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Hidden 11 yrs ago 11 yrs ago Post by Love Dove
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Love Dove Witch Please

Member Seen 14 days ago



Name: Dilyn Galerush
Age: 26
Race: Breton
Brief History:
With no other choice Dilyn along with his mother and father moved from High Rock to Skyrim when he was only a child, and seemed to have a harder time fitted in than he did in High Rock. Although Dilyn's mother was a speech trainer and slowly taught him the art of Speechcraft. He still had a rather odd and twisted sense of humor, that caused him trouble. His father was a hunter with a shall in Whiterun and taught him how to hunt, fish, and use a bow as he got older. Soon he even started hunting for the food for his fathers shall, saving him from actually having to deal with the people in town. It was durning one of those hunts that he drew the attention of the Dark Brotherhood, after killing some milk drinker that tried to steal his game from his camp. Shortly after meeting Astrid he became the assassin he is today, using his bow for kills unless the job calls from a slit throat, or to look like an accident.

Skills:
Archery
Sneak
Hunting/Fishing
One Handed
Speech
Restoration
Hidden 11 yrs ago Post by ViolentViolet
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ViolentViolet Unbowed, Unbent, Unbroken

Member Seen 3 yrs ago




Name
Farea Morrow

Age
21

Race
Sylvan Elf (Bosmer)

Skills
Marksmanship - includes archery, slingstops and throwing weapons
Sneak
Speech craft
Pickpocketing
Alchemy
Scholar

History

Faera was born deep in the heart of Valenwood, along with her twin sister and was raised by her parents for the majority of her life. She struck out on her own at a young age, becoming a pickpocket for her own gains when she was only twelve years old and soon forming a small guild with close friends of hers. She was seventeen when the group entered an ancient ruin looking for a rumored treasure, but of the ten of them, five died within the maze of tunnels and enemies who rooted them out. There were beasts and men there, waiting for them every time they turned a corner and by the time the remaining five had escaped the ruins, Faera had come down with a fever that looked as if it was going to kill her and the nearest town was still a three week ride; she didn't have that much time. They brought her to a tribal healer of the forest, asking the woman to cleanse Faera, but the old woman responded with 'I cannot, there is something within her even the Gods cannot heal'. When her fever finally broke she was aware of three of them sitting with her while the other two hunted in a small cabin. They explained it to her and immediately she set her sights upon finding out what it was that was going to kill her in the near future. She couldn't find it, not until she was able to contact Harmoneous Mara, who would exchange the information for the whereabouts of the cure for it, since even he didn't know where it was. On one condition; she must go at it alone.

Faera packed up her few things and sneaked away in the dead of night, traveling to Skyrim where she's begun to track down the clues and hone in on the last few pieces of the puzzle; unfortunately, she doesn't have long left.
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