unpredictable, and she hits hard everytime, never letting up when faced with tough challenges. She refuses to ever let down her teammates, villiage, sensei's, etc. and is extremely loyal. She can be trusted to follow through with tasks without hesitation, and no longer does she second guess herself. When she is not training, sleeping, or on missions, she can be found dragging often unwilling close ones out to eat before using her adorable charm to get them to pay. Not once has she failed with that.

History: (Working on it. Most will be revealed in IC)

=========================================

Strengths: Rin has advanced chakra control after years of practice. She has the ability to project her wind chakra outwards and produce powerful ninjutsu without using weapons like many others with this nature type. Being an adept sensory ninja, she can detect enemies that are even well hidden and can feel the smallest gusts of wind caused by the slightest movements.

Weaknesses: Rin can be a bit of an air head at times. She is clumsy and sometimes fails to recognize the seriousness of some situations. She is very much immature at times, though she can't help it really. Being forced to stay within her home village makes her kind of overly excited when out on missions, and she always wants to have fun.

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Rin's Jutsu:
Name of Jutsu: Chakra Enhanced Punch
Rank: C
Range: Short
Type of Jutsu: Offensive Taijutsu
Element Affinity (If Applicable): N/A

Description: A large amount of chakra is built up and gathered in Rin's fist. When she hits the target, the chakra is released, causing a lot of damage, depending on how much chakra was gathered.

Weakness: While trying to attack head on, Rin is open to counter attacks from her sides and rear. Also this move tends to be avoidable to a ninja who is quick on their feet.

====================

Name of Jutsu: Wind Release: Gale Palm
Rank: B
Range: Short to Mid
Type of Jutsu: Offensive Ninjutsu
Element Affinity (If Applicable): Wind

Description: A simple technique that when Rin's hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human or something much larger. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

Weakness: The gale dissipates fast depending on the amount of chakra used. Typically only lasts a few seconds before the winds are gone. As a result, the attack does little but waste up chakra if it doesn't hit the target.

====================

Name of Jutsu: Ninja Art: Hurricane
Rank: A
Range: Short to Long
Type of Jutsu: Offensive Ninjutsu
Element Affinity (If Applicable): Wind

Description: After clapping her hands together, Rin holds them together for a moment to gather chakra. When her hands are open and thrust forward, a giant gust of sharp winds are released. This severely damages the target on contact, easily snapping small to medium trees in half. There is no way to escape after being caught in it, and one must wait until the winds fade away.

Weakness: Due to the destructive nature of the attack, Rin has little control over the winds. If an ally is caught in them, they can be injured just as severely as an enemy. There is no way to stop the jutsu until the chakra dissipates the winds.

====================

Name of Jutsu: Summoning Technique: Eagles
Rank: B
Range: Short
Type of Jutsu: Supplementary Ninjutsu
Element Affinity (If Applicable): N/A

Description: Summons eagles, these eagles are highly trained and responsive to their master. Quite useful for recon and sensory applications.

Weakness: They are eagles. Therefore they are fragile and have very little combat use.
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