Hidden 9 yrs ago Post by rush99999
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How many people need to report in before we start?
Hidden 9 yrs ago Post by Eklispe
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posted, changed orgin to Bio and made the advised change to burning blood.
Hidden 9 yrs ago Post by Genni
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How many people need to report in before we start?

With the four of you checked in we could start now, but I'll be out most of tomorrow so would only be able to do updates for the next few hours. If you're happy with getting the adventure started and taking a break tomorrow I'm all set to send you on the first mission.
Hidden 9 yrs ago 9 yrs ago Post by rush99999
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Ok then, let's do this thang!
Hidden 9 yrs ago Post by knighthawk
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To quote the archangel Michael: "BATTLE!"
Hidden 9 yrs ago Post by knighthawk
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I need to look over the game this is made from for a good trait like fandancers.
Hidden 9 yrs ago Post by Genni
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@GodOfWar Welcome to the party!



IC is live, but before you jump in there's a couple more things I'd like to make clear.

First of all, could IC posts be kept to the following format:

A good example of how this should be down can be found HERE

Secondly, during the mission briefing I'll give you the option of inviting one of my four characters along with you. Not all of them will be available for all missions but you should let me know here in the OOC which of them you'd like along for the party.

For this first mission your choices are:
  • Fandancer, the Mystic Shaman - a Magic Blocker
  • Nightbeast, the Feral Streetfighter - a Bio Blitzer
  • Nightingale, the Combat Medic - a Tech Support

Finally, there are special circumstances on this mission, civilians in danger area. As heroes it's your duty to protect the civilians and assist in evacuating them if possible. Too much collateral damage will lead to civilian casualties, and penalties after the mission. Manage to keep the casualties low, or actively save lives, and you'll get rewards instead.

Don't forget to check the area for details which could be important, or opportunities to gain an advantage over your opponents by using your talents creatively. These too will bag rewards.
Hidden 9 yrs ago Post by Genni
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I need to look over the game this is made from for a good trait like fandancers.

Good luck with that. Other than the bare bones of the combat system I... 'acquired' from @Behemoth542 I'm making most of this stuff up as I go along!
Hidden 9 yrs ago Post by knighthawk
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<Snipped quote by knighthawk>
Good luck with that. Other than the bare bones of the combat system I... 'acquired' from @Behemoth542 I'm making most of this stuff up as I go along!


Monolith - Brick recovers an additional +1 Energy whenever he receives no damage from a direct attack.
Solid wall- Brick takes 50% less damage from any attack that does not directly target him.
Hidden 9 yrs ago Post by SimplyJohn
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For this first mission your choices are:
  • Fandancer, the Mystic Shaman - a Magic Blocker
  • Nightbeast, the Feral Streetfighter - a Bio Blitzer
  • Nightingale, the Combat Medic - a Tech Support

If there's civilians to use as human shields protect I'd vote for either Fandancer to keep them safe or Nightingale to heal any who get wounded.
Hidden 9 yrs ago Post by SimplyJohn
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Monolith - Brick recovers an additional +1 Energy whenever he receives no damage from a direct attack.
Solid wall- Brick takes 50% less damage from any attack that does not directly target him.

Not:
Solid Wall: Brick's allies all gain +2 Defence against any AoE attack where Brick is one of the affected targets.

Go on Buddy, take one for the team.
Hidden 9 yrs ago Post by knighthawk
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<Snipped quote by knighthawk>
Not:
Solid Wall: Brick's allies all gain +2 Defence against any AoE attack where Brick is one of the affected targets.

Go on Buddy, take one for the team.


You know, I like that better!
Hidden 9 yrs ago Post by Genni
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Solid Wall: Brick's allies all gain +2 Defence against any AoE attack where Brick is one of the affected targets.

It'd be better to tie it into one of the attributes rather than setting a fixed value on it. Something like 1/3 of his Defence, perhaps?
Hidden 9 yrs ago 9 yrs ago Post by Genni
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...I'd vote for either Fandancer to keep them safe or Nightingale to heal any who get wounded.
Actions: ...request Nightingale join the team on this mission...

That's two votes for Nightingale (or one and a half since John's hedging his bets.) Do I hear a third?

No love for Nightbeast? What could possibly go wrong bringing a sociopathic killer forced to join the team after murdering a man who tried to rape her at knife-point into the middle of a heavily populated area during a crisis?

Hidden 9 yrs ago Post by Eklispe
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I'll put my vote for Nightingale.
Hidden 9 yrs ago Post by rush99999
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What could possibly go wrong


Everything.
Hidden 9 yrs ago Post by knighthawk
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<Snipped quote by Genni>
If there's civilians to use as human shields protect I'd vote for either Fandancer to keep them safe or Nightingale to heal any who get wounded.


Can we strap nightingale to Brick for a mobile healing wall?
Hidden 9 yrs ago Post by Genni
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Can we strap nightingale to Brick for a mobile healing wall?

Well I've heard she enjoys to be strapped down at times, so I don't see why not.
Hidden 9 yrs ago Post by knighthawk
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<Snipped quote by SimplyJohn>
It'd be better to tie it into one of the attributes rather than setting a fixed value on it. Something like 1/3 of his Defence, perhaps?


Works for me. So since he is already sitting on a 6 defense without any powers, he already grants a +2 to all allies versus AoE, same as the static +2. But when he uses rock skin to raise his defense from 6 to 11 for armored, it will grant +3 to all allies versus AoE and once he raises defense from 6 to 7 then armored will grant allies a +4 instead... I'm good with that.
Hidden 9 yrs ago Post by knighthawk
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<Snipped quote by knighthawk>
Well I've heard she enjoys to be strapped down at times, so I don't see why not.


What is it with medics and strapping to beds?
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